3219 lines
230 KiB
JSON
3219 lines
230 KiB
JSON
{
|
||
"dataList": [
|
||
{
|
||
"id": 1010101,
|
||
"name": "Information Relay",
|
||
"desc": "Apply 1 [AttackDmgUp] to 2 allies placed after this unit on the Dashboard"
|
||
},
|
||
{
|
||
"id": 1010201,
|
||
"name": "Acute Studies",
|
||
"desc": "In a Clash, the opponent has Clash Power -2"
|
||
},
|
||
{
|
||
"id": 1010301,
|
||
"name": "Poised",
|
||
"desc": "On Clash Win, gain +1 [Breath] Count"
|
||
},
|
||
{
|
||
"id": 1020101,
|
||
"name": "Analytic Eye",
|
||
"desc": "Deal +10% damage to targets that have negative status effects"
|
||
},
|
||
{
|
||
"id": 1020201,
|
||
"name": "Self-charging",
|
||
"desc": "Gain +1 [Charge] Count at Attack End"
|
||
},
|
||
{
|
||
"id": 1020301,
|
||
"name": "Resolution",
|
||
"desc": "At the next Turn Start, at 4+ [Breath] Count, gain 2 [Agility]"
|
||
},
|
||
{
|
||
"id": 1030101,
|
||
"name": "Righteous Retribution",
|
||
"desc": "Skills deal +10% damage in a won clash."
|
||
},
|
||
{
|
||
"id": 1030201,
|
||
"name": "Quick Recharge",
|
||
"desc": "At the start of the combat phase, gain Charge Count by (Gloom Reson. / 3)."
|
||
},
|
||
{
|
||
"id": 1030301,
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||
"name": "Prepared Mind",
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||
"desc": "Gain [Agility] by (Wrath Reson. / 3) next turn."
|
||
},
|
||
{
|
||
"id": 1040101,
|
||
"name": "Indiscriminate Art",
|
||
"desc": "Deal and take +25% damage."
|
||
},
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||
{
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||
"id": 1040201,
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||
"name": "C. I. H.",
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||
"desc": "Deal +10% Slash damage this turn."
|
||
},
|
||
{
|
||
"id": 1040301,
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||
"name": "Kokuuntō",
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||
"desc": "Deal +10% damage to targets that have [Laceration]"
|
||
},
|
||
{
|
||
"id": 1050101,
|
||
"name": "Staunchness",
|
||
"desc": "At less than 50% HP, gain 1 Protection at the start of the combat phase."
|
||
},
|
||
{
|
||
"id": 1050201,
|
||
"name": "Great Mountain",
|
||
"desc": "When attacked, inflict 1 Burn on a random enemy.\n(Up to 4 times)"
|
||
},
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||
{
|
||
"id": 1050301,
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||
"name": "Enduring Spirit",
|
||
"desc": "When attacked, gain +1 Charge Count.\n(Up to 6 times)"
|
||
},
|
||
{
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||
"id": 1060101,
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||
"name": "Entertainment",
|
||
"desc": "Heal 6 SP next turn."
|
||
},
|
||
{
|
||
"id": 1060201,
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||
"name": "Hēiyúndào",
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||
"desc": "The last Coin on the last skill in the chain inflicts 3 Bleed."
|
||
},
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||
{
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||
"id": 1060301,
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||
"name": "Gaiety",
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||
"desc": "Heal (2x Gluttony Reson.) SP next turn."
|
||
},
|
||
{
|
||
"id": 1070101,
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||
"name": "Ressentiment",
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||
"desc": "Deal +10% damage to targets that have higher Max HP."
|
||
},
|
||
{
|
||
"id": 1070201,
|
||
"name": "Respiration",
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||
"desc": "After taking damage from attacks this turn, deal +10% damage."
|
||
},
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||
{
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||
"id": 1070301,
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||
"name": "Raring to Graze",
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||
"desc": "Gain (Wrath Reson.) Charge Count next turn.\nAt 5+ Charge Count, gain 1 [Agility] and Attack Power Up."
|
||
},
|
||
{
|
||
"id": 1080101,
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||
"name": "Last-ditch Struggle",
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||
"desc": "At less than 25% HP, gain +1 clash Power in a clash."
|
||
},
|
||
{
|
||
"id": 1080201,
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||
"name": "Brainwave Focus",
|
||
"desc": "At the start of the combat phase, lose 15 SP.\nGain (Gloom Res / 3) Attack Power Up next turn."
|
||
},
|
||
{
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||
"id": 1080301,
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||
"name": "Walking the Line of Death",
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||
"desc": "At less than 50% HP, gain 1 additional Poise from skills."
|
||
},
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||
{
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||
"id": 1080401,
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||
"name": "Eye for Weakness",
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||
"desc": "Attacks inflict 1 Tremor in a won clash."
|
||
},
|
||
{
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||
"id": 1090101,
|
||
"name": "Split Evil",
|
||
"desc": "On hit, inflict 1 Bleed at a 50% chance."
|
||
},
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||
{
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||
"id": 1090201,
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||
"name": "Dark Cloud Blade",
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||
"desc": "At 5+ [Breath], counter skills use Skill 3."
|
||
},
|
||
{
|
||
"id": 1090301,
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||
"name": "Breach Defense",
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||
"desc": "Deal +10% damage to enemies that used defense skills this turn."
|
||
},
|
||
{
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||
"id": 1100101,
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||
"name": "Pluckiness",
|
||
"desc": "When an ally is defeated, gain 1 Attack Power Up next turn."
|
||
},
|
||
{
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||
"id": 1100201,
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||
"name": "Slayer",
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||
"desc": "The last Coin on the last skill in the chain deals +20% damage."
|
||
},
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||
{
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||
"id": 1100301,
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||
"name": "Your Shield",
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||
"desc": "At the start of the combat phase, apply 2 Defense Power Up and 1 Protection to allies adjacent to this unit on the Dashboard."
|
||
},
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||
{
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||
"id": 1100401,
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||
"name": "Júbilo Hedonista",
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||
"desc": "After a successful evade, lower Stagger Threshold by the evade skill’s Power at a (5x Gloom Reson.)% chance."
|
||
},
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||
{
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||
"id": 1110101,
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||
"name": "Executor",
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||
"desc": "If target’s SP is below 0, deal +10% damage."
|
||
},
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||
{
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||
"id": 1110201,
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||
"name": "Levelheaded",
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||
"desc": "Deal +20% damage to targets below 25% HP."
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||
},
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||
{
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||
"id": 1110301,
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||
"name": "Morale Boost",
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||
"desc": "Next turn, apply 2 [Agility] to self and allies who are adjacent to this unit on the Dashboard this turn."
|
||
},
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||
{
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||
"id": 1120101,
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||
"name": "Forced Survival",
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||
"desc": "Heal 5 HP at the start of the combat phase."
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||
},
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||
{
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||
"id": 1120201,
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||
"name": "Ignition",
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||
"desc": "The 3rd and subsequent Coins of a skill inflict 1 Burn on hit."
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||
},
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||
{
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||
"id": 1120301,
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||
"name": "Emergency Rations",
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||
"desc": "At less than 25% HP, heal by 5% of Max HP after winning a clash."
|
||
},
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||
{
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||
"id": 1010121,
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||
"name": "Information Neutralization",
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||
"desc": "Turn End: If 1 ally that has the lowest SP lost SP this turn, heal 10 SP for the said ally"
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||
},
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||
{
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||
"id": 1010221,
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||
"name": "Observational Eye",
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||
"desc": "1 ally that has the highest max HP gains Clash Power +1 in a Clash"
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||
},
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||
{
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||
"id": 1010321,
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"name": "Bestow",
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"desc": "1 ally that has the highest SP gains +1 more [Breath] Count from Skill effects"
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||
},
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||
{
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||
"id": 1020121,
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||
"name": "Keen Observation",
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"desc": "1 ally that has the highest max HP inflicts 2 [AttackDown] at 25% chance on hit"
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||
},
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||
{
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||
"id": 1020221,
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"name": "Radio Comms",
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||
"desc": "1 ally that has the lowest max HP gains +1 [Charge] Count"
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||
},
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||
{
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||
"id": 1020321,
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||
"name": "Backing",
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||
"desc": "1 ally that has the lowest max HP gains Final Power +2 for its Defense Skills"
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||
},
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||
{
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||
"id": 1030121,
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||
"name": "Support",
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||
"desc": "1 ally with the most SP deals +10% Pierce damage."
|
||
},
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||
{
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||
"id": 1030221,
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||
"name": "Broken Spirit",
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||
"desc": "1 ally with the fastest Speed gains +1 final Power for their first skill."
|
||
},
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||
{
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||
"id": 1030321,
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||
"name": "Divide in Two",
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||
"desc": "1 ally with the fastest Speed deals +10% Slash damage."
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||
},
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||
{
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||
"id": 1040121,
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||
"name": "Hustle",
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||
"desc": "1 ally with the lowest Max HP deals and takes +20% damage."
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||
},
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||
{
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||
"id": 1040221,
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||
"name": "Ice Breaker",
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"desc": "1 ally that has the lowest Max HP inflicts +1 Rupture"
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||
},
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||
{
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||
"id": 1040321,
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||
"name": "Muscle in Charge",
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"desc": "1 ally with the fastest Speed inflicts +1 Bleed"
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||
},
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||
{
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"id": 1050121,
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"name": "Backup",
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||
"desc": "1 ally with the highest Max HP takes -10% damage from attack skills."
|
||
},
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||
{
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||
"id": 1050221,
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||
"name": "Friction Point",
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||
"desc": "1 ally with the slowest Speed inflicts +1 Burn."
|
||
},
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||
{
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||
"id": 1050321,
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||
"name": "Taciturn",
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||
"desc": "1 ally with the slowest Speed inflicts +1 Rupture."
|
||
},
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||
{
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||
"id": 1060121,
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||
"name": "Frivolous Jokes",
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||
"desc": "At the start of the combat phase, the ally with the least SP heals 6 SP."
|
||
},
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||
{
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||
"id": 1060221,
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||
"name": "Syndicate Payback",
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||
"desc": "1 ally with the fastest Speed inflicts +1 Bleed."
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||
},
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||
{
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||
"id": 1060321,
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||
"name": "Gambit",
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||
"desc": "1 ally with the most SP deals +20% damage with Heads Coins."
|
||
},
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||
{
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||
"id": 1070121,
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||
"name": "Spite-driven",
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||
"desc": "1 ally that has the lowest Max HP deals +10% Blunt damage."
|
||
},
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||
{
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||
"id": 1070221,
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||
"name": "Self-neglect",
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||
"desc": "1 ally with the least HP deals and takes +20% damage."
|
||
},
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||
{
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||
"id": 1070321,
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||
"name": "Doggedness",
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||
"desc": "1 ally with the fastest Speed deals +10% Pierce damage."
|
||
},
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||
{
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||
"id": 1080121,
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||
"name": "Determination to Survive",
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||
"desc": "1 ally with the least HP and less than 50% of Max HP gains +1 Clash Power in a clash."
|
||
},
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||
{
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||
"id": 1080221,
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||
"name": "Tenacity",
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||
"desc": "1 ally with the least SP deals +10% Blunt damage."
|
||
},
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||
{
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||
"id": 1080321,
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||
"name": "Strife",
|
||
"desc": "1 ally with the least HP gains +2 counter skill final Power."
|
||
},
|
||
{
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||
"id": 1080421,
|
||
"name": "By the Manual",
|
||
"desc": "1 ally with the slowest Speed gains +2 guard skill final Power."
|
||
},
|
||
{
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||
"id": 1090121,
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||
"name": "Gambler",
|
||
"desc": "1 ally with the most HP deals +20% damage with Heads Coins."
|
||
},
|
||
{
|
||
"id": 1090221,
|
||
"name": "Dark Cloud Swordsmanship",
|
||
"desc": "1 ally with the slowest Speed deals +10% Slash damage."
|
||
},
|
||
{
|
||
"id": 1090321,
|
||
"name": "Breaching",
|
||
"desc": "1 ally with the most HP deals +20% damage to enemies that used defense skills this turn."
|
||
},
|
||
{
|
||
"id": 1100121,
|
||
"name": "Grudge",
|
||
"desc": "1 ally with the least SP gains 1 Attack Power Up the turn after an ally is defeated."
|
||
},
|
||
{
|
||
"id": 1100221,
|
||
"name": "Bloodied Hands",
|
||
"desc": "1 ally with the slowest Speed gains +1 final Power for their last skill."
|
||
},
|
||
{
|
||
"id": 1100321,
|
||
"name": "Stubbornness",
|
||
"desc": "1 ally with the least HP takes -10% damage."
|
||
},
|
||
{
|
||
"id": 1100421,
|
||
"name": "Jugar con Enemigos",
|
||
"desc": "1 ally with the most SP deals +10% damage to enemies with lower SP."
|
||
},
|
||
{
|
||
"id": 1110121,
|
||
"name": "Military Mindset",
|
||
"desc": "1 ally with the most HP deals +30% damage to enemies below 0 SP."
|
||
},
|
||
{
|
||
"id": 1110221,
|
||
"name": "Double Tap",
|
||
"desc": "1 ally with the most SP deals +30% damage to enemies below 25% HP."
|
||
},
|
||
{
|
||
"id": 1110321,
|
||
"name": "Valor",
|
||
"desc": "1 ally with the most HP randomly gains 1 Attack Power Up, 1 Defense Power Up, or 1 Protection at the start of the combat phase."
|
||
},
|
||
{
|
||
"id": 1120121,
|
||
"name": "Gene Code G-0",
|
||
"desc": "At the start of the combat phase, the ally with the least HP heals 5 HP."
|
||
},
|
||
{
|
||
"id": 1120221,
|
||
"name": "Rushing Heart",
|
||
"desc": "1 ally with the slowest Speed deals +30% damage with their 4th and subsequent Coins."
|
||
},
|
||
{
|
||
"id": 1120321,
|
||
"name": "Gene Code G-3",
|
||
"desc": "The ally with the least HP heals 5 HP after winning a clash."
|
||
},
|
||
{
|
||
"id": 1000101,
|
||
"name": "Wrath",
|
||
"desc": "Deal +1 damage with attacks after every successful hit this turn."
|
||
},
|
||
{
|
||
"id": 1000121,
|
||
"name": "Wrath",
|
||
"desc": "Give a random ally the following effect: Deal +1 damage with attacks after every successful hit this turn."
|
||
},
|
||
{
|
||
"id": 1000201,
|
||
"name": "Lust",
|
||
"desc": "When hit by an attack this turn, heal 3 HP at a 50% chance."
|
||
},
|
||
{
|
||
"id": 1000221,
|
||
"name": "Lust",
|
||
"desc": "Give a random ally the following effect: When hit by an attack this turn, heal 3 HP at a 50% chance."
|
||
},
|
||
{
|
||
"id": 1000301,
|
||
"name": "Sloth",
|
||
"desc": "Take 1 less damage this turn."
|
||
},
|
||
{
|
||
"id": 1000321,
|
||
"name": "Sloth",
|
||
"desc": "Give a random ally the following effect: Take 1 less damage this turn."
|
||
},
|
||
{
|
||
"id": 1000401,
|
||
"name": "Gluttony",
|
||
"desc": "Heal 5 HP at the start of the combat phase."
|
||
},
|
||
{
|
||
"id": 1000421,
|
||
"name": "Gluttony",
|
||
"desc": "Give a random ally the following effect: Heal 5 HP at the start of the combat phase."
|
||
},
|
||
{
|
||
"id": 1000501,
|
||
"name": "Gloom",
|
||
"desc": "Heal 5 SP at the start of the combat phase."
|
||
},
|
||
{
|
||
"id": 1000521,
|
||
"name": "Gloom",
|
||
"desc": "Give a random ally the following effect: Heal 5 SP at the start of the combat phase."
|
||
},
|
||
{
|
||
"id": 1000601,
|
||
"name": "Pride",
|
||
"desc": "Deal +2 damage after winning a clash."
|
||
},
|
||
{
|
||
"id": 1000621,
|
||
"name": "Pride",
|
||
"desc": "Give a random ally the following effect: Deal +2 damage after winning a clash."
|
||
},
|
||
{
|
||
"id": 1000701,
|
||
"name": "Envy",
|
||
"desc": "When hit by an attack this turn, deal 1 damage to the attacker at a 25% chance."
|
||
},
|
||
{
|
||
"id": 1000721,
|
||
"name": "Envy",
|
||
"desc": "Give a random ally the following effect: When hit by an attack this turn, deal 1 damage to the attacker at a 25% chance."
|
||
},
|
||
{
|
||
"id": 1050401,
|
||
"name": "Obsessive Hammer",
|
||
"desc": "When below 50% HP, remove 1 negative status effect and gain 1 Fanatic, 1 Attack Power Up, and 3 Protection at the start of the combat phase."
|
||
},
|
||
{
|
||
"id": 1090401,
|
||
"name": "Joy of Execution",
|
||
"desc": "After an enemy is defeated, gain 1 [Agility] and 1 Damage Up next turn.\nIf this unit defeated an enemy, also gain 1 Fanatic. (Once per turn.)"
|
||
},
|
||
{
|
||
"id": 1050421,
|
||
"name": "Highest Honor",
|
||
"desc": "Apply 1 Attack Power Up and 1 Protection to the ally with the least HP below 50%.\nIf the ally is an 'N Corp. Fanatic', also apply 1 Fanatic."
|
||
},
|
||
{
|
||
"id": 1090421,
|
||
"name": "Rising Faith",
|
||
"desc": "After an enemy is defeated, apply 1 [Agility] and 1 Damage Up next turn to the ally with the most SP. (Once per turn.)"
|
||
},
|
||
{
|
||
"id": 1020401,
|
||
"name": "Whistles",
|
||
"desc": "Combat Start: Heal 15 SP for 2 allies that have the lowest SP\nIf the ally is an \"N Corp. Fanatic\", also apply 1 [AssemblePersonality]"
|
||
},
|
||
{
|
||
"id": 1020421,
|
||
"name": "Whispers",
|
||
"desc": "Combat Start: Heal 15 SP for 1 ally that has the lowest SP\nIf the ally is an \"N Corp. Fanatic\", also apply 1 [AssemblePersonality]"
|
||
},
|
||
{
|
||
"id": 1070401,
|
||
"name": "Bugger…",
|
||
"desc": "When an ally is defeated, lose 10 SP and gain 1 Blunt Power Up next turn."
|
||
},
|
||
{
|
||
"id": 1070421,
|
||
"name": "Cantillation",
|
||
"desc": "1 ally with the fastest Speed inflicts +1 Nails."
|
||
},
|
||
{
|
||
"id": 1110401,
|
||
"name": "Grasping Vulnerabilities",
|
||
"desc": "When attacking a target with a damage type the target is “Weak” or “Fatal” to, deal +10% damage."
|
||
},
|
||
{
|
||
"id": 1110421,
|
||
"name": "Relay Intelligence",
|
||
"desc": "1 ally with the fastest Speed deals +10% damage when attacking a target with a damage type the target is “Weak” or “Fatal” to."
|
||
},
|
||
{
|
||
"id": 1060401,
|
||
"name": "Flaring Up~",
|
||
"desc": "At 30+ SP, inflict +1 Burn Count with the effects of attack skills/coins."
|
||
},
|
||
{
|
||
"id": 1060421,
|
||
"name": "Isn’t It Warm?",
|
||
"desc": "1 ally with the most SP inflicts +1 Burn Count with the effects of their attack skills/coins."
|
||
},
|
||
{
|
||
"id": 1040401,
|
||
"name": "Rustle Up",
|
||
"desc": "After defeating an enemy, heal the ally with the least HP for 15 HP. (Once per turn.)\nIf this unit has an Appetite, spend it to boost the healing based on its Count."
|
||
},
|
||
{
|
||
"id": 1040421,
|
||
"name": "Artistic Flavor",
|
||
"desc": "When an enemy is defeated, the ally with the least HP heals 15 HP. (Once per turn.)"
|
||
},
|
||
{
|
||
"id": 1120401,
|
||
"name": "Packed Pies",
|
||
"desc": "Heal 8 HP at the start of the combat phase."
|
||
},
|
||
{
|
||
"id": 1120421,
|
||
"name": "Culinary Aid",
|
||
"desc": "At the start of the combat phase, the ally with the least HP heals 5 HP.\nBoost the healing of R.B. Chef de Cuisine Ryōshū’s Passive ‘Rustle Up’ by 5."
|
||
},
|
||
{
|
||
"id": 1100501,
|
||
"name": "Mad Flame",
|
||
"desc": "Heal 50% less SP from winning a clash or defeating an enemy."
|
||
},
|
||
{
|
||
"id": 1100521,
|
||
"name": "Cornering",
|
||
"desc": "1 ally with the least SP deals +10% Blunt damage.\nIf said ally is below 0 SP, further boost their Blunt damage the lower their SP is. (Max 10%)"
|
||
},
|
||
{
|
||
"id": 1030401,
|
||
"name": "Thou Shalt Hammer!",
|
||
"desc": "If the target has Nails, inflict +1 Tremor Count.\nIf this unit is Fanatic, inflict +1 Nails."
|
||
},
|
||
{
|
||
"id": 1030421,
|
||
"name": "Hammer of Zealotry",
|
||
"desc": "1 Fanatic ally that has the least SP deals +10% damage"
|
||
},
|
||
{
|
||
"id": 1090501,
|
||
"name": "Here’s to Getting Off Early~",
|
||
"desc": "On [VibrationExplosion], spend 3 Charge Count to increase the Stagger Threshold raise by +40%.\nAfter triggering [VibrationExplosion], gain 1 [Agility] and 1 Blunt DMG Up next turn."
|
||
},
|
||
{
|
||
"id": 1090521,
|
||
"name": "Resonant Spanner",
|
||
"desc": "When 1 ally with the slowest Speed triggers [VibrationExplosion], increase the Stagger Threshold raise by +20%."
|
||
},
|
||
{
|
||
"id": 1050501,
|
||
"name": "Chronic Fatigue",
|
||
"desc": "In a clash, the opponent has -1 Clash Power if they have 5+ Tremor.\nWhen recovering from Stagger, heal 5% of Max HP."
|
||
},
|
||
{
|
||
"id": 1050521,
|
||
"name": "Leave by Suggestion",
|
||
"desc": "1 ally with the fastest Speed lowers the Clash Power of opponents that have Tremor by 1"
|
||
},
|
||
{
|
||
"id": 1070501,
|
||
"name": "Rain of Tears",
|
||
"desc": "At the start of the combat phase, spend 1 Sinking Count and lose SP by the current amount of Sinking.\nBefore being hit by an attack, gain Protection equal to this unit's Sinking. (Up to 5 Protection can be gained per turn)\nWhen hit, gain 1 Blunt DMG Up next turn. (3 per turn)"
|
||
},
|
||
{
|
||
"id": 1070521,
|
||
"name": "Ragged Umbrella",
|
||
"desc": "1 ally with the least SP loses 10 SP when hit by an attack and gains 1 Blunt DMG Up next turn. (Once per turn)"
|
||
},
|
||
{
|
||
"id": 1120501,
|
||
"name": "Sawblade Fired Up",
|
||
"desc": "Inflict +1 Rupture to targets that have [Vibration]"
|
||
},
|
||
{
|
||
"id": 1120521,
|
||
"name": "Sawblade Maintenance",
|
||
"desc": "1 ally with the slowest Speed inflicts +1 Rupture to targets that have [Vibration]"
|
||
},
|
||
{
|
||
"id": 1010401,
|
||
"name": "Full Bloom",
|
||
"desc": "When attacking 2 or more targets at once, deal +30% damage"
|
||
},
|
||
{
|
||
"id": 1010421,
|
||
"name": "Pungent Spring Breeze",
|
||
"desc": "1 ally that has the lowest SP deals +10% damage when attacking 2 or more targets at once"
|
||
},
|
||
{
|
||
"id": 1080501,
|
||
"name": "Filling Fluid",
|
||
"desc": "If this unit fails to deal HP damage using attack skills in a turn, gain a Shield equal to 5% of Max HP next turn. (Max 30)"
|
||
},
|
||
{
|
||
"id": 1080521,
|
||
"name": "Corrosive Slime",
|
||
"desc": "When 1 ally with the fastest Speed triggers Tremor Burst, they inflict 2 Rupture."
|
||
},
|
||
{
|
||
"id": 1060501,
|
||
"name": "Regeneration Ampule Activation",
|
||
"desc": "When hit, if at less than 20% HP, heal by 90% of Max HP and gain 1 K Corp Ampule.\nAfter this activates, gain 1 Fragile every turn for the rest of the battle. (Once per battle)"
|
||
},
|
||
{
|
||
"id": 1060521,
|
||
"name": "High-grade Ampule",
|
||
"desc": "At the start of the combat phase, give 2 K Corp Ampule to 1 ally with the lowest HP percentage."
|
||
},
|
||
{
|
||
"id": 1100601,
|
||
"name": "Unfixing Talismans",
|
||
"desc": "On hit, if the target had [Burst], gain 1 Talisman."
|
||
},
|
||
{
|
||
"id": 1100621,
|
||
"name": "Wishing Talisman",
|
||
"desc": "1 ally with the highest current HP inflicts +1 more Rupture Potency with Attack and Counter Skills"
|
||
},
|
||
{
|
||
"id": 1080601,
|
||
"name": "Intense Blaze",
|
||
"desc": "Deal +10% Blunt damage for every 3 Burn Count on target. (Max 30%)"
|
||
},
|
||
{
|
||
"id": 1080621,
|
||
"name": "Intense Blaze",
|
||
"desc": "1 ally with the slowest Speed deals +5% Blunt damage for every 3 Burn Count on target. (Max 15%)"
|
||
},
|
||
{
|
||
"id": 1050601,
|
||
"name": "Activate rrR-#4 Suit Pressurization",
|
||
"desc": "At the end of the turn, Max Speed +2 (Capped at 6) per 5 Charge Count next turn."
