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{
"dataList": [
{
"id": 2010111,
"name": "Silence",
"desc": "When hit: Next turn, gain 3 [Binding] and deal +20% damage when attacking with an Attack Type or Affinity the target is Weak or Fatal against (once per turn)"
},
{
"id": 2010211,
"name": "Ember",
"desc": "On Clash Win, inflict (Wrath A-Reson. / 2) [Combustion] (once per Skill)"
},
{
"id": 2010311,
"name": "Dol Hareubang",
"desc": "Gain 3 [HitTakeDamageDown] and [AmberTakeDamageDown] every turn"
},
{
"id": 2020111,
"name": "Ennui",
"desc": "If the enemy is Staggered during this unit's attack, apply +2 [MentalSystemResultIncrease_Typo] next turn on the ally that has the least SP (3 times per turn)"
},
{
"id": 2020211,
"name": "Liquid Veil",
"desc": "Turn Start: Apply 2 [Protection] to the ally that has the least HP (including this unit)"
},
{
"id": 2020311,
"name": "It Hurts!",
"desc": "Deal +10% damage for every type of negative effect on this unit (max 50%)"
},
{
"id": 2030111,
"name": "Immoderate Passion",
"desc": "On Hit, if target has [Laceration], heal 3 HP"
},
{
"id": 2030211,
"name": "Wave of Depression",
"desc": "The target of the rightmost Skill on the Dashboard loses (2 x Gloom A-Reson.) SP at the Skill's Attack End (targets that are Non-SP Units take Gloom damage instead)"
},
{
"id": 2040111,
"name": "Art",
"desc": "Deal and take +5% damage for every enemy this unit defeated last turn"
},
{
"id": 2040211,
"name": "4th Match Flame",
"desc": "Every 4th Skill this unit uses gains Final Power +4 and inflicts 4 [Combustion] On Hit"
},
{
"id": 2040212,
"name": "4th Match Flame",
"desc": "Every 4th Skill this unit uses gains Final Power +4 and inflicts 4 [Combustion] On Hit\n- If the said Skill is a Wrath Skill, deal +([Combustion] Potency on all targets / 2)% additional damage (max 20%)\n- If the said Skill is an E.G.O Skill, apply the following effects at Coin Start of the first Coin:\n· If the said Coin is a Plus Coin, heal 10 SP\n· If the said Coin is a Minus Coin, lose 15 SP (this effect cannot reduce this unit's SP below -40)",
"summary": "Every 4th Skill used is enhanced"
},
{
"id": 2050111,
"name": "Refusal to Judge",
"desc": "Combat Start: Gain 3 [Protection] if this unit is targeted by 3 or more Skills"
},
{
"id": 2050211,
"name": "Final Augment",
"desc": "If the E.G.O Skill <Screwloose Wallop> is used when this unit is at less than 25% HP, this unit gains 3 [Enhancement], [Endurance], and [Agility] every turn, but dies in 3 turns"
},
{
"id": 2050311,
"name": "Revelation from Above",
"desc": "After winning a Clash with the leftmost Skill on the Dashboard, apply 1 [Enhancement] or [Endurance] to a random ally next turn"
},
{
"id": 2060111,
"name": "Ripple",
"desc": "Combat Start: Heal (this unit's highest A-Reson.) SP for the ally that has the least SP, excluding allies in Panic"
},
{
"id": 2060211,
"name": "Binding Ribbons",
"desc": "Inflict (Lust A-Reson. / 4) [ScarletTakeDamageUp] next turn on the target of the leftmost Skill on the Dashboard at the Skill's Attack End"
},
{
"id": 2070111,
"name": "Vying Spirit",
"desc": "When another ally defeats an enemy, gain 1 [Enhancement] and 1 [Agility] at the next Turn Start (max 3)"
},
{
"id": 2070211,
"name": "Roar",
"desc": "On Enemy Kill, gain +(the turn's Envy A-Reson. / 2) [Charge] Count"
},
{
"id": 2080111,
"name": "Compulsion",
"desc": "In a Clash:\n- If win rate is Favored or above, Clash Power +2\n- If win rate is Struggling or below, Clash Power -2"
},
{
"id": 2080211,
"name": "Pink Ribbons",
"desc": "On Clash Win, inflict 1 [PinkRibbon_Ishmael]"
},
{
"id": 2080311,
"name": "Shower of Fire",
"desc": "On hit, if the target has [Combustion], inflict 1 [Combustion] on 3 random enemies"
},
{
"id": 2090111,
"name": "Severance",
"desc": "+1 [MentalSystemResultIncrease_Typo], -1 [MentalSystemResultDecrease_Typo]"
},
{
"id": 2090211,
"name": "Spark of Flame",
"desc": "After defeating an enemy that has [Combustion], heal (Wrath A-Reson.)% HP"
},
{
"id": 2090311,
"name": "Coldness",
"desc": "On hit, if the target has 5+ [Sinking], inflict 1 [Binding] and [Reduction] next turn\n(3 times per unit)"
},
{
"id": 2100111,
"name": "Unstable",
"desc": "If a Coin hits with a different side from the previous Coin of the same Skill, lose 5 SP and gain 1 [AttackDmgUp] this turn (3 times per turn)"
},
{
"id": 2100211,
"name": "Live Offering",
"desc": "After defeating an enemy with an attack or counter skill, gain 5 E.G.O resources of that skills Affinity."
