{ "dataList": [ { "id": 0, "cg": "10111_normal", "bgm": "Backstreet", "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 1 }, { "id": 2, "soundeffect": "SFX_Door_Close_Lock" }, { "id": 3, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 4, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 5 }, { "id": 6, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 7, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 8, "soundeffect": "SFX_Paper_Multi_2" }, { "id": 9, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 10, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 11 }, { "id": 12, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 13, "soundeffect": "SFX_Table_Hit" }, { "id": 14, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 15 }, { "id": 16 }, { "id": 17 }, { "id": 18, "soundeffect": "SFX_Jean_Crumble_Hard" }, { "id": 19, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 20 }, { "id": 21 }, { "id": 22, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 23, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 24, "soundeffect": "SFX_Paper_Crumble" }, { "id": 25, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 26, "soundeffect": "SFX_Paper_Multi_2" }, { "id": 27 }, { "id": 28 }, { "id": 29, "soundeffect": "SFX_Paper_Multi_1" }, { "id": 30, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 31, "soundeffect": "SFX_Paper_Multi_2" }, { "id": 32, "soundeffect": "SFX_Table_Hit" }, { "id": 33 }, { "id": 34, "soundeffect": "SFX_Cotton_Crumble_Light" }, { "id": 35, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 36 }, { "id": 37, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 38, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 39, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 40, "bgm": "Backstreet:0", "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 41, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 42, "cg": "black", "bgm": "StoryNervous", "soundeffect": "SFX_TV_Off" }, { "id": 43 }, { "id": 44, "cg": "black:FadeOut, 10111_gacksung:FadeIn", "soundeffect": "SFX_Light_On, siren" }, { "id": 45, "soundeffect": "SFX_LCE_First_Trumpet" }, { "id": 46, "soundeffect": "SFX_Jean_Crumble_Hard" }, { "id": 47 }, { "id": 48 }, { "id": 49 }, { "id": 50, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 51 }, { "id": 52 }, { "id": 53, "soundeffect": "SFX_Paper_Multi_2" }, { "id": 54, "soundeffect": "SFX_Muscle_Over_1" }, { "id": 55 }, { "id": 56 }, { "id": 57, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 58, "soundeffect": "SFX_Leather_Crumble_Hard" }, { "id": 59, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 60, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 61, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 62, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 63, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 64 }, { "id": 65, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 66, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 67 }, { "id": 68 }, { "id": 69 }, { "id": 70, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 71, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 72, "soundeffect": "SFX_PoolCue_Swing" }, { "id": 73, "cg": "black:FadeIn" }, { "id": 74, "soundeffect": "SFX_Mace_Ground, SFX_Jump:delay=0.27" }, { "id": 75, "soundeffect": "SFX_Hammer_Hard, SFX_Car_Flesh_Hit:delay=0.14" }, { "id": 76, "soundeffect": "SFX_Mace_Human_Kill" } ] }