|
||
},
|
||
{
|
||
"id": 1050621,
|
||
"name": "Maneuver Training",
|
||
"desc": "At the end of the turn, 1 ally that has the highest Charge Count gains Max Speed +1 (Capped at 3) per 5 Charge Count next turn"
|
||
},
|
||
{
|
||
"id": 1090601,
|
||
"name": "Defensive Breathing",
|
||
"desc": "At the start of the combat phase, gain 2 Shield per 1 Poise Count. (Max 20)"
|
||
},
|
||
{
|
||
"id": 1090621,
|
||
"name": "Designated Protection",
|
||
"desc": "At the start of the combat phase, 1 ally with the lowest HP percentage gains 1 Shield per 1 Poise Count next turn. (Max 10)"
|
||
},
|
||
{
|
||
"id": 1030501,
|
||
"name": "A Noble Duel",
|
||
"desc": "If the Speed of all allies is faster than the Speed of all enemies, this unit deals more damage based on the Speed difference between itself and the slowest enemy (+6% for every point of Speed difference; max 30%)"
|
||
},
|
||
{
|
||
"id": 1030521,
|
||
"name": "Dueling Request",
|
||
"desc": "If the Speed of all allies is faster than the Speed of all enemies, the fastest ally deals more damage based on the Speed difference between itself and the slowest enemy (+3% for every point of Speed difference; max 15%)"
|
||
},
|
||
{
|
||
"id": 1080701,
|
||
"name": "Crushin' Crabs",
|
||
"desc": "On Hit against a target that has [Vibration], inflict +1 Sinking Count"
|
||
},
|
||
{
|
||
"id": 1080721,
|
||
"name": "Crab Driver",
|
||
"desc": "When an ally that has the lowest Max HP hits with Heads Coins, they inflict +1 Sinking Count when inflicting Tremor Count on their target with Coin effects."
|
||
},
|
||
{
|
||
"id": 1100701,
|
||
"name": "Unstable Power Output",
|
||
"desc": "On hit with Heads Coins at 10+ Tremor Count on self, Inflict +1 Tremor and Tremor Count with Coin effects."
|
||
},
|
||
{
|
||
"id": 1100721,
|
||
"name": "Modified Power Output",
|
||
"desc": "1 ally that has the most Max HP inflicts +1 Tremor with the effects of their Attack Skills/Coins"
|
||
},
|
||
{
|
||
"id": 1120601,
|
||
"name": "Combat Shield",
|
||
"desc": "If targeted by 2 or more attacks at the start of the combat phase, gain 2 Defense Level Up.\nIf at 50% or less HP at the start of the combat phase, gain 3 Defense Level Up."
|
||
},
|
||
{
|
||
"id": 1120621,
|
||
"name": "Your Shield",
|
||
"desc": "If 1 ally with the highest Max HP is targeted by 2 or more attacks, gain 3 Defense Level Up"
|
||
},
|
||
{
|
||
"id": 1020501,
|
||
"name": "Territory Protection",
|
||
"desc": "Combat Start: Apply 2 [DefenseUp] to the 2 allies adjacent to this unit on the Dashboard"
|
||
},
|
||
{
|
||
"id": 1020511,
|
||
"name": "Territory Protection",
|
||
"desc": "Combat Start: Apply 2 [DefenseUp] to the 2 allies adjacent to this unit on the Dashboard\nIf the allies have less than 50% HP, apply an additional 2 [DefenseUp]"
|
||
},
|
||
{
|
||
"id": 1020521,
|
||
"name": "Protection Request Received",
|
||
"desc": "Combat Start: Apply 2 [DefenseUp] to the ally that has the lowest HP percentage\nIf the ally has less than 50% HP, apply an additional 2 [DefenseUp]"
|
||
},
|
||
{
|
||
"id": 1040501,
|
||
"name": "Dimensional Demon Edge",
|
||
"desc": "Upon defeating an enemy, gain +2 Charge Count (3 times per turn)"
|
||
},
|
||
{
|
||
"id": 1040521,
|
||
"name": "Dimensional Refraction Edge - Type: Blade Mk7",
|
||
"desc": "When an ally with the lowest Max HP defeats an enemy, they gain +2 Charge Count (Once per turn)"
|
||
},
|
||
{
|
||
"id": 1060601,
|
||
"name": "Cleanup Mastery",
|
||
"desc": "If at 5+ Charge Count at the start of the combat phase, gain 2 [Agility] next turn"
|
||
},
|
||
{
|
||
"id": 1060621,
|
||
"name": "Train Cleanup Manual",
|
||
"desc": "An ally with the slowest Speed gains 2 [Agility] next turn if at 5+ Charge Count at the start of the combat phase"
|
||
},
|
||
{
|
||
"id": 1070601,
|
||
"name": "Instinctive Read",
|
||
"desc": "When attacking a target with a damage type the target is \"Fatal\" (Resistance>x1.5) to, inflict +1 more Rupture with Skill effects",
|
||
"summary": "When attacking a target with a damage type the target is Fatal to, inflict +1 more Rupture"
|
||
},
|
||
{
|
||
"id": 1070611,
|
||
"name": "Instinctive Read",
|
||
"desc": "When attacking a target with a damage type the target is \"Fatal\" (Resistance>x1.5) to, inflict +1 more Rupture with Skill effects\n<style=\"highlight\">If 4 or more surviving units, including this unit, are Seven Association Fixers, additional +1 more Rupture</style>",
|
||
"summary": "When attacking a target with a damage type the target is Fatal to, inflict +1 more Rupture\nWith 4 or more Seven Association Fixer allies, additional +1 more Rupture"
|
||
},
|
||
{
|
||
"id": 1070621,
|
||
"name": "Connect The Dots",
|
||
"desc": "1 ally that has the highest Max HP inflicts +1 more Rupture with Skill effects when attacking a target with a damage type that the target is \"Fatal\"(Resistance>x1.5) to",
|
||
"summary": "1 ally that has the highest Max HP inflicts +1 more Rupture when attacking with a damage type the target is Fatal to"
|
||
},
|
||
{
|
||
"id": 1070631,
|
||
"name": "Connect The Dots",
|
||
"desc": "1 ally that has the highest Max HP inflicts +1 more Rupture with Skill effects when attacking a target with a damage type that the target is \"Fatal\"(Resistance>x1.5) to\n<style=\"highlight\">If the ally is a Seven Association Fixer, additional +1 more Rupture</style>",
|
||
"summary": "1 ally that has the highest Max HP inflicts +1 more Rupture when attacking with a damage type the target is Fatal to\nIf the ally is a Seven Association Fixer, additional +1 more Rupture"
|
||
},
|
||
{
|
||
"id": 1020601,
|
||
"name": "Before the Tea Cools...",
|
||
"desc": "When attacking a target using a damage type the target is \"Weak\" or \"Fatal\" (Resistance>x1) to, gain [Breath] equal to [Burst] on target before the attack (max 20 per turn)",
|
||
"summary": "When attacking using a damage type the target is Weak or Fatal to, gain Poise equal to Rupture on target before the attack"
|
||
},
|
||
{
|
||
"id": 1020621,
|
||
"name": "Seven Association Tea Time",
|
||
"desc": "1 ally with the fastest Speed deals +1.5% damage for every <sprite name=\"Burst\"><color=#e30000><u><link=\"Burst\">Rupture</color></link></u> on target when attacking using a damage type that the target is \"Fatal\" (Resistance>x1.5) to (max 15%)",
|
||
"summary": "1 ally with the fastest Speed deals more damage based on the target's Rupture when attacking using a damage type the target is Fatal to"
|
||
},
|
||
{
|
||
"id": 1020631,
|
||
"name": "Seven Association Tea Time",
|
||
"desc": "1 ally with the fastest Speed deals +1.5% damage for every <sprite name=\"Burst\"><color=#e30000><u><link=\"Burst\">Rupture</color></link></u> on target when attacking using a damage type that the target is <style=\"highlight\">\"Weak\" or \"Fatal\" (Resistance>x1)</style> to (max 15%)\n\n<style=\"highlight\">If the ally is a Seven Association Fixer, deal additional damage (+0.5% for every [Burst]; max 5%)</style>",
|
||
"summary": "1 ally with the fastest Speed deals more damage based on the target's Rupture when attacking using a damage type the target is Weak or Fatal to\nIf the ally is a Seven Association Fixer, deal additional damage"
|
||
},
|
||
{
|
||
"id": 1010501,
|
||
"name": "In Times Like These...",
|
||
"desc": "Upon triggering [VibrationExplosion] on an enemy, inflict 1 [DefenseDown] for every 4 Stagger Threshold raised (max 5 [DefenseDown] per enemy per turn)"
|
||
},
|
||
{
|
||
"id": 1010521,
|
||
"name": "Cleaning Up the Mess",
|
||
"desc": "1 ally that has the lowest max HP: For every 4 Stagger Threshold raised by triggering [VibrationExplosion] on an enemy, inflict 1 [DefenseDown] next turn (max 3 [DefenseDown] per enemy per turn)"
|
||
},
|
||
{
|
||
"id": 1110501,
|
||
"name": "Drinking Boast",
|
||
"desc": "Upon triggering Tremor Burst on an enemy, inflict 30% of Raised Stagger Threshold as Sloth damage (Max 20; rounded down)"
|
||
},
|
||
{
|
||
"id": 1110521,
|
||
"name": "Carrot & Stick",
|
||
"desc": "1 ally that has the most Tremor Count gains +1 more Tremor Count from Skill effects"
|
||
},
|
||
{
|
||
"id": 1090701,
|
||
"name": "Incandescent Enlightenment",
|
||
"desc": "Gain <sprite name=\"HitDamageUp\"><color=#f8c200><u><link=\"HitDamageUp\">Blunt DMG Up</link></u></color> next turn based on the damage that this unit took this turn.\n(Shield damage included in the calculation. Maxes out when taking damage equal to 25% of Max HP at turn start. Max Blunt DMG Up gained by this effect: 5)\nIf this unit has 3 [KnowledgeExplored] at the end of the turn, remove 1 negative effect applied to self"
|
||
},
|
||
{
|
||
"id": 1090721,
|
||
"name": "Missionary of Knowledge",
|
||
"desc": "1 ally with the highest Max HP gains <sprite name=\"HitDamageUp\"><color=#f8c200><u><link=\"HitDamageUp\">Blunt DMG Up</link></u></color> next turn based on the damage that they took this turn.\n(Shield damage included in the calculation. Maxes out when taking damage equal to 15% of Max HP at turn start. Max Blunt DMG Up gained by this effect: 3)"
|
||
},
|
||
{
|
||
"id": 1060701,
|
||
"name": "Hook",
|
||
"desc": "Upon defeating an enemy, gain 1 Attack Power Up next turn (Once per turn)"
|
||
},
|
||
{
|
||
"id": 1060721,
|
||
"name": "Mass-produced Bionic Gear",
|
||
"desc": "When 1 ally with the fastest Speed defeats an enemy that has <sprite name=\"Laceration\"><color=#e30000><u><link=\"Laceration\">Bleed</color></link></u>, gain 1 Attack Power Up next turn (Once per turn)"
|
||
},
|
||
{
|
||
"id": 1020701,
|
||
"name": "Coerced Regret",
|
||
"desc": "- In a Clash, if target has 3+ types of negative effect, target's Clash Power -1\n- When this unit is alive, enemies affected by [VibrationExplosion] gain 2 [DefenseDown] (once per enemy per turn)\n- Mental Corruption: If at less than -25 SP at Turn End, gain 2 [Binding] and 1 [HitResultUp] next turn"
|
||
},
|
||
{
|
||
"id": 1020711,
|
||
"name": "Coerced Regret",
|
||
"desc": "- In a Clash, target's Clash Power -1 for every 3 types of negative effect it has (max -2 Clash Power)\n- When this unit is alive, enemies affected by [VibrationExplosion] gain 2 [DefenseDown] (3 times per enemy per turn)\n- Mental Corruption: If at less than -25 SP at Turn End, gain 2 [Binding] and 1 [HitResultUp] next turn"
|
||
},
|
||
{
|
||
"id": 1020721,
|
||
"name": "Repression Work",
|
||
"desc": "In a Clash, if the target of the ally with the slowest Speed has 3+ types of negative effect, target's Clash Power -1"
|
||
},
|
||
{
|
||
"id": 1010601,
|
||
"name": "Emptied Thought",
|
||
"desc": "- Turn End: Gain 1 [Agility] next turn for every 5 [Charge] Count on self (max 2)\n- If this unit's Skill consumed [Charge] Count, apply 3 [ChargeForceField] on 1 ally that has the lowest current HP percentage"
|
||
},
|
||
{
|
||
"id": 1010611,
|
||
"name": "Emptied Thought",
|
||
"desc": "- Turn End: Gain 1 [Agility] next turn for every 5 [Charge] Count on self (max 3)\n- If this unit's Skill consumed [Charge] Count, apply 3 [ChargeForceField] on 1 ally that has the lowest current HP percentage"
|
||
},
|
||
{
|
||
"id": 1010621,
|
||
"name": "Cleanup Demonstration",
|
||
"desc": "1 ally that has the highest [Charge] Count deals more damage against targets that have <sprite name=\"Burst\"><color=#e30000><u><link=\"Burst\">Rupture</color></link></u> based on Rupture on target (+1.5% per Rupture, max +15% damage)"
|
||
},
|
||
{
|
||
"id": 1120701,
|
||
"name": "Bullets are Pricey",
|
||
"desc": "- On Heads Hit against targets that have <sprite name=\"Laceration\"><color=#e30000><u><link=\"Laceration\">Bleed</color></link></u>, gain <sprite name=\"Unjust_Enrichment\"><color=#f8c200><u><link=\"Unjust_Enrichment\">Unjust Enrichment</color></link></u>. (Max 4)\n- If this unit Critical Hits when out of [Bullet], spend all <sprite name=\"Unjust_Enrichment\"><color=#f8c200><u><link=\"Unjust_Enrichment\">Unjust Enrichment</color></link></u> and deal additional (5 x <sprite name=\"Unjust_Enrichment\"><color=#f8c200><u><link=\"Unjust_Enrichment\">Unjust Enrichment</color></link></u> consumed)% of damage dealt as bonus damage."
|
||
},
|
||
{
|
||
"id": 1120702,
|
||
"name": "Bullets are Pricey",
|
||
"desc": "<style=\"highlight\">- Always Active : Begin encounters with 7 Ammo</style>\n- On Heads Hit against targets that have <sprite name=\"Laceration\"><color=#e30000><u><link=\"Laceration\">Bleed</color></link></u>, gain <sprite name=\"Unjust_Enrichment\"><color=#f8c200><u><link=\"Unjust_Enrichment\">Unjust Enrichment</color></link></u>. (Max 4)\n<style=\"highlight\"> If a Coin that uses Ammo Hits, consume all <sprite name=\"Unjust_Enrichment\"><color=#f8c200><u><link=\"Unjust_Enrichment\">Unjust Enrichment</color></link></u> and deal additional (25 x <sprite name=\"Unjust_Enrichment\"><color=#f8c200><u><link=\"Unjust_Enrichment\">Unjust Enrichment</color></link></u> consumed)% of damage as bonus damage.</style>\n- If this unit Critical Hits when out of [Bullet], consume all <sprite name=\"Unjust_Enrichment\"><color=#f8c200><u><link=\"Unjust_Enrichment\">Unjust Enrichment</color></link></u> and deal additional (5 x <sprite name=\"Unjust_Enrichment\"><color=#f8c200><u><link=\"Unjust_Enrichment\">Unjust Enrichment</color></link></u> consumed)% of damage dealt as bonus damage."
|
||
},
|
||
{
|
||
"id": 1120721,
|
||
"name": "New Breathing Hole",
|
||
"desc": "If 1 ally that has the most <sprite name=\"Breath\"><color=#f8c200><u><link=\"Breath\">Poise</color></link></u> defeats an enemy, gain 1 Pierce DMG Up next turn. (Once per turn)"
|
||
},
|
||
{
|
||
"id": 1040601,
|
||
"name": "A S.B.",
|
||
"desc": "If this unit has 7+ <sprite name=\"Breath\"><color=#f8c200><u><link=\"Breath\">Poise</color></link></u> at Turn End, heal 8 SP."
|
||
},
|
||
{
|
||
"id": 1040602,
|
||
"name": "A S.B.",
|
||
"desc": "<style=\"highlight\">- Always Active : Begin encounters with 7 Ammo</style>\n- If this unit has 7+ <sprite name=\"Breath\"><color=#f8c200><u><link=\"Breath\">Poise</color></link></u> at Turn End, heal 8 SP."
|
||
},
|
||
{
|
||
"id": 1040611,
|
||
"name": "A S.B.",
|
||
"desc": "- Always Active : Begin encounters with 7 Ammo\n- If this unit has 7+ <sprite name=\"Breath\"><color=#f8c200><u><link=\"Breath\">Poise</color></link></u> at Turn End, heal 8 SP.\n<style=\"highlight\">- If this unit already has max SP upon meeting the above condition, gain 1 Poise next turn</style>"
|
||
},
|
||
{
|
||
"id": 1040621,
|
||
"name": "The Lucky Cig",
|
||
"desc": "If 1 ally with the least Ammo uses up their last Ammo with a Coin, deal 50% of the damage dealt by that Coin attack against each target as bonus damage against each individual target. (rounded up)"
|
||
},
|
||
{
|
||
"id": 1040631,
|
||
"name": "The Lucky Cig",
|
||
"desc": "<style=\"highlight\">- If 1 ally with the least [Bullet] uses a Skill that spends [Bullet], gain 3 Poise. (once per turn; does not apply to allies without Ammo)</style>\n- If 1 ally with the least Ammo uses up their last Ammo with a Coin, deal 50% of the damage dealt by that Coin attack against each target as bonus damage against each individual target. (rounded up)"
|
||
},
|
||
{
|
||
"id": 1030601,
|
||
"name": "Vengeance Tattoo",
|
||
"desc": "- Gain 1 Envy DMG Up next turn every time the enemies strike an ally(including this unit) 3 times. (Max 5)\n- Apply <sprite name=\"RetaliationBook\"><color=#e30000><u><link=\"RetaliationBook\">Vengeance Mark</color></link></u> to the unit that dealt the most Skill damage to an ally.\n- If the main target has Vengeance Mark, Final Power +1"
|
||
},
|
||
{
|
||
"id": 1030611,
|
||
"name": "Vengeance Tattoo",
|
||
"desc": "- Gain 1 Envy DMG Up next turn every time the enemies strike an ally(including this unit) 3 times. (Max 5)\n- Apply <sprite name=\"RetaliationBook\"><color=#e30000><u><link=\"RetaliationBook\">Vengeance Mark</color></link></u> to the unit that dealt the most Skill damage to an ally.\n- If the main target has Vengeance Mark, Coin Power +1"
|
||
},
|
||
{
|
||
"id": 1030621,
|
||
"name": "Favoritism",
|
||
"desc": "1 ally with the lowest Max HP gains 1 Blunt DMG Up next turn every time the enemies strike an ally(not including this unit) 6 times. (Max 2)"
|
||
},
|
||
{
|
||
"id": 1050701,
|
||
"name": "Loyalty",
|
||
"desc": "- Apply <sprite name=\"RetaliationBook\"><color=#e30000><u><link=\"RetaliationBook\">Vengeance Mark</color></link></u> to the unit that dealt the most Skill damage to an ally.\n- If the main target has Vengeance Mark, Final Power +1\n- If there is another surviving ally from the Middle, heal 6 SP at every Turn End"
|
||
},
|
||
{
|
||
"id": 1050711,
|
||
"name": "Loyalty",
|
||
"desc": "- Apply <sprite name=\"RetaliationBook\"><color=#e30000><u><link=\"RetaliationBook\">Vengeance Mark</color></link></u> to the unit that dealt the most Skill damage to an ally.\n- If the main target has Vengeance Mark, Final Power +1\n- If there is another surviving ally from the Middle other than this unit, this unit and the surviving ally from the Middle with the least SP both heal 6 SP at every Turn End"
|
||
},
|
||
{
|
||
"id": 1050721,
|
||
"name": "One Family",
|
||
"desc": "The 1 ally with the least SP heals 10 SP at Turn End if there is another ally from the same Faction"
|
||
},
|
||
{
|
||
"id": 1070701,
|
||
"name": "Mutilated Tattoos",
|
||
"desc": "Gain 1 [AttackUp] and 1 [DefenseUp] next turn every time an ally (including this unit) is attacked. (Max 6)\nDeal more damage at less HP.\n- Deal +0.4% damage for every 1% missing HP",
|
||
"summary": "Gain 1 [AttackUp] and 1 [DefenseUp] every time this unit is attacked. Deal more damage the less HP this unit has."
|
||
},
|
||
{
|
||
"id": 1070711,
|
||
"name": "Mutilated Tattoos",
|
||
"desc": "Gain 1 [AttackUp] and 1 [DefenseUp] next turn every time an ally (including this unit) is attacked. Gain 2 of each instead if the ally is from The Pequod. (Max 9)\nDeal more damage the less HP this unit has.\n- Deal +1% damage for every 1% missing HP",
|
||
"summary": "Gain 1 [AttackUp] and 1 [DefenseUp] every time this unit is attacked. Deal more damage the less HP this unit has."
|
||
},
|
||
{
|
||
"id": 1070721,
|
||
"name": "Desperation",
|
||
"desc": "1 ally with the highest max HP deals more Pierce Damage at less HP\n- Deal +0.15% damage for every 1% missing HP (Max 15%)",
|
||
"summary": "1 ally with the highest max HP deals more Pierce Damage at less HP"
|
||
},
|
||
{
|
||
"id": 1070731,
|
||
"name": "Desperation",
|
||
"desc": "1 ally with the highest max HP deals more Pierce Damage at less HP\n- Deal +0.3% damage for every 1% missing HP (Max 30%)",
|
||
"summary": "1 ally with the highest max HP deals more Pierce Damage at less HP"
|
||
},
|
||
{
|
||
"id": 1010701,
|
||
"name": "The First Mate's Harpoon",
|
||
"desc": "On Crit, this unit inflicts +2 more [Laceration] Potency using its Skills (6 times per turn)"
|
||
},
|
||
{
|
||
"id": 1010721,
|
||
"name": "The First Mate's Acumen",
|
||
"desc": "On Crit, 1 ally that has the highest [Breath] inflicts +2 more [Laceration] Potency using its Skills (6 times per turn)"
|
||
},
|
||
{
|
||
"id": 1110601,
|
||
"name": "Redirect",
|
||
"desc": "On Evade, gain 1 [Agility] next turn (Max 3)"
|
||
},
|
||
{
|
||
"id": 1110611,
|
||
"name": "Redirect",
|
||
"desc": "On Evade, gain 1 [Agility] next turn; lower this unit's Stagger Threshold by 5 (Max 3)"
|
||
},
|
||
{
|
||
"id": 1110621,
|
||
"name": "Mentor's Counsel",
|
||
"desc": "If the fastest ally's Speed is faster than Speed of all enemies, the fastest ally gains Clash Power +1"
|
||
},
|
||
{
|
||
"id": 1110631,
|
||
"name": "Mentor's Counsel",
|
||
"desc": "If the fastest ally's Speed is faster than Speed of all enemies, the fastest ally gains Clash Power +1\nIf the said ally is a Cinq Association Fixer, the fastest ally deals +10% Pierce Damage"
|
||
},
|
||
{
|
||
"id": 1100801,
|
||
"name": "Slumbering Bloodthirst",
|
||
"desc": "Turn End: Gain +2 Max Speed next turn for every 5 [Breath] Count (Max 6)"
|
||
},
|
||
{
|
||
"id": 1100811,
|
||
"name": "Slumbering Bloodthirst",
|
||
"desc": "Turn End: Gain +2 Max Speed next turn for every 5 [Breath] Count (Max 6)\nCombat Start: If Speed of all allies is higher than Speed of all enemies, gain 1 [PenetrateDamageUp]"
|
||
},
|
||
{
|
||
"id": 1100821,
|
||
"name": "Too Slow",
|
||
"desc": "The fastest ally, On Evade, gains 1 [Agility] next turn (Max 5)"
|
||
},
|
||
{
|
||
"id": 1110701,
|
||
"name": "The Marksman's Smoking Pipe",
|
||
"desc": "If the main target's Defense Level is currently lowered by 4 or more, gain ([Combustion] on main target/2) [Breath] Before Attack (Max 20 per turn)"
|
||
},
|
||
{
|
||
"id": 1110711,
|
||
"name": "The Marksman's Smoking Pipe",
|
||
"desc": "If the main target's Defense Level is currently lowered by 4 or more, gain ([Combustion] on main target) [Breath] Before Attack (Max 20 per turn)"
|
||
},
|
||
{
|
||
"id": 1110721,
|
||
"name": "Request Work",
|
||
"desc": "1 ally with the most SP deals +10% damage with E.G.O Skills"
|
||
},
|
||
{
|
||
"id": 1110731,
|
||
"name": "Request Work",
|
||
"desc": "1 ally with the most SP deals +10% damage with E.G.O Skills\nIf the E.G.O Skill consumes 7+ E.G.O resources, deal additional +5% damage"
|
||
},
|
||
{
|
||
"id": 1030701,
|
||
"name": "Om Nom Nom",
|
||
"desc": "If this unit's Skill Slot has [Aggro], Clash Power +1\nHeal 4 HP every time this unit hits enemies that targeted this unit with an Attack Skill in the Chaining Phase (For Abnormalities, the Parts that targeted this unit with an Attack Skill)"
|
||
},
|
||
{
|
||
"id": 1030711,
|
||
"name": "Om Nom Nom",
|
||
"desc": "If this unit's Skill Slot has [Aggro], Clash Power +1\nHeal 6 HP every time this unit hits enemies that targeted this unit with an Attack Skill in the Chaining Phase (For Abnormalities, each Part is calculated separately)"
|
||
},
|
||
{
|
||
"id": 1030721,
|
||
"name": "Illumilantern",
|
||
"desc": "The ally with the highest [Aggro] Skill Slot heals 2 HP every time they hit an enemy that targets this unit (Does not apply to units without [Aggro])"
|
||
},
|
||
{
|
||
"id": 1030731,
|
||
"name": "Illumilantern",
|
||
"desc": "The ally with the highest [Aggro] Skill Slot heals 4 HP every time they hit an enemy that targets this unit (Does not apply to units without [Aggro])"
|
||
},
|
||
{
|
||
"id": 1060801,
|
||
"name": "Peering Through a Key",
|
||
"desc": "When Discarding a Skill, gain [AttackDmgUp] equal to the Discarded Skill's Rank. (Max 3 per turn)"
|
||
},
|
||
{
|
||
"id": 1060811,
|
||
"name": "Peering Through a Key",
|
||
"desc": "When Discarding a Skill, gain [AttackDmgUp] equal to the Discarded Skill Rank. (Max 3 per turn)\nWhen other allies Discard a Skill, and if the ally's Discarded Skill Rank is higher than this unit's [KnowledgeExplored] value, this unit gains +1 [KnowledgeExplored]."
|
||
},
|
||
{
|
||
"id": 1060821,
|
||
"name": "Enlightenment",
|
||
"desc": "Attack End: If the target is in a staggered or defeated state by an attack from 1 ally with the least SP, the ally heals 7 SP."
