{
"dataList": [
{
"id": 1030601,
"levelList": [
{
"level": 1,
"name": "帳簿確認",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
}
]
},
{
"level": 2,
"name": "帳簿確認",
"desc": "[WhenUse] 自分の精神力を5回復",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 出血 2を付与"
}
]
}
]
},
{
"level": 4,
"name": "帳簿確認",
"desc": "[WhenUse] 自分の精神力を5回復",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 出血 2を付与"
}
]
}
]
}
]
},
{
"id": 1030602,
"levelList": [
{
"level": 1,
"name": "義理証明",
"desc": "[StartBattle] (最も高い完全共鳴数 ÷ 3)だけこのスキルの攻撃レベルが1増加(最大4)",
"coinlist": [
{
"coindescs": [
{}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 出血 3を付与"
},
{
"desc": "[OnSucceedAttackHead] ダメージ量減少 1を付与"
}
]
}
]
},
{
"level": 2,
"name": "義理証明",
"desc": "[StartBattle] (最も高い完全共鳴数 ÷ 3)だけこのスキルの攻撃レベルが1増加(最大4)\n該当する共鳴が嫉妬完全共鳴なら、上記の強化によって増加した値の50%だけ攻撃レベルが追加で増加(小数点切り捨て)",
"coinlist": [
{
"coindescs": [
{}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 出血 3を付与"
},
{
"desc": "[OnSucceedAttackHead] ダメージ量減少 1を付与"
}
]
}
]
},
{
"level": 4,
"name": "義理証明",
"desc": "[StartBattle] (最も高い完全共鳴数 ÷ 2)だけこのスキルの攻撃レベルが1増加(最大6)\n該当する共鳴が嫉妬完全共鳴なら、上記の強化によって増加した値の50%だけ攻撃レベルが追加で増加(小数点切り捨て)\n参加可能人数が7以下の集中戦闘では、増加する攻撃レベルが2倍になる。",
"coinlist": [
{
"coindescs": [
{}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 出血 3を付与"
},
{
"desc": "[OnSucceedAttack] ダメージ量減少 1を付与"
}
]
}
]
}
]
},
{
"id": 1030603,
"levelList": [
{
"level": 3,
"name": "正義の仕返し",
"desc": "[StartBattle] (最も高い完全共鳴数 ÷ 3)だけこのスキルの攻撃レベルが1増加(最大4)\n該当する共鳴が嫉妬完全共鳴なら、上記の強化によって増加した値の50%だけ攻撃レベルが追加で増加(小数点切り捨て)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[EndSkill] 対象が死亡すると、精神力の最も低い味方1名の精神力が6回復"
}
]
}
]
},
{
"level": 4,
"name": "正義の仕返し",
"desc": "[StartBattle] (最も高い完全共鳴数 ÷ 2)だけこのスキルの攻撃レベルが1増加(最大6)\n該当する共鳴が嫉妬完全共鳴なら、上記の強化によって増加した値の50%だけ攻撃レベルが追加で増加(小数点切り捨て)\n参加可能人数が7以下の集中戦闘では、増加する攻撃レベルが2倍になる。",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[EndSkill] 対象が死亡すると、精神力の最も低い味方1名の精神力が6回復"
}
]
}
]
}
]
},
{
"id": 1030604,
"levelList": [
{
"level": 1,
"name": "倍返し",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 混乱区間を3後退"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 混乱区間を3後退"
}
]
}
]
},
{
"level": 4,
"name": "倍返し",
"desc": "[StartBattle] 嫉妬完全共鳴数の合計が6以上なら、反撃時に スキル:正義の仕返し を使用。\n変更時、該当スキルの属性が嫉妬に変更される。\n(操作パネルの左側スロットスキルより発動。1ターンにつき最大2回発動)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 混乱区間を5後退"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 混乱区間を5後退"
}
]
}
]
}
]
},
{
"id": 1030605,
"levelList": [
{
"level": 3,
"name": "正義の仕返し",
"desc": "[StartBattle] (最も高い完全共鳴数 ÷ 3)だけこのスキルの攻撃レベルが1増加(最大4)\n該当する共鳴が嫉妬完全共鳴なら、上記の強化によって増加した値の50%だけ攻撃レベルが追加で増加(小数点切り捨て)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[EndSkill] 対象が死亡すると、精神力の最も低い味方1名の精神力が6回復"
}
]
}
]
},
{
"level": 4,
"name": "正義の仕返し",
"desc": "[StartBattle] (最も高い完全共鳴数 ÷ 2)だけこのスキルの攻撃レベルが1増加(最大6)\n該当する共鳴が嫉妬完全共鳴なら、上記の強化によって増加した値の50%だけ攻撃レベルが追加で増加(小数点切り捨て)\nこの戦闘の参加可能人数が6以下の場合、増加する攻撃レベルが2倍になる。",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 出血 1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[EndSkill] 対象が死亡すると、精神力の最も低い味方1名の精神力が6回復"
}
]
}
]
}
]
},
{
"id": 1030701,
"levelList": [
{
"level": 1,
"name": "噛み砕いてやろう!",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Burst]回数が2増加"
}
]
}
]
},
{
"level": 2,
"name": "噛み砕いてやろう!",
"desc": "[WhenUse] 次のターンにこのスロットが[Aggro]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
}
]
}
]
},
{
"level": 4,
"name": "噛み砕いてやろう!",
"desc": "[WhenUse] 次のターンにこのスロットが[Aggro]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
}
]
}
]
}
]
},
{
"id": 1030702,
"levelList": [
{
"level": 1,
"name": "発光擬餌",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Burst]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Burst]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Burst]2を付与"
}
]
}
]
},
{
"level": 2,
"name": "発光擬餌",
"desc": "[WhenUse] 次のターンにこのスロットが[Aggro]2を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]2を付与"
},
{
"desc": "[OnSucceedAttack] 対象の[Burst]回数が2以下なら、[Burst]回数が2増加"
}
]
}
]
},
{
"level": 4,
"name": "発光擬餌",
"desc": "[WhenUse] 次のターンにこのスロットが[Aggro]4を得る\n[WhenUse] 対象の[Burst]が6以上なら、コイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]2を付与"
},
{
"desc": "[OnSucceedAttack] 対象の[Burst]回数が2以下なら、[Burst]回数が3増加"
}
]
}
]
}
]
},
{
"id": 1030703,
"levelList": [
{
"level": 3,
"name": "ぐるぐるムシャムシャムシャ!",
"desc": "[WhenUse] 次のターンにこのスロットが[Aggro]3を得る ",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が3増加"
