{ "dataList": [ { "id": 0, "cg": "black", "bgm": "Mystery_Nervous_Ambience", "soundeffect": "SFX_Walk_Iron" }, { "id": 1 }, { "id": 2 }, { "id": 3, "cg": "10215_normal:FadeIn", "bgm": "Cut_Your_Rings", "soundeffect": "SFX_Spring_2, SFX_Metal_Clank" }, { "id": 4 }, { "id": 5 }, { "id": 6 }, { "id": 7 }, { "id": 8, "soundeffect": "SFX_Heart_Near" }, { "id": 9 }, { "id": 10 }, { "id": 11, "soundeffect": "SFX_Spring_1, SFX_Metal_Shring" }, { "id": 12 }, { "id": 13, "soundeffect": "SFX_Stabbing" }, { "id": 14 }, { "id": 15, "soundeffect": "SFX_Spring_2" }, { "id": 16, "soundeffect": "SFX_Flesh_4, SFX_Blood_Splatter:delay=0.12" }, { "id": 17 }, { "id": 18 }, { "id": 19 }, { "id": 20, "soundeffect": "SFX_Spring_3" }, { "id": 21 }, { "id": 22, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 23 }, { "id": 24, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 25, "soundeffect": "SFX_Spring_1" }, { "id": 26, "soundeffect": "SFX_Cloth_Rubbed_Move, SFX_Flesh_Scratch" }, { "id": 27, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 28 }, { "id": 29, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 30 }, { "id": 31, "soundeffect": "SFX_Mid_Armor_Shiver" }, { "id": 32 }, { "id": 33 }, { "id": 34 }, { "id": 35, "bgm": "Cut_Your_Rings:80" }, { "id": 36, "bgm": "Cut_Your_Rings:70", "soundeffect": "SFX_Walk_Iron" }, { "id": 37, "bgm": "Cut_Your_Rings:50", "soundeffect": "SFX_Cloth_Rubbed_Move, SFX_Chain_Shake" }, { "id": 38, "cg": "black", "bgm": "Cut_Your_Rings:30" }, { "id": 40, "bgm": "Cut_Your_Rings:0" }, { "id": 41, "cg": "10215_gacksung:FadeIn", "bgm": "Alert_Beta" }, { "id": 42, "soundeffect": "SFX_Run_For_Attack, SFX_Spring_1, SFX_Heart_Near:loop" }, { "id": 43, "soundeffect": "SFX_RingsSword_Swing, SFX_Blood_Splash:delay=0.1, SFX_Flesh_5:delay=0.5" }, { "id": 44 }, { "id": 45 }, { "id": 46, "soundeffect": "SFX_ZweiSwordSwing, SFX_BloodSplash:delay=0.07" }, { "id": 47, "soundeffect": "SFX_Jump, SFX_RingsSword_Swing:delay=0.3, SFX_Blood_Splash:delay=0.4, SFX_Blood_Drip:delay=0.4" }, { "id": 48 }, { "id": 49 }, { "id": 50 }, { "id": 51 }, { "id": 52, "soundeffect": "SFX_Walk_Wood_2StepOnly, SFX_Spring_3" }, { "id": 53 }, { "id": 54, "soundeffect": "SFX_Blood_Drip" }, { "id": 55, "soundeffect": "SFX_Spring_2" }, { "id": 56, "soundeffect": "SFX_Run_For_Attack, SFX_Spring_1, SFX_Heart_Near:loop" }, { "id": 57, "soundeffect": "SFX_RingsSword_Swing, SFX_Blood_Splash:delay=0.1, SFX_Flesh_5:delay=0.5" }, { "id": 58, "soundeffect": "SFX_Spring_3" }, { "id": 59, "soundeffect": "SFX_Walk_Iron" }, { "id": 60 }, { "id": 61 }, { "id": 62 }, { "id": 63 }, { "id": 64 }, { "id": 65 }, { "id": 66 }, { "id": 67 }, { "id": 68 }, { "id": 69, "cg": "black", "soundeffect": "SFX_Heart_Near:end" }, { "id": 70 } ] }