{ "dataList": [ { "id": 0, "cg": "11011_normal", "bgm": "Backstreet", "soundeffect": "SFX_Construction_Amb:loop, SFX_T_Hang_Machine_Far" }, { "id": 1, "soundeffect": "SFX_Walk_Iron" }, { "id": 2 }, { "id": 3 }, { "id": 4, "soundeffect": "SFX_Devjat_Alarm_Soft" }, { "id": 5 }, { "id": 6 }, { "id": 7 }, { "id": 8, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 9, "soundeffect": "SFX_Devjat_Alarm_Soft" }, { "id": 10, "soundeffect": "SFX_Cotton_Crumble_Light" }, { "id": 11, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 12, "soundeffect": "SFX_Devjat_Alarm_Soft" }, { "id": 13, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 14, "soundeffect": "SFX_Devjat_Alarm_Soft" }, { "id": 15 }, { "id": 16 }, { "id": 17 }, { "id": 18, "soundeffect": "SFX_Char_Hover_2" }, { "id": 19, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 20, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 21, "soundeffect": "SFX_Devjat_Alarm_Soft" }, { "id": 22, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 23, "soundeffect": "SFX_Devjat_Alarm_Soft" }, { "id": 24, "soundeffect": "SFX_Table_Hit" }, { "id": 25, "soundeffect": "SFX_Walk_Iron, SFX_Walk_Wood:delay=0.2, SFX_Walk_Stone:delay=0.6" }, { "id": 26, "soundeffect": "SFX_Chewing3" }, { "id": 27, "soundeffect": "SFX_Paper_Crumble" }, { "id": 28, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 29, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 30, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 31, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 32, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 33, "cg": "black:FadeIn", "bgm": "Examiner", "soundeffect": "SFX_Devjat_Alarm, SFX_Construction_Amb:end" }, { "id": 34, "cg": "11011_gacksung:FadeIn", "soundeffect": "SFX_Run_Stone_A" }, { "id": 35, "soundeffect": "SFX_Char_Hover_1" }, { "id": 36, "soundeffect": "SFX_Explosion_One_Slow" }, { "id": 37, "soundeffect": "SFX_Cotton_Crumble_Light" }, { "id": 38, "soundeffect": "SFX_Devjat_Alarm_Soft" }, { "id": 39, "soundeffect": "SFX_Jean_Crumble_Hard" }, { "id": 40, "soundeffect": "SFX_Devjat_Alarm_Soft" }, { "id": 41, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 42, "soundeffect": "SFX_Stretch_HardGrab" }, { "id": 43, "soundeffect": "SFX_Devjat_Alarm" }, { "id": 44 }, { "id": 45 }, { "id": 46 }, { "id": 47 }, { "id": 48, "soundeffect": "SFX_Run_For_Attack" }, { "id": 49, "soundeffect": "SFX_Jump" }, { "id": 50, "soundeffect": "SFX_Leather_Crumble_Hard" }, { "id": 51, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 52, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 53, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 54, "soundeffect": "SwordOn" }, { "id": 55, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 56 }, { "id": 57 }, { "id": 58, "soundeffect": "SFX_Cotton_Crumble_Light" }, { "id": 59, "soundeffect": "SFX_Machine_Grab" }, { "id": 60, "soundeffect": "SFX_Devjat_Alarm_Soft, SFX_dummy_6:loop" }, { "id": 61, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 62, "soundeffect": "SFX_Char_Hover_2" }, { "id": 63, "soundeffect": "SFX_Stretch_HardGrab" }, { "id": 64, "soundeffect": "SFX_T_Hang_Machine, SFX_Metalarm, SFX_dummy_6:end" }, { "id": 65 }, { "id": 66, "soundeffect": "SFX_Run_For_Attack" }, { "id": 67, "soundeffect": "SFX_Hammer_Ish, SFX_Huge_Impact:delay=0.28" }, { "id": 68, "soundeffect": "SFX_Wall_Destroy_Small" }, { "id": 69, "soundeffect": "SFX_Run_For_Attack" }, { "id": 70, "cg": "11011_normal:FadeIn", "bgm": "Backstreet", "soundeffect": "SFX_Construction_Amb:loop, SFX_Cloth_Rubbed_Move" }, { "id": 71, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 72, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 73, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 74, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 75 }, { "id": 76, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 77, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 78, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 79, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 80, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 81 }, { "id": 82 }, { "id": 83 }, { "id": 84, "soundeffect": "SFX_Head_Hit_Weak" }, { "id": 85 }, { "id": 86, "soundeffect": "SFX_Cotton_Crumble_Light" }, { "id": 87, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 88, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 89, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 90, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 91 }, { "id": 92, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 93, "soundeffect": "SFX_Olga_HandleWeap" }, { "id": 94, "soundeffect": "SFX_Devjat_Alarm_Soft" }, { "id": 95, "soundeffect": "SFX_Jean_Crumble_Hard" }, { "id": 96, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 97, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 98 }, { "id": 99, "soundeffect": "SFX_Walk_Iron, SFX_Walk_Stone:delay=0.5" }, { "id": 100 } ] }