{ "dataList": [ { "id": 0, "cg": "10413_normal", "bgm": "Brutality", "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 1, "effect": "CustomCamShake:[30][15][1]", "soundeffect": "SFX_Human_Fall_Lot" }, { "id": 2, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 3, "effect": "CustomCamShake:[80][3][0.3]", "soundeffect": "SFX_Tape_Off" }, { "id": 4, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 5, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 6, "soundeffect": "SwordOn" }, { "id": 7, "effect": "CustomCamShake:[10][15][1]", "soundeffect": "SFX_Body_Fall_Dirt" }, { "id": 8, "effect": "CustomCamShake:[10][15][1]" }, { "id": 9, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 10, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 11, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 12 }, { "id": 13, "soundeffect": "SFX_Sweat_Crumble_Light" }, { "id": 14 }, { "id": 15, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 16 }, { "id": 17, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 18, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 19, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 20, "cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]", "effect": "CustomCamShake:[30][15][1]", "soundeffect": "SFX_Quick_Sword_Sling, SFX_Blood_Splatter:delay=0.1" }, { "id": 21 }, { "id": 22, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 23, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 24 }, { "id": 25, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 26 }, { "id": 27, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 28, "soundeffect": "SFX_Body_Fall_Dirt" }, { "id": 29 }, { "id": 30, "soundeffect": "SFX_Stretch_HardGrab" }, { "id": 31 }, { "id": 32, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 33, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 34, "soundeffect": "SFX_Cigarette_Fire" }, { "id": 35, "effect": "CustomCamShake:[30][15][1]", "soundeffect": "SFX_Table_Hit" }, { "id": 36 }, { "id": 37, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 38, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 39, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 40, "cg": "red:FadeIn_Continue:[0~0.2]", "effect": "Continue, CustomCamShake:[80][15][1]", "soundeffect": "SFX_Stab_Branch", "waittime": 2.5, "isautonextbywaittime": true }, { "id": 41, "cg": "red:FadeOut", "soundeffect": "SFX_Quick_Sword_Sling, SFX_Zippo_Open:delay=0.7" }, { "id": 42, "cg": "black:FadeIn", "bgm": "Brutality:40", "soundeffect": "SFX_Cigarette_Fire, SFX_Walk_Stone" }, { "id": 43, "soundeffect": "SFX_Walk_Iron" }, { "id": 44, "cg": "10413_gacksung:FadeIn", "bgm": "Into_Darkness", "soundeffect": "SFX_H_Building_Move" }, { "id": 45, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 46 }, { "id": 47 }, { "id": 48, "soundeffect": "SFX_Red_Brush_2" }, { "id": 49 }, { "id": 50 }, { "id": 51, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 52, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 53 }, { "id": 54 }, { "id": 55, "soundeffect": "SFX_Red_Brush_1" }, { "id": 56 }, { "id": 57 }, { "id": 58 }, { "id": 59, "soundeffect": "SFX_Red_Brush_3" }, { "id": 60 }, { "id": 61, "soundeffect": "SFX_Heishou_Show" }, { "id": 62, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 63 }, { "id": 64 }, { "id": 65, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 66 }, { "id": 67 }, { "id": 68 }, { "id": 69, "soundeffect": "SFX_Walk_Wood" }, { "id": 70, "soundeffect": "SFX_Throw_Spear, SFX_Metal_Shring:delay=0.05" } ] }