}
]
},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 体力を10回復"
},
{
"desc": "[OnSucceedAttack] 対象の[Burst]だけ追加で体力を回復([Burst]1につき体力を1回復。最大20)"
},
{
"desc": "自分の体力が最大値の50%未満なら、コインを1回再使用"
}
]
}
]
},
{
"level": 4,
"name": "ぐるぐるムシャムシャムシャ!",
"desc": "[WhenUse] 次のターンにこのスロットが[Aggro]5を得る\n[WhenUse] 対象の[Burst]が6以上なら、コイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が3増加"
}
]
},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 体力を15回復。コイン再使用時に体力回復量が50%増加"
},
{
"desc": "[OnSucceedAttack] 対象の[Burst]だけ追加で体力を回復([Burst]1につき体力を2回復。最大40)"
},
{
"desc": "自分の体力が最大値の50%未満なら、コインを1回再使用"
}
]
}
]
}
]
},
{
"id": 1030704,
"levelList": [
{
"level": 1,
"name": "カチカチ鳴る歯",
"desc": "[EndBattle] 残ったバリアの数値だけ体力を回復(1ターンにつき1回。最大回復量: 体力最大値の10%)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "カチカチ鳴る歯",
"desc": "[WhenUse] 対象の[Burst]が6以上なら、最終威力 +3\n[EndBattle] 残ったバリアの数値だけ体力を回復(1ターンにつき1回。最大回復量: 体力最大値の10%)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1030801,
"levelList": [
{
"level": 1,
"name": "抜剣",
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Breath]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Breath]1を得る"
}
]
}
]
},
{
"level": 2,
"name": "抜剣",
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Breath]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Breath]1を得る"
}
]
}
]
},
{
"level": 4,
"name": "抜剣",
"desc": "\n[WhenUse] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
}
]
}
]
},
{
"id": 1030802,
"levelList": [
{
"level": 1,
"name": "剣軌",
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Breath]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[CriticalOnSucceedAttack] [Breath]が無いか、[Breath]威力を最も少なく保有している味方1名へ[Breath]2を付与"
}
]
}
]
},
{
"level": 2,
"name": "剣軌",
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[CriticalOnSucceedAttack] [Breath]が無いか、[Breath]威力を最も少なく保有している味方1名へ[Breath]2を付与"
}
]
}
]
},
{
"level": 4,
"name": "剣軌",
"desc": "\n[WhenUse] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[CriticalOnSucceedAttack] [Breath]が無いか、[Breath]威力を最も少なく保有している味方1名へ[Breath]2を付与\n"
}
]
}
]
}
]
},
{
"id": 1030803,
"levelList": [
{
"level": 3,
"name": "さらば!",
"desc": "[WhenUse] [Breath]5を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 最終コインのダメージ量 +10%"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 最終コインのダメージ量 +10%"
}
]
},
{
"coindescs": [
{},
{
"desc": "[CriticalOnSucceedAttack] [Breath]が無いか、[Breath]回数を最も少なく保有している味方2名の[Breath]回数を2増加"
},
{
"desc": "[EndSkill] 対象が死亡したなら、次のターンに[SlashDamageUp]1を得る"
}
]
}
]
},
{
"level": 4,
"name": "さらば!",
"desc": "\n[WhenUse] [Breath]5を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 最終コインのダメージ量 +10%"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 最終コインのダメージ量 +10%"
}
]
},
{
"coindescs": [
{},
{
"desc": "クリティカルダメージ量 +30%"
},
{
"desc": "[CriticalOnSucceedAttack] [Breath]が無いか、[Breath]回数を最も少なく保有している味方2名の[Breath]回数を2増加。\n"
},
{
"desc": "[EndSkill] 対象が死亡した場合、"
}
]
}
]
}
]
},
{
"id": 1030804,
"levelList": [
{
"level": 1,
"name": "回避",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "回避",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1030901,
"levelList": [
{
"level": 1,
"name": "いざ徴収準備をば",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "いざ徴収準備をば",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加\n",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]を付与"
}
]
}
]
},
{
"level": 4,
"name": "いざ徴収準備をば",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加\n\n[WhenUse] 次のターンにこのスキルスロットの[Aggro]が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]を付与"
}
]
}
]
}
]
},
{
"id": 1030902,
"levelList": [
{
"level": 1,
"name": "T社製加速切断機",
"desc": "[WhenUse] 自分の[Vibration]回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Vibration]を最大3消耗\n消耗した[Vibration]だけ自分の[Vibration]回数が増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
}
]
},
{
"level": 2,
"name": "T社製加速切断機",
"desc": "[WhenUse] 自分の[Vibration]回数が3増加\n",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Vibration]を最大3消耗\n消耗した[Vibration]だけ自分の[Vibration]回数が増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]を付与"
}
]
},
{
"coindescs": [
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "T社製加速切断機",
"desc": "[WhenUse] 自分の[Vibration]回数が3増加\n[WhenUse] 対象の[Vibration]が",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Vibration]を最大3消耗\n(消耗した[Vibration])だけ自分の[Vibration]回数増加\n"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] このスキルのコイン効果で対象の[Vibration]を消耗したなら、[VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