},
{
"id": 2110111,
"name": "Tactical Perfection",
"desc": "Gain 1 [AttackDmgUp] next turn if this unit isn't hit during a turn. Gain 1 more [AttackDmgUp] with every consecutive turn this unit isn't hit (max 3)"
},
{
"id": 2110211,
"name": "Stem of Distrust",
"desc": "Gain 1 [PenetrateDamageUp] every turn\nHeads Hit: Inflict 1 [Binding] and +1 [Burst] Count next turn"
},
{
"id": 2110311,
"name": "Emptying",
"desc": "Gain 1 [ScarletDamageUp] every turn\nGain 1 more when this unit has less than 0 SP"
},
{
"id": 2120111,
"name": "Uncontrolled Morph",
"desc": "Turn Start: At less than 25% HP, heal 15 HP and gain 2 [Protection]\nWhen the above effect activates, inflict +2 [MentalSystemResultDecrease_Typo] on 1 random other ally and 1 random enemy"
},
{
"id": 2120211,
"name": "Maggots",
"desc": "On Hit, inflict 5 [Muckworm] with a (Gluttony A-Reson. x 8)% chance"
},
{
"id": 2120311,
"name": "Nutrient Absorption",
"desc": "After defeating an enemy that has [Burst], heal (Gluttony A-Reson.)% HP."
},
{
"id": 2030311,
"name": "Haphazard Discharge",
"desc": "Combat Start: A random ally that has [Charge] gains +(Envy A-Reson. / 2) [Charge] Count"
},
{
"id": 2020411,
"name": "Adaptive Release",
"desc": "If this unit has [Charge], deal +2% damage for every [Charge] Count.\nSkills consume -2 [Charge] Count."
},
{
"id": 2030411,
"name": "Cauldron of Gorging",
"desc": "Turn Start: Convert 2 random non-Lust E.G.O resources into 1 Lust resource"
},
{
"id": 2100311,
"name": "Stew Spewage",
"desc": "On Tails Hit, inflict 1 [Combustion] if target is an enemy"
},
{
"id": 2010411,
"name": "Rambling Man",
"desc": "Turn Start: If this unit took no damage last turn, gain +4 [Charge] Count.\nOn Hit against an enemy that has a slower Speed, inflict +1 [Burst] Count (3 times per turn)."
},
{
"id": 2060311,
"name": "Entangled Phenomena Restoration",
"desc": "On Hit against an enemy that has negative status effects, gain +1 [Charge] Count (4 times per turn).\nWhen HP falls to 0, consume all [Charge] Count and heal HP based on Stacks consumed (once per Encounter; max 25% HP)"
},
{
"id": 2050411,
"name": "Untempered Agitation",
"desc": "Combat Start: If this unit is targeted by 2 or more Skills, this units Skills gain +1 Base Power; when hit, inflict 1 [Combustion] on the attacker (5 times per turn)"
},
{
"id": 2080411,
"name": "Slaying Amid Cheers",
"desc": "When attacking a target that has less than 30% HP, Wrath Skills deal +20% damage"
},
{
"id": 2110411,
"name": "Breath of the Hunt",
"desc": "After a clash, gain 2 [Breath]\nWhen staggered, gain 2 [Protection]; when recovering from stagger, gain 5 [Breath]"
},
{
"id": 2070311,
"name": "Temperamental Discharge",
"desc": "When hit, consume 1 [Charge] Count to heal 2.5% HP\nAt less than 40% HP, gain +1 [Charge] Count before activating the healing effect (can gain up to 10 [Charge] Count per turn)"
},
{
"id": 2120411,
"name": "Alternating Discharge",
"desc": "On Heads Hit, consume 2 [Charge] Count to apply +1 [Charge] Count on the [Charge]-possessing ally that has the lowest [Charge] Count"
},
{
"id": 2010511,
"name": "Ray of Sun After Rain",
"desc": "Turn Start: All allies heal 3 SP"
},
{
"id": 2040311,
"name": "Spider's Webs",
"desc": "On Clash Win, inflict 1 [Binding] next turn (3 times per turn)"
},
{
"id": 2040411,
"name": "Predator",
"desc": "If this unit healed more than 10% of its Max HP this turn, gain 1 [Enhancement] next turn."