|
||
},
|
||
{
|
||
"id": 1010801,
|
||
"name": "Sinking Knowledge",
|
||
"desc": "When hit, inflict 1 [Sinking] on the attacker (max 4 times)"
|
||
},
|
||
{
|
||
"id": 1010811,
|
||
"name": "Sinking Knowledge",
|
||
"desc": "When hit, inflict 1 [Sinking] on the attacker. When hit while Shielded, inflict 1 additional [Sinking] on the attacker (max 4 times)"
|
||
},
|
||
{
|
||
"id": 1010821,
|
||
"name": "Reviewed Knowledge",
|
||
"desc": "When 1 ally with the fastest Speed Discards a Skill, gain (3 x Discarded Skill rank)% of the max HP as Shield (once per turn)"
|
||
},
|
||
{
|
||
"id": 1010831,
|
||
"name": "Reviewed Knowledge",
|
||
"desc": "When 1 ally with the fastest Speed Discards a Skill, gain (5 x Discarded Skill rank)% of the max HP as Shield (2 times per turn)"
|
||
},
|
||
{
|
||
"id": 1080801,
|
||
"name": "Captain of the Pequod",
|
||
"desc": "Attack End: If the enemy is defeated after this unit's attack,\n- gain [HeatedGasHarpoon] next turn.\n- 1 other ally with the least SP heals 7 SP.\n- If the ally is from The Pequod, heal an additional 5 SP."
|
||
},
|
||
{
|
||
"id": 1080802,
|
||
"name": "Hour of the Hunt",
|
||
"desc": "If the target is a <Lake Entity>, deal +10% damage"
|
||
},
|
||
{
|
||
"id": 1080811,
|
||
"name": "Captain of the Pequod",
|
||
"desc": "- Attack End: If the enemy is defeated after this unit's attack,\n<style=\"highlight\">- gain 4 Poise, +2 Poise Count. Then, gain [OverHeatedGasHarpoon] next turn.</style>\n<style=\"highlight\">- 2 other allies with the least SP heal 7 SP and gain 4 Poise.</style>\n- If the allies are from The Pequod, heal an additional 5 SP. <style=\"highlight\">Then, once per turn, apply 1 Pierce Power Up next turn.</style>"
|
||
},
|
||
{
|
||
"id": 1080821,
|
||
"name": "Captain's Orders",
|
||
"desc": "1 ally with the highest SP gains 2 Poise when the target is defeated after that unit's attack (2 times per turn)"
|
||
},
|
||
{
|
||
"id": 1080831,
|
||
"name": "Captain's Orders",
|
||
"desc": "Attack End: 1 ally with the highest SP gains 2 Poise and <style=\"highlight\">+2 Poise Count</style> when the target is defeated after that unit's attack (2 times per turn)"
|
||
},
|
||
{
|
||
"id": 1050801,
|
||
"name": "Swordplay of the Homeland",
|
||
"desc": "In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn (once per Encounter)\n\nWhen this unit gains [Breath] Potency/Count using its own Skill or Coin effects: Give 1 [Breath] Potency and +1 [Breath] Count to 2 other Blade Lineage allies that have no [Breath] or have the least [Breath]\n- If there are 6 or more Blade Lineage allies participating in this Encounter, give 2 [Breath] Potency and +2 [Breath] Count instead"
|
||
},
|
||
{
|
||
"id": 1050811,
|
||
"name": "Swordplay of the Homeland",
|
||
"desc": "In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn (once per Encounter)\n\nWhen this unit gains [Breath] Potency/Count using its own Skill or Coin effects: Give 1 [Breath] Potency and +1 [Breath] Count to 2 other Blade Lineage allies that have no [Breath] or have the least [Breath]\n- If there are 6 or more Blade Lineage allies participating in this Encounter, give 2 [Breath] Potency and +2 [Breath] Count instead\n\n<style=\"highlight\">Combat Start: Apply [SwordPlayOfTheHomeland] buff to all other Blade Lineage allies</style>"
|
||
},
|
||
{
|
||
"id": 1050821,
|
||
"name": "Swordplay of the Homeland",
|
||
"desc": "Combat Start: 1 ally that has the most [Breath] deals +15% damage on Critical Hit using Slash Skills"
|
||
},
|
||
{
|
||
"id": 1020801,
|
||
"name": "Sanguine Plum Blossoms",
|
||
"desc": "On Crit, inflict 1 [RedApricotBlossom] (max 3 times)"
|
||
},
|
||
{
|
||
"id": 1020811,
|
||
"name": "Sanguine Plum Blossoms",
|
||
"desc": "On Crit, inflict 1 [RedApricotBlossom]\nIf target has 10 [RedApricotBlossom], inflict 1 [DefenseDown] instead (max 6 times)"
|
||
},
|
||
{
|
||
"id": 1020821,
|
||
"name": "Lingering Bladepoint",
|
||
"desc": "When the ally with the earliest Deployment order hits Critically using a Slash Skill, inflict 1 [DefenseDown] (max 3 times per enemy per turn)"
|
||
},
|
||
{
|
||
"id": 1030801,
|
||
"name": "Collective Breathing",
|
||
"desc": "When this unit gains [Breath] Potency using its own Skill or Coin effects: Apply 1 [Breath] Potency to 1 ally that either has no [Breath] or has the least [Breath] Potency (max 3 times)"
|
||
},
|
||
{
|
||
"id": 1030811,
|
||
"name": "Collective Breathing",
|
||
"desc": "When this unit gains [Breath] Potency using its own Skill or Coin effects: Give 1 [Breath] Potency to 1 ally that either has no [Breath] or has the least [Breath] Potency (max 5 times)"
|
||
},
|
||
{
|
||
"id": 1030821,
|
||
"name": "Nightly Stroll",
|
||
"desc": "1 ally that has the least [Breath] gains 1 more [Breath] Potency when gaining [Breath] Potency using its own Skill or Coin effects (max 2 times; does not apply to allies that do not have [Breath])"
|
||
},
|
||
{
|
||
"id": 1030831,
|
||
"name": "Nightly Stroll",
|
||
"desc": "1 ally that has the least [Breath] gains 2 more [Breath] Potency when gaining [Breath] Potency using its own Skill or Coin effects (max 2 times; does not apply to allies that do not have [Breath])"
|
||
},
|
||
{
|
||
"id": 1120801,
|
||
"name": "Dark Cloud Blade",
|
||
"desc": "Clash Win: inflict 1 [Laceration] (3 times per turn)"
|
||
},
|
||
{
|
||
"id": 1120821,
|
||
"name": "Dark Cloud Style",
|
||
"desc": "When 1 ally with the slowest Speed hits an enemy that has 10+ [Laceration], inflict 1 Offense Level Down next turn (3 times per turn)"
|
||
},
|
||
{
|
||
"id": 1120831,
|
||
"name": "Dark Cloud Style",
|
||
"desc": "When 1 ally with the slowest Speed hits an enemy that has 7+ [Laceration], inflict 1 Offense Level Down next turn (3 times per turn)"
|
||
},
|
||
{
|
||
"id": 1050802,
|
||
"name": "In Memoriam",
|
||
"desc": "When 3 or more other Blade Lineage allies are defeated:\n- When gaining Poise Potency/Count using this unit's own Skills and Coin effects: Gain 1 more of each\n- When 5 or more other Blade Lineage allies are defeated, gain 2 more of each instead\n- Combat Start: Apply [SwordPlayOfTheHomeland] on self"
|
||
},
|
||
{
|
||
"id": 1090801,
|
||
"name": "Burning Passion",
|
||
"desc": "Deal +5% damage for every 6 [Combustion] Potency on target (Max 15%)\nCombat Start: If all enemies have 6+ [Combustion] Potency, apply 1 [CrimsonDamageUp] to (highest Wrath A-Reson.) allies in Deployment order\n- In Focused Encounters, the above activates when all enemy Parts have 6+ [Combustion] Potency",
|
||
"summary": "Deal +5% damage for every 6 [Combustion] Potency on target (Max 15%)\nUnder certain Burn and Wrath A-Reson. conditions, apply buff to allies"
|
||
},
|
||
{
|
||
"id": 1090811,
|
||
"name": "Burning Passion",
|
||
"desc": "Deal +10% damage for every 6 [Combustion] Potency on target (Max 30%)\nCombat Start: If all enemies have 6+ [Combustion] Potency, apply 1 [CrimsonDamageUp] to (highest Wrath A-Reson.) allies in Deployment order\n- In Focused Encounters, the above activates when all enemy Parts have 6+ [Combustion] Potency\n- If the ally is a Liu Association Fixer, apply 1 Attack Power Up",
|
||
"summary": "Deal +10% damage for every 6 [Combustion] Potency on target (Max 30%)\nUnder certain Burn and Wrath A-Reson. conditions, apply buff to allies"
|
||
},
|
||
{
|
||
"id": 1090821,
|
||
"name": "Passionate Cheer",
|
||
"desc": "1 ally with the least SP deals +5% Pierce damage for every 6 [Combustion] Potency on target On Hit (Max 15%)"
|
||
},
|
||
{
|
||
"id": 1040701,
|
||
"name": "Flame Spread",
|
||
"desc": "When this unit defeats an enemy that has [Combustion], inflict 4 [Combustion] to 1 random enemy that either has no [Combustion] or has the least [Combustion] Potency (once per turn)\n- In Focused Encounters, inflict to 1 random Part",
|
||
"summary": "When this unit defeats an enemy that has [Combustion], inflict 4 [Combustion] to 1 random enemy that either has no [Combustion] or has the least [Combustion] Potency"
|
||
},
|
||
{
|
||
"id": 1040711,
|
||
"name": "Flame Spread",
|
||
"desc": "When this unit defeats an enemy that has [Combustion], inflict 4 [Combustion] to 2 random enemies that either have no [Combustion] or have the least [Combustion] Potency (2 times per turn)\n- In Focused Encounters, inflict to 2 random Parts",
|
||
"summary": "When this unit defeats an enemy that has [Combustion], inflict 4 [Combustion] to 2 random enemies that either have no [Combustion] or have the least [Combustion] Potency"
|
||
},
|
||
{
|
||
"id": 1040721,
|
||
"name": "Spread Flame",
|
||
"desc": "When 1 ally with the slowest Speed defeats an enemy that has [Combustion], inflict 3 [Combustion] on 1 random enemy (once per turn)\n- In Focused Encounters, inflict on 1 random Part",
|
||
"summary": "When 1 ally with the slowest Speed defeats an enemy that has [Combustion], inflict 3 [Combustion] on 1 random enemy"
|
||
},
|
||
{
|
||
"id": 1040731,
|
||
"name": "Spread Flame",
|
||
"desc": "When 1 ally with the slowest Speed defeats an enemy that has [Combustion], inflict 3 [Combustion] on 2 random enemies (once per turn)\n- In Focused Encounters, inflict on 2 random Parts",
|
||
"summary": "When 1 ally with the slowest Speed defeats an enemy that has [Combustion], inflict 3 [Combustion] on 2 random enemies"
|
||
},
|
||
{
|
||
"id": 1070801,
|
||
"name": "Grave Attendance",
|
||
"desc": "Deal +5% damage for every 6 [Vibration] Potency on target (Max 15%)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1070811,
|
||
"name": "Grave Attendance",
|
||
"desc": "Deal +10% damage for every 6 [Vibration] Potency on target (Max 30%)\nWhen converting [Vibration] into [VibrationCollapse] with this unit's Skill effects, trigger [VibrationExplosion] on target",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1070821,
|
||
"name": "Verify Obligation Fulfillment",
|
||
"desc": "To 1 ally with the fastest Speed: Clash Power +1 to Skills that apply [Vibration] Potency or Count",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1050901,
|
||
"name": "Buy Time",
|
||
"desc": "Clash Power +1 in a Clash against targets that have [Burst]",
|
||
"summary": "Clash Power +1 in a Clash against targets that have [Burst]"
|
||
},
|
||
{
|
||
"id": 1050921,
|
||
"name": "My Responsibility",
|
||
"desc": "When 1 ally with the fastest Speed hits an enemy that has 6+ [Burst], inflict 1 [AttackDown] (3 times per enemy per turn)",
|
||
"summary": "Inflict 1 [AttackDown] On Hit against targets that have 6+ [Burst]"
|
||
},
|
||
{
|
||
"id": 1050931,
|
||
"name": "My Responsibility",
|
||
"desc": "When 1 ally with the fastest Speed hits an enemy that has 3+ [Burst], inflict 1 [AttackDown] (3 times per enemy per turn)",
|
||
"summary": "Inflict 1 [AttackDown] On Hit against targets that have 3+ [Burst]"
|
||
},
|
||
{
|
||
"id": 1110801,
|
||
"name": "The Mistress's Voice...!",
|
||
"desc": "- When clashing against targets that have less than -25 SP, Clash Power +1 and deal +10% damage\n- Deal +15% damage against targets that have [EchoOfMansion]\n- When winning a Clash without losing a single Coin, heal 10 SP. If this unit is already at max SP, gain 2 [AttackUp] next turn (2 times per turn)",
|
||
"summary": "Against targets that have low SP, Clash Power +1 and deal +10% damage\nDeal +15% damage if the target has [EchoOfMansion]\nHeal SP on Clash Win"
|
||
},
|
||
{
|
||
"id": 1110811,
|
||
"name": "The Mistress's Voice...!",
|
||
"desc": "- When clashing against targets that have less than 0 SP, Clash Power +1 and deal +20% damage\n- Deal +30% damage against targets that have [EchoOfMansion]\n- When winning a Clash without losing a single Coin, heal 10 SP. If this unit is already at max SP, gain 3 [AttackUp] next turn (2 times per turn)",
|
||
"summary": "Against targets that have low SP, Clash Power +1 and deal +20% damage\nDeal +30% damage if the target has [EchoOfMansion]\nHeal SP on Clash Win"
|
||
},
|
||
{
|
||
"id": 1110821,
|
||
"name": "Butler Training",
|
||
"desc": "Clash Power +1 to 1 ally that has the most SP when Clashing against targets that have less than -25 SP",
|
||
"summary": "Clash Power +1 when Clashing against targets that have less than -25 SP"
|
||
},
|
||
{
|
||
"id": 1110831,
|
||
"name": "Butler Training",
|
||
"desc": "Clash Power +1 to 1 ally that has the most SP when Clashing against targets that have less than -25 SP",
|
||
"summary": "Clash Power +1 when Clashing against targets that have less than -25 SP"
|
||
},
|
||
{
|
||
"id": 1050911,
|
||
"name": "Buy Time",
|
||
"desc": "Clash Power +1 against targets that have [Burst]\nClash Power +2 if the target has 5+ [Burst] Count",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1020901,
|
||
"name": "Butler Style Response",
|
||
"desc": "- Clash Win: Inflict 1 [Sinking] on target (3 times per turn)",
|
||
"summary": "Clash Win: Inflict 1 [Sinking]"
|
||
},
|
||
{
|
||
"id": 1020911,
|
||
"name": "Butler Style Response",
|
||
"desc": "- Clash Win: Inflict 1 [Sinking] on target (3 times per turn)\n- If the target has [EchoOfMansion], inflict 3 [Sinking] instead",
|
||
"summary": "Clash Win: Inflict 1 [Sinking]"
|
||
},
|
||
{
|
||
"id": 1020921,
|
||
"name": "Anticipatory Training",
|
||
"desc": "When 1 ally that has the lowest SP hits an enemy that has 5+ [Sinking], the ally heals 2 SP On Hit (4 times per turn)",
|
||
"summary": "Conditional SP healing"
|
||
},
|
||
{
|
||
"id": 1020931,
|
||
"name": "Anticipatory Training",
|
||
"desc": "When 1 ally that has the lowest SP hits an enemy that has 5+ [Sinking], the ally heals 3 SP On Hit (4 times per turn)",
|
||
"summary": "Conditional SP healing"
|
||
},
|
||
{
|
||
"id": 1120901,
|
||
"name": "Endless Nightmares",
|
||
"desc": "- Combat Start: Gain 1 [AttackDmgUp] and 1 [Vulnerable] for every 5 SP difference between Combat Start and the last Turn Start (max 3)\n- Deal +1% damage for every [Sinking] Potency on target (max 20%)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1120911,
|
||
"name": "Endless Nightmares",
|
||
"desc": "- Combat Start: Gain 1 [AttackDmgUp] and 1 [Vulnerable] for every 5 SP difference between Combat Start and the last Turn Start (max 5)\n- Deal +2% damage for every [Sinking] Potency on target (max 40%)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1120921,
|
||
"name": "Suffering",
|
||
"desc": "Combat Start: 1 ally with the least SP loses 7 SP, then gains 1 [AzureDamageUp]",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1120931,
|
||
"name": "Suffering",
|
||
"desc": "Combat Start: 1 ally with the least SP loses 5 SP, then gains 1 [AzureDamageUp]",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 999901,
|
||
"name": "The Red Gaze",
|
||
"desc": "Inflict 3 [Binding] next turn against enemies with 50% or more HP at Turn End\nIf the enemy that's about to use a Skill against this unit is not at full HP, that unit gains 1 [Reduction] for every 20% remaining HP",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 999902,
|
||
"name": "White-hot Gladius",
|
||
"desc": "Inflict 1 [AaCfPcBi] On Hit with a Gladius Skill",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 999903,
|
||
"name": "Bloody Tears",
|
||
"desc": "On Skill Use: Take 3% of max HP as fixed damage (this damage cannot kill this unit).\nAttack End: heal 15% of max HP for every unit killed",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 999904,
|
||
"name": "Blood Barrier",
|
||
"desc": "All allies, including this unit, gain Shield every turn.\nAll allies, including this unit, does not drop below 1 HP for this Encounter.",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 999905,
|
||
"name": "Eyes of a Friend Who ████",
|
||
"desc": "'The Red Gaze' becomes available",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 999906,
|
||
"name": "Shin (心) - The Red Gaze",
|
||
"desc": "Generates Mang based on SP",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 999907,
|
||
"name": "Mang (望)",
|
||
"desc": "Consume SP to generate Mang. Deal more damage based on the number of Mang",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1040801,
|
||
"name": "Clearing Household Chores",
|
||
"desc": "On Hit against targets that have [MarkOfButler], gain 1 [Agility] next turn (3 times per turn)\nOn Crit against targets that have [MarkOfButler], eliminate [MarkOfButler] on target; then, if this unit's Speed is faster than the target's, deal +5% Damage on Critical Hit for every 1 Speed difference (max 30%)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1040811,
|
||
"name": "Clearing Household Chores",
|
||
"desc": "On Hit against targets that have [MarkOfButler], gain +1 [Breath] Count, and gain 1 [Agility] next turn (3 times per turn)\nOn Crit against targets that have [MarkOfButler], eliminate [MarkOfButler] on target; then, if this unit's Speed is faster than the target's, deal +10% Damage on Critical Hit for every 1 Speed difference (max 60%)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1040821,
|
||
"name": "Cleaning Command",
|
||
"desc": "When the ally that was deployed last wins a Clash, gain +1 [Breath] Count (3 times per turn)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1040831,
|
||
"name": "Cleaning Command",
|
||
"desc": "When the ally that was deployed last wins a Clash, gain +1 [Breath] Count (3 times per turn), and gain 1 [Agility] next turn (once per turn)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1080901,
|
||
"name": "Deep Cleaning",
|
||
"desc": "If this unit Critically Hits against targets with Slower Speed than this unit's, inflict 1 additional Potency for negative effects using its Skills (3 times per turn)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1080921,
|
||
"name": "Loyal Supporter",
|
||
"desc": "When 1 ally with the fastest Speed attacks a target that has [Sinking], deal +0.5% damage for every 1 [Sinking] on target (max 10%)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1080931,
|
||
"name": "Loyal Supporter",
|
||
"desc": "When 1 ally with the fastest Speed attacks a target that has [Sinking], deal +1% damage for every 1 [Sinking] on target (max 20%)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1100901,
|
||
"name": "Stigma Workshop Weaponry / Passion",
|
||
"desc": "This unit inflicts +1 more [Combustion] Potency with its Skills (Activates 6 times per turn)\nWhen in a Volatile E.G.O state, and at 0+ SP, gain Coin Power +(SP/20). At 45 SP, gain Coin Power +3 instead.",
|
||
"summary": "Inflict +1 more [Combustion] Potency with Skills\nGain Coin Power based on SP"
|
||
},
|
||
{
|
||
"id": 1100911,
|
||
"name": "Stigma Workshop Weaponry / Passion",
|
||
"desc": "This unit inflicts +1 more [Combustion] Potency <style=\"highlight\">and Count</style> with its Skills (Activates 6 times per turn)\nWhen in a Volatile E.G.O state, and at 0+ SP, gain Coin Power +(SP/20). At 45 SP, gain Coin Power +3 instead.",
|
||
"summary": "Inflict +1 more [Combustion] Potency and Count with Skills\nGain Coin Power based on SP"
|
||
},
|
||
{
|
||
"id": 1100902,
|
||
"name": "Unstable Shell of Ego",
|
||
"desc": "Turn Start: At 40+ SP, consume 20 SP to enter the Volatile E.G.O::Waxen Pinion state. (this 'Turn Start' effect does not activate repeatedly)\n\nIf 2+ allies are defeated in a single turn, and if this unit's SP isn't at -45 at Turn End, reset SP to 20; then, enter the Volatile E.G.O::Waxen Pinion state. (if both conditions are met at the same time, whichever condition that results in a higher SP goes into effect)\n\nIf this unit gets Staggered due to damage or raised Stagger Threshold when entering the Volatile E.G.O state, recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not enter the Volatile E.G.O state.\n\nGain [UnstableFeeling] while in the Volatile E.G.O state.\n\nTurn Start: At 0 or less SP, exit the Volatile E.G.O::Waxen Pinion state.",
|
||
"summary": " "
|
||
},
|
||
{
|
||
"id": 1100921,
|
||
"name": "Flaring Brand",
|
||
"desc": "When the #1 Sinner to be Deployed Heads Hits, inflict +1 [Combustion] Count (4 times per turn)",
|
||
"summary": "On Heads Hit, inflict +1 [Combustion] Count"
|
||
},
|
||
{
|
||
"id": 1010901,
|
||
"name": "Assignment Evaluation",
|
||
"desc": "On Hit, if the target has 6+ [Laceration], heal 2 SP\nHeal 1 additional SP for every type of negative effect on the target (max 3)\nIf this unit's SP is at max, gain 1 [AttackUp] next turn when this unit heals SP with this effect\n(This Passive activates 4 times max per turn)",
|
||
"summary": "Conditional SP Heal On Hit. At max SP, gain 1 [AttackUp] next turn"
|
||
},
|
||
{
|
||
"id": 1010911,
|
||
"name": "Assignment Evaluation",
|
||
"desc": "On Hit, if target has <style=\"highlight\">4</style>+ [Laceration], heal 2 SP\nHeal 1 additional SP for every type of negative effect on the target (max 3)\nIf this unit's SP is at max, gain <style=\"highlight\">2</style> [AttackUp] next turn when this unit heals SP with this effect\n(This Passive activates 4 times max per turn)",
|
||
"summary": "Conditional SP Heal On Hit. At max SP, gain 2 [AttackUp] next turn"
|
||
},
|
||
{
|
||
"id": 1010921,
|
||
"name": "Practices on Aesthetics",
|
||
"desc": "1 ally that has the lowest SP heals 2 SP On Hit for every type of negative effect on the target (max 6)\n(This Passive activates 2 times max per turn)",
|
||
"summary": "On Hit, heal SP based on the number of negative effect types on the target"
|
||
},
|
||
{
|
||
"id": 1010931,
|
||
"name": "Practices on Aesthetics",
|
||
"desc": "1 ally that has the lowest SP heals 2 SP On Hit for every type of negative effect on the target (max 6)\n<style=\"highlight\">If the target has [Laceration], heal 3 additional SP</style>\n(This Passive activates 2 times max per turn)",
|
||
"summary": "On Hit, heal SP based on the number of negative effect types on the target"
|
||
},
|
||
{
|
||
"id": 1110901,
|
||
"name": "Multitude of Dots",
|
||
"desc": "Combat Start: Inflict 2 Potency for 1 of the following effects on 1 enemy that has the least types of negative effects: [Combustion], [Laceration], [Vibration], [Burst], or [Sinking]. Effect selected at random.\n(In Focused Encounters, a Part)",
|
||
"summary": "Combat Start: Inflict 2 Potency for a random status effect to an enemy"
|
||
},
|
||
{
|
||
"id": 1110911,
|
||
"name": "Multitude of Dots",
|
||
"desc": "Combat Start: Inflict 2 Potency for 1 of the following effects on <style=\"highlight\">2</style> enemies that have the least types of negative effects: [Combustion], [Laceration], [Vibration], [Burst], or [Sinking]. Effect selected at random.\n(In Focused Encounters, Parts)",
|
||
"summary": "Combat Start: Inflict 2 Potency for a random status effect to 2 enemies"
|
||
},
|
||
{
|
||
"id": 1110921,
|
||
"name": "Rough Sketch",
|
||
"desc": "1 ally that has the least SP heals 4 SP when defeating an enemy that has [Laceration].\nHeal 1 additional SP for every type of negative effect on the target. (max 4. Once per turn)",
|
||
"summary": "Heal SP on self On Kill against targets that have [Laceration]"
|
||
},
|
||
{
|
||
"id": 1110931,
|
||
"name": "Rough Sketch",
|
||
"desc": "1 ally that has the least SP heals 4 SP when defeating an enemy that has [Laceration].\nHeal 1 additional SP for every type of negative effect on the target. (max 4. 3 times per turn)",
|
||
"summary": "Heal SP on self On Kill against targets that have [Laceration]"
|
||
},
|
||
{
|
||
"id": 1010902,
|
||
"name": "Sanguine Pointillist",
|
||
"desc": "This Identity only counts as an \"Identity that inflicts [Laceration]\". This Identity's Skills that randomly inflict [Combustion], [Laceration], [Vibration], [Burst], and [Sinking] do not count as Skills that inflict each respective Keyword"
|
||
},
|
||
{
|
||
"id": 1110902,
|
||
"name": "Sanguine Pointillist",
|
||
"desc": "This Identity only counts as an \"Identity that inflicts [Laceration]\". This Identity's Skills that randomly inflict [Combustion], [Laceration], [Vibration], [Burst], and [Sinking] do not count as Skills that inflict each respective Keyword"
|
||
},
|
||
{
|
||
"id": 1040901,
|
||
"name": "N.O.",
|
||
"desc": "- When another ally Staggers an enemy with an attack: follow up with a Skill 1 against the Staggered enemy. (once per Turn)\n- If multiple enemies are Staggered at once, target the enemy with the least HP(for Abnormalities, target the Abnormality with the least HP; then, target the Part with the least HP).\n- When using Skill 1 with this effect, this unit gains +1 more [Vibration] Count from its Coin effects, and triggers a [VibrationExplosion] with the last Coin On Hit"
|
||
},
|
||
{
|
||
"id": 1040921,
|
||
"name": "The A.I.",
|
||
"desc": "#1 Deployed ally gains +1 more Tremor Count from their Skill or Coin effects (2 times per turn)"
|
||
},
|
||
{
|
||
"id": 1060901,
|
||
"name": "Vibroweld Morph-combat Cane (Unauthorized Invention)",
|
||
"desc": "Turn End: gain [AttackDmgUp] next turn equal to the number of times this unit triggered [VibrationExplosion] this turn (max 3)"
|
||
},
|
||
{
|
||
"id": 1060921,
|
||
"name": "In the Culprit's Shoes",
|
||
"desc": "When #1 Deployed Identity triggers Tremor Burst with Skill or Coin effects, 25% chance to trigger an additional Tremor Burst (once per turn)"
|
||
},
|
||
{
|
||
"id": 1030901,
|
||
"name": "Golden Time - Extracting",
|
||
"desc": "Turn End: If this unit's HP is between 10% ~ 20%, instantly heal 80% of this unit's max HP, and recover from Stagger. (once per Encounter)\n\nWhen this unit loses [TimeRentalTwoPersonality], gain +8 [Aggro] to one of this unit's Skill Slots next turn"
|
||
},
|
||
{
|
||
"id": 1030921,
|
||
"name": "T Corp. Physics Distortion Field",
|
||
"desc": "When 1 ally with the slowest Speed takes damage from enemies that have [Vibration], take -10% damage"
|
||
},
|
||
{
|
||
"id": 1090901,
|
||
"name": "Golden Time - Standoff",
|
||
"desc": "Turn End: If this unit's HP is between 16% ~ 20%, instantly heal up to 60% of Max HP, and recover from Stagger. (once per Encounter)\n\nWhen Clashing against targets that have [TimeSuspend], Clash Power +2\nTake -10% damage from targets that have [TimeSuspend]"
|
||
},
|
||
{
|
||
"id": 1090921,
|
||
"name": "T Corp. Martial Arts",
|
||
"desc": "To 1 ally with the fastest Speed: Clash Power +1 when Clashing against targets that have 5+ [Vibration]"
|
||
},
|
||
{
|
||
"id": 1051001,
|
||
"name": "Study Hall",
|
||
"desc": "Every time another ally Discards a Skill, apply 1 [KnowledgeTraining] to the ally and self (once per Skill, 3 times per turn)\nTurn End: next turn, gain Pierce DMG Up and Blunt DMG Up equal to the number of other allies that Discarded Skills (max 3)"
|
||
},
|
||
{
|
||
"id": 1051021,
|
||
"name": "Diligent Learning",
|
||
"desc": "When 1 ally with the highest max HP Discards a Skill, gain (5 x Discarded Skill rank)% of the max HP as Shield (once per turn)\nIf the unit has [KnowledgeExplored], multiply the above Shield value by 1.5"
|
||
},
|
||
{
|
||
"id": 1111001,
|
||
"name": "Overcharge / Cleanup Order",
|
||
"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\nTurn End: Apply 1 [ParryingResultUp] next turn to ([Charge]) W Corp. employees, including this unit, in reverse Deployment order (max: 5 allies)"
|
||
},
|
||
{
|
||
"id": 1111021,
|
||
"name": "Refraction",
|
||
"desc": "1 ally who has the most [Charge] Count at Turn Start: deal +10% damage with Skills that consumed 7+ [Charge] Count (once per turn)"
|
||
},
|
||
{
|
||
"id": 1021001,
|
||
"name": "Electrocurrent Dismantling",
|
||
"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\nAt 2+ [Charge], deal +([Charge] x 3)% damage (max 15%)\n\nOn Kill, this unit and 1 ally that has the lowest [Charge] Count gain [Charge] Count equal to [Charge] (max 3, prioritizes allies that consume or gain [Charge])",
|
||
"summary": "Gain [Charge] with every 10 [Charge] Count consumption\nAt 2+ [Charge], deal more damage\nOn Kill, this unit and 1 ally gain [Charge] Count"
|
||
},
|
||
{
|
||
"id": 1021011,
|
||
"name": "Electrocurrent Dismantling",
|
||
"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\nAt 2+ [Charge], deal +([Charge] x 3)% damage (max 15%)\n<style=\"highlight\">- If the target is at less than 50% HP, deal +([Charge] x 5)% more damage (max 25%)</style>\n\nOn Kill, this unit and <style=\"highlight\">2 allies</style> that have the lowest [Charge] Count gain [Charge] Count equal to <style=\"highlight\">([Charge] + 2)</style> (max <style=\"highlight\">5</style>, prioritizes allies that consume or gain [Charge])",
|
||
"summary": "Gain [Charge] with every 10 [Charge] Count consumption\nAt 2+ [Charge], deal more damage\nOn Kill, this unit and 2 allies gain [Charge] Count"
|
||
},
|
||
{
|
||
"id": 1021021,
|
||
"name": "Auxiliary Dismantling Current",
|
||
"desc": "When 1 ally that has the lowest [Charge] Count kills an enemy, the ally gains +2 [Charge] Count (once per turn, prioritizes allies that consume or gain [Charge])"
|
||
},
|
||
{
|
||
"id": 1021031,
|
||
"name": "Auxiliary Dismantling Current",
|
||
"desc": "When 1 ally that has the lowest [Charge] Count kills an enemy, the ally gains +3 [Charge] Count (once per turn, prioritizes allies that consume or gain [Charge])"
|
||
},
|
||
{
|
||
"id": 1070901,
|
||
"name": "Charge Model L37",
|
||
"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\n\nTurn End: At 2+ [Charge], gain 1 [Agility] next turn",
|
||
"summary": "Gain [Charge] with every 10 [Charge] Count consumption"
|
||
},
|
||
{
|
||
"id": 1070911,
|
||
"name": "Charge Model L37",
|
||
"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\nTurn End: At 2+ [Charge], gain 1 [Agility] next turn\n<style=\"highlight\">Turn End: At 3+ [Charge], gain 1 additional [Agility] and 1 [ParryingResultUp] next turn</style>",
|
||
"summary": "Gain [Charge] with every 10 [Charge] Count consumption"
|
||
},
|
||
{
|
||
"id": 1070921,
|
||
"name": "Charging Module Installation",
|
||
"desc": "#1 Deployed ally: Max [Charge] Count +5\n(When conditions are met, this effect will remain activated until the start of the next turn)"
|
||
},
|
||
{
|
||
"id": 1071002,
|
||
"name": "Dullahan",
|
||
"desc": "- Turn Start: if this unit has [NightPathfinding], mount [NightPathfinding].\n- Lose 5 SP every time this unit mounts [NightPathfinding]\n- If 3+ allies have been defeated in this Encounter, gain [NightPathfinding] next turn. (once per Encounter)\n- If this unit gets Staggered due to damage or raised Stagger Threshold when mounting [NightPathfinding], recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not mount [NightPathfinding].\n\n- Gain 1 Coffin when killing the target."