}
]
},
{
"id": 1030903,
"levelList": [
{
"level": 3,
"name": "そこ、停まりたまえ!",
"desc": "[WhenUse] 対象の[Vibration]が6以上なら、マッチ威力 +1\n[WhenUse] 自分の[Vibration]回数を10消耗してコイン威力 +2",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Vibration]が10以上なら、対象の[Vibration]を10消耗して[TimeSuspend]2を付与\n- 自分が[TimeRentalTwoPersonality]状態なら、 対象の[Vibration]を消耗しない"
},
{
"desc": "[OnSucceedAttack] 対象の速度が自分より低ければ、[VibrationChainPersonality]へ[Switch_Vibration]"
}
]
}
]
},
{
"level": 4,
"name": "そこ、停まりたまえ!",
"desc": "[WhenUse] 対象の[Vibration]\n\n[WhenUse] 自分の[Vibration]回数を10消耗してコイン威力 +2",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Vibration]が10以上なら、対象の[Vibration]を10消耗して[TimeSuspend]2を付与\n- 自分が[TimeRentalTwoPersonality]状態なら、 対象の[Vibration]を消耗しない"
},
{
"desc": ""
},
{
"desc": "[OnSucceedAttack] 対象の速度が自分より低ければ、[VibrationChainPersonality]へ[Switch_Vibration]"
}
]
}
]
}
]
},
{
"id": 1030904,
"levelList": [
{
"level": 1,
"name": "時間を引き寄せようぞ",
"desc": "[StartBattle] [TimeRentalTwoPersonality]状態でなければ、ターン終了時に[TimeRentalTwoPersonality]4を得る(1ターンにつき1回)\n[WhenUse] このターンの間、敵にダメージを受けたときに次のターンにて対象へ[Vibration]2を付与(1ターンにつき2回)",
"coinlist": [
{}
]
},
{
"level": 4,
"name": "時間を引き寄せようぞ",
"desc": "[StartBattle] [TimeRentalTwoPersonality]状態でなければ、ターン終了時に[TimeRentalTwoPersonality]4を得る(1ターンにつき1回)\n[WhenUse] このターンの間、敵にダメージを受けたときに次のターンにて対象へ[Vibration]を付与(1ターンにつき回)",
"coinlist": [
{}
]
}
]
},
{
"id": 1031001,
"levelList": [
{
"level": 1,
"name": "耐えるのは終わりだ",
"desc": "このスキルが的中時、与ダメージ量の30%だけ体力が回復(最大10回復)\n[WhenUse] [BloodDinner]を最大50消耗し、消耗した[BloodDinner]5につき[BloodArmorPersonalityFirst]1を得る\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "耐えるのは終わりだ",
"desc": "このスキルが的中時、与ダメージ量の30%だけ体力が回復(最大10回復)\n[WhenUse] [BloodDinner]を最大50消耗し、消耗した[BloodDinner]5につき[BloodArmorPersonalityFirst]1を得る\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る \n",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
},
{
"level": 4,
"name": "耐えるのは終わりだ",
"desc": "このスキルが的中時、与ダメージ量の30%だけ体力が回復(最大10回復)\n[WhenUse] [BloodDinner]を最大50消耗し、消耗した[BloodDinner]5につき[BloodArmorPersonalityFirst]1を得る\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る \n[WhenUse] 対象の[Laceration]、コイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
}
]
},
{
"id": 1031002,
"levelList": [
{
"level": 1,
"name": "思うがままに繰り広げよ",
"desc": "このスキルが的中時、与ダメージ量の30%だけ体力が回復(最大10回復)\n[WhenUse] [BloodDinner]を最大50消耗し、消耗した[BloodDinner]10につき[BloodArmorPersonalityFirst]1を得る\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る \n[BeforeAttack] [BloodArmorPersonalityFirst]が10以上なら、攻撃加重値 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "対象の[Laceration]1につき、ダメージ量 +2.5%(最大25%)"
},
{
"desc": "自分の[BloodDinner_Accumulation]100につきダメージ量 +5%(最大25%)"
}
]
}
]
},
{
"level": 2,
"name": "思うがままに繰り広げよ",
"desc": "このスキルが的中時、与ダメージ量の30%だけ体力が回復(最大10回復)\n[WhenUse] [BloodDinner]を最大50消耗し、消耗した[BloodDinner]10につき[BloodArmorPersonalityFirst]1を得る\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る \n\n[BeforeAttack] [BloodArmorPersonalityFirst]、攻撃加重値が1増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "対象の[Laceration]1につき、ダメージ量 +2.5%(最大25%)"
},
{
"desc": "自分の[BloodDinner_Accumulation]100につき、ダメージ量 +%(最大%)"
}
]
}
]
},
{
"level": 4,
"name": "思うがままに繰り広げよ",
"desc": "このスキルが的中時、与ダメージ量の30%だけ体力が回復(最大10回復)\n[WhenUse] [BloodDinner]を最大50消耗し、消耗した[BloodDinner]10につき[BloodArmorPersonalityFirst]1を得る\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る \n[WhenUse] 対象の[Laceration]、コイン威力 +1\n[BeforeAttack] [BloodArmorPersonalityFirst]10につき、攻撃加重値が1増加(最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "対象の[Laceration]1につき、ダメージ量 +2.5%(最大25%)"
},
{
"desc": "自分の[BloodDinner_Accumulation]100につき、ダメージ量 +%(最大%)"
}
]
}
]
}
]
},
{
"id": 1031003,
"levelList": [
{
"level": 3,
"name": "貫かせていただきましょう",
"desc": "このスキルが的中時、与ダメージ量の50%だけ体力を回復(最大10回復)\n[WhenUse] 自分の[BloodArmorPersonalityFirst]10につき、マッチ威力 +1(最大2)\n[WhenUse] 対象の[Laceration]が10以上なら、コイン威力 +1\n[WhenUse] [BloodDinner]を最大50消耗し、消耗した[BloodDinner]10につき[BloodArmorPersonalityFirst]1を得る\n- [BloodDinner]を消耗できなければ、[Laceration]を10得る\n対象の[Laceration]1につきダメージ量 +5%(最大50%)\n自分の[BloodDinner_Accumulation]100につきダメージ量 +10%(最大50%)\n[EndSkill] 対象が死亡した場合、[BloodDinner]が30増加。[BloodArmorPersonalityFirst]10を得る(1ターンにつき1回)",
"coinlist": [
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
}
]
},
{
"level": 4,