},
{
"id": 2040511,
"name": "Opened Can",
"desc": "On Hit, if target has 5+ [Sinking], inflict 1 [Disarming]. (5 times per turn)"
},
{
"id": 2060411,
"name": "Seagull Squawking Of The Distant Seas",
"desc": "When an enemy is defeated, the ally that has the least SP heals 1 SP\nWhenever an enemy is defeated, the amount of SP healed increases by 2 (max 9)\nThe amount above is reset at the start of a new wave"
},
{
"id": 2100411,
"name": "Fairy Lure",
"desc": "After defeating an enemy that main-targets this unit at Combat Start, heal (3 + (Gluttony A-Reson.))% HP"
},
{
"id": 2070411,
"name": "Dhyāna",
"desc": "Raise Max HP equal to 15% of this Identity's base Max HP when recovering from Stagger.\nThen, heal 15% of current Max HP. If this unit has less than 30% of its current Max HP, heal 25% of current Max HP instead (3 times per Encounter. At Encounter End, revert to base Max HP. Current HP value will be adjusted to reflect the HP percentage at the time of Encounter End)"
},
{
"id": 2050511,
"name": "Bound Wrath",
"desc": "Base Power -1 and Coin Power +2 to the leftmost Skill on this unit's Dashboard\nTurn Start: At 4- Speed, Gain 1 [HitResultUp]"
},
{
"id": 2020511,
"name": "Flamebrand",
"desc": "On Heads Hit with a Lust affinity Skill, inflict 1 [Combustion] on target (6 times per turn)"
},
{
"id": 2060511,
"name": "Green Slime",
"desc": "If struck at less than 50% HP, inflict 1 [Burst] on the attacker. (Activates (Highest Gluttony A-Reson) times per turn)"
},
{
"id": 2040611,
"name": "Dream Devouring",
"desc": "On Crit with a Pride affinity Skill, gain 1 [Breath] Count (3 times per turn)"
},
{
"id": 2080511,
"name": "Temeritous Voyage",
"desc": "At the end of the turn, inflict 5 [Sinking] to 1 other ally with the lowest HP; Apply 1 [Agility] and 3 [AttackUp] next turn"
},
{
"id": 2090411,
"name": "Sticky Filth",
"desc": "On Heads Hit with a Pierce Skill, inflict 1 [Binding] (2 times per turn)"
},
{
"id": 2100511,
"name": "Prophecy of Ruin",
"desc": "On Heads Hit with a Lust affinity Skill, lower this unit and the target's SP by 4.\n(Does not work against targets that are Non-SP Units)\nGain 5 Lust E.G.O resources On Kill with a Lust affinity Skill"
},
{
"id": 2090511,
"name": "Sentencing from Above",
"desc": "Whenever an enemy is Staggered, the ally with the least HP percentage heals 4% of their Max HP. (Once per turn)"
},
{
"id": 2070511,
"name": "Infinite Hatred",
"desc": "When this unit has a status effect or a negative effect, and if the main target or the attacker has a positive effect:\n- Inflict +1 more [Combustion], [Laceration], [Vibration], [Burst], and [Sinking] Potency to self and enemies with Skill effects or Coin effects\n- Gain +1 more [Breath] and [Charge] Count with Skill effects or Coin effects"
},
{
"id": 2110511,
"name": "Fair Presents",
"desc": "When applying positive effects to other allies with Skill effects or Coin effects, randomly select one of the following effects: [Combustion], [Laceration], [Vibration], [Burst], or [Sinking].\nThen, inflict 1 Potency of the selected effect to 1 random enemy. (Activates 5 times per Turn. Can be applied up to 5 times per enemy. For abnormalities, applied to a random Part.)"