|
||
},
|
||
{
|
||
"id": 1071001,
|
||
"name": "Call of the Erlking",
|
||
"desc": "- Deal +1% damage for every 1 [Sinking] on target (max 15%)",
|
||
"summary": "Deal more damage based on [Sinking] on target"
|
||
},
|
||
{
|
||
"id": 1071011,
|
||
"name": "Call of the Erlking",
|
||
"desc": "- Deal +1% damage for every 1 [Sinking] on target (max 15%)\n\n<style=\"highlight\">- When, during combat, 1 ally takes damage that would kill them, consume 2 Coffin to apply [WildHunt] to them (once per turn)\n\n- Apply 2 [AttackDmgUp] next turn to the ally that has [WildHunt]\n- If the said ally is from Wuthering Heights or Edgar Family, apply 1 [Enhancement] next turn as well</style>",
|
||
"summary": "Deal more damage based on [Sinking] on target"
|
||
},
|
||
{
|
||
"id": 1071021,
|
||
"name": "Endless Lamentation",
|
||
"desc": "1 ally that has the highest SP deals +5% damage to targets that have less than 0 SP\nIf the target has less than 0 SP: Deal even more damage the further the target's SP is from 0 (+0.5% damage per SP, max 20%)\nFor targets that are Non-SP Units, the said ally inflicts +1 more [Sinking] Potency and Count using their Skill and Coin Effects of their Attack Skills (2 times per turn)",
|
||
"summary": "Deal more damage to targets with less than 0 SP"
|
||
},
|
||
{
|
||
"id": 1071012,
|
||
"name": "Call of the Erlking",
|
||
"desc": "- Deal +1% damage for every 1 [Sinking] on target (max 15%)\n\n- When, during combat, 1 ally takes damage that would kill them, consume 2 Coffin to apply [WildHunt] to them (<style=\"highlight\">2 times</style> per turn)\n\n- Apply 2 [AttackDmgUp] next turn to the ally that has [WildHunt]\n- If the said ally is from Wuthering Heights or Edgar Family, apply 1 [Enhancement] next turn as well",
|
||
"summary": "Deal more damage based on [Sinking] on target"
|
||
},
|
||
{
|
||
"id": 1041001,
|
||
"name": "Spiderhead/Skullface",
|
||
"desc": "When hitting an enemy with a Coin that gains [RedEyeFirst]:\n- Deal +([RedEyeFirst]/2)% damage\n- If the target has [Laceration], gain 1 [RedEyeFirst] (3 times per turn)\n\nWhen hitting an enemy with a Coin that gains [PenanceFirst]:\n- Deal +([PenanceFirst]/2)% damage\n- At 20+ SP, gain 1 [PenanceFirst] (3 times per turn)",
|
||
"summary": "Coins that gain Red Eyes deal more damage; if the target has Bleed, gain 1 Red Eyes\nCoins that gain Penitence deal more damage; at 20+ SP, gain 1 Penitence"
|
||
},
|
||
{
|
||
"id": 1041011,
|
||
"name": "Spiderhead/Skullface",
|
||
"desc": "When hitting an enemy with a Coin that gains [RedEyeFirst]:\n- Deal +([RedEyeFirst]/2)% damage\n<style=\"highlight\">- If this unit's Speed is faster than the target's by 3 or more, deal an additional +([RedEyeFirst]/2)% damage</style>\n- If the target has [Laceration], gain 1 [RedEyeFirst] (3 times per turn)\n\nWhen hitting an enemy with a Coin that gains [PenanceFirst]:\n- Deal +([PenanceFirst]/2)% damage\n<style=\"highlight\">- If the target's SP is lower than this unit's, deal an additional +([PenanceFirst]/2)% damage(for targets that are Non-SP Units, their SP counts as 0)</style>\n- At 20+ SP, gain 1 [PenanceFirst] (3 times per turn)\n\n<style=\"highlight\">When hit by an enemy, gain 1 [PenanceFirst] (max 3)</style>",
|
||
"summary": "Coins that gain Red Eyes deal more damage; if the target has Bleed, gain 1 Red Eyes\nCoins that gain Penitence deal more damage; at 20+ SP, gain 1 Penitence\nWhen hit by an enemy, gain 1 Penitence (max 3)"
|
||
},
|
||
{
|
||
"id": 1041002,
|
||
"name": "E.G.O Assimilation",
|
||
"desc": "When gaining [Charge] Count, gain [RedEyeFirst] or [PenanceFirst] instead\n- [RedEyeFirst] and [PenanceFirst] are unaffected by [Charge] Potency",
|
||
"summary": "When gaining Charge Count, gain Red Eyes or Penitence instead"
|
||
},
|
||
{
|
||
"id": 1041021,
|
||
"name": "Eat and Sleep",
|
||
"desc": "Combat Start:\n- 1 ally with the lowest HP percentage heals 3 HP\n- 1 ally with the least SP heals 3 SP",
|
||
"summary": "Heal HP for 1 ally with the lowest HP percentage, heal SP for 1 ally with the least SP"
|
||
},
|
||
{
|
||
"id": 1011001,
|
||
"name": "Fire.IShallFire.",
|
||
"desc": "When this unit gains [BulletLament], gain 2 [Agility] next turn (once per turn)",
|
||
"summary": "When this unit gains Ammo, gain Agility next turn"
|
||
},
|
||
{
|
||
"id": 1011002,
|
||
"name": "ISeeTheDyingButterfly.",
|
||
"desc": "Begin encounters with 10 of each of [BulletLament]\n\nWhen spending [BulletLament], select randomly between The Living(Potency) and The Departed(Count) for each [BulletLament] value\n\nWhen inflicting [SinkingWhite], inflict the same amount of The Living and The Departed as they were consumed. Example below:\n- If this unit spent X Living, inflict X Living\n- If this unit spent Y Departed, inflict Y Departed\n\nIf this unit runs out of [BulletLament] midway through Skill use, cancel all subsequent Coins and [ReloadLament]\n\nWhen [ReloadLament]ing, or when gaining [BulletLament], gain either The Living or The Departed based on this unit's current SP\n- At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed\n- At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed\n- The probabilities are calculated separately for each ammo spent",
|
||
"summary": "Reloads if this unit runs out of Ammo midway through Skill use"
|
||
},
|
||
{
|
||
"id": 1011011,
|
||
"name": "Fire.IShallFire.",
|
||
"desc": "Attack End: If this unit killed the target with its Skill, [ReloadLament]\nWhen this unit gains [BulletLament], gain 2 [Agility] next turn (once per turn)",
|
||
"summary": "When this unit gains Ammo, gain [Agility] next turn. On Kill, Reload"
|
||
},
|
||
{
|
||
"id": 1011021,
|
||
"name": "Hand of Salvation",
|
||
"desc": "When an ally hits with a Skill, consume 2 [Sinking] on the target to inflict them with 1 [SinkingWhite] (3 times per turn)",
|
||
"summary": "Convert target's Sinking into Butterfly"
|
||
},
|
||
{
|
||
"id": 1091001,
|
||
"name": "Speedy Delivery",
|
||
"desc": "Turn Start: At 6+ Speed, or if this unit has [Agility], gain ([DevyatDimensionalSack]/2)% of this unit's max HP as Shield (max 15%)\n\nUpon Retreat, apply 1 [ParryingResultUp] to 2 allies next turn (prioritizes Substituted units first, then in Deployment order)",
|
||
"summary": "Gain ([DevyatDimensionalSack]/2)% of this unit's max HP as Shield\nUpon Retreat, apply 1 [ParryingResultUp] to 2 random allies"
|
||
},
|
||
{
|
||
"id": 1091011,
|
||
"name": "Speedy Delivery",
|
||
"desc": "Turn Start: At 6+ Speed, or if this unit has [Agility], gain <style=\"highlight\">([DevyatDimensionalSack])%</style> of this unit's max HP as Shield (max <style=\"highlight\">20%</style>)\n\nUpon Retreat, apply 1 [ParryingResultUp] to 2 allies next turn (prioritizes Substituted units first, then in Deployment order)\n<style=\"highlight\">- Lasts for 1 additional turn for every 15 [DevyatDimensionalSack] on self (2 more turns max)</style>",
|
||
"summary": "Gain ([DevyatDimensionalSack])% of this unit's max HP as Shield\nUpon Retreat, apply 1 [ParryingResultUp] to 2 random allies"
|
||
},
|
||
{
|
||
"id": 1091002,
|
||
"name": "Lemme go and I swear I'll make it in time!",
|
||
"desc": "<For Chain Battles> When, after Retreating with '[Retreat]', if this unit rejoins the battle, halve the [DevyatDimensionalSack] value (once per Encounter, rounded up)",
|
||
"summary": "Halve the [DevyatDimensionalSack] value"
|
||
},
|
||
{
|
||
"id": 1091021,
|
||
"name": "Outstanding Courier",
|
||
"desc": "To 1 ally with the fastest Speed: Clash Power +1 to Skills that apply [Burst] Potency or Count",
|
||
"summary": "Skills that apply [Burst] Potency or Count gain Clash Power +1"
|
||
},
|
||
{
|
||
"id": 1081001,
|
||
"name": "Shock-nullifying Greatsword",
|
||
"desc": "At Combat Start, gain [DefenseUp] equal to [Vibration] Count on self (max 5)"
|
||
},
|
||
{
|
||
"id": 1081011,
|
||
"name": "Shock-nullifying Greatsword",
|
||
"desc": "At Combat Start, gain [DefenseUp] equal to [Vibration] Count on self (max 5)\n- If this unit is in [DefensiveStance], double the amount of [DefenseUp] gained from the above effect."
|
||
},
|
||
{
|
||
"id": 1081021,
|
||
"name": "Emergency Protection",
|
||
"desc": "At Combat Start, compare each Identity's current HP to their HP at the start of the previous turn. Then, apply 2 [DefenseUp] to the Identity that has the greatest disparity of HP values between turns."
|
||
},
|
||
{
|
||
"id": 1101001,
|
||
"name": "Begin Protection Mission",
|
||
"desc": "At Combat Start, gain [DefenseUp] equal to [Vibration] Count on self (max 5)"
|
||
},
|
||
{
|
||
"id": 1101021,
|
||
"name": "Contract Target Protection",
|
||
"desc": "Turn End: apply 1 [Agility] and 3 [DefenseUp] to 1 ally with the lowest HP percentage next turn"
|
||
},
|
||
{
|
||
"id": 1051101,
|
||
"name": "Duel Livestream",
|
||
"desc": "Gain 1 [Agility] next turn for every 3 [Breath] Potency on self at Turn End (max 2)\nOn Hit using Base Skills: Inflict [ConcentratedAttackMeursault] next turn (once per Skill)",
|
||
"summary": "Turn End: Gain [Agility] based on [Breath] Count on self. On Hit using a Base Skill, inflict [ConcentratedAttackMeursault] next turn"
|
||
},
|
||
{
|
||
"id": 1051111,
|
||
"name": "Duel Livestream",
|
||
"desc": "Gain 1 [Agility] next turn for every 3 [Breath] Potency on self at Turn End (max 2)\nOn Hit using Base Attack Skills: Inflict [ConcentratedAttackMeursault] next turn (once per Skill)\n<style=\"highlight\">If this unit attacked the Slot that has [ConcentratedAttackMeursault] and defeated its owner or broke the Part, heal 7 SP</style>",
|
||
"summary": "Turn End: Gain [Agility] based on [Breath] Count on self. On Hit using a Base Skill, inflict [ConcentratedAttackMeursault] next turn. Heals SP On Kill"
|
||
},
|
||
{
|
||
"id": 1051121,
|
||
"name": "One Step Ahead",
|
||
"desc": "The fastest ally, on Clash Win, gains 1 [Agility] next turn (2 times per turn)",
|
||
"summary": "The fastest ally, on Clash Win, gains 1 [Agility] next turn"
|
||
},
|
||
{
|
||
"id": 1061001,
|
||
"name": "How to Hunt Cheerfully",
|
||
"desc": "If the target is a <Bloodfiend> or a <Bloodbag>, deal +10% damage\nOn Skill Use, if this unit has [Laceration], inflict 3 [Burst] On Hit (once per turn)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1061011,
|
||
"name": "How to Hunt Cheerfully",
|
||
"desc": "If the target is a <Bloodfiend>, <Bloodbag>, or if the target has 10+ [Burst], deal +10% damage\nOn Skill Use, if this unit has [Laceration], inflict 3 [Burst] On Hit (2 times per turn)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1061021,
|
||
"name": "Bloodfiend Hunting Manual - Styptics",
|
||
"desc": "Combat Start: 1 ally that has the highest sum of [Laceration] Potency and Count loses 2 [Laceration] Count\nWhen 1 ally with the fastest Speed hits an enemy that has [Burst], inflict 1 [DefenseDown] (2 times per turn)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1111101,
|
||
"name": "WRONG COSTUME!!!",
|
||
"desc": "On Hit, deal +1% damage for every 10 [BloodDinner_Accumulation] by self (max 20%)",
|
||
"summary": "Deal more damage based on cumulative Bloodfeast consumed"
|
||
},
|
||
{
|
||
"id": 1111111,
|
||
"name": "WRONG COSTUME!!!",
|
||
"desc": "In a Clash against [LineCuttingPersonality], Clash Power +1.\nOn Hit, deal +1.5% damage for every 10 [BloodDinner_Accumulation] by self (max 30%)\nOn Hit, deal +0.5% damage for every [Laceration] on the target (max 10%)",
|
||
"summary": "In a Clash against Sewing Target, Clash Power +1"
|
||
},
|
||
{
|
||
"id": 1111102,
|
||
"name": "Bloodfeast",
|
||
"desc": "If this unit is on field, or is one of the units that can appear on this Stage, increase [BloodDinner] value by the amount of [Laceration] damage collectively received by every unit. \nWhen this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1111121,
|
||
"name": "Don Quixote Hardblood Arts 8: Scissors",
|
||
"desc": "1 ally with the fastest Speed: If the enemy is killed at Attack End, heal 10 HP (2 times per turn)\n1 ally with the fastest Speed: If the enemy is killed at Attack End, inflict +1 [Laceration] Count when inflicting [Laceration] Potency with Skill or Coin effects for the next turn (3 times per turn)",
|
||
"summary": "Attack End: If the enemy is dead, heal HP"
|
||
},
|
||
{
|
||
"id": 1121001,
|
||
"name": "Self-destructive Dedication",
|
||
"desc": "Turn End: heal ((10 - [WornHeartGreg])/2) SP for the ally with the least SP (excluding: self or allies that are Panicked or Corroded; rounded down)\nIn this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn. (once per Encounter)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1121002,
|
||
"name": "Bloodfeast",
|
||
"desc": "If this unit is on field, or is one of the units that can appear on this Stage, increase [BloodDinner] value by the amount of [Laceration] damage collectively received by every unit. \nWhen this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1121011,
|
||
"name": "Self-destructive Dedication",
|
||
"desc": "Turn End: heal (10 - [WornHeartGreg]) SP for the ally with the least SP (excluding: self or allies that are Panicked or Corroded)\nIn this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn. (once per Encounter)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1121021,
|
||
"name": "Don Quixote Hardblood Arts 6: Whip",
|
||
"desc": "1 ally with the lowest HP percentage heals 3 HP On Hit (3 times per turn)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1121031,
|
||
"name": "Don Quixote Hardblood Arts 6: Whip",
|
||
"desc": "1 ally with the lowest HP percentage heals 3 HP On Hit (3 times per turn)\n- If the target hit by the said ally had [Laceration], heal 3 additional HP",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1091101,
|
||
"name": "Hardblood Thorn",
|
||
"desc": "When another ally takes [Laceration] damage or consumes [BloodDinner], gain 1 [BloomingThornsRodionFirst] (3 times per turn)\nHeal HP on self by 20% of the damage dealt with base Skills (max 10 per Skill)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1091102,
|
||
"name": "Bloodfeast",
|
||
"desc": "If this unit is on field, or is one of the units that can appear on this Stage, increase [BloodDinner] value by the amount of [Laceration] damage collectively received by every unit. \nWhen this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1091111,
|
||
"name": "Hardblood Thorn",
|
||
"desc": "When another ally takes [Laceration] damage or consumes [BloodDinner], this unit gains 1 [BloomingThornsRodionFirst] (5 times per turn)\nHeal HP on self by 20% of the damage dealt using base Skills (max 10 per Skill)\n- At max HP, heal 1 ally that has the lowest HP percentage by excess healing",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1091121,
|
||
"name": "\"Blossom with Blood...\"",
|
||
"desc": "To 1 ally that has the highest [Laceration] Potency at Turn End: Reduce the ally's [Laceration] Potency by 6 max, and apply (Bleed Potency reduced / 2) [BloomingThornsRodionFirst] (rounded down)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1101101,
|
||
"name": "A moment, please...",
|
||
"desc": "Turn Start: At 6+ Speed, or if this unit has [Agility], gain ([DevyatDimensionalSackSinclair])% of this unit's max HP as Shield (max 20%)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1101102,
|
||
"name": "I'll do better next time...",
|
||
"desc": "<For Chain Battles> When, after Retreating using '[Retreat]', if this unit rejoins the battle, halve the [DevyatDimensionalSackSinclair] value (once per Encounter, rounded up)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1101111,
|
||
"name": "A moment, please...",
|
||
"desc": "Turn Start: At 6+ Speed, or if this unit has [Agility], gain ([DevyatDimensionalSackSinclair])% of this unit's max HP as Shield (max 20%)\nUpon Retreat, apply 1 [ParryingResultUp] to 2 allies next turn (prioritizes Substituted units first, then in Deployment order)\n- Lasts for 1 additional turn for every 15 [DevyatDimensionalSackSinclair] (2 more turns max)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1101121,
|
||
"name": "Speedy Courier",
|
||
"desc": "When 1 ally with the fastest Speed hits an enemy with [Burst], inflict 1 [DefenseDown] (3 times per enemy per turn)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1031001,
|
||
"name": "Bloodfeast",
|
||
"desc": "If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of [Laceration] damage collectively received by every unit.\nWhen this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.\n\nWhen consuming [BloodDinner], if there are <La Manchaland[TabExplain]> Kindreds of the same generation as this unit, this unit takes precedence.\n\nWhen using 'Variant Sancho Hardblood[TabExplain] Arts 6 - Whip', HP cannot drop below 1 due to Bleed damage."