"name": "貫かせていただきましょう",
"desc": "このスキルが的中時、与ダメージ量の50%だけ体力を回復(最大10回復)\n[WhenUse] 自分の[BloodArmorPersonalityFirst]10につき、マッチ威力 +1(最大2)\n[WhenUse] 対象の[Laceration]、コイン威力 +1\n[WhenUse] [BloodDinner]を最大50消耗し、消耗した[BloodDinner]10につき[BloodArmorPersonalityFirst]1を得る\n- [BloodDinner]を消耗できなければ、[Laceration]を10得る\n対象の[Laceration]1につきダメージ量 +5%(最大50%)\n自分の[BloodDinner_Accumulation]100につきダメージ量 +%(最大%)\n[EndSkill] 対象が死亡した場合、[BloodDinner]が増加。[BloodArmorPersonalityFirst]10を得る(1ターンにつき1回)",
"coinlist": [
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
}
]
}
]
},
{
"id": 1031004,
"levelList": [
{
"level": 1,
"name": "笑い声は静まりゆくであろう",
"desc": "[DuelCounter]\n[StartBattle] [BloodDinner]を最大50消耗して[BloodDinner]10につき[BloodArmorPersonalityFirst]1を得る。\n- [BloodDinner]を消耗できなければ、[Laceration]10を得る\n[StartBattle] [BloodDinner_Common_Accumulation]50につき体力が最も低い味方1名へ[SwirlingBloodPersonality]を1付与(最大10, 1ターンにつき1回)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
}
]
},
{
"level": 4,
"name": "笑い声は静まりゆくであろう",
"desc": "[DuelCounter]\n[StartBattle] [BloodDinner]を最大50消耗して[BloodDinner]10につき[BloodArmorPersonalityFirst]1を得る。\n- [BloodDinner]を消耗できなければ、[Laceration]10を得る\n[StartBattle] [BloodDinner_Common_Accumulation]50につき体力が最も低い味方1名へ[SwirlingBloodPersonality]を1付与(最大, 1ターンにつき1回)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 1031005,
"levelList": [
{
"level": 1,
"name": "亜流サンチョ硬血6式 - 鞭",
"desc": "このスキルが的中時、与ダメージ量の50%だけ体力が回復(最大20回復)\n[WhenUse] [Laceration]20を得る\n[WhenUse] [BloodArmorPersonalityFirst]10につき、的中時に付与する[Laceration] +1(最大2) 攻撃終了時に[BloodArmorPersonalityFirst]を10消耗",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
},
{
"level": 2,
"name": "亜流サンチョ硬血6式 - 鞭",
"desc": "このスキルが的中時、与ダメージ量の50%だけ体力が回復(最大20回復)\n\n[WhenUse] [Laceration]20を得る\n[WhenUse] [BloodArmorPersonalityFirst]10につき、的中時に付与する[Laceration] +1(最大2) 攻撃終了時に[BloodArmorPersonalityFirst]を10消耗",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
},
{
"level": 4,
"name": "亜流サンチョ硬血6式 - 鞭",
"desc": "このスキルが的中時、与ダメージ量の50%だけ体力が回復(最大20回復)\n[WhenUse] 対象の[Laceration]、コイン威力 +1\n[WhenUse] [Laceration]20を得る\n[WhenUse] [BloodArmorPersonalityFirst]10につき、的中時に付与する[Laceration] +1(最大2) 攻撃終了時に[BloodArmorPersonalityFirst]を10消耗",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031006,
"levelList": [
{
"level": 1,
"name": "亜流サンチョ硬血8式 - 割けるがよい",
"desc": "このスキルが的中時、与ダメージ量の30%だけ体力が回復(最大10回復)\n[WhenUse] 対象の[Laceration]が6以上なら、コイン威力 +1\n[BeforeAttack] [BloodArmorPersonalityFirst]が10以上なら、攻撃加重値 +1\n[EndSkill] 攻撃加重値が増加したなら、[BloodArmorPersonalityFirst]を10消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "対象の[Laceration]1につき、ダメージ量 +2.5%(最大25%)"
},
{
"desc": "[BloodDinner_Common_Accumulation]100につき、ダメージ量 +5%(最大25%)"
}
]
}
]
},
{
"level": 2,
"name": "亜流サンチョ硬血8式 - 割けるがよい",
"desc": "このスキルが的中時、与ダメージ量の30%だけ体力が回復(最大10回復)\n[WhenUse] 対象の[Laceration]、コイン威力 +1\n[BeforeAttack] [BloodArmorPersonalityFirst]、攻撃加重値が増加\n[EndSkill] 増加した加重値1につき、[BloodArmorPersonalityFirst]を10消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "対象の[Laceration]1につき、ダメージ量 +2.5%(最大25%)"
},
{
"desc": "[BloodDinner_Common_Accumulation]100につき、ダメージ量 +%(最大%)"
}
]
}
]
},
{
"level": 4,
"name": "亜流サンチョ硬血8式 - 割けるがよい",
"desc": "このスキルが的中時、与ダメージ量の30%だけ体力が回復(最大10回復)\n[WhenUse] 対象の[Laceration]6につき、コイン威力 +1(最大2)\n[BeforeAttack] [BloodArmorPersonalityFirst]10につき、攻撃加重値が増加(最大2)\n[EndSkill] 増加した加重値1につき、[BloodArmorPersonalityFirst]を10消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "対象の[Laceration]1につき、ダメージ量 +2.5%(最大25%)"
},
{
"desc": "[BloodDinner_Common_Accumulation]100につき、ダメージ量 +%(最大%)"
}
]
}
]
}
]
},
{
"id": 1031007,
"levelList": [
{
"level": 3,
"name": "サンチョ流硬血奥義 - ラ・サングレ",
"desc": "このスキルが的中時、与ダメージ量50%だけ体力を回復(最大20回復)\n[WhenUse] 自分の[BloodArmorPersonalityFirst]10につき、基本威力 +1(最大2)\n[WhenUse] 対象の[Laceration]が10以上なら、コイン威力 +1\n対象の[Laceration]1につき、ダメージ量 +5% (最大50%)\n[WhenUse] [BloodDinner_Common_Accumulation]100につきダメージ量 +20% (最大100%)\n[EndSkill] [BloodArmorPersonalityFirst]10につき、[BloodArmorPersonalityFirst]を10消耗\n[EndSkill] 対象が死亡したなら、[BloodDinner]が50増加。このスキルで消耗した[BloodArmorPersonalityFirst]を半分取り戻す(1ターンにつき1回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が4増加"
},
{
"desc": "[EndSkill] 対象が死亡したなら全ての敵へ[Laceration]5を付与、[Laceration]回数が1増加"
}
]
}
]
},
{
"level": 4,
"name": "サンチョ流硬血奥義 - ラ・サングレ",