},
{
"id": 2030511,
"name": "Fallen Stone Pagoda",
"desc": "Gain 2 [Breath] and +2 [Breath] Count when defeating an enemy that has [Laceration] (3 times per turn)"
},
{
"id": 2120511,
"name": "Crown of Roses",
"desc": "Turn Start: Inflict 2 [Burst] Potency on a random enemy(In Focused Encounters, all parts)\nWhen activating Absolute Resonance, inflict 2 [Burst] Potency on all enemies at Combat Start"
},
{
"id": 2120611,
"name": "If I Could Go Back...",
"desc": "Attack End: If the target is defeated after this unit's attack, gain 1 E.G.O resource for the least-owned E.G.O resource.\nGain 1 additional E.G.O resource for every 5 ([Sinking] Potency + Count) (max 3)\n(If there are 2 or more \"least-owned E.G.O resource\", select 1 of those Affinities at random to gain an E.G.O resource)"
},
{
"id": 2010611,
"name": "Fractured Yesterday",
"desc": "If the target has 6+ [Sinking] Potency, Clash Power +1\nIf the target has 4+ [Sinking] Count, Clash Power +1"
},
{
"id": 2030611,
"name": "Tempestuous Screaming",
"desc": "If the target is defeated at this unit's Slash or Envy Affinity Skill End, gain 1 [Enhancement] next turn (once per turn)"
},
{
"id": 2050611,
"name": "Overloading Cables",
"desc": "Combat Start: At 4+ Reson., gain 2 [AttackUp] and 2 [DefenseUp].\nIf the Reson. was an Envy Reson., apply the above effects to the 2 units adjacent to this unit on the Dashboard as well"
},
{
"id": 2070611,
"name": "Chains of Binding",
"desc": "- Combat Start: At 4+ highest Reson. that includes this unit's Skills, apply 3 [AttackUp] and 3 [DefenseUp] to self and all allies who were a part of that Reson.\n- If the said Reson. was an A-Reson., apply 2 additional [AttackUp] and [DefenseUp]"
},
{
"id": 2110611,
"name": "Grand Welcome",
"desc": "Attack End: If the target this unit attacked is Staggered or defeated, gain +1 Pride E.G.O resource and +1 E.G.O resource for 1 other random Affinity (3 times per turn)"
},
{
"id": 2080611,
"name": "Gluttony",
"desc": "If the main target took HP damage this turn and isn't at max HP at Skill Use:\nOn Hit,\n- When this unit is at max HP, deal +5~+10% damage.\n- When this unit isn't at max HP, heal 2~5 HP. \n(7 times per turn)",
"summary": "If the target isn't at max HP, deal more damage On Hit or heal HP On Hit"
},
{
"id": 2090611,
"name": "Obsession",
"desc": "This unit's leftmost Skill on the Dashboard inflicts double the [Laceration] Potency (once per turn)",
"summary": "This Skill Inflicts x2 [Laceration] Potency"
},
{
"id": 2060611,
"name": "Gloominess",
"desc": "When this unit uses a Skill to trigger [VibrationExplosion] on an enemy, inflict 1 [AttackDown] and 2 [DefenseDown] on the enemy next turn. (3 times per turn, including E.G.O Skills)",
"summary": "When triggering [VibrationExplosion], inflict 1 [AttackDown] and 2 [DefenseDown] next turn"
},
{
"id": 2100611,
"name": "Tear Film",
"desc": "Turn Start: If this unit has Shield, gain 1 [Protection]\nIf this unit is under [ShieldManagerCryingToad]'s effect, gain 1 additional [Protection]",
"summary": "If this unit has Shield, gain 1 [Protection]\nIf [ShieldManagerCryingToad] is active, gain 1 [Protection]"
},
{
"id": 2020611,
"name": "Running Time",
"desc": "When this unit uses a Skill to trigger [VibrationExplosion] on an enemy, gain 1 [Agility] next turn. (4 times per turn, including E.G.O Skills)",
"summary": "When using a Skill to trigger [VibrationExplosion] on an enemy, gain 1 [Agility] next turn. (4 times per turn, including E.G.O Skills)"
},
{
"id": 2040711,
"name": "Mark of the Gaze",
"desc": "Whenever this unit uses a base Attack Skill against an enemy, gain 1 additional E.G.O resource for a random, least-owned Affinity that doesn't correspond to the Affinity of the Attack Skill used (2 times per turn)"
},
{
"id": 2070711,
"name": "Crushed Pendant",
"desc": "Combat Start: At 3+ highest Reson., gain 3 [Breath]."