|
||
},
|
||
{
|
||
"id": 1031002,
|
||
"name": "Variant Sancho Hardblood Arts",
|
||
"desc": "Turn Start: At 15+ [BloodArmorPersonalityFirst], if each following unit is either defeated or participating in the Encounter, empower this unit's leftmost Slot.\nThe Priest of La Manchaland[TabExplain] Gregor: Empower Skill 1\nThe Barber of La Manchaland[TabExplain] Outis: Empower Skill 2\nThis Unit: Empower Skill 3\nThe Princess of La Manchaland[TabExplain] Rodion: Empower Defense Skill[TabExplain]\n\nWhen other units among allies take [Laceration] damage or consume [BloodDinner], gain 2 [BloodArmorPersonalityFirst] on self (3 times per turn)"
|
||
},
|
||
{
|
||
"id": 1031003,
|
||
"name": "Bearer of the Blood Kin",
|
||
"desc": "In an Encounter, if another allied <La Manchaland[TabExplain]> unit is defeated:\n- Gain 1 more [BloodArmorPersonalityFirst] when gaining [BloodArmorPersonalityFirst] from this unit's Base Attack Skills\n- When 3+ other allied <La Manchaland[TabExplain]> units are defeated: gain 3 additional [BloodArmorPersonalityFirst]; at Turn Start, gain 1 [SadLamanchaland]"
|
||
},
|
||
{
|
||
"id": 1031004,
|
||
"name": "Armadura de Sangre",
|
||
"desc": "Attack End: If the enemy is defeated, increase [BloodDinner] by 10% of the target's max HP (100 per turn; for Focused Encounters, if the Part is broken)\nGain 1 [AttackDmgUp] next turn for every 15% missing HP at Turn End (max 3)\nIf an ally is about to be defeated from [Laceration] damage, prevent them from being defeated from Bleed damage for the turn (once per Encounter for each Identity)"
|
||
},
|
||
{
|
||
"id": 1031021,
|
||
"name": "‘Feed your repressed hunger, my Family’",
|
||
"desc": "Combat Start: 1 ally with the least HP gains 1 [AttackDmgUp] for every 20% missing HP (max 3)\n- If the said ally is a <Bloodfiend>, gain 1 [AttackDmgUp] for every 15% missing HP instead (max 3)"
|
||
},
|
||
{
|
||
"id": 1061101,
|
||
"name": "Concentration",
|
||
"desc": "When flipping a Coin that consumes [Bullet]: even when this unit is out of [Bullet], the attack does not get canceled. However, the affected Coins' On Hit effects do not activate in such cases."
|
||
},
|
||
{
|
||
"id": 1061102,
|
||
"name": "Tactical Fire Support",
|
||
"desc": "If the Full-Stop Office Fixer Heathcliff is in [Retreat_FullStop] state, or has been Deployed as a Backup unit, empower Full-Stop Office Rep. Hong Lu's Skill 2 and Skill 3"
|
||
},
|
||
{
|
||
"id": 1061111,
|
||
"name": "Tactical Fire Support",
|
||
"desc": "If the Full-Stop Office Fixer Heathcliff is in [Retreat_FullStop] state, or has been Deployed as a Backup unit, empower Full-Stop Office Rep. Hong Lu's Skill 2 and Skill 3\n\nCombat Start: at 20+ [Breath] Potency, gain +1 [Breath] Count"
|
||
},
|
||
{
|
||
"id": 1061121,
|
||
"name": "Suppressing Fire",
|
||
"desc": "Ally Identity that has the most [Bullet] deals +10% damage using Skills that spend [Bullet]\n(Does not activate when out of [Bullet])"
|
||
},
|
||
{
|
||
"id": 1071101,
|
||
"name": "Snipe",
|
||
"desc": "Encounter Start: gain 3 [PenetrateResultUp]\n\nTurn End: If this unit does not have any remaining [Bullet] of any kind, activate [Retreat_FullStop] (once per Encounter)\n\nIf this unit is Substituted in, or is rejoining battle after [Retreat_FullStop], gain max [LogicAtelierAM], 3 [PenetrateResultUp], and [FullReload] (except [Bullet_LogicAtelier]; once per Encounter)"
|
||
},
|
||
{
|
||
"id": 1071102,
|
||
"name": "Precision Aim",
|
||
"desc": "Turn End: Gain 1 [Agility] next turn for every 10 [Breath] on self (max 2)\n\nTurn End: If this unit is not set to use any Attack Skills (including E.G.O Skills, excluding [CoveringFire]), gain 10 [Breath] and 1 [PenetrateResultUp] next turn."
|
||
},
|
||
{
|
||
"id": 1071103,
|
||
"name": "Snipe",
|
||
"desc": "Encounter Start: gain 3 [PenetrateResultUp]\n\n<style=\"highlight\">When this unit enters the Encounter, gain 1 [Bullet_LogicAtelier] (once per Encounter)</style>\n\nTurn End: If this unit does not have any remaining [Bullet] of any kind, activate [Retreat_FullStop] (once per Encounter)\n\nIf this unit is Substituted in, or is rejoining battle after [Retreat_FullStop], gain max [LogicAtelierAM], 3 [PenetrateResultUp], and [FullReload]\n(Except [Bullet_LogicAtelier]; once per Encounter)"
|
||
},
|
||
{
|
||
"id": 1071111,
|
||
"name": "Precision Aim",
|
||
"desc": "Turn End: Gain 1 [Agility] next turn for every 10 [Breath] on self (max 2)\n\n<style=\"highlight\">Combat Start: If this unit is not set to use any Attack Skills (including E.G.O Skills), apply 3 [Breath] to 1 ally that has the least [Breath] Potency</style>\n\nTurn End: If this unit did not use any Attack Skills (including E.G.O Skills, excluding [CoveringFire]), gain 10 [Breath] and 1 [PenetrateResultUp] next turn"
|
||
},
|
||
{
|
||
"id": 1071121,
|
||
"name": "Spotter",
|
||
"desc": "1 ally that has the least [Bullet] gains +2 [Breath] Count when using a Skill that consumes [Bullet].\n- If the said ally is a Full-Stop Office Identity, or if they have less than 5 [Breath] Count, gain +4 [Breath] Count instead (once per turn; does not apply to units without [Bullet])"
|
||
},
|
||
{
|
||
"id": 1011101,
|
||
"name": "This is reflected in their appearance, more closely resembling the source Abnormality than E.G.O of the former L Corp. do",
|
||
"desc": "On death, inflict 4 [Burst] and +2 [Burst] Count against the target that attacked this unit last; then, gain 2 E.G.O resources for 4 least-owned Affinities\n- If no one attacked this unit, or if an ally killed this unit, inflict 4 [Burst] and +2 [Burst] Count against the enemy that has the least [Burst] Count"
|
||
},
|
||
{
|
||
"id": 1011111,
|
||
"name": "This is reflected in their appearance, more closely resembling the source Abnormality than E.G.O of the former L Corp. do",
|
||
"desc": "On death, inflict <style=\"highlight\">5</style> [Burst] and +<style=\"highlight\">3</style> [Burst] Count against the target that attacked this unit last; then, gain 2 E.G.O resources for 4 least-owned Affinities\n- If no one attacked this unit, or if an ally killed this unit, inflict 5 [Burst] and +3 [Burst] Count against the enemy that has the least [Burst] Count\n- If this unit is in a [GlowingLantern] state, inflict double the [Burst] Potency with this effect"
|
||
},
|
||
{
|
||
"id": 1011121,
|
||
"name": "E.G.O disintegration is not unlike decomposition of compost",
|
||
"desc": "When 1 ally that has the lowest current HP is killed, gain 2 E.G.O resources for 2 least-owned Affinities"
|
||
},
|
||
{
|
||
"id": 1021101,
|
||
"name": "Fireproof",
|
||
"desc": "Cannot be Staggered or fall below 1 HP due to [Combustion] damage"
|
||
},
|
||
{
|
||
"id": 1021111,
|
||
"name": "Flame Moth",
|
||
"desc": "Combat Start: At 80%+ missing HP, and at less than 30 [Combustion], gain up to 30 [Combustion] (once per Encounter)\n\nTurn End: Gain 1 [AttackUp] next turn for every 6 [Combustion] on self (max 5)\n\nOn death, activate the following:\n- Inflict 2 [Combustion] on all enemies and inflict this unit's [Combustion] between all enemies (max 3 per enemy)\n- Gain 2 E.G.O resource for the 2 least-owned Affinities\n\nIf this unit died due to the A.B.S. Max Attunement 【Degraded Corrosion】 Skill, enhance the effect:\n- Inflict 3 [Combustion] on all enemies and inflict this unit's [Combustion] between all enemies (max 5 per enemy)\n- Gain 2 E.G.O resource for 2 least-owned E.G.O resources\n- If this unit had 30+ [Combustion], apply 3 [AttackUp] to 1 ally that Substitutes in"
|
||
},
|
||
{
|
||
"id": 1021121,
|
||
"name": "Residual Heat",
|
||
"desc": "When 1 ally that has the lowest SP inflicts [Combustion] with a Base Skill's On Hit effect, inflict 2 additional [Combustion] (max 3 times)\n- If the target the ally is attacking has 30+ [Combustion], inflict +1 [Combustion] Count instead (max 3 times)"
|
||
},
|
||
{
|
||
"id": 1071201,
|
||
"name": "Dark Cloud Blade",
|
||
"desc": "When there are 2+ allied Kurokumo Clan Identities on the field, including this unit, gain 1 [BlackCloudBlade] (max 1)\n\nAgainst enemies that, in this turn, used Defense Skills or were at max HP before attacking: deal +10% damage\n\nIf an enemy attacked another ally with a Skill and dealt damage this turn: use an Unopposed Attack against the attacker with Skill 1 (once per turn)",
|
||
"summary": "Gain [BlackCloudBlade]; deal more damage against enemies that were at max HP or used a Defense Skill; counterattack when an ally is attacked"
|
||
},
|
||
{
|
||
"id": 1071202,
|
||
"name": "Battle Ready",
|
||
"desc": "When a Kurokumo Clan ally dies, gain 1 [SlashResultUp] for this Encounter\n\nWhen 3 or more Kurokumo Clan allies are defeated, gain [EngageToBattle] for this Encounter"
|
||
},
|
||
{
|
||
"id": 1071211,
|
||
"name": "Dark Cloud Blade",
|
||
"desc": "When there are 2+ allied Kurokumo Clan Identities on the field, including this unit, gain 1 [BlackCloudBlade] (max 1)\n\nAgainst enemies that, in this turn, used Defense Skills or were at max HP before attacking: deal +10% damage\n\nIf an enemy attacked another ally with a Skill and dealt damage this turn: use an Unopposed Attack against the attacker with Skill 1 (once per turn)\n\n<style=\"highlight\">If the enemy killed another ally, or if the said ally's HP is at less than 25% after the enemy's attack, use an Unopposed Attack against the attacker with <Rules of the Backstreets> instead (once per ally; 2 times per turn; the Skill activated with this effect counts as an Attack Skill)</style>",
|
||
"summary": "Gain [BlackCloudBlade]; deal more damage against enemies that were at max HP or used a Defense Skill; counterattack when an ally is attacked"
|
||
},
|
||
{
|
||
"id": 1071221,
|
||
"name": "Impale",
|
||
"desc": "1 ally with the fastest Speed: against enemies that used Defense Skills or were at max HP before attacking this turn: deal +10% damage"
|
||
},
|
||
{
|
||
"id": 1081101,
|
||
"name": "Gathering Dark Clouds",
|
||
"desc": "Combat Start: if there are 2+ allied Kurokumo Clan Identities in this Encounter, including this unit, gain 1 [BlackCloudBlade]\n\nCombat Start: apply 1 [BlackCloud] to Kurokumo Clan Identities adjacent to this unit on the Dashboard",
|
||
"summary": "Gain [BlackCloudBlade]; apply [BlackCloud] to allied Kurokumo Clan Identities"
|
||
},
|
||
{
|
||
"id": 1081102,
|
||
"name": "Battle Ready",
|
||
"desc": "When a Kurokumo Clan ally dies, gain 1 [SlashResultUp] for this Encounter\n\nWhen 3 or more Kurokumo Clan allies are defeated, gain [EngageToBattle] for this Encounter"
|
||
},
|
||
{
|
||
"id": 1081111,
|
||
"name": "Gathering Dark Clouds",
|
||
"desc": "Combat Start: if there are 2+ allied Kurokumo Clan Identities in this Encounter, including this unit, gain 1 [BlackCloudBlade]\n\nCombat Start: apply 1 [BlackCloud] to Kurokumo Clan Identities adjacent to this unit on the Dashboard\n<style=\"highlight\">- At 4+ Lust Reson., apply 1 [BlackCloud] to all other Kurokumo Clan allies</style>",
|
||
"summary": "Gain [BlackCloudBlade]; apply [BlackCloud] to allied Kurokumo Clan Identities"
|
||
},
|
||
{
|
||
"id": 1081121,
|
||
"name": "Cloud Workshop Blade",
|
||
"desc": "1 ally with the fastest Speed inflicts +1 more [Laceration] Potency or Count with Skill and Coin effects against enemies"
|
||
},
|
||
{
|
||
"id": 1011201,
|
||
"name": "Inner Ardor",
|
||
"desc": "Turn End: Heal 1 ally that has the lowest SP by (5 + highest Reson.) (max 10) (excludes: self and Panicked or E.G.O Corroded allies)\n- If the said ally has Base Skills that inflict [Combustion] Potency or Count, heal 5 additional SP to them"
|
||
},
|
||
{
|
||
"id": 1011211,
|
||
"name": "Inner Ardor",
|
||
"desc": "Turn End: Heal 1 ally that has the lowest SP by (5 + highest Reson.) (max 10) (excludes: self and Panicked or E.G.O Corroded allies)\n- If the said ally has Base Skills that inflict [Combustion] Potency or Count, heal 5 additional SP to them\n- At 4+ Wrath Reson., heal 1 additional ally"
|
||
},
|
||
{
|
||
"id": 1011221,
|
||
"name": "Liu Defensive Square",
|
||
"desc": "For 2 allies that have the lowest SP: If they lost SP this turn, heal 5 SP at Turn End"
|
||
},
|
||
{
|
||
"id": 1011231,
|
||
"name": "Liu Defensive Square",
|
||
"desc": "For 2 allies that have the lowest SP: If they lost SP this turn, heal 5 SP at Turn End\n- If the said allies have Base Skills that inflict [Combustion] Potency or Count, heal 5~10 SP instead"
|
||
},
|
||
{
|
||
"id": 1121102,
|
||
"name": "District 12 Special Workshop Fuel",
|
||
"desc": "Begin Encounters with 100 [FirePunchFuel]\n- At over 50 Stack, become [FirePunchFuel]\n- At 50 or less Stack, any [FirePunchFuel] becomes [FirePunchFuelOverheated]"
|
||
},
|
||
{
|
||
"id": 1121101,
|
||
"name": "I'm the only survivor...",
|
||
"desc": "Deal +0.2% damage for every [FirePunchFuel] and [FirePunchFuelOverheated] this unit consumed in this Encounter (max 40%)\n- If the main target is a <Bloodfiend>, <Bloodbag>, or if they have 30+ ([Combustion] + [Combustion] Count), deal +0.3% damage instead (max 60%)\n\nAt 1+ [FirePunchFuel] or [FirePunchFuelOverheated], if this unit Staggers or defeats enemies that have [Combustion], inflict +2 [Combustion] Count against 2 random enemies that do not have [Combustion] or has the least [Combustion] Count (once per turn)\n- For Focused Encounters, on Parts",
|
||
"summary": "Deal more damage based on [FirePunchFuel] and [FirePunchFuelOverheated] consumed\nInflict [Combustion] Count against 2 random enemies (once per turn)"
|
||
},
|
||
{
|
||
"id": 1121121,
|
||
"name": "I hope they're from our Office...",
|
||
"desc": "1 ally with the fastest Speed: On Hit, deal +5% more Wrath Damage for every 6 [Combustion] on the target (max 20%)"
|
||
},
|
||
{
|
||
"id": 1031101,
|
||
"name": "Virescent Pyrojade",
|
||
"desc": "Turn End: gain 1 [Agility] next turn for every 5 [Breath] Potency on self (max 2)\n\nAgainst the target(or the Part) a Base Attack Skill hit last, inflict [DianxueDonQuixote] next turn (once per turn)\n\nDeal +([Combustion] Potency on the target)% damage on Critical Hit (max 15%)"
|
||
},
|
||
{
|
||
"id": 1031111,
|
||
"name": "Virescent Pyrojade",
|
||
"desc": "Turn End: gain 1 [Agility] next turn for every <style=\"highlight\">3</style> [Breath] Potency on self (max 2)\n\nAgainst the target(or the Part) a Base Attack Skill hit last, inflict [DianxueDonQuixote] next turn (once per turn)\n\nDeal +([Combustion] Potency on the target)% damage on Critical Hit (max 15%)\n<style=\"highlight\">- Increase max cap by 5% for every 1 [DianxueDonQuixote] on the target</style>"
|
||
},
|
||
{
|
||
"id": 1031121,
|
||
"name": "Featherstride Technique",
|
||
"desc": "1 ally with the fastest Speed : On Clash Win against enemies with [Combustion] or 'Unique Burn', gain 1 [Agility] next turn (once per turn)"
|
||
},
|
||
{
|
||
"id": 1031131,
|
||
"name": "Featherstride Technique",
|
||
"desc": "1 ally with the fastest Speed : On Clash Win against enemies with [Combustion] or 'Unique Burn', gain 1 [Agility] next turn (once per turn)\n<style=\"highlight\">- If the target has 20+ [Combustion] Potency, gain 1 additional [Agility]</style>"
|
||
},
|
||
{
|
||
"id": 1041101,
|
||
"name": "Heishou Mutation [Mao]",
|
||
"desc": "If this unit has [LegStrength], deal +5% damage"
|
||
},
|
||
{
|
||
"id": 1041111,
|
||
"name": "Heishou Mutation [Mao]",
|
||
"desc": "If this unit has [LegStrength], deal +5% damage\nIf the target has [BurstAgility], deal +5% damage"
|
||
},
|
||
{
|
||
"id": 1041121,
|
||
"name": "Partial Heishou Mutation Training",
|
||
"desc": "Turn End: 1 ally with the fastest Speed gains 2 [Agility] next turn"
|
||
},
|
||
{
|
||
"id": 1111201,
|
||
"name": "Heishou Mutation [Mao]",
|
||
"desc": "If this unit has [LegStrength] and the target has [BurstAgility], deal +5% damage for every [LegStrength] (max 15%)"
|
||
},
|
||
{
|
||
"id": 1111221,
|
||
"name": "A Husk of Hares",
|
||
"desc": "1 ally with the fastest Speed: when attacking targets with [Burst], deal +10% damage\nGain 1 [Agility] next turn (once per turn)"
|
||
},
|
||
{
|
||
"id": 1101201,
|
||
"name": "The Middle Never Forgets",
|
||
"desc": "When hit by an enemy, inflict 3 [VendettaMark] against the attacker(or Part) (once per turn)\n\nWhen another ally is hit by an enemy, inflict 2 [VendettaMark] against the attacker(or Part) (once per turn per Identity)\n\nAttack End with Base Attack Skills or Counter Skills: Consume all [VendettaMark] on the target\n- Every time the target consumes [VendettaMark], gain [VengeanceBookSinclair] equal to the amount consumed"
|
||
},
|
||
{
|
||
"id": 1101211,
|
||
"name": "The Middle Never Forgets",
|
||
"desc": "When hit by an enemy, inflict <style=\"highlight\">5</style> [VendettaMark] against the attacker(or Part) (once per turn)\n\nWhen another ally is hit by an enemy, inflict 2 [VendettaMark] against the attacker(or Part) (once per turn per Identity)\n<style=\"highlight\">- If the said ally is from the Middle, inflict 3 additional [VendettaMark]</style>\n\nAttack End with Base Attack Skills or Counter Skills, consume all [VendettaMark] on the target\n- Every time the target consumes [VendettaMark], gain [VengeanceBookSinclair] equal to the amount consumed"
|
||
},
|
||
{
|
||
"id": 1101221,
|
||
"name": "We've Got Your Back",
|
||
"desc": "Combat Start: 1 ally with the least current HP percentage gains 2 [DefenseUp]"
|
||
},
|
||
{
|
||
"id": 1101231,
|
||
"name": "We've Got Your Back",
|
||
"desc": "Combat Start: 1 ally with the least current HP percentage gains 2 [DefenseUp]\n<style=\"highlight\">- If the said ally is from the Middle, also gain 2 [AttackUp]</style>"
|
||
},
|
||
{
|
||
"id": 1061201,
|
||
"name": "Brainwave Charge-focusing Antlers",
|
||
"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\n\nAt 2+ [Charge]:\n- Inflict +1 more [Sinking] using Base Attack Skills (does not activate when inflicting only [Sinking] Count or when inflicting [Sinking] on self)\n- Deal +([Charge] x 3)% damage using Base Attack Skills (max 15%)"
|
||
},
|
||
{
|
||
"id": 1061211,
|
||
"name": "Brainwave Charge-focusing Antlers",
|
||
"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\n\nAt 2+ [Charge]:\n<style=\"highlight\">- Inflict +1 more [Sinking] using Base Attack Skills for every 2 [Charge] (max 2, does not activate when inflicting only [Sinking] Count or when inflicting [Sinking] on self)</style>\n- Deal +([Charge] x <style=\"highlight\">5</style>)% damage using Base Attack Skills (max <style=\"highlight\">25%</style>)"
|
||
},
|
||
{
|
||
"id": 1061221,
|
||
"name": "Charged Pulverization Support",
|
||
"desc": "1 ally that has the most [Charge]: When using a Base Attack Skill that gains [Charge] Count, deal +10% damage using the final Coin"
|
||
},
|
||
{
|
||
"id": 1061231,
|
||
"name": "Charged Pulverization Support",
|
||
"desc": "1 ally that has the most [Charge]: When using a Base Attack Skill that gains [Charge] Count, deal <style=\"highlight\">+15%</style> damage using the final Coin"
|
||
},
|
||
{
|
||
"id": 1121201,
|
||
"name": "Heishou Mutation [Si]",
|
||
"desc": "If the target has [BurstPoison], deal +5% damage for every [SnakeStance] on self (max 15%)\nIf this unit reduced the target's [BurstPoison] down to 0 Stack, gain 1 [PenetrateDamageUp] next turn (max 2)"
|
||
},
|
||
{
|
||
"id": 1121221,
|
||
"name": "Like a Serpent: Flexible, Elastic, and Unpredictable",
|
||
"desc": "If this unit is killed in this Encounter: every turn, at Combat Start, apply 2 [Breath] to the Substituting Identity of the earliest Deployment order"
|
||
},
|
||
{
|
||
"id": 1091201,
|
||
"name": "Heishou Mutation [Si]",
|
||
"desc": "If this unit has [SnakeStance], deal +5% damage\nIf target has [BurstPoison], deal +5% damage"
|
||
},
|
||
{
|
||
"id": 1091221,
|
||
"name": "Intravascular Venom",
|
||
"desc": "When 1 ally with the fastest Speed inflicts [Burst] damage to an enemy, inflict 1 [AttackDown] and 1 [DefenseDown] next turn (once per turn)"
|
||
},
|
||
{
|
||
"id": 1021201,
|
||
"name": "Heishou Mutation [Mao] / Mao Branch Adept",
|
||
"desc": "If this unit's Speed is faster than the target's, deal +2% more damage for every 1 Speed difference (max 10%)\n\nGain 1 [EnhanceZilu] every time an ally triggers a Deathrite effect (5 times per turn)\n- If this unit triggered a Deathrite effect, gain 1 additional [EnhanceZilu]\nWhen activating the [SupportProtect] effect, gain 5 [EnhanceZilu]",
|
||
"summary": "Deal more damage based on Speed difference\nWhen activating Deathrite or [SupportProtect] effects, gain [EnhanceZilu]"
|
||
},
|
||
{
|
||
"id": 1021221,
|
||
"name": "Blinkblade",
|
||
"desc": "When 1 ally with the fastest Speed inflicts [Burst] damage, gain 1 [AttackUp] next turn (3 times per turn)"
|
||
},
|
||
{
|
||
"id": 1021203,
|
||
"name": "Tianjiu Star",
|
||
"desc": "When [BurstZilu] Stack drops to 0 and expires, gain [BurstVulnerableZilu]"
|
||
},
|
||
{
|
||
"id": 1081201,
|
||
"name": "Rupture-breathing Resolve [破吸自桓]",
|
||
"desc": "When killing the target with this unit's Attack Skills, gain [Breath] equal to [Burst] on target (3 per 1 enemy; once per turn)\n- If this unit gained 3 [Breath] with the above effect, gain [Breath] Count equal to [Burst] Count on target (2 per 1 enemy; once per turn)\n\nIn a Clash, if this unit's Offense Level is higher than the target's, Clash Power +1\n\nIn a Clash, if this unit's Offense Level is higher than the target's, inflict +1 more [Burst] Potency or [Burst] Count with this unit's Base Attack Skills (2 times per turn)",
|
||
"summary": "In a Clash, if this unit's Offense Level is higher than the target's, Clash Power +1\nInflict +1 more [Burst] Potency and [Burst] Count with this unit's Base Attack Skills"
|
||
},
|
||
{
|
||
"id": 1081202,
|
||
"name": "Launching Maneuver [始動]",
|
||
"desc": "Upon Retreat: apply 1 Offense Level Up next turn to allies in their Deployment order\n- Number of affected allies = [StartXichun] Stack on self\n- If the affected ally is a \"Jia Family\" unit, apply 2 Offense Level Up next turn instead\n- Does not affect allies that either Return or Substitute next turn\n\nOn the turn this unit Substituted or Returned to the field, gain [WaitingXichun]; then, at Combat Start, as the very first Skill in the Skill order, use 'Crimson Strike - Launcher【始】' against a random target.",
|
||
"summary": "In the turn this unit entered the battle via Substitution or Return: at Combat Start, as the very first Skill in the Skill order, use 'Crimson Strike - Launcher (始)' against a random target"
|
||
},
|
||
{
|
||
"id": 1081221,
|
||
"name": "Lingering Resolve [餘桓]",
|
||
"desc": "If this unit is defeated in an Encounter, apply [CheerUpXichun] to the subsequently Substituting Identity (the fastest Backup Unit in the Deployment Order) next turn\n\nIn Chain Battles, if this unit is a Backup unit or has Retreated, activate the following:\n- Combat Start: Among the Identities who 1) are at 50% HP or lower, and 2) used a Defense Skill, choose the Identity with the earliest Deployment order. At Turn End, that Identity recovers from Stagger due to damage and performs a [RetreatForCommon] (2 times per Encounter)",
|
||
"summary": "Turn End: Retreat the Identity that, at Combat Start, has 50% or less HP and has used a Defense Skill this turn"
|
||
},
|
||
{
|
||
"id": 1101301,
|
||
"name": "Ammunition Tribute",
|
||
"desc": "When the 1 ally Identity with the earliest Deployment order among those using [Bullet] finishes their attack, if their current [Bullet] count is fewer than half (rounded up), spend [FireBulletPropellant] on self equal to the total [Bullet] count the affected unit spent and supply them with the same amount of [Bullet] as [FireBulletPropellant] this unit just spent. (can spend up to 3 ammunition) (once per Encounter)\n\n- If the [Bullet] receiving Identity is a Thumb Identity of a higher rank, supply 1 additional [Bullet] they use\n- If the [Bullet] receiving Identity has separate values for Potency and Count, they will be supplied at random.\n- If either Potency or Count is maxed out, supply whichever is not maxed.",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1101311,
|
||
"name": "Ammunition Tribute",
|
||
"desc": "When the 1 ally Identity with the earliest Deployment order among those using [Bullet] finishes their attack, if their current [Bullet] count is fewer than half (rounded up), spend [FireBulletPropellant] on self equal to the total [Bullet] count the affected unit spent and supply them with the same amount of [Bullet] as [FireBulletPropellant] this unit just spent. <style=\"highlight\">(can spend up to 5 ammunition)</style> (once per Encounter)\n\n- If the [Bullet] receiving Identity is a Thumb Identity of a higher rank, supply 1 additional [Bullet] they use\n- If the [Bullet] receiving Identity has separate values for Potency and Count, they will be supplied at random.\n- If either Potency or Count is maxed out, supply whichever is not maxed.",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1101312,
|
||
"name": "Bayonets",
|
||
"desc": "Always Active: begin Encounters with 15 [FireBulletPropellant]\n\nIf this unit spent [FireBulletPropellant] with Skills or Passives, gain [AttackDmgUp] equal to the amount spent next turn (max 3)\n\nWhen flipping a Coin that spends [FireBulletPropellant]: while not having [FireBulletPropellant] does not cancel this unit's attacks, the Coin's On Hit \"inflict [Combustion]\" and \"inflict [Combustion] Count\" effects do not activate",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1101321,
|
||
"name": "Reloader",
|
||
"desc": "When the 1 ally Identity with the earliest Deployment order among those using [Bullet] finishes their attack, if their current [Bullet] count is fewer than half (rounded up), regain half of the maximum [Bullet] capacity (rounded up; once per Encounter; max [Bullet] regained: 5)\n\n- If the [Bullet] receiving Identity has separate values for Potency and Count, they will gain them at random\n- If either Potency or Count of [Bullet] is maxed out, gain whichever is not maxed\n- This effect does not activate if there are no Identities that use [Bullet]",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1051202,
|
||
"name": "Chachihu [揷翅虎]",
|
||