"desc": "このスキルが的中時、与ダメージ量50%だけ体力を回復(最大20回復)\n[WhenUse] 自分の[BloodArmorPersonalityFirst]10につき、基本威力 +1(最大)\n[WhenUse] 対象の[Laceration]、コイン威力 +1\n対象の[Laceration]1につき、ダメージ量 +5%(最大50%)\n[WhenUse] [BloodDinner_Common_Accumulation]100につきダメージ量 +20% (最大100%)\n[EndSkill] [BloodArmorPersonalityFirst]10につき、[BloodArmorPersonalityFirst]を10消耗\n[EndSkill] 対象が死亡したなら、[BloodDinner]が増加。このスキルで消耗した[BloodArmorPersonalityFirst]を半分取り戻す(1ターンにつき1回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]を付与、[Laceration]回数が4増加"
},
{
"desc": "[EndSkill] 対象が死亡したなら全ての敵へ[Laceration]5を付与、[Laceration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 1031008,
"levelList": [
{
"level": 1,
"name": "亜流サンチョ硬血15式 - フィナーレの準備",
"desc": "[DuelCounter]\n[StartBattle] 体力が最も低い味方(3 + 最も高い共鳴数 ÷ 2)名へ[BloodDinner_Common_Accumulation]40につき[SwirlingBloodPersonality]を(1 + [BloodArmorPersonalityFirst] ÷ 15)だけ付与し、保有している[BloodArmorPersonalityFirst]が半減。(味方1名につき最大1回付与、小数点切り捨て)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が3増加"
}
]
}
]
},
{
"level": 4,
"name": "亜流サンチョ硬血15式 - フィナーレの準備",
"desc": "[DuelCounter]\n[StartBattle] 体力が最も低い味方(3 + 最も高い共鳴数 ÷ 2)名へ[BloodDinner_Common_Accumulation]40につき[SwirlingBloodPersonality]を(1 + [BloodArmorPersonalityFirst] ÷ )だけ付与し、保有している[BloodArmorPersonalityFirst]が半減。(味方1名につき最大1回付与、小数点切り捨て)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が3増加"
}
]
}
]
}
]
},
{
"id": 1031101,
"levelList": [
{
"level": 1,
"name": "発勁",
"desc": "自分の速度が対象より3以上高ければ、コイン威力 +1\n[WhenUse] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Combustion]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "発勁",
"desc": "自分の速度が対象より以上高ければ、コイン威力 +1\n[WhenUse] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": " [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": " [Combustion]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "発勁",
"desc": "\n[WhenUse] 自分の[Breath]回数が増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031102,
"levelList": [
{
"level": 1,
"name": "草炎掌",
"desc": "自分の速度が対象より3以上高ければ、コイン威力 +1\n[WinDuel] [Breath]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 自分の[Breath]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] 対象の[Combustion]6につき[DefenseDown]を1付与(最大2, 1ターンにつき1回)"
}
]
}
]
},
{
"level": 2,
"name": "草炎掌",
"desc": "自分の速度が対象より以上高ければ、コイン威力 +1\n[WinDuel] [Breath]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": " 自分の[Breath]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": " [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] 対象の[Combustion]6につき[DefenseDown]を1付与(最大, 1ターンにつき1回)"
}
]
}
]
},
{
"level": 4,
"name": "草炎掌",
"desc": "\n[WinDuel] [Breath]3を得る\n",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Breath]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] 対象の[Combustion]6につき[DefenseDown]を1付与(最大, 1ターンにつき1回)\n"
}
]
}
]
}
]
},
{
"id": 1031103,
"levelList": [
{
"level": 3,
"name": "一手頼み申す",
"desc": "対象の[DianxueDonQuixote]1につきダメージ量 +10% (最大30%)\n自分の速度が対象より2以上高ければ、コイン威力 +1\n[WinDuel] [Breath]5を得る\n- 対象に[DianxueDonQuixote]があれば、追加で[Breath]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "クリティカルダメージ量 +(自分の[Breath] + 対象の[Combustion])% (最大30%)"
}
]
}
]
},
{
"level": 4,
"name": "一手頼み申す",
"desc": "対象の[DianxueDonQuixote]1につきダメージ量 (最大)\n\n[WinDuel] [Breath]5を得る\n- 対象に[DianxueDonQuixote]があれば、追加で[Breath]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "クリティカルダメージ量 +(自分の[Breath] + 対象の[Combustion])% (最大)"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031104,
"levelList": [
{
"level": 1,
"name": "食卓での礼儀作法から学び直すがよい!",
"desc": "",
"coinlist": [
{}
]
},
{
"level": 4,
"name": "食卓での礼儀作法から学び直すがよい!",
"desc": "",
"coinlist": [
{}
]
}
]
},
{
"id": 1031201,
"levelList": [
{
"level": 1,
"name": "管理人殿の命に従い参上!",
"desc": "[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "管理人殿の命に従い参上!",
"desc": "\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が増加",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Burst]を付与"
}
]
}
]
},
{
"level": 4,
"name": "管理人殿の命に従い参上!",
"desc": "[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数を5消耗し、コイン威力 +1\n\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が3増加",
"coinlist": [
{
"coindescs": [
{}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が増加"
},
{
"desc": "[OnSucceedAttack] [Burst]を付与"
}
]
}
]
}
]
},
{
"id": 1031202,
"levelList": [
{
"level": 1,
"name": "愛で!よっ!",
"desc": "[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "愛で!よっ!",
"desc": "\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]を付与"
},
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "愛で!よっ!",