},
{
"id": 2110711,
"name": "Rambling Man",
"desc": "Max [Charge] Count +5\nSkills that consume [Charge] Count deal +2% damage for every ([Charge] - 1) (max 10%)",
"summary": "Skills that consume [Charge] Count deal more damage"
},
{
"id": 2120711,
"name": "Lament",
"desc": "Turn End: if this unit has a negative effect, gain 1 [Enhancement] next turn\nWhen attacking targets that are either in Panic or in E.G.O Corrosion: deal +15% damage",
"summary": ""
},
{
"id": 2080711,
"name": "Interloper Reception",
"desc": "If the target has [UninvitedGuestPersonality] or any of the Panic Type changing effects, Clash Power +1.\nOn Hit against the said target, heal 1 ally with the least SP for 5 SP. (once per turn)"
},
{
"id": 2020711,
"name": "Sprawling Lasso",
"desc": "Attack End: If the target is Staggered or defeated, inflict +1 [Burst] Count against 2 random enemies (once per turn; cannot stack; in Focused Encounters, against 2 random Parts)",
"summary": "Attack End: If the target is Staggered or defeated, inflict +1 [Burst] Count against 2 random enemies"
},
{
"id": 2060711,
"name": "Time to Hunt",
"desc": "If an enemy or an ally is killed due to [Burst] or [Laceration] damage, inflict 2 [Snare] against a random enemy, and gain 1 [Agility] next turn (once per turn)"
},
{
"id": 2030711,
"name": "Spiring Crimson Blossom",
"desc": "Every time 10+ [Laceration] damage occurs, heal 1 SP on self (10 per turn)"
},
{
"id": 2090711,
"name": "Iron Stake against the Heart",
"desc": "When inflicting [Laceration] or 'Unique Bleed' against an enemy with Base Attack Skills, inflict 1 [DefenseDown] (once per turn)\n- If the target has [Laceration] or 'Unique Bleed', inflict additional 2 [Laceration] (once per turn)\n\nIf an ally, including this unit, takes direct HP damage from the enemy, inflict 1 [Curse] against the target enemy (2 times per turn)",
"summary": ""
},
{
"id": 2100711,
"name": "Grimy Hide",
"desc": "Combat Start: if this unit has a negative effect, gain 1 [ParryingResultUp] and 1 [Endurance]\n- Gain 1 [Protection] for every 3 negative effect on self (max 2)"
},
{
"id": 2050711,
"name": "Bloodthirsty Banquet",
"desc": "When this unit deals or takes [Laceration] damage, heal HP equal to the [Laceration] damage (max 10 per turn)\n- When activating a Skill/Coin effect that inflicts [Laceration], if the target has [RoseWedge], inflict 1 [Laceration] against the target. (2 times per turn)"
},
{
"id": 2010711,
"name": "Next",
"desc": "Attack End: If the target is killed, gain +2 [Breath] Count (2 times per turn)"
},
{
"id": 2070811,
"name": "Broken Bell",
"desc": "Inflict [Vulnerable] this turn on enemies who were hit by [VibrationExplosion] from Skill, Coin, or Passive effects.\n- Does not stack with E.G.O Gifts that inflict [Vulnerable] upon triggering [VibrationExplosion]. (If the said E.G.O Gifts have been enhanced, subtract this effect's value from the final value before inflicting it.)",
"summary": "Inflict 1 [Vulnerable] upon triggering [VibrationExplosion] "
},
{
"id": 2080811,
"name": "A Gaze in the Shadows",
"desc": "Allies gain +1 more [Vibration] Count from Skill or Coin effects (2 times per turn)\n- If the ally's target is in Staggered, Low Morale, or Panic states, gain +2 more instead\n- Effect does not stack with E.G.O Gifts of an identical effect."
},
{
"id": 2120811,
"name": "Insomniac Night",
"desc": "Combat Start: against all enemies, inflict 1 [AttackDown] or 1 [DefenseDown] to all enemies (# of enemies in Staggered, Low Morale, or Panic states) times. (2 times per turn)\n- Effect does not stack with E.G.O Gifts with the same effect."