"desc": "Always Active: begin Encounters with 12 [BulletPropellantAlly]\n\nWhen flipping a Coin that consumes [BulletPropellantAlly] or [BulletPropellantSpecialAlly]: while not having those 'Unique Ammo' does not cancel this unit's attacks, the Coin's On Hit \"inflict [Combustion]\" and \"inflict [Combustion] Count\" effects do not activate\n\nIf this unit equipped Defense Skills for the first time in this Encounter, or if this unit spent all of his [BulletPropellantAlly], or if this unit is Staggered: at the end of that turn, reload 8 [BulletPropellantSpecialAlly] and gain 1 [IrritationAlly] (once per Encounter)\n- If this effect activates while this unit is Staggered, recover from Stagger (excluding forced Staggers)\n- Remove all [BulletPropellantAlly] if this unit has any leftover [BulletPropellantAlly]\n- At 8+ (sum of [BulletPropellantAlly] and [BulletPropellantSpecialAlly] spent), convert [IrritationAlly] to [HugeIrritationAlly]\n\nWhen this unit uses a Base Attack Skill that spends the final Round of [BulletPropellantSpecialAlly]...\n- Gain Atk Weight +2 before attacking\n- Gain 1 [BeastEyesAlly] next turn",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1051201,
|
||
"name": "Tiantui Star's Blade [天退星刀]",
|
||
"desc": "When this unit has [BulletPropellantAlly]:\n- At 1+ [BulletPropellantAlly], convert all Coins of 'Tanglecleaver' into [SuperCoin]s\n- Skill Coins that spend [BulletPropellantAlly] gain +1 Power (activates only as long as the Coin has Rounds left to spend)\n\nWhen this unit has [BulletPropellantSpecialAlly]:\n- At 1+ [BulletPropellantSpecialAlly], convert all Coins of this unit's Base Attack Skills to [SuperCoin]s\n- At 0 [BulletPropellantSpecialAlly], convert all Coins of this unit's Base Attack Skills that spend 'Unique Ammo' to [SuperCoin]s\n- Skill Coins that spend [BulletPropellantSpecialAlly] gain +2 Power (activates only as long as the Coin has Rounds left to spend)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1051211,
|
||
"name": "Tiantui Star's Blade [天退星刀]",
|
||
"desc": "When this unit has [BulletPropellantAlly]:\n- At 1+ [BulletPropellantAlly], convert all Coins of 'Tanglecleaver' into [SuperCoin]s\n- Skill Coins that spend [BulletPropellantAlly] gain +1 Power <style=\"highlight\">and deal +10% damage</style> (activates only as long as the Coin has Rounds left to spend)\n\nWhen this unit has [BulletPropellantSpecialAlly]:\n- At 1+ [BulletPropellantSpecialAlly], convert all Coins of this unit's Base Attack Skills to [SuperCoin]s\n- At 0 [BulletPropellantSpecialAlly], convert all Coins of this unit's Base Attack Skills that spend 'Unique Ammo' to [SuperCoin]s\n- Skill Coins that spend [BulletPropellantSpecialAlly] gain +2 Power, <style=\"highlight\">deal +30% damage, and inflict +2 more [Combustion] Potency and [Combustion] Count On Hit with those Coins</style> (activates only as long as the Coin has Rounds left to spend)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1051221,
|
||
"name": "Savage Tiger's Lunge",
|
||
"desc": "When 1 ally with the fastest Speed uses a Skill that spends [Bullet], if their Speed is faster than the target's by 3 or more, deal +(Speed difference × 2)% more damage (max 10%).\n(This effect does not activate if the affected unit lacks the [Bullet] buff entirely. However, it will activate if they have the [Bullet] buff, even if they have 0 rounds left)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1051231,
|
||
"name": "Savage Tiger's Lunge",
|
||
"desc": "When 1 ally with the fastest Speed uses a Skill that spends [Bullet], if their Speed is faster than the target's by 3 or more, deal +(Speed difference × <style=\"highlight\">3</style>)% more damage (max <style=\"highlight\">15%</style>).\n(This effect does not activate if the affected unit lacks the [Bullet] buff entirely. However, it will activate if they have the [Bullet] buff, even if they have 0 rounds left)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1011301,
|
||
"name": "Fell Bullet",
|
||
"desc": "If this unit killed an allied unit using its attack, gain [FellBulletPersonality] for the next turn (including using this unit's 'E.G.O Corrosion' and attacks against allies)\nIf this unit uses its E.G.O 'Fell Bullet' and consumes [BoseProjektil]: Next turn, gain [BoseProjektil] equal to the amount of it consumed by the end of the last turn"
|
||
},
|
||
{
|
||
"id": 1011302,
|
||
"name": "Volatilized Memory",
|
||
"desc": "Turn End: Lose all [BoseProjektil] on self. Next turn, gain [BoseProjektil] equal to the amount lost"
|
||
},
|
||
{
|
||
"id": 1011321,
|
||
"name": "Designate Target",
|
||
"desc": "When the ally with the slowest Speed attacked an ally, Attack End: Gain 1 [AttackDmgUp] next turn (2 times per turn)\n- If the attacked ally is killed by this attack, gain 1 [AttackDmgUp] for the whole Encounter instead (max 2 per Stage per Identity)\n- Can gain only up to 2 [AttackDmgUp] from the above effect"
|
||
},
|
||
{
|
||
"id": 1031202,
|
||
"name": "In the Name of Love and Hate - !ALERT: E.G.O GEAR SYNC THRESHOLD EXCEEDED!",
|
||
"desc": "Gain 1 [ThePowerOfLoveAndHate] every time this unit consumes 10 cumulative [ThePowerOfLoveAndHate] Count in this Encounter\n\nEncounter Start: if this unit does not have [HystericGauge], gain [HystericGauge]\n\nEncounter Start: if this unit does not have [ThePowerOfLoveAndHate], gain [ThePowerOfLoveAndHate]\n\nTurn Start:\n- At 0 or higher SP, gain [MagicalGirlAppear] and lose [NoVillain]\n- At less than 0 SP, gain [NoVillain] and lose [MagicalGirlAppear]\n\nThis unit's SP cannot drop below -40 due to the SP loss effects from this unit's Base Attack Skills",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1031201,
|
||
"name": "Magical Girl of Love / Queen of Hatred",
|
||
"desc": "Deal +2% damage for every [ThePowerOfLoveAndHate] (max 10%)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1031211,
|
||
"name": "Magical Girl of Love / Queen of Hatred",
|
||
"desc": "Deal +2% damage for every [ThePowerOfLoveAndHate] (max 10%)\nCombat Start: gain 1 [ArcanaQueenOfHate]",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1031221,
|
||
"name": "Magical Power Charging Support",
|
||
"desc": "If, among allies that gain [Charge] Count using their Base Attack Skills, 1 ally that has the least [Charge] Count uses a Base Attack Skill that gains [Charge] Count, the said ally gains +2 [Charge] Count (2 times per turn)\n- At 0 or higher SP: heal ([Charge] on target x 2) HP (max 10; heals up to 20 per turn)\n- At less than 0 SP: heal ([Charge] on target) SP (max 5; heals up to 10 per turn)",
|
||
"summary": "Gain [Charge] Count\n- Depending on this unit's SP, Heal HP or SP based on [Charge]"
|
||
},
|
||
{
|
||
"id": 1091302,
|
||
"name": "The Sword Sharpened with Tears - !ALERT: E.G.O GEAR SYNC THRESHOLD EXCEEDED!",
|
||
"desc": "Turn Start: at 0 or higher SP, gain [BlessingAlly]\n- Uses Plus Coin Skills as Base Skills\n\nTurn Start: at less than 0 SP, gain [DespairAlly]\n- Uses Minus Coin Skills as Base Skills\n\nWhen gaining [Charge] Count, gain [BlackTearsAlly] instead\n- [BlackTearsAlly] is unaffected by [Charge] Potency",
|
||
"summary": "Depending on this unit's SP, gain either [BlessingAlly] or [DespairAlly]"
|
||
},
|
||
{
|
||
"id": 1091303,
|
||
"name": "Whispers of the Betrayed Knight",
|
||
"desc": "This unit's SP does not drop below -40 from the following effects:\n- SP loss effects on this unit's Base Skills\n- SP loss effects from allied units' Support Passives\n- SP loss effects from [SwordCutwithTear]\n- SP loss effects from ally death in this unit's 'Base factors decreasing Sanity'\n\nIn an Encounter, when this unit takes damage that brings its SP to -45, maintain this unit's SP at -44 for that turn (once per Encounter)\n(※ This applies only to SP damages; it does not apply to SP changes or SP consuming abilities like using E.G.O Skills)",
|
||
"summary": "Certain effects cannot reduce this unit's SP below -40 \nSP does not drop below -44 (once per Encounter, does not work when this unit consumes its own SP)"
|
||
},
|
||
{
|
||
"id": 1091304,
|
||
"name": "Break, Tear, and Pierce",
|
||
"desc": "If this unit has [PenetratingSword]: before hitting an enemy with a Base Attack Skill, consume 1 [PenetratingSword] to inflict 1 [Sinking]\n- If this unit has 2+ [PenetratingSword] before this turn's final Base Attack Skill's final Coin hits, consume all of it instead to inflict it as [Sinking]\n\nIf this unit has 3 [SwordCutwithTear]: before hitting an enemy with the final Coin of a Base Attack Skill, consume all [SwordCutwithTear] to inflict 3 [Sinking] and +3 [Sinking] Count, and deal +50% damage with that Coin\n- If this effect activated, reset to 0 SP if this unit has less than 0 SP at Turn End. (when in Panic or 'E.G.O Corrosion', recover) Then, heal 30 SP",
|
||
"summary": "Consume [PenetratingSword] to inflict [Sinking]\n- At 3 [PenetratingSword], deal more damage; at less than 0 SP, heal SP next turn"
|
||
},
|
||
{
|
||
"id": 1091301,
|
||
"name": "Magical Girl of Justice / Knight of Despair",
|
||
"desc": "When in [BlessingAlly] state...\n- Take -(SP / 2)% HP damage from attacks (max 20%)\n\nWhen in [DespairAlly] state...\n- Deal +(-SP/2)% damage with Base Skills (max 20%)",
|
||
"summary": "When in [BlessingAlly] state, take less damage\nWhen in [DespairAlly] state, deal more damage"
|
||
},
|
||
{
|
||
"id": 1091311,
|
||
"name": "Magical Girl of Justice / Knight of Despair",
|
||
"desc": "When in [BlessingAlly] state...\n- Take -(SP / 2)% HP damage from attacks (max 20%)\n<style=\"highlight\">- Combat Start: at 3+ [ProtectiveSword], gain 1 [Protection]\n- Combat Start: at 5 [ProtectiveSword], gain 2 [Protection] and 1 [ParryingResultUp] instead</style>\n\nWhen in [DespairAlly] state...\n- Deal +(-SP/2)% damage with Base Skills (max 20%)\n<style=\"highlight\">- Combat Start: at 3+ [PenetratingSword] gain 1 [AttackDmgUp]\n- Combat Start: at 5 [PenetratingSword], gain 2 [AttackDmgUp] and 1 [ResultEnhancement] instead</style>",
|
||
"summary": "When in [BlessingAlly] state, take less damage; gain [Protection] and [ParryingResultUp] based on this unit's [ProtectiveSword] Stack\nWhen in [DespairAlly] state, deal more damage; gain [AttackDmgUp] and [ResultEnhancement] based on this unit's [PenetratingSword] Stack"
|
||
},
|
||
{
|
||
"id": 1091321,
|
||
"name": "For All Those Who Despair...",
|
||
"desc": "Combat Start: applies to the ally with the earliest Deployment order\n\nAt -15 or less SP, +1 Final Power to Minus Coin Skills",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1091331,
|
||
"name": "For All Those Who Despair...",
|
||
"desc": "Combat Start: applies to the ally with the earliest Deployment order\n\nAt -15 or less SP, +1 Final Power to Minus Coin Skills\n<style=\"highlight\">At -30 or less SP, +15% damage and +1 Final Power to Minus Coin Skills instead</style>",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1111301,
|
||
"name": "Golden Time - Microcavity",
|
||
"desc": "Turn End: If this unit's HP is between 10% ~ 20%, instantly heal 80% of this unit's max HP, and recover from Stagger. (once per Encounter)\n\nIf this unit has [TimeRentalTwoPersonality], its Skills gain Final Power +1",
|
||
"summary": "In [TimeRentalTwoPersonality] state, Skills gain Final Power +1"
|
||
},
|
||
{
|
||
"id": 1111321,
|
||
"name": "Expeditious Execution of Official Duties",
|
||
"desc": "1 ally with the fastest Speed deals +10% damage when attacking a Staggered target."
|
||
},
|
||
{
|
||
"id": 1061302,
|
||
"name": "The Heishou Lord",
|
||
"desc": "When other ally units Substitute in or Return to the battlefield, they heal 10 SP; then, at Combat Start, command them to use Skill 1 as an Unopposed Attack against a random enemy\n- If the said ally is a Heishou Pack or a Jia Family unit, activate the following instead: heal 20 SP; then, at Combat Start, command them to use their base Skill 3 as an Unopposed Attack against a random enemy (2 times per Encounter per Identity)\n\nEncounter Start: gain 1 [HeishouSynergy] for every Heishou Pack Identity in the Team, including Backup Units\n\nWhen Heishou Units are killed in an Encounter, heal 20 SP and gain 1 [HeishouDeathCount] (activates even when this unit has Retreated)\n\nDeal +5% damage for every 1 [HeishouComboCountHonglu] (max 55%)",
|
||
"summary": "Deal more damage based on [HeishouComboCountHonglu]"
|
||
},
|
||
{
|
||
"id": 1061301,
|
||
"name": "Embrace the Tarnished Blood and Exsanguinate Others For the Cause.",
|
||
"desc": "Combat Start: If this unit did not equip a Defense Skill and is about to take an Unopposed Attack, apply 1 [HeishouSupportProtect] to (highest Reson. / 3) random Heishou Pack allies that have the least [SupportProtect] Stacks (max 2 allies; once per Identity; excludes Identities that have Skills that gain [SupportProtect])\n\nIn this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn, and it gains 1 [CondensedBlood] (once per Encounter)\n\nThis unit's Skills deal +3% damage for every [CondensedBlood] on self\n\nWhen activating the E.G.O Skill 'Tears[TabExplain] of the Tarnished Blood[TabExplain] - The End', nullify the death effect in its Attack End effects; instead, heal 60% HP. Starting next turn, gain 1 [AttackDmgUp] at every Turn Start (once per Encounter)",
|
||
"summary": "When taking damage that brings this unit's HP to 0, nullify death, and gain [CondensedBlood]\nWhen activating 'Tears[TabExplain] of the Tarnished Blood[TabExplain]', nullify death, heal HP, and gain [AttackDmgUp]"
|
||
},
|
||
{
|
||
"id": 1061321,
|
||
"name": "Please be traceless in your deeds.",
|
||
"desc": "Identity that has the least current HP percentage: Deal +(types of Deathrites on target x 3)% damage against the enemy (max 15%)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1101402,
|
||
"name": "Gamefowl",
|
||
"desc": "When activating [HeishouCombo], The Lord of Hongyuan Hong Lu gains the following effect as the [HeishouComboCountHonglu] effect:\n- When using a Skill to inflict [Burst] Potency or Count, inflict 1 [Combustion] (3 times per turn)\n\nCannot be Staggered or fall below 1 HP due to [Combustion] damage.\n\nGain 3 [ChickenStance] in the same turn it Substitutes or Returns in."
|
||
},
|
||
{
|
||
"id": 1101401,
|
||
"name": "Let's Get Battle-drunk",
|
||
"desc": "On Hit against targets that have 7+ [Burst], (highest Reson. x 15)% chance to inflict 1 [Combustion] (4 times per turn)\n\nCombat End: If this unit has [Combustion], gain 1 [ChickenStance], 1 [CrimsonDamageUp], and 1 [ShamrockDamageUp] at the next Turn Start\n\nCombat Start: Gain 1 [AttackUp] and [DefenseUp] for every 20% missing HP on self (max 3)"
|
||
},
|
||
{
|
||
"id": 1101421,
|
||
"name": "Bloodflame Blade [血炎刀]",
|
||
"desc": "When an ally with the fastest Speed inflicts [Combustion] or [Burst] Potency with their Skills, inflict 1 [Combustion] and [Burst] Potency (once per turn)"
|
||
},
|
||
{
|
||
"id": 1011401,
|
||
"name": "Obsidian Stormrider [黑風馬脚]",
|
||
"desc": "Gain 1 [BreakthroughHorse] when meeting one of the following conditions:\n- Attack Start: When this unit's Speed is faster than the target's by 2 or more\n- When this unit triggers [VibrationExplosion] twice using its Skills (including E.G.O Skills)\n- When this unit wins a Clash while having [LegStrengthHorseYisang]\n※ Only 3 [BreakthroughHorse] can be gained per turn; cannot gain [BreakthroughHorse] using the Skill \"Obsidian Stormrider's Crescent Decapitator\""
|
||
},
|
||
{
|
||
"id": 1011411,
|
||
"name": "Obsidian Stormrider [黑風馬脚]",
|
||
"desc": "Gain 1 [BreakthroughHorse] when meeting one of the following conditions:\n- Attack Start: When this unit's Speed is faster than the target's by 2 or more\n- When this unit triggers [VibrationExplosion] twice using its Skills (including E.G.O Skills)\n- When this unit wins a Clash while having [LegStrengthHorseYisang]\n※ Only 3 [BreakthroughHorse] can be gained per turn; cannot gain [BreakthroughHorse] using the Skill \"Obsidian Stormrider's Crescent Decapitator\"\n\n<style=\"highlight\">When this unit has Shield, gain (Shield HP / 10) Defense Level (max 5; rounded down)</style>"
|
||
},
|
||
{
|
||
"id": 1011402,
|
||
"name": "The Steed's Houndlike Loyalty [狗馬之心]",
|
||
"desc": "When activating [HeishouCombo], The Lord of Hongyuan Hong Lu gains the following effect as the [HeishouComboCountHonglu] effect:\n- On Hit using a Base Skill's Final Coin, trigger [VibrationExplosion] once (once per turn)\n\nIf Family Hierarch Candidate Ishmael is on the field, activate the following:\n- When Family Hierarch Candidate Ishmael inflicts [Burst] or [Burst] Count using its Skill effects, that unit gains 3 [Breath] Potency (2 times per turn; excluding E.G.O Skills)\n- Turn Start: Apply 1 [Enhancement] on Family Hierarch Candidate Ishmael. If Ishmael has 10+ [Breath] Potency, apply 1 more [Enhancement]\n- After this unit uses the Skill \"Obsidian Stormrider's Crescent Decapitator\", Family Hierarch Candidate Ishmael uses \"Crimson Spring\" as Assist Attack[TabExplain] (once per turn)"
|
||
},
|
||
{
|
||
"id": 1011403,
|
||
"name": "Adept Vanguard",
|
||
"desc": "When applying [BattlefieldHorse], gain 3 [AttackUp] this turn and next turn\n(If this unit has already gained [AttackUp] from this passive, gain it only for the next turn)"
|
||
},
|
||
{
|
||
"id": 1011421,
|
||
"name": "Obsidian Exoskeleton Shall Rend and Protect My Flesh",
|
||
"desc": "Apply the following effect to 1 ally that has the highest max HP\n- Combat Start: Gain (affected unit's Speed difference between this turn and last turn x 2) Defense Level (max 5; if the affected unit was not an Active participant last turn, use its minimum base Speed value to calculate)\n- Combat Start: If the affected unit is at less than 50% HP, and if the Speed difference between this turn and last turn is 3 or higher, heal 50 HP (once per Encounter)"
|
||
},
|
||
{
|
||
"id": 1041201,
|
||
"name": "@#$'s Hand I Let Slip",
|
||
"desc": "On Hit against enemies, inflict 1 [GazeRyoshu] (once per turn per enemy)\n- If this unit has [GazePersonality], inflict +1 more [GazeRyoshu]\n\nWhen hit by an enemy, inflict 1 [GazeRyoshu] against the attacker (once per Skill; 3 times per turn)\n- If this unit has [ContemptPersonality]: when hit by the attacker's final Coin, inflict (10% of the damage dealt by that final Coin) Sloth damage (max 10 per Skill; max 30 per turn)\n\nIf this unit used its Base Attack Skills to consume [GazeRyoshu] or [ContemptRyoshu] on an enemy:\nNext turn, gain ((enemy's [GazeRyoshu] consumed/2) + (enemy's [ContemptRyoshu] consumed x 3)) [GazePersonality] (6 per turn; rounded down)"
|
||
},
|
||
{
|
||
"id": 1041211,
|
||
"name": "@#$'s Hand I Let Slip",
|
||
"desc": "On Hit against enemies, inflict <style=\"highlight\">2</style> [GazeRyoshu] (once per turn per enemy)\n- If this unit has [GazePersonality], inflict +1 more [GazeRyoshu]\n\nWhen hit by an enemy, inflict 1 [GazeRyoshu] against the attacker (once per Skill; 3 times per turn)\n- If this unit has [ContemptPersonality]: when hit by the attacker's final Coin, inflict (<style=\"highlight\">20</style>% of the damage dealt by that final Coin) Sloth damage (max <style=\"highlight\">20</style> per Skill; max <style=\"highlight\">60</style> per turn)\n\nIf this unit used its Base Attack Skills to consume [GazeRyoshu] or [ContemptRyoshu] on an enemy:\nNext turn, gain ((enemy's [GazeRyoshu] consumed/2) + (enemy's [ContemptRyoshu] consumed x 3)) [GazePersonality] (6 per turn; rounded down)"
|
||
},
|
||
{
|
||
"id": 1041202,
|
||
"name": "Grasp that Forbids Falling",
|
||
"desc": "When Staggered, gain 4 [Protection] and gain [ContemptPersonality] next turn (once per Encounter)\n\nOn death, apply the following effects against 3 enemies that have the most [GazeRyoshu] or [ContemptRyoshu] (in descending order; in Focused Encounters, Parts)\n- Inflict 2 [Binding] next turn\n- Inflict 2 [Laceration] and +1 [Laceration] Count\n- Inflict 2 [Vibration] and +1 [Vibration] Count"
|
||
},
|
||
{
|
||
"id": 1041203,
|
||
"name": "Let me show everyone something very interesting",
|
||
"desc": "Combat Start: N Corp. E.G.O::<noparse>Fell Bullet</noparse> Yi Sang's 'Target Readjustment Fire' Skill gains the following effects:\n- Before using the Skill, if N Corp. E.G.O::<noparse>Contempt</noparse>, Awe Ryōshū has [ContemptPersonality] and can use her base Skills, use \"I Shall Fire / Anytime\" against Ryōshū (once per turn; 'I Shall Fire / Anytime' reflects Yi Sang's Uptie Tier)\n- Before using the Skill, if the Skill's main target isn't N Corp. E.G.O::<noparse>Contempt</noparse>, Awe Ryōshū, and if she can use her base Skills, Ryōshū uses her Skill 1 as an Unopposed Attack against the main target (once per turn; [CantIdentify]; Skill 1 deals -50% damage; the Skill does not kill the main target)"
|
||
},
|
||
{
|
||
"id": 1041221,
|
||
"name": "It flows and cries",
|
||
"desc": "If the ally with the earliest Deployment order hits an enemy using its attack, inflict 1 [Laceration] (once per enemy per turn)\n- If target has [Laceration], inflict +1 [Laceration] Count as well\n\nIf the ally with the earliest Deployment order is hit by an enemy, inflict 1 [Vibration] against the attacker (3 times per turn)\n- If the attacker has [Vibration], inflict +1 [Vibration] Count as well",
|
||
"summary": "On Hit, inflict [Laceration]; inflict Count as well if the target already has the effect\nWhen Hit, inflict [Vibration]; inflict Count as well if the target already has the effect"
|
||
},
|
||
{
|
||
"id": 1021301,
|
||
"name": "Shi-no-Yumi",
|
||
"desc": "At 4 [ArrowShiFau] Stack: When this unit gains [Breath] Potency from Base Attack Skill effects, gain +1 [Breath] Count (2 times per Encounter; per-Encounter cap resets when [ArrowShiFau] drops to 3)\nIf this unit used \"Bow's Glimmer\" Skill at 2+ [AimForTheGoal], gain 1 [SlashDamageUp] next turn"
|
||
},
|
||
{
|
||
"id": 1021311,
|
||
"name": "Shi-no-Yumi",
|
||
"desc": "At 4 [ArrowShiFau] Stack: When this unit gains [Breath] Potency from Base Attack Skill effects, gain +1 [Breath] Count (<style=\"highlight\">3</style> times per Encounter; per-Encounter cap resets when [ArrowShiFau] drops to 3)\nIf this unit used \"Bow's Glimmer\" Skill at 2+ [AimForTheGoal], gain <style=\"highlight\">2</style> [SlashDamageUp] next turn"
|
||
},
|
||
{
|
||
"id": 1021302,
|
||
"name": "Snipe - Archery",
|
||
"desc": "If this unit is in [SnipingArrowMode] state, replace the leftmost Base Attack Skill equipped on the Dashboard with \"Bow's Glimmer\", then use it at Combat Start\n- If, at max [AimForTheGoal] Stack, this unit's Skill 3 is on neither the Dashboard nor the upcoming list of Skills when this effect activates, the Defense Skill equipped on the leftmost Skill Slot counts as a Skill 3, and will be used to activate \"Bow's Glimmer\"\n\nGain the following effects based on which Base Attack Skill was replaced (Sin Affinity carries over from the replaced Skill)\n- Skill 1: Base Power +1, deal +11% damage\n- Skill 2: Base Power +1, Coin Power +1, deal +22% damage\n- Skill 3: Base Power +4, Coin Power +4, deal +44% damage\n\n※ If an E.G.O Skill was equipped at Combat Start, remove [SnipingArrowMode] and this unit does not use \"Bow's Glimmer\""
|
||
},
|
||
{
|
||
"id": 1021321,
|
||
"name": "Aiming for the Bullseye",
|
||
"desc": "Turn End: Apply 1 [PenetrateDamageUp] next turn to the ally who inflicted the most [Laceration] Potency to enemies with its Skills and Passives (includes those from E.G.O Skills; if multiple Identities share the highest [Laceration] inflicted record for the turn, select the Identity earliest in the Deployment order. Does not activate if no one inflicted [Laceration] Potency that turn)"
|
||
},
|
||
{
|
||
"id": 1071301,
|
||
"name": "Defence-Oriented Charge",
|
||
"desc": "- Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\n- Turn Start: Gain [DefenseUp] equal to [Charge] Potency on self (max 6)"
|
||
},
|
||
{
|
||
"id": 1071311,
|
||
"name": "Congestion Cleaning Armour",
|
||
"desc": "- Combat Start: If this unit has less than 50% HP, gain Shield equal to ([Charge] Potency x 5) (max 25)\n- Immediately before getting hit, gain Shield equal to ([Charge] Potency on self) (max 5, 3 times per turn)\n- If this unit gains [Charge] Count past the Max [Charge] Count Cap by using a Skill, the Skill deals +3% damage for every [Charge] Count that exceeds the Max [Charge] Count Cap (max 15%)"
|
||
},
|
||
{
|
||
"id": 1071321,
|
||
"name": "One day I'll wear me Armour for Cancelled Trains",
|
||
"desc": "- Combat Start: If the unit with the earliest Deployment Order gains [Charge] Count past the Max [Charge] Count Cap by using a Skill, the unit gains 1 [ChargeForceField] next turn for every [Charge] Count that exceeds the Max [Charge] Count Cap (max 3, including E.G.O Skills)"
|
||
},
|
||
{
|
||
"id": 1051301,
|
||
"name": "'Bloodied, Masked, and as Blood Commands'",
|
||
"desc": "Combat Start: if this unit has [BloodArmorMeursault], gain the following effects based on Stack:\n- At 3+ Stack: gain 1 [AttackUp] and 1 [DefenseUp]\n- At 4+ Stack: gain 1 [Agility] next turn\n\nOn Hit against enemies that have [Laceration]: if this unit has less than 30% HP, heal 30% HP (once per Encounter; rounded down)",
|
||
"summary": "If conditions are met, heal 30% HP"
|
||
},
|
||
{
|
||
"id": 1051311,
|
||
"name": "'Bloodied, Masked, and as Blood Commands'",
|
||
"desc": "Combat Start: if this unit has [BloodArmorMeursault], gain the following effects based on Stack:\n- At 3+ Stack: gain <style=\"highlight\">2</style> [AttackUp] and <style=\"highlight\">2</style> [DefenseUp]\n- At 4+ Stack: gain <style=\"highlight\">2</style> [Agility] next turn\n\n<style=\"highlight\">Combat Start: if this unit has [FocusOnActing], inflict 1 [ParadeConcentration] On Hit against enemies (2 times per turn; including E.G.O Skills)</style>\n\nOn Hit against enemies that have [Laceration]: if this unit has less than 30% HP, heal 30% HP (once per Encounter; rounded down)",
|
||
"summary": "If conditions are met: inflict 1 [ParadeConcentration]\nIf conditions are met: heal 30% HP"
|
||
},
|
||
{
|
||
"id": 1051302,
|
||
"name": "Bloodfeast",
|
||
"desc": "If this unit is on field, or is one of the units that can appear on this Stage, increase [BloodDinner] value by the amount of [Laceration] damage collectively received by every unit. \nWhen this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface."