"desc": "自分の[ThePowerOfLoveAndHate]1につきダメージ量 +% (最大%)\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数を6消耗し、コイン威力 +1\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が4増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]2を付与"
},
{
"desc": " 次のターンにメインターゲットへ[VillainMark]を付与"
}
]
}
]
}
]
},
{
"id": 1031203,
"levelList": [
{
"level": 3,
"name": "アルカナ・ビート!!/マイナー・アルカナ・スレイブ!!!",
"desc": "自分の[ArcanaQueenOfHate]1につき、ダメージ量 +15% (最大45%)\n[WhenUse] 自分の[ThePowerOfLoveAndHate]が2以上なら、([ThePowerOfLoveAndHate] × 20)%だけダメージ量が増加 (最大80%)\n[WhenUse] 自分の[ThePowerOfLoveAndHate]が2以上なら、基本威力 +1\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数を5ずつ消耗し、コイン威力 +1 (最大2)\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が6増加\n[EndSkill] [ArcanaQueenOfHate]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Burst]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Burst]2を付与"
}
]
}
]
},
{
"level": 4,
"name": "アルカナ・ビート!!/マイナー・アルカナ・スレイブ!!!",
"desc": "自分の[ArcanaQueenOfHate]1につき、ダメージ量 +% (最大%)\n[WhenUse] 自分の[ThePowerOfLoveAndHate]が2以上なら、([ThePowerOfLoveAndHate] × )%だけダメージ量が増加 \n[WhenUse] 自分の[ThePowerOfLoveAndHate]が2以上なら、基本威力 +\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数を5ずつ消耗し、コイン威力 +1 \n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が6増加\n[EndSkill] [ArcanaQueenOfHate]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Burst]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Burst]2を付与"
}
]
}
]
}
]
},
{
"id": 1031204,
"levelList": [
{
"level": 1,
"name": "短期詠唱",
"desc": "[CanDuelGuard]\n[WhenUse] 自分の[HystericGauge]1につき、基本威力 +1 (最大2)\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が2増加 (1ターンにつき2回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
},
{
"level": 4,
"name": "短期詠唱",
"desc": "[CanDuelGuard]\n[WhenUse] 自分の[HystericGauge]1につき、基本威力 +1 \n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が増加 (1ターンにつき2回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 1031205,
"levelList": [
{
"level": 1,
"name": "悪党は…どこ…?",
"desc": "自分の[HystericGauge]1につき、ダメージ量 +3% (最大9%)\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が2増加\n[WhenUse] 精神力が5減少",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "悪党は…どこ…?",
"desc": "自分の[HystericGauge]1につき、ダメージ量 \n\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が増加\n[WhenUse] 精神力が5減少",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Sinking]を付与"
}
]
}
]
},
{
"level": 4,
"name": "悪党は…どこ…?",
"desc": "自分の[HystericGauge]1につき、ダメージ量 \n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数を5消耗し、基本威力 +1\n\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が3増加\n[WhenUse] 精神力が5減少",
"coinlist": [
{
"coindescs": [
{}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が増加"
},
{
"desc": "[OnSucceedAttack] [Sinking]を付与"
}
]
}
]
}
]
},
{
"id": 1031206,
"levelList": [
{
"level": 1,
"name": "私の頭から出て行ってくれ…。",
"desc": "自分に[HystericGauge]があれば、マッチ威力 +1\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が3増加\n[WhenUse] 精神力が8減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "私の頭から出て行ってくれ…。",
"desc": "自分に[HystericGauge]があれば、\n\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が3増加\n[WhenUse] 精神力が8減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]を付与"
},
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "私の頭から出て行ってくれ…。",
"desc": "\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数を6消耗し、基本威力 +1\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数が増加\n[WhenUse] 精神力が8減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[ThePowerOfLoveAndHate]の回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
},
{
"desc": " 次のターンにメインターゲットへ[VillainMark]を付与"
}
]
}
]
}
]
},
{
"id": 1031207,
"levelList": [
{
"level": 3,
"name": "リバースド・ビート/リバースド・アルカナ・スレイブ",
"desc": "このスキルによるサブターゲットへの与ダメージ量 -50%\n\n[WhenUse] [HystericGauge]を全て消耗し、マッチ威力 +1\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数を8ずつ消耗し、マッチ威力 +1 (最大2)\n自分の[ThePowerOfLoveAndHate]1につき、ダメージ量 +15%(最大60%)\n[BeforeAttack] 自分の[ArcanaQueenOfHate]を全て消耗し、攻撃加重値 +1\n[BeforeAttack] 攻撃対象が1名(集中戦闘の場合は部位で判定)のとき、攻撃加重値が2以上ならダメージ量 +20%\n[BeforeAttack] 破壊されたコイン数1枚につき基本威力 -6 (最大 -18)\n[EndBattle] 精神力が -45ではなく精神力が0未満なら、精神力が10回復。精神力が0より低いほど回復量が増加 (差1につき2回復、最大50)\n[WhenUse] 精神力が10減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]2を付与"
}
]
}
]
},
{
"level": 4,
"name": "リバースド・ビート/リバースド・アルカナ・スレイブ",