},
{
"id": 2110811,
"name": "Seven Bullets",
"desc": "- On Hit with Base Attack Skills: inflict ([FreischutzShotCount] / 3) [Combustion] (3 times per turn)\n- For Lobotomy E.G.O::Magic Bullet[TabExplain] Outis Identity, inflict ([FreischutzShotCount]) [Combustion] instead (3 times per turn)\n- If the target has 30+ [Combustion], inflict 1 [DarkFlame] instead of the above effect (2 times per turn)"
},
{
"id": 2040811,
"name": "Breath",
"desc": "Next Turn Start after using this E.G.O Skill: gain 1 [NebulizerInhale] (once per turn)\n- If this Skill defeated enemies, gain additional [NebulizerInhale] equal to the number of targets defeated\n- If this Skill defeated allies, gain (targets defeated x 2) additional [NebulizerInhale]\n- This value Stacks over this Encounter's duration"
},
{
"id": 2020811,
"name": "Breath",
"desc": "Next Turn Start after using this E.G.O Skill: gain 1 [NebulizerExhale] (once per turn)\n- This value Stacks throughout the Encounter\n\nCombat Start: gain 1 [NebulizerExhale] every time this unit applies 10 [Breath] Count to allies that have [NebulizerExhale] effects\n\nTurn End: starting from allies with the lowest HP percentages, heal ([NebulizerExhale] Stack)% HP for (highest Reson.) allies (max 6)\n- If the unit receiving healing has 20+ [Breath] Potency, activate healing 1 more time"
},
{
"id": 2090811,
"name": "Blazing Amusement",
"desc": "When a target that has 10+ [Combustion] Count is defeated, inflict the [Combustion] Count on target between all enemies and heal 8 SP on self (in Focused Encounters, between all Parts; 3 max per target, 2 times per turn)\n- At max SP, heal 5 SP for 1 ally that has the least SP instead"
},
{
"id": 2030811,
"name": "Enfeebling Talisman",
"desc": "On Hit with this unit's Skills: if the target either has 15+ [Burst], or if this unit dealt a Critical Hit, inflict 1 [DefenseDown] (max 6)\n- When this Passive activates, its effects do not stack with the effects of E.G.O Gift \"Old Wooden Doll\"."
},
{
"id": 2080911,
"name": "Reversal Death by Gu Poison",
"desc": "Whenever this unit inflicts [Sinking] Potency, [Sinking] Count, or 'Unique Sinking' using its Attack Skills, gain 1 [AttackUp] next turn (max 2)\n- At 3+ A-Reson., with the same conditionals, gain 1 [AttackUp] next turn instead (max 3)"
},
{
"id": 2060811,
"name": "Crying Tears",
"desc": "If the target is defeated after this unit's Attack or Counter Skills:\n- Gain 2 [Agility] next turn (once per turn)\n- To all allies, including this unit: next turn, apply 1 DMG Up to the Damage Type & Affinity of the Skill used to activate this effect (once per turn)\n- Inflict 1 [Reduction] to all enemies next turn (once per turn)\n\nWhen this unit dies:\n- Apply 1 [ShamrockDamageUp] and [PenetrateDamageUp] to all allies next turn (once per turn)\n- Inflict 1 [Reduction] to all enemies next turn (once per turn)"
},
{
"id": 2100811,
"name": "Crying Tears",
"desc": "- Turn End: If this unit had a negative effect or lost its HP or SP, heal 5 SP.\n- If this unit or an ally is defeated, inflict 1 [Vulnerable] to all enemies next turn (once per turn)"
},
{
"id": 2030911,
"name": "Arcana Aptitude Circuit",
"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count\n- If this unit already gains [Charge] by consuming [Charge] Count on self, this effect does not stack with that effect\n- This unit's Base Attack Skills that consume [Charge] Count: deal +5% damage for every [Charge] on self (max 25%)\n\nIf this unit is Lobotomy E.G.O::In the Name of Love and Hate Don Quixote, gain 1 additional Skill 3 use"
},
{
"id": 2050811,
"name": "Metronome",
"desc": "Turn Start: in odd-numbered turns, gain 1 [AttackDmgUp]; in even-numbered turns, gain 1 [Protection]\n- Does not stack with the Metronome E.G.O Gift. (If the said E.G.O Gift is at an enhanced state, its effect subtracts the values gained from this effect)\n- Does not affect the instances of its effect applied to other allies\n\nWhen using E.G.O Skill, gain 1 [AccumulatedPastSinner] next turn (once per Encounter)\n- Gain 1 [AccumulatedPastSinner] at every subsequent Turn End"