|
||
},
|
||
{
|
||
"id": 1051303,
|
||
"name": "Responsibility of a Former Prince",
|
||
"desc": "Turn Start: The following effects activate for La Manchaland Identities that have max [BloodArmorMeursault] Stack\n· Gain 1 [FocusOnActing]\n· When Staggered due to damage, recover from Stagger; then, consume all [BloodArmorMeursault] on self (once per Stage per Identity; excluding forced Staggers)\n\nIf The Princess of La Manchaland Rodion is on the field, she and The Prince of La Manchaland Meursault both deal +15% damage using their Skill 3 (including Empowered Skills)",
|
||
"summary": "Meursault & Rodion deal +15% damage with their Skill 3"
|
||
},
|
||
{
|
||
"id": 1051321,
|
||
"name": "Flood the Chalice",
|
||
"desc": "For the turn, multiply the amount of [BloodDinner] generated by 1.5 (2 times per Encounter; rounded down)"
|
||
},
|
||
{
|
||
"id": 1081301,
|
||
"name": "Stacking the Deck",
|
||
"desc": "On Tails Hit, heal 5 SP (once per turn)\nDeal +10% damage against targets in either Low Morale or Panic states",
|
||
"summary": "Heal SP\nDeal more damage against Low Morale or Panicked targets"
|
||
},
|
||
{
|
||
"id": 1081302,
|
||
"name": "Koi-Koi [こいこい]",
|
||
"desc": "Turn Start: if this unit does not have [HanafudaCombo], gain 0 [HanafudaCombo] Potency and 3 [HanafudaCombo] Count\n\nTurn Start: if this unit does not have a Suit in Hand, gain a random Suit([HanafudaOne], [HanafudaTwo], or [HanafudaThree]) that corresponds to a Base Attack Skill on this unit's leftmost Skill Slot\n\nCombat Start: when this unit uses a Base Attack Skill or an E.G.O Skill equipped on its leftmost Skill Slot, activate the following (once per turn):\n- Next turn, convert the Hand on self to the one corresponding to the used Skill's Affinity\n- If the Skill was either \"Sakura-sen\" or an E.G.O Skill, gain 1 [HanafudaCombo] Potency\n- If the Skill's Affinity matches the Affinity on the current Hand's description(thus \"forming a Hand\"), activate the following:\n · Gain 1 [HanafudaCombo] Potency\n · If this unit formed a Hand last turn and this turn in succession, gain 1 [HanafudaCombo] Potency\n · On Hit with the said Skill: trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1\n · 25% chance to gain 1 E.G.O Resource corresponding to the Skill's Affinity\n- At the Skill's Skill End: at 5 [HanafudaCombo] Potency, or at 0 [HanafudaCombo] Count, use \"Kōzan\"",
|
||
"summary": "When forming a Hand, gain [HanafudaCombo]. Trigger Tremor Burst."
|
||
},
|
||
{
|
||
"id": 1081321,
|
||
"name": "Relay",
|
||
"desc": "Combat Start: when 1 ally that has the least SP uses a Base Attack Skill to Heads Hit, it heals 5 SP (2 times per turn; excluding allies at -40 or lower SP)",
|
||
"summary": "Heal SP"
|
||
},
|
||
{
|
||
"id": 1121302,
|
||
"name": "Painless Mercy",
|
||
"desc": "Unless Reused via external effects, Night Awl Capitano Gregor's Skill 'Mercé' can be used up to 2 times per turn",
|
||
"summary": "Use 'Mercé'",
|
||
"undefined": "-"
|
||
},
|
||
{
|
||
"id": 1121301,
|
||
"name": "Purge Enforcer of the Famiglie",
|
||
"desc": "When this unit kills an enemy or breaks a Part, gain 1 [PenetrateResultUp] next turn (once per turn)\n\nWhen using a Base Attack Skill, if this unit's Speed is faster than the target's, inflict [Disarming] on the target for every 2 Speed difference (max 1 per turn)\n\nAfter ally Attack using Base Attack Skills, if the enemy(Core) has 20%- HP, use 'Mercé' on the target (once per turn)",
|
||
"summary": "Gain [PenetrateResultUp]\nInflict [Disarming]\nUse 'Mercé'",
|
||
"undefined": "-"
|
||
},
|
||
{
|
||
"id": 1121311,
|
||
"name": "Purge Enforcer of the Famiglie",
|
||
"desc": "When this unit kills an enemy or breaks a Part, gain 2 [PenetrateResultUp] next turn (once per turn)\n\nWhen using a Base Attack Skill, if this unit's Speed is faster than the target's, inflict [Disarming] on the target for every 2 Speed difference (max 2 per turn)\n\nAfter ally Attack using Base Attack Skills, if the enemy(Core) has 20%- HP, use 'Mercé' on the target (once per turn)\n- If there is only 1 surviving enemy after an attack, this Passive also activates when the target is Staggered",
|
||
"summary": "Gain [PenetrateResultUp]\nInflict [Disarming]\nUse 'Mercé'",
|
||
"undefined": "-"
|
||
},
|
||
{
|
||
"id": 1121321,
|
||
"name": "Aim for the Gap",
|
||
"desc": "1 ally with the highest Speed: When using a Base Attack Skill, if this unit's Speed is faster than the main target's, inflict [Disarming] on the target for every 3 Speed difference (max 2 per turn)",
|
||
"summary": "Inflict [Disarming]",
|
||
"undefined": "-"
|
||
},
|
||
{
|
||
"id": 1071402,
|
||
"name": "Gamefowl",
|
||
"desc": "When activating [HeishouCombo], The Lord of Hongyuan Hong Lu gains the following effect as the [HeishouComboCountHonglu] effect:\n- On Hit with this unit's Base Attack Skill: Deal 5% of Gluttony damage dealt as Wrath damage\n\nCannot be Staggered or fall below 1 HP due to [Combustion] damage.\n\nGain 3 [ChickenStance] and +3 [Combustion] Count in the same turn it Substitutes or Returns in.",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1071401,
|
||
"name": "Bloody Storm of Blades",
|
||
"desc": "Combat Start: gain 1 Offense Level Up and 1 Defense Level Up for every 20% missing HP on self (max 3)\n\nGain [ChickenFightlust] when meeting one of the following conditions: (10 per turn)\n- Gain 3 at Clash Start\n- Gain 1 when this unit hits with a Base Attack Skill or when this unit takes [Combustion] damage\nAt less than 50% HP, gain 1 more [ChickenFightlust]\n- Gain 5 On Kill",
|
||
"summary": "Gain [ChickenFightlust]"
|
||
},
|
||
{
|
||
"id": 1071403,
|
||
"name": "Flame Rooster's Death Defiance [炎鳥不死戰]",
|
||
"desc": "In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn.\nThen, at the next Turn Start, heal (20 + [Combustion] on self)% HP, and remove all [Combustion] on self (max 49%; once per Encounter)",
|
||
"summary": "Defy death"
|
||
},
|
||
{
|
||
"id": 1071421,
|
||
"name": "Backed Against a River",
|
||
"desc": "Turn End: if an ally with the lowest current HP percentage has less than 50% HP, that unit gains 1 [ParryingResultUp] next turn",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1031301,
|
||
"name": "Explosive Battering Ram",
|
||
"desc": "Deal +1% damage for every 2 ([Burst] + [Sinking]) on target (max 15%)\n- Double this effect and max value against Non-SP targets\n\nIf this unit has [GrownHorns], the last coin of this unit's Base Skills deals +10% damage\n- When attacking Skill Slots equipped with a Defense Skill, the last Coin deals +20% damage instead\n- When Clashing against a Clashable Guard Skill, Clash Power +1",
|
||
"summary": "Deal more damage based on [Burst] and [Sinking] on target\nIf this unit has [GrownHorns], the last Coin of this unit's Base Skills deals more damage"
|
||
},
|
||
{
|
||
"id": 1031311,
|
||
"name": "Explosive Battering Ram",
|
||
"desc": "<style=\"highlight\">Deal (-Target's SP / 3)% more damage against targets at less than 0 SP (max 15%, rounded down)</style>\n\nDeal +1% damage for every 2 ([Burst] + [Sinking]) on target (max 15%)\n- Double this effect and max value against Non-SP targets\n\nIf this unit has [GrownHorns], the last coin of this unit's Base Skills deals <style=\"highlight\">+15%</style> damage\n- When attacking Skill Slots equipped with a Defense Skill, the last Coin deals <style=\"highlight\">+30%</style> damage instead\n- When Clashing against a Clashable Guard Skill, Clash Power <style=\"highlight\">+3</style>",
|
||
"summary": "Deal more damage based on [Burst] and [Sinking] on target\nIf this unit has [GrownHorns], the last Coin of this unit's Base Skills deals more damage"
|
||
},
|
||
{
|
||
"id": 1031321,
|
||
"name": "Flesh-Rending Horn Growth",
|
||
"desc": "Ally with the fastest Speed: On Hit using a Base Attack Skill against enemies that have 2+ [Burst] Count or [Sinking] Count, inflict 1 [DefenseDown] (2 times per turn)",
|
||
"summary": "On Hit using a Base Attack Skill against enemies that have [Burst] or [Sinking], inflict 1 [DefenseDown]"
|
||
},
|
||
{
|
||
"id": 1031302,
|
||
"name": "Lament of the Lost Sheep [亡羊之嘆]",
|
||
"desc": "When activating [HeishouCombo], The Lord of Hongyuan Hong Lu gains the following effect as the [HeishouComboCountHonglu] effect:\n- Inflict 1 [Sinking] upon inflicting [Burst] Potency or Count by using a Skill (3 times per turn)\n\nOn the turn this unit Substituted or Returned to the field, gain 3 [GrownHorns]",
|
||
"summary": "The Lord of Hongyuan Hong Lu gains special effect"
|
||
},
|
||
{
|
||
"id": 1041301,
|
||
"name": "Loyal Warrior",
|
||
"desc": "If an ally is killed by enemy attack, or if the attacked ally's HP is at less than 25% after the attack: After that Attack, Drifting Blade of Hongyuan Ryōshū uses \"Aiding Strike\" as an Unopposed Attack against that enemy (once per Encounter)\n- The Lord of Hongyuan Hong Lu may activate this effect 1 more time past its usage limit\n\nIf \"Hey, Back Off\" is activated via the Passive 'I.L.T.L.T', the Skill deals +30% damage on Critical Hit and heals 2~4 SP for 1 other ally with the lowest SP (once per turn; excluding allies at -40 or lower SP)",
|
||
"summary": "When an ally is hit by a fatal attack, use Skill 3 against the Attacker. Enhance Skill 1 used by the always-active Passive"
|
||
},
|
||
{
|
||
"id": 1041302,
|
||
"name": "I.L.T.L.T.\n(I would've Liked to walk The Lord's path Together)",
|
||
"desc": "When another ally's Skill hits an enemy: After that Attack, use \"Hey, Back Off\" as an Unopposed Attack against the enemy (once per turn)\n\nIn the same turn this unit Substituted in or Returned to the battlefield, gain 2 [ProtectStanceRyoshu]\nWhen this unit activates an Unopposed Attack due to The Lord of Hongyuan Hong Lu's \"The Heishou Lord\" Passive, treat this unit as if it has \"Heishou Pack\" or \"Jia Family\" Trait Keywords",
|
||
"summary": "Use Skill 1 as an Unopposed Attack against the enemy an ally attacked"
|
||
},
|
||
{
|
||
"id": 1041321,
|
||
"name": "Drifter",
|
||
"desc": "Combat Start: The ally with the earliest Deployment order gains 1 Shield for every [Breath] on self (max 10)"
|
||
},
|
||
{
|
||
"id": 1091401,
|
||
"name": "Jolly Antlers",
|
||
"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\n\nWhen using a Base Attack Skill that inflicts [Sinking] Potency, if the main target does not have [Sinking], this unit gains 5 [Sinking] and doubles the amount of Sinking Potency the Skill applies (once per turn; in Focused Encounters, the Part)",
|
||
"summary": "If enemy does not have [Sinking], gain [Sinking] and inflict more [Sinking] Potency"
|
||
},
|
||
{
|
||
"id": 1091411,
|
||
"name": "Jolly Antlers",
|
||
"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\n\nWhen using a Base Attack Skill that inflicts [Sinking] Potency, if the main target does not have [Sinking], this unit gains 5 [Sinking] and doubles the amount of Sinking Potency the Skill applies (once per turn; in Focused Encounters, the Part)\n\n<style=\"highlight\">At less than 35% HP, Base Attack Skills gain Final Power +1</style>",
|
||
"summary": "If enemy does not have [Sinking], gain [Sinking] and inflict more [Sinking] Potency\nAt less than 35% HP, Final Power +1"
|
||
},
|
||
{
|
||
"id": 1091421,
|
||
"name": "Carol of Dying Comrades",
|
||
"desc": "1 ally with the lowest SP: Skills that consume [Charge] or Unique Charge[TabExplain] and have effects that inflict [Sinking] against enemies deal +10% damage (except E.G.O Skills)"
|
||
},
|
||
{
|
||
"id": 1111401,
|
||
"name": "Vanguard Team",
|
||
"desc": "Deal +5% damage for every [Protection] on self (max 15%)\n\nCombat Start: gain 2 [TheUdjatOutis]",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1111402,
|
||
"name": "The Scepter of Horus - Replica",
|
||
"desc": "Turn Start: If an enemy has any of the Panic type changing effects, gain 1 [TheUdjatOutis]\n\nIf this unit has [TheUdjatOutis], inflict 1 [SheutFracture] On Hit with a Base Attack Skill (15 per turn)\n\n[Protection] Stack gained from this unit's Base Skills and [TheUdjatOutis] effect is capped at 5 per turn",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1111412,
|
||
"name": "The Scepter of Horus - Replica",
|
||
"desc": "Turn Start: If an enemy has any of the Panic type changing effects, gain 1 [TheUdjatOutis]\n\nIf this unit has [TheUdjatOutis], inflict 1 [SheutFracture] On Hit with a Base Attack Skill (15 per turn)\n<style=\"highlight\">- If [LCA_Bullet] was spent, inflict additional [SheutFracture] per [LCA_Bullet] spent</style>\n\n[Protection] Stack gained from this unit's Base Skills and [TheUdjatOutis] effect is capped at 5 per turn",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1111421,
|
||
"name": "Eagle Eye",
|
||
"desc": "Combat Start: apply 1 [Protection] next turn to 1 ally with the lowest HP percentage",
|
||
"summary": "Gain Protection"
|
||
},
|
||
{
|
||
"id": 1021402,
|
||
"name": "Prescript Delivered on Paper Slips",
|
||
"desc": "Turn Start:\n- Gain [IndexPrescriptFaust_0] / [IndexPrescriptFaust_1] / [IndexPrescriptFaust_2] / [IndexPrescriptFaust_3] based on [BlessingOfIndexPrescriptAlly] on self\n- Inflict [IndexPrescriptTargetToEnemy] to a random enemy (in Focused Encounters, the Part)\n- Apply [IndexPrescriptTargetMarkToEnemy] to Base Attack Skills on this unit's Dashboard (1 per Slot, max 2 Skills)\n· At 6+ [BlessingOfIndexPrescriptAlly], the effect above prioritizes Skill 3\n- All of the effects above and [IndexPrescript_Base] execution checks do not trigger when this unit is Staggered, Immobilized[TabExplain], in Panic, or in E.G.O Corrosion[TabExplain]",
|
||
"summary": "Gain Prescript\nInflict 'The Prescript's Target' to random target\nApply 'Mark of the Prescript' on a Base Attack Skill"
|
||
},
|
||
{
|
||
"id": 1021403,
|
||
"name": "Will of the Prescript",
|
||
"desc": "Turn End: If [IndexPrescript_Base] was executed this turn, heal 4 SP and gain 1 [BlessingOfIndexPrescriptAlly] (once per turn)\n- When executing [IndexPrescript_Base], if the main target has [IndexPrescriptTargetToEnemy], heal 8 SP and gain 3 [BlessingOfIndexPrescriptAlly] instead\n\nTurn End: If [IndexPrescript_Base] was not executed this turn, gain 5 [KarmaOfIndexAlly]\n- At 9 [BlessingOfIndexPrescriptAlly], does not gain [KarmaOfIndexAlly]\n- If this unit attempted to execute [IndexPrescript_Base] at Combat Start, but could not target the enemy during the combat phase, does not gain [KarmaOfIndexAlly]",
|
||
"summary": "Upon executing Prescript, heal SP and gain Grace of the Prescript\nUpon failing Prescript, gain Karmic Consequence"
|
||
},
|
||
{
|
||
"id": 1021401,
|
||
"name": "Proselyte's Blade",
|
||
"desc": "Deal +2% damage with Skills marked with [IndexPrescriptTargetMarkToEnemy] for every [BlessingOfIndexPrescriptAlly] on self (max 16%)\n- At 9 [BlessingOfIndexPrescriptAlly], deal +20% damage with Base Skills instead\n\nOn Hit with a Base Skill against target that has [IndexPrescriptTargetToEnemy], gain 1 [Breath] and inflict 1 [Sinking] (once per turn)\n- Increase the number of times this effect can trigger per turn by 1 for every 3 [BlessingOfIndexPrescriptAlly] (max 2)\n\n- At 9 [BlessingOfIndexPrescriptAlly], Base Skills inflict +1 more [Sinking] Potency and this unit gains +1 more [Breath] Potency",
|
||
"summary": "Skills marked with Mark of the Prescript deal more damage based on Grace of the Prescript Stack\nOn Hit, gain Poise and inflict Sinking"
|
||
},
|
||
{
|
||
"id": 1021421,
|
||
"name": "As the Prescript Orders...",
|
||
"desc": "Effects apply to the Identity with the earliest Deployment order\n- Prioritizes The Index-faction Identities\n\nCombat Start: If this unit's leftmost Skill on the Dashboard and other allies target the same enemy Slot, said Skill deals +5% damage for every ally targeting the same Slot excluding this unit (max 15%, applies when this unit and allies both use Base Attack Skills to main-target enemy Slot)",
|
||
"summary": "Deal more damage based on number of other units that targeted the slot"
|
||
},
|
||
{
|
||
"id": 1031402,
|
||
"name": "Prescript Delivered on a Device",
|
||
"desc": "Turn Start:\n- Gain [IndexPrescriptDon_0] / [IndexPrescriptDon_1] / [IndexPrescriptDon_2] / [IndexPrescriptDon_3] based on [UnlockBuff_Base] stage on self\n- Inflict [IndexPrescriptTargetToEnemy] to a random enemy (in Focused Encounters, the Part)\n- Apply [IndexPrescriptTargetMarkToEnemy] to Base Attack Skills on this unit's Dashboard (1 per Slot, max 2 Skills)\n· At [UnlockBuffAlly_2]+, the effect above prioritizes Skill 3\n- All of the effects above and [IndexPrescript_Base_2nd] execution checks do not trigger when this unit is Staggered, Immobilized[TabExplain], in Panic, or in E.G.O Corrosion[TabExplain]\n\nIf this unit has [UnlockBuffAlly_3] at Turn Start, gain [Blandishment_Shin]",
|
||
"summary": "Gain Prescript\nInflict The Prescript's Target to random target\nApply Mark of the Prescript on a Base Attack Skill"
|
||
},
|
||
{
|
||
"id": 1031403,
|
||
"name": "Will of the Prescript",
|
||
"desc": "Turn End: If [IndexPrescript_Base_2nd] was executed this turn, heal 4 SP and gain 1 [BlessingOfIndexPrescriptAlly] (once per turn)\n- When executing [IndexPrescript_Base_2nd], if the main target has [IndexPrescriptTargetToEnemy], heal 8 SP and gain 3 [BlessingOfIndexPrescriptAlly] instead\n\nTurn End: If [IndexPrescript_Base_2nd] was not executed this turn, gain 5 [KarmaOfIndexAlly]\n- At [UnlockBuffAlly_3], does not gain [KarmaOfIndexAlly]\n- If this unit attempted to execute [IndexPrescript_Base_2nd] at Combat Start, but could not target the enemy during the combat phase, does not gain [KarmaOfIndexAlly] at Turn End",
|
||
"summary": "Upon executing Prescript, heal SP and gain Grace of the Prescript\nUpon failing Prescript, gain Karmic Consequence"
|
||
},
|
||
{
|
||
"id": 1031404,
|
||
"name": "Unlock / Effloresced E.G.O::Procuration",
|
||
"desc": "Turn End: At 3/6/9 [BlessingOfIndexPrescriptAlly], gain [UnlockBuffAlly_1]/[UnlockBuffAlly_2]/[UnlockBuffAlly_3].\n\nIf this unit gained [UnlockBuffAlly_1], consume 15 SP to enter <noparse>Effloresced</noparse> E.G.O::Procuration state:\n- Before consuming SP to enter this state, heal SP to 25 and gain [KarmaOfIndexAlly] equal to (SP healed / 5) (rounded up)\n- At Turn Start after the above checks, if this unit has [UnlockBuff_Base] and is at 25+ SP, consume 15 SP to enter this state\n\n- If this unit gets Staggered when entering <noparse>Effloresced</noparse> E.G.O::Procuration state, recover from Stagger (if this unit's Stagger cannot be naturally recovered from, does not enter <noparse>Effloresced</noparse> E.G.O::Procuration state)\n- Gain [Blandishment] while in <noparse>Effloresced</noparse> EGO::Procuration state\n\nTurn Start: At 0 or less SP, this unit exits <noparse>Effloresced</noparse> E.G.O::Procuration state"
|
||
},
|
||
{
|
||
"id": 1031401,
|
||
"name": "The Great Magicked Beeper Knoweth My Desire!",
|
||
"desc": "Deal +2% damage using Skills marked with [IndexPrescriptTargetMarkToEnemy] for every [BlessingOfIndexPrescriptAlly] on self (max 16%)\n- At 9 [BlessingOfIndexPrescriptAlly], deal +20% damage using Base Skills instead\n\nOn hit using Base Skill attacks against targets that have [IndexPrescriptTargetToEnemy], heal 3 SP (once per Skill; 2 times per turn)\n- Heal additional SP based on [UnlockBuff_Base] stage",
|
||
"summary": "Skills marked with Mark of the Prescript deal more damage based on Grace of the Prescript Stack\nOn Hit, heal SP"
|
||
},
|
||
{
|
||
"id": 1031421,
|
||
"name": "This, too, is the Grace of the Great Magicked Beeper!",
|
||
"desc": "Combat Start: Heal 15 SP for the ally that has the lowest SP\n- This effect prioritizes Plus Coin Identities\n- If the affected unit is in The Index faction, they gain 1 [AttackDmgUp] as well\n- This effect does not apply to units under effects that prevent SP recovery such as E.G.O Corrosion[TabExplain], Panic, etc."
|
||
},
|
||
{
|
||
"id": 1081401,
|
||
"name": "The Middle Never Forgets, Y'know?",
|
||
"desc": "Turn End: Inflict [RetaliationBook] to the enemy that dealt the most Skill damage to an ally this turn\n\nEvery time this unit is hit by an enemy, gain 2 [ResentmentIshmael] (2 times per turn)\nWhen another The Middle-faction ally is hit by an enemy, gain 1 [ResentmentIshmael] (once per turn per Identity)\n\nGain 1 [ReinforcedTattooIshmael] every time this unit consumes 5 [ResentmentIshmael] (2 times per turn)\n\nCombat Start: If this unit does not have [HeatingWireIshmael], and at 3+ Envy Reson., gain 2 [HeatingWireIshmael] next turn\nCombat Start: If this unit has [HeatingWireIshmael], gain (Envy Reson. / 3) [HeatingWireIshmael] at Turn End (max 2)"
|
||
},
|
||
{
|
||
"id": 1081411,
|
||
"name": "The Middle Never Forgets, Y'know?",
|
||
"desc": "Turn End: Inflict [RetaliationBook] to the enemy that dealt the most Skill damage to an ally this turn\n\nEvery time this unit is hit by an enemy, gain 2 [ResentmentIshmael] (2 times per turn)\nWhen another The Middle-faction ally is hit by an enemy, gain 1 [ResentmentIshmael] (once per turn per Identity)\n<style=\"highlight\">- If the target that attacked this unit or an ally has [RetaliationBook], gain 1 more [ResentmentIshmael]\n- Combat Start: If the Dashboard has Envy A-Reson., double the amount of [ResentmentIshmael] gained this turn</style>\n\nGain 1 [ReinforcedTattooIshmael] every time this unit consumes 5 [ResentmentIshmael] (2 times per turn)\n\nCombat Start: If this unit does not have [HeatingWireIshmael], and at 3+ Envy Reson., gain 2 [HeatingWireIshmael] next turn\nCombat Start: If this unit has [HeatingWireIshmael], gain (Envy Reson. / 3) [HeatingWireIshmael] at Turn End (max 2)"
|
||
},
|
||
{
|
||
"id": 1081402,
|
||
"name": "Thermal Weapon",
|
||
"desc": "This unit is considered as an \"Identity that inflicts [Combustion] and [Laceration]\"\nIf this unit has [HeatingWireIshmael], Skills that inflict [Laceration] are considered as Skills that inflict both [Combustion] and [Laceration]"
|
||
},
|
||
{
|
||
"id": 1081421,
|
||
"name": "Hey, Are Ya Into Fixers, Too?",
|
||
"desc": "Clash Power +1 for #1 Deployed Identity's Base Attack Skills (once per turn)\nIf the Dashboard has Envy A-Reson., #1 Deployed Identity deals +10% damage with Base Skills",
|
||
"summary": "Clash Power +1 for Base Attack Skills\nIf the Dashboard has Envy A-Reson., deal +10% damage with Base Skills"
|
||
},
|
||
{
|
||
"id": 1121402,
|
||
"name": "Dazzling Lamp",
|
||
"desc": "Turn Start: Gain 1 [LanternGregBigBird]\n\nExternal effects cannot change this unit's Min. and Max. Speeds\n\nWhen chaining Skills, this unit can redirect the Attack Skills' targeting to itself regardless of Speed (Focused Encounters only)\n\nWhen gaining [Agility], gain 1 [ParryingResultUp] instead (once per turn)\n- Once the above effect activates, cannot gain [Agility] for the rest of the turn"
|
||
},
|
||
{
|
||
"id": 1121403,
|
||
"name": "E.G.O Gear Proficiency Manual",
|
||
"desc": "Turn Start: Gain 1 [DefenseUp] for every ally wearing E.G.O Gears (max 3)\n\nWhen an ally dies, gain 2 [PenetrateDamageUp] next turn (once per turn)"
|
||
},
|
||
{
|
||
"id": 1121401,
|
||
"name": "Eyes Bright Like Lamps",
|
||
"desc": "Combat Start: Gain 1 [LanternGregBigBird]\n\nCombat Start: If an enemy has [DelusionGregBigBird], heal 3 SP\n\nTurn End: Apply [ObedienceGregBigBird] next turn to the ally with the earliest Deployment order among those that do not fit the following conditions:\n- Is this unit\n- Is an ally that has [ObedienceGregBigBird]\n- Is an ally that cannot heal SP due to conditions such as Panic or Corrosion"
|
||
},
|
||
{
|
||
"id": 1121411,
|
||
"name": "Eyes Bright Like Lamps",
|
||
"desc": "Combat Start: Gain 1 [LanternGregBigBird] <style=\"highlight\">for every 2 Gloom Reson. (max 3)</style>\n\nCombat Start: If an enemy has [DelusionGregBigBird], heal <style=\"highlight\">5</style> SP\n\nTurn End: Apply [ObedienceGregBigBird] next turn to the ally with the earliest Deployment order among those that do not fit the following conditions:\n- Is this unit\n- Is an ally that has [ObedienceGregBigBird]\n- Is an ally that cannot heal SP due to conditions such as Panic or Corrosion"
|
||
},
|
||
{
|
||
"id": 1121421,
|
||
"name": "Were There More Lives to be Saved?",
|
||
"desc": "Turn End: Apply the following to the ally with the earliest Deployment order among those that have negative effects\n- Gain +4 [Aggro] to the leftmost Slot next turn\n- Gain 1 [HitDamageUp] next turn"
|
||
},
|
||
{
|
||
"id": 1101501,
|
||
"name": "The Orthodox Blade [整劍]",
|
||
"desc": "Combat Start: Gain ((Pride Reson. / 2) + 1) [Breath] (max 4, rounded down)\n\nCombat End: At 20+ [Breath], gain +1 [Breath] Count"
|
||
},
|
||
{
|
||
"id": 1101502,
|
||
"name": "Singular Focus of the Mind",
|
||
"desc": "Turn End: Any excess [Breath] Potency gained past 25 will be converted to [LittleFingerID] (max 15)\n\nCombat Start: If this unit did not equip Attack Skills (including E.G.O Skills) this turn, heal 5 SP and gain 1 [SlashResultUp] next turn"
|
||
},
|
||
{
|
||
"id": 1101521,
|
||
"name": "Tranquility [靜念]",
|
||
"desc": "The ally with the fastest Speed heals 5 SP and gains 5 Shield when starting combat with a Defense Skill equipped"
|
||
},
|
||
{
|
||
"id": 1011502,
|
||
"name": "Prescript Delivered on a Device",
|
||
"desc": "Turn Start:\n- Gain [IndexPrescriptYi_0] / [IndexPrescriptYi_1] / [IndexPrescriptYi_2] / [IndexPrescriptYi_3] based on [UnlockBuff_Base] stage on self\n- Inflict [IndexPrescriptTargetToEnemy] to a random enemy (in Focused Encounters, a Part)\n- Apply [IndexPrescriptTargetMarkToEnemy] to Base Attack Skills on this unit's Dashboard (1 per Slot, max 2 Skills)\n· At [UnlockBuffAlly_2]+, the effect above prioritizes Skill 3 (prioritizes empowered Skill)\n- All of the effects above and [IndexPrescript_Base_2nd] execution checks do not trigger when this unit is Staggered, Immobilized[TabExplain], in Panic, or in E.G.O Corrosion[TabExplain]",
|
||
"summary": "Upon executing Prescript, heal SP and gain Grace of the Prescript\nUpon failing Prescript, gain Karmic Consequence"
|
||
},
|
||
{
|
||
"id": 1011503,
|
||
"name": "The Oracle's Proxy / Unlock",
|
||
"desc": "Turn End: If [IndexPrescript_Base_2nd] was executed this turn at below [UnlockBuffAlly_2], heal 4 SP and gain 1 [BlessingOfIndexPrescriptAlly] (once per turn)\n- When executing [IndexPrescript_Base_2nd], if the main target has [IndexPrescriptTargetToEnemy], heal 8 SP and gain 3 [BlessingOfIndexPrescriptAlly] instead\n\nTurn End: If this unit is at [UnlockBuffAlly_2] and [IndexPrescriptYi_2] was executed this turn, heal 4 SP (once per turn)\n- When executing [IndexPrescript_Base_2nd], if [StackYisangSpecialSkill] has reached 9 Stacks, heal 8 SP and gain 3 [BlessingOfIndexPrescriptAlly] instead\n\nTurn End: If [IndexPrescript_Base_2nd] was not executed this turn, gain 5 [KarmaOfIndexAlly]\n- At [UnlockBuffAlly_3], does not gain [KarmaOfIndexAlly]\n- If this unit attempted to execute [IndexPrescript_Base_2nd] at Combat Start, but could not target the enemy during the combat phase, does not gain [KarmaOfIndexAlly] at Turn End (applies at below [UnlockBuffAlly_2])\n\nTurn End: At 3/6/9 [BlessingOfIndexPrescriptAlly], gain [UnlockBuffAlly_1]/[UnlockBuffAlly_2]/[UnlockBuffAlly_3]\nTurn Start: At [UnlockBuffAlly_3], gain [Shin_IndexFingerYisang]",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1011504,
|
||
"name": "The Index Nursefather",
|
||
"desc": "Upon entering the Encounter for the first time, gain [BurningWoundYisangMask]\n- Turn End: If this unit was Staggered for the first time in this Encounter while under this effect, recover from Stagger (excluding forced Stagger) and convert [BurningWoundYisangMask] to [BurningWoundYisang]\n\nApply [SatisfyingEsteemNeeds] to The Index Proxy - Effloresced E.G.O::Procuration Don Quixote when both units are on the field",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1011505,
|
||
"name": "Oracle Device [Caduceus]",
|
||
"desc": "A random weapon is assigned to every Coin for Base Attack Skills. Each weapon has a unique effect.\n- [YisangWeapon01Hatchet]\n- [YisangWeapon02Stiletto]\n- [YisangWeapon03Greatsword]\n- [YisangWeapon04Rapier]\n- [YisangWeapon05Sledgehammer]\n- [YisangWeapon06Ultragreatsword]\n- [YisangWeapon07Lance]\n- [YisangWeapon08Chain]\n- [YisangWeapon09Scythe]\n\nGain 1 [StackYisangSpecialSkill] when using Skills with [IndexPrescriptTargetMarkToEnemy]",
|
||
"summary": "A random weapon is assigned\nGain special effect when using \"Furioso-Replica\""
|
||
},
|
||
{
|
||
"id": 1011506,
|
||
"name": "Oracle Device [Caduceus]",
|
||
"desc": "A random weapon is assigned to every Coin for Base Attack Skills. Each weapon has a unique effect.\n- [YisangWeapon01Hatchet]\n- [YisangWeapon02Stiletto]\n- [YisangWeapon03Greatsword]\n- [YisangWeapon04Rapier]\n- [YisangWeapon05Sledgehammer]\n- [YisangWeapon06Ultragreatsword]\n- [YisangWeapon07Lance]\n- [YisangWeapon08Chain]\n- [YisangWeapon09Scythe]\n\nGain 1 [StackYisangSpecialSkill] when using Skills with [IndexPrescriptTargetMarkToEnemy]\n\n<style=\"highlight\">Convert [BurningWoundYisangMask] to [BurningWoundYisang] at the end of the turn this unit used \"Furioso-Replica\" for the first time in this Encounter\n\nTurn Start: If this unit has [BurningWoundYisang] and has \"Furioso-Replica\" on the Dashboard, gain [BlackNightmareYisang]</style>",
|
||
"summary": "A random weapon is assigned\nGain special effect when using \"Furioso-Replica\""
|
||
},
|
||
{
|
||
"id": 1011501,
|
||
"name": "Imitation of a Life",
|
||
"desc": "Deal +2% damage with Skills marked with [IndexPrescriptTargetMarkToEnemy] for every [BlessingOfIndexPrescriptAlly] on self (max 16%)\n- At 9 [BlessingOfIndexPrescriptAlly], deal +20% damage with Base Skills instead\n\nOn Hit with Base Attack Skill's [SuperCoin]s, gain 1 [StackYisangSpecialSkill]\n- Attack End: Gain [StackYisangSpecialSkill] equal to (# of remaining [SuperCoin]s)",
|
||
"summary": "Deal more damage with Skills marked with Mark of the Prescript based on Grace of the Prescript on self\nOn Hit: Heal SP\nGain [StackYisangSpecialSkill] when certain conditions are met"
|
||
},
|
||
{
|
||
"id": 1011511,
|
||
"name": "Imitation of a Life",
|
||
"desc": "Deal +2% damage with Skills marked with [IndexPrescriptTargetMarkToEnemy] for every [BlessingOfIndexPrescriptAlly] on self (max 16%)\n- At 9 [BlessingOfIndexPrescriptAlly], deal +20% damage with Base Skills instead\n\nOn Hit with Base Attack Skill's [SuperCoin]s, gain 1 [StackYisangSpecialSkill]\n- Attack End: Gain [StackYisangSpecialSkill] equal to (# of remaining [SuperCoin]s)\n<style=\"highlight\">- \"Furioso-Replica\" Attack End: Gain [StackYisangSpecialSkill] next turn equal to (# of this Skill's remaining [SuperCoin]s / 2) (rounded down)</style>\n\n<style=\"highlight\">If [StackYisangSpecialSkill] reached 9 Stacks this turn at Turn End, and if this unit does not have a Skill 3 on the Dashboard at the start of the next turn, convert a Base Skill to Skill 3 (prioritizes the Skill on the leftmost Slot's bottom row)</style>",
|
||
"summary": "Deal more damage with Skills marked with Mark of the Prescript based on Grace of the Prescript on self\nOn Hit: Heal SP\nGain [StackYisangSpecialSkill] when certain conditions are met"
|
||
},
|
||
{
|
||
"id": 1011521,
|
||
"name": "Grace of God",
|
||
"desc": "Deal +5% damage with Slash, Pierce, and Blunt Base Attack Skills that are used for the first time by any ally each turn (once per type across all allies)\n- The Index Identities deal +10% damage instead\n- This effect's application is determined Before Attack",
|
||
"summary": "Deal more damage with Slash, Pierce, and Blunt Skills used for the first time this turn"
|
||
},
|
||
{
|
||
"id": 1051401,
|
||
"name": "Spore Diffusion",
|
||
"desc": "On Kill against targets that have [MeursaultBeeSpore], inflict double the [MeursaultBeeSpore] for the next turn"
|
||
},
|
||
{
|
||
"id": 1051411,
|
||
"name": "Spore Diffusion",
|
||
"desc": "On Kill against targets that have [MeursaultBeeSpore], gain the following effects:\n- Inflict double the [MeursaultBeeSpore] for the next turn\n<style=\"highlight\">- On Kill using a Base Attack Skill, gain (<noparse>Spore</noparse> Round the Skill spends / 2) <noparse>Spore</noparse> Round (rounded up; once per Skill)</style>"
|
||
},
|
||
{
|
||
"id": 1051402,
|
||
"name": "E.G.O Alteration / Spore Round",
|
||
"desc": "Always Active: Begin Encounters with 10 [MeursaultSporeBulletLong] and 6 [MeursaultSporeBulletShort]\n\nOn Hit using Coins that spend <noparse>Spore</noparse> Round:\n- If [MeursaultSporeBulletLong] was spent, inflict 2 [MeursaultBeeSpore]\n- If [MeursaultSporeBulletShort] was spent, inflict 3 [MeursaultBeeSpore]\n- This counts as \"inflicting negative effects with the Skill\"\n\nBefore Coin Use of a Coin that spends [MeursaultSporeBulletShort], if this unit does not have [MeursaultSporeBulletShort], consume 2 SP and 2 [MeursaultSporeBulletLong] to gain 1 [MeursaultSporeBulletShort]\n\nIf this unit runs out of <noparse>Spore</noparse> Round mid-Skill, cancel all subsequent Coins and [MeursaultSporeBulletReloading]\n\nWhen targets that have [MeursaultBeeSpore] are killed, gain 1 [MeursaultWorkerBee]",
|
||
"flavor": "\"The research team's—that's us—examination has confirmed that even gears that were outcomes of stable, refined extractions may undergo slight mutations depending on the user.\nNo, I wouldn't attribute that to incompleteness. Rather, such changes may even be a process of these gears reaching their own completion, like real E.G.O.\nLet us label this phenomenon \"Alteration\" for now.\""
|
||
},
|
||
{
|
||
"id": 1051421,
|
||
"name": "Worker Bee",
|
||
"desc": "Apply the following effects for this turn (2 times per Encounter)\n- Attack End of Ally Pierce Base Attack Skill: The said ally heals HP equal to 10% of HP damage dealt using the attack\n- If all Base Attack Skills equipped on allied Skill Slots are Pierce Skills, all allies heal 10 SP at Turn End"
|
||
},
|
||
{
|
||
"id": 1041401,
|
||
"name": "Unwithering Flower",
|
||
"desc": "Gain 1 [AlriuneEGOWe] if the enemy takes [Sinking] damage\nGain [AlriuneEGOWe] equal to [AlriuneEGOThey] inflicted every time enemies gain [AlriuneEGOThey]\nGain 2 [AlriuneEGOWe] every time Tremor Burst is triggered regardless of the unit",
|
||
"summary": "Gain [AlriuneEGOWe]"
|
||
},
|
||
{
|
||
"id": 1041402,
|
||
"name": "A Void that Cannot be Filled",
|
||
"desc": "Always Active: Begin Encounters with 6 [BulletGodok]\n\nAt 1+ [BulletGodok], if the enemy has less than -40 SP or is Staggered at this unit or an ally's Attack End, use 'Bang. Bang.' as an Unopposed Attack (once per turn)\n\nAttack End: At 0 [BulletGodok], use 'Stories that Never Cease' as an Unopposed Attack against the target and consume 10 SP to [FullReload]",
|
||
"summary": "Trigger 'Skill 1-1' and [FullReload]"
|
||
},
|
||
{
|
||
"id": 1041411,
|
||
"name": "Unwithering Flower",
|
||
"desc": "Gain 1 [AlriuneEGOWe] if the enemy takes [Sinking] damage\nGain [AlriuneEGOWe] equal to [AlriuneEGOThey] inflicted every time enemies gain [AlriuneEGOThey]\nGain 2 [AlriuneEGOWe] every time Tremor Burst is triggered regardless of the unit\n\nAttack Skill End: At 30+ [AlriuneEGOWe], use 'Magnificent End' against the target that has the highest [AlriuneEGOThey] Stack\n\nDeal +([AlriuneEGOThey] on the target)% damage against Staggered targets\n\nIf this unit lost 10%+ HP this turn, heal 3% HP and 10 SP (once per turn)",
|
||
"summary": "Gain [AlriuneEGOWe]"
|
||
},
|
||
{
|
||
"id": 1041421,
|
||
"name": "Spring's Genesis",
|
||
"desc": "When the ally with the fastest Speed hits an enemy using a Skill that inflicts [Sinking] Potency, Count, or 'Unique Sinking', inflict 2 [Vibration] and trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1 (once per turn)",
|
||
"summary": "Inflict [Vibration], trigger [VibrationExplosion]"
|
||
},
|
||
{
|
||
"id": 1121502,
|
||
"name": "Undying Persistence",
|
||
"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\nAny [ChargeForceField] this unit gains is converted to [HighVoltageExoshell]\n\nAt 3+ [Charge] on self, Min & Max Speed +1\n\nIn this Encounter, when this unit takes damage that brings its HP down to 0, gain [SelfChargeAlly] equal to (5 + [Charge] on self x 3) (max 20, once per Encounter)"
|
||
},
|
||
{
|
||
"id": 1121503,
|
||
"name": "Alternating Discharge Support",
|
||
"desc": "Turn Start: If there are 3+ allies wearing E.G.O Gear including this unit, all relevant allies gain 1 [AttackUp]\n\nIf this unit has 12 or less [Charge] Count when consuming [Charge] Count due to AEDD Gregor's E.G.O Passive effect:\nOn Heads Hit, instead of consuming 2 [Charge] Count, this unit consumes 4 Shield or HP to activate the E.G.O Passive effect\n- This effect triggers only when this unit is at 25%+ HP"
|
||
},
|
||
{
|
||
"id": 1121501,
|
||
"name": "Take the Lead. I'll Provide You Support.",
|
||
"desc": "Combat Start: Gain +5 [Charge] Count (once per Encounter)\n\nCombat End: At more than 12 [Charge] Count, consume excess [Charge] Count up to 8 and apply +(half of [Charge] Count consumed due to this effect) [Charge] Count on an ally (min 1, rounded down)\n- This effect prioritizes the ally that has the lowest [Charge] Count among allies with earlier Deployment order than this unit\n- If there are no allies with earlier Deployment order than this unit on the battlefield, or if this unit has 3+ [Charge], deactivate this effect\n\nAt 3+ Gloom or Envy Reson., apply +2 [Charge] Count next turn on allies with earlier Deployment order than this unit\n- Applies on (Higher Reson. between Gloom and Envy - 2) allies, in Deployment order (max 3 allies)\n- At 3+ [Charge], apply +4 [Charge] Count on allies instead\n- If there are no allies with earlier Deployment order than this unit on the battlefield, gain +4 [Charge] Count instead"
|
||
},
|
||
{
|
||
"id": 1121511,
|
||
"name": "Take the Lead. I'll Provide You Support.",
|
||
"desc": "Combat Start: Gain +<style=\"highlight\">10</style> [Charge] Count (once per Encounter)\n\nCombat End: At more than 12 [Charge] Count, consume excess [Charge] Count up to 8 and apply +(half of [Charge] Count consumed due to this effect) [Charge] Count on an ally <style=\"highlight\">(rounded up)</style>\n- This effect prioritizes the ally that has the lowest [Charge] Count among allies with earlier Deployment order than this unit\n- If there are no allies with earlier Deployment order than this unit on the battlefield, or if this unit has 3+ [Charge], deactivate this effect\n\nAt <style=\"highlight\">2</style>+ Gloom or Envy Reson., apply +2 [Charge] Count next turn on allies with earlier Deployment order than this unit\n- Applies on (Higher Reson. between Gloom and Envy - <style=\"highlight\">1</style>) allies, in Deployment order (max 3 allies)\n- At 3+ [Charge], apply +4 [Charge] Count on allies instead\n- If there are no allies with earlier Deployment order than this unit on the battlefield, gain +4 [Charge] Count instead"
|
||
},
|
||
{
|
||
"id": 1121521,
|
||
"name": "Defibrillation",
|
||
"desc": "Turn End: 2 allies with the earliest Deployment order each heal HP equal to (the sum of [Charge] Count and 'Unique Charge' consumed by each of their own Attack Skills this turn, respectively) (max 10)"
|
||
},
|
||
{
|
||
"id": 1121531,
|
||
"name": "Defibrillation",
|
||
"desc": "Turn End: <style=\"highlight\">3</style> allies with the earliest Deployment order each heal HP equal to (the sum of [Charge] Count and 'Unique Charge' consumed by each of their own Attack Skills this turn, respectively) (max 10)"
|
||
},
|
||
{
|
||
"id": 1061404,
|
||
"name": "Magnum Opus: Tibia",
|
||
"desc": "Upon entering the Encounter for the first time, gain +(# of The Ring allies on the field x 2) [ChargeBodyArt] Count (max 10)\n\nSkill End: If the Skill dealt HP or Shield damage, gain +5 [ChargeBodyArt] Count\n- If target is killed, gain +3 additional [ChargeBodyArt] Count\n\nGain 1 [ChargeBodyArt] every time this unit consumes 10 cumulative [ChargeBodyArt] Count in this Encounter\n- If the above effect brings this unit's [ChargeBodyArt] Potency to 2 or higher, gain [TibiaPersonality]\n\nBase Attack Skills and Clashable Counter Skill count as Skills that gain [Charge] Count",
|
||
"summary": "Gain [ChargeBodyArt]"
|
||
},
|
||
{
|
||
"id": 1061405,
|
||
"name": "Transcend the Corpus",
|
||
"desc": "Upon entering the Encounter for the first time, gain 21 [GoldenOpportunity]\n\nWhen The Ring-faction allied Identities use a Skill, lose 1 [GoldenOpportunity] (once per turn per Identity)\n\nTurn End: If this unit does not have [GoldenOpportunity], replace one of its Base Skills with \"Closing Time - Installation Art no. 1: Your Flesh and Bones as the Gallery's Seats\" at next Turn Start (once per Encounter; Prioritizes the Skill on the leftmost Slot's bottom row on the Dashboard)\n- If the replaced Skill becomes inaccessible due to being replaced by a different Skill, activate the above effect again\n\nTurn End: If this unit was Staggered for the first time in this Encounter, recover from Stagger (excluding forced Stagger)",
|
||
"summary": "Recover from Stagger"
|
||
},
|
||
{
|
||
"id": 1061401,
|
||
"name": "A Maestro's Critique",
|
||
"desc": "Before The House of Spiders: The Ring Apprentice Faust uses its Skill 3(except E.G.O Skills), The House of Spiders: The Ring Nursefather Hong Lu uses \"My, How We Love the Flesh and the Blood\" on Faust (once per turn)\n\nOn Hit, if the Attack Skill inflicted a negative effect, heal 4 SP at Attack End (3 times per turn)",
|
||
"summary": "Heal SP on self"
|
||
},
|
||
{
|
||
"id": 1061411,
|
||
"name": "A Maestro's Critique",
|
||
"desc": "Before The House of Spiders: The Ring Apprentice Faust uses its Skill 3(except E.G.O Skills), The House of Spiders: The Ring Nursefather Hong Lu uses \