"desc": "このスキルによるサブターゲットへの与ダメージ量 -50%\n\n[WhenUse] [HystericGauge]を全て消耗し、\n[WhenUse] 自分の[ThePowerOfLoveAndHate]の回数を消耗し、マッチ威力 +1 \n自分の[ThePowerOfLoveAndHate]1につき、ダメージ量 +% (最大%)\n[BeforeAttack] 自分の[ArcanaQueenOfHate]を全て消耗し、\n[BeforeAttack] 攻撃対象が1名(集中戦闘の場合は部位で判定)のとき、\n[BeforeAttack] 破壊されたコイン数1枚につき基本威力 -6 (最大 -18)\n[EndBattle] 精神力が -45ではなく精神力が0未満なら、精神力が10回復。精神力が0より低いほど回復量が増加 (差1につき2回復、最大50)\n[WhenUse] 精神力が10減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]2を付与"
}
]
}
]
}
]
},
{
"id": 1031301,
"levelList": [
{
"level": 1,
"name": "突破",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "突破",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "突破",
"desc": "\n対象の[Burst]と[Sinking]の合計",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
}
]
},
{
"id": 1031302,
"levelList": [
{
"level": 1,
"name": "破竹之勢",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "破竹之勢",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
},
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "破竹之勢",
"desc": "対象の[Burst]と[Sinking]の合計\n[StartBattle] 自分に[GrownHorns]があるなら、このスキルの最終コインが[SuperCoin]に変更されて",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]を付与"
},
{
"desc": "[OnSucceedAttack] [Sinking]を付与"
},
{
"desc": "[OnSucceedAttack] 自分に[GrownHorns]があるなら、数値1につきこのコインの最終ダメージ量のだけ斬撃ダメージ (最大)"
}
]
}
]
}
]
},
{
"id": 1031303,
"levelList": [
{
"level": 3,
"name": "破砕角",
"desc": "対象の[Burst]と[Sinking]の合計が6以上なら、コイン威力 +1\n[StartBattle] 自分に[GrownHorns]があるなら、このスキルの全コインが[SuperCoin]に変更\n[WhenUse] [GrownHorns]3を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]2を付与"
},
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "対象にパニックタイプ変更効果があるなら、数値1につき与ダメージ量 +5% (最大15%)"
},
{
"desc": "[OnSucceedAttack] このコインの最終ダメージ量の25%だけ、斬撃ダメージを与える"
},
{
"desc": "[OnSucceedAttack] 次のターンに[CrushMarks]3を付与"
}
]
}
]
},
{
"level": 4,
"name": "破砕角",
"desc": "対象の[Burst]と[Sinking]の合計\n[StartBattle] 自分に[GrownHorns]があるなら、このスキルの全コインが[SuperCoin]に変更されて\n[WhenUse] [GrownHorns]3を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が増加"
},
{
"desc": "[OnSucceedAttack] [Sinking]回数が増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]2を付与"
},
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "対象にパニックタイプ変更効果があるなら、数値1につき与ダメージ量 (最大)"
},
{
"desc": "[OnSucceedAttack] このコインの最終ダメージ量の25%だけ斬撃ダメージ\n"
},
{
"desc": "[OnSucceedAttack] 次のターンに[CrushMarks]3を付与\n"
}
]
}
]
}
]
},
{
"id": 1031304,
"levelList": [
{
"level": 1,
"name": "行く手を阻むものはまとめてぶっ壊してみせまする!",
"desc": "[DuelCounter] \n[WhenUse]次のターンに[GrownHorns]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "行く手を阻むものはまとめてぶっ壊してみせまする!",
"desc": "[DuelCounter]\n\n[WhenUse] 次のターンに[GrownHorns]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
}
]
},
{
"id": 1031401,
"levelList": [
{
"level": 1,
"name": "頭を潰す",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量 +10%\n[WhenUse] 自分の[Breath]回数が1増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
}
]
},
{
"level": 2,
"name": "頭を潰す",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量 +10%\n\n[WhenUse] 自分の[Breath]回数が増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
}
]
},
{
"level": 4,
"name": "頭を潰す",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、, ダメージ量\n自分の[Breath]と対象の[Sinking]の合計\n[WhenUse] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031402,
"levelList": [
{
"level": 1,
"name": "し、静かになされよ",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、マッチ威力 +1\n[WhenUse] [Breath]3を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加"
}
]
}
]
},
{
"level": 2,
"name": "し、静かになされよ",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、マッチ威力 +1\n\n[WhenUse] [Breath]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加"
}
]
}
]
},
{
"level": 4,
"name": "し、静かになされよ",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、\n自分の[Breath]と対象の[Sinking]の合計\n[WhenUse] [Breath]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031403,
"levelList": [
{
"level": 3,
"name": "は、はやく指令を遂行せねば…",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、クリティカルダメージ量 +20%\n自分の[Breath]と対象の[Sinking]の合計4につき、最終威力 +1 (最大2)\n[StartBattle] [UnlockBuff_Base]段階が2以上なら、このスキルの全コインが[SuperCoin]に変更\n[WhenUse] 自分の[Breath]回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[UnlockBuff_Base]段階1につきダメージ量 +20% (最大60%)"
},
{
"desc": "[OnSucceedAttack] [Sinking]2を付与、[Sinking]回数が1増加"
},
{