},
{
"id": 2020911,
"name": "Doctor",
"desc": "Turn Start: heal self and 1 ally with the lowest HP percentage by ([CuredFilm] Stack)% of this unit's max HP\n- If this unit is at max HP, heal 2 other allies with the lowest HP percentages instead\n- If the heal-receiving units are at 25% or lower HP, or are Staggered, multiply this effect's healing by 1.5\n\nTurn End: if the last E.G.O Skill Faust used during this Encounter was Command : Meltdown, lose only 1 Stack of [CuredFilm] at Turn End instead\n- This effect activates in the same turn the E.G.O Skill is used",
"summary": "Turn Start: heal self and 1 ally with the lowest HP percentage"
},
{
"id": 2060911,
"name": "So is Writ, an Ode to Wine",
"desc": "Turn End: among the E.G.O resources consumed to use To Remain Oneself Hong Lu(Sloth, Gloom, Pride), gain 1 E.G.O resource of the least-owned Affinity.\n\nDeal +1% damage for every [Cianjing] or [SeniorCianjing] Stack lost or consumed in this Encounter (max 15%)",
"summary": "Turn End: gain E.G.O resources\nDeal more damage based on how much Thunderer or Higher Thunderer was lost or consumed"
},
{
"id": 2081011,
"name": "Abyssal Dance",
"desc": "- Combat Start: if there is just a single enemy, this unit's leftmost Attack Skill on the Dashboard gains Clash Power +1, and deals +11.5% damage on Hit after Clash Win (including E.G.O Skills)\n- For the turns in which this unit Returned or Substituted in: Min & Max Speed +1, Clash Power +1"
},
{
"id": 2120911,
"name": "Wanderer",
"desc": "Gain [MlynarWaiting] when meeting one of the following conditions:\n- Gain 1 for every 3 HP damage taken\n- Gain 1 for every 5 Shield HP damage taken\n- Gain 10 per Staggered ally when other allies become Staggered\n- Gain 20 per dead ally when other allies are killed\n\nTurn Start: if this unit is Staggered due to damage, and if this unit has 40+ [MlynarWaiting], fix all of this unit's Resistance values to 2 for the turn and recover from Stagger (once per Encounter; excluding forced Staggers)"
},
{
"id": 2110911,
"name": "Loser's Penalty: Voodoo",
"desc": "On Clash Win, deal 4 Envy damage to target\n- At less than 33% HP, or if target has less than 33% HP, inflict 1 [ResultReduction] next turn (once per turn)\n- This Passive's effect does not inflict [ResultReduction] in the same turn the E.G.O Gift <noparse>Voodoo Doll</noparse> activated",
"summary": "Clash Win: Deal Envy damage\nIf conditions are met, inflict [ResultReduction] next turn"
},
{
"id": 2070911,
"name": "Circuit Wiring",
"desc": "On Hit with Skills that apply [Combustion] Potency or 'Unique Burn[TabExplain]', or On Hit with Envy Skills: Inflict additional [Combustion] Potency on target by half of the Skill's total Coins (rounded up; max 3 times per turn)"
},
{
"id": 2010811,
"name": "Skyweaving",
"desc": "If target has [ThreeMirrorpartYiSang], inflict +1 more [Combustion] Potency and [Sinking] Potency with this unit's Base Attack Skills (up to a total of 8 additional Potency per turn)\nFor every enemy killed due to [Combustion] damage, gain a \"DMG Up\" next turn for a random Attack Type (3 per turn; randomized for each instance)",
"summary": "Inflicts more [Combustion] and [Sinking] Potency to enemies with [ThreeMirrorpartYiSang]\nFor every enemy killed by [Combustion] damage, gain DMG Up for a random Attack Type"
},
{
"id": 2040911,
"name": "Sanzu [三途]",
"desc": "After using an Attack Skill, if the enemy is Staggered or defeated, gain 1 [CriticalDamageUp] next turn (3 times per turn)",
"summary": ""
},
{
"id": 2100911,
"name": "That... was Indeed a Rhythm",
"desc": "Turn Start: Gain 2 [ThatIsRhythm]\n\nOn Target Kill: This unit heals 5% HP and 5 SP (once per turn)\n- If target was killed by E.G.O Skill - Harmony, double the amount this effect heals\n\nTurn End: If this unit lost SP this turn, heal (4 + sum of [Combustion] and [Laceration] on all enemies / 10) SP (max 10; rounded down)"