"desc": "[CriticalOnSucceedAttack] [Sinking]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "は、はやく指令を遂行せねば…",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、, クリティカルダメージ量 \n自分の[Breath]と対象の[Sinking]の合計4につき、最終威力 +1 (最大)\n[StartBattle] [UnlockBuff_Base]段階が2以上なら、このスキルの全コインが[SuperCoin]に変更されて\n[WhenUse] 自分の[Breath]回数が3増加\n",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[UnlockBuff_Base]段階1につき、ダメージ量 +(最大)"
},
{
"desc": "[OnSucceedAttack] [Sinking]2を付与、[Sinking]回数が1増加"
},
{
"desc": "[CriticalOnSucceedAttack] [Sinking]1を付与, "
}
]
}
]
}
]
},
{
"id": 1031404,
"levelList": [
{
"level": 1,
"name": "指令が下賜した指令によって作られた布",
"desc": "[UnlockBuff_Base]段階1につき、最終威力 +1 (最大3)\n[StartBattle] 自分の体力最大値の10%だけ、バリアを得る (1ターンにつき1回)\n- [KarmaOfIndexAlly]5につき、この効果で得るバリア数値が1%ずつ減少し、[KarmaOfIndexAlly]数値が50以上ならバリアを獲得しない\n[WhenUse] 自分の[Breath]回数が2増加\n[EndBattle] [UnlockBuff_Base]が無いなら、[UnlockBuffAlly_1]を得る (1ターンにつき1回)\n- [BlessingOfIndexPrescriptAlly]が3に変更される\n- 増加した[BlessingOfIndexPrescriptAlly]1につき、次のターン開始時に[KarmaOfIndexAlly]5を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "指令が下賜した指令によって作られた布",
"desc": "[UnlockBuff_Base]段階1につき、最終威力 +1, (それぞれ最大3, )\n[StartBattle] 自分の体力最大値のだけ、バリアを得る (1ターンにつき1回)\n- [KarmaOfIndexAlly]5につき、この効果で得るバリア数値がずつ減少し、[KarmaOfIndexAlly]数値が50以上ならバリアを獲得しない\n[WhenUse] 自分の[Breath]回数が2増加\n[EndBattle] [UnlockBuff_Base]が無いなら、[UnlockBuffAlly_1]を得る (1ターンにつき1回)\n- [BlessingOfIndexPrescriptAlly]が3に変更される\n- 増加した[BlessingOfIndexPrescriptAlly]1につき、次のターン開始時に[KarmaOfIndexAlly]5を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
},
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
}
]
},
{
"id": 1031405,
"levelList": [
{
"level": 1,
"name": "この手で代わりに…",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量 +10%\n[WhenUse] 自分の[Breath]の回数が1増加\n[EndSkill] 精神力が3減少 (1ターンにつき2回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
}
]
}
]
},
{
"level": 2,
"name": "この手で代わりに…",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量 +10%\n\n[WhenUse] 自分の[Breath]回数が増加\n[EndSkill] 精神力が3減少 (1ターンにつき2回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
}
]
}
]
},
{
"level": 4,
"name": "この手で代わりに…",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量\n自分の[Breath]と対象の[Sinking]の合計\n[WhenUse] 自分の[Breath]回数が2増加\n[EndSkill] 精神力が3減少 (1ターンにつき2回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031406,
"levelList": [
{
"level": 1,
"name": "代行: 刻む",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量 +5%\n[WhenUse] [Breath]3を得る\n[EndSkill] 精神力が6減少 (1ターンにつき2回)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加"
}
]
}
]
},
{
"level": 2,
"name": "代行: 刻む",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量 +5%\n\n[WhenUse] [Breath]3を得る\n[EndSkill] 精神力が6減少 (1ターンにつき2回)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加"
}
]
}
]
},
{
"level": 4,
"name": "代行: 刻む",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量\n自分の[Breath]と対象の[Sinking]の合計\n[WhenUse] [Breath]3を得る\n[EndSkill] 精神力が6減少 (1ターンにつき2回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031407,
"levelList": [
{
"level": 3,
"name": "代行: 抹殺",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量 +15%\n自分の[Breath]と対象の[Sinking]の合計が6以上なら、コイン威力 +1\n[WhenUse] 自分の[Breath]回数が3増加\n[EndSkill] 精神力が15減少 (1ターンにつき2回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnlockBuff_Base]段階1につき、このコインのダメージ量 +20% (最大60%)"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
},
{
"desc": "[CriticalOnSucceedAttack] [Sinking]回数が1増加"
}
]
}
]
},
{
"level": 4,
"name": "代行: 抹殺",
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量 \n自分の[Breath]と対象の[Sinking]の合計\n[WhenUse] 自分の[Breath]回数が3増加\n\n[EndSkill] 精神力が15減少 (1ターンにつき2回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnlockBuff_Base]段階1につき、このコインの, ダメージ量 "
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
},
{
"desc": "[CriticalOnSucceedAttack] [Sinking]回数が増加"
}
]
}
]
}
]
},
{
"id": 1031408,
"levelList": [
{
"level": 1,
"name": "強制解禁",
"desc": "[DuelCounter]\n[WhenUse] [Breath]3を得る\n[EndBattle] [UnlockBuff_Base]が3未満なら、下記の効果が発動 (1ターンにつき1回)\n- 自分に[UnlockBuff_Base]があるなら、段階が1増加\n- 6/9未満の[BlessingOfIndexPrescriptAlly]が6/9に変更される\n- 増加した[BlessingOfIndexPrescriptAlly]1につき、次のターン開始時に[KarmaOfIndexAlly]5を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "強制解禁",
"desc": "[DuelCounter]\n\n[WhenUse] [Breath]3を得る\n[EndBattle] [UnlockBuff_Base]が3未満なら、下記の効果が発動 (1ターンにつき1回)\n- 自分に[UnlockBuff_Base]があるなら、段階が1増加\n- 6/9未満の[BlessingOfIndexPrescriptAlly]が6/9に変更される\n- 増加した[BlessingOfIndexPrescriptAlly]1につき、次のターン開始時に[KarmaOfIndexAlly]5を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
}
]
}
]
}