},
{
"id": 2021011,
"name": "Unsnuffed Embers",
"desc": "This effect triggers immediately after using E.G.O Skill\n\nFor every 10 [Combustion] on self, increase [Combustion] Potency inflicted on enemies with this unit's Base Attack Skill effects and Coin effects by 1 (max 2, excluding 'Unique Burn')\n\nWhen this unit uses 'A.B.S Max Attunement 【Degraded Corrosion】' Skill, this unit does not die at the Skill's Attack End; instead, heal 40% HP and gain 2 [HitDamageUp] and 1 [CrimsonDamageUp] next turn (once per Encounter)"
},
{
"id": 2090911,
"name": "What Distinguishes Moths from Butterflies",
"desc": "If this unit's leftmost Base Attack Skill on the Dashboard is a Wrath or a Lust Skill, at Attack End, deal 30% of the damage dealt against the main target with that Skill as its corresponding Affinity damage to a random enemy (max 30 damage; for Focused Encounters, a Part)\n\nIf this unit dealt the maximum possible damage with the above effect, gain 1 Affinity DMG Up for the corresponding Affinity next turn, and disable the above effect from triggering for 2 turns"
},
{
"id": 2010212,
"name": "Ember",
"desc": "<style=\"highlight\">On Use of a Wrath Skill or a Skill that inflicts [Combustion] Potency or Count: At 6+ total sum of [Combustion] on all targets, Clash Power +1</style>\n\nOn Clash Win, inflict (Wrath <style=\"highlight\">Reson. x 2</style>) [Combustion] <style=\"highlight\">on the main target</style> (<style=\"highlight\">max 8</style> per Skill)",
"summary": "Gain Clash Power\nWhen conditions are met, inflict [Combustion]"
},
{
"id": 2050911,
"name": "Beads of Liquor at Bladepoint",
"desc": "[AlwaysUseEGOPassive2050911]\n\nOn Hit with a Base Skill, inflict 2 [Laceration] on target (once per Skill)\n\nThis Identity counts as an \"Identity that applies [Laceration] and [Breath]\"\n- This Identity's Base Skills count as \"Skills that apply [Laceration] and [Breath]\"\n\n[WhenUseEGOPassive]\n\nWhen an ally is defeated, gain 1 [AlcoholKimPersonal] next turn\n- If the defeated ally is in Blade Lineage, gain 2 [AlcoholKimPersonal] instead\n\nTurn Start: If this unit has [AlcoholKimPersonal], enter [GhostKimPersonal] state\n- Blade Lineage Mentor Meursault gains [RootSoupKimPersonal] as well when the above effect activates\n\nTurn Start: If this unit does not have [AlcoholKimPersonal], the following effects expire - [GhostKimPersonal], [GrudgePersonal], and [RootSoupKimPersonal]\n\nWhen this unit has [AlcoholKimPersonal]: When this unit takes damage that brings its HP down to 0, heal ([AlcoholKimPersonal] Stack x 25)% HP; then, [AlcoholKimPersonal] expires (once per Encounter; this effect activates after Identity Passives with similar effects)\n- When Staggered, recover from Stagger (excluding forced Staggers)",
"summary": "Gain [AlcoholKimPersonal]"
},
{
"id": 2010911,
"name": "TheWilt-wingedButterflyFeedsUpon\nThePauperDewInMistedBreath",
"desc": "If target has [SinkingWhite], Clash Power +1\n\nOn Hit against targets that have 15+ ([Sinking] + both [SinkingWhite]), inflict 1 [SinkingWhite](The Living) and 1 [SinkingWhite](The Departed) (once per turn; for Focused Encounters, the Part)\n\n[AlwaysUseEGOPassive2010911]\n\nOn Hit, Base Skills inflict 2 [Vibration] on target (once per Skill)\n\nThis Identity counts as an \"Identity that inflicts [Vibration] and [Sinking]\"\n- This Identity's Base Skills count as \"Skills that inflict [Vibration] and [Sinking]\"\n\n\n[WhenUseEGOPassive2010911]\n\nMaximum cap +10 for the sum of [BulletLament] Potency and Count\nAfter [ReloadLament]ing, heal 10 SP and [Discard] 1 Base Attack Skill of the lowest rank in all of this unit's Skill Slots (except \"Goodbye Now, a Sorrow in You\") (2 times per turn)\nTurn End: If this unit had a Defense Skill equipped this turn, heal 10 SP\nTurn End: When Staggered, recover from Stagger, then [ReloadLament] (once per Encounter; excluding forced Staggers)",
"summary": "Gain Clash Power and inflict [SinkingWhite]"
}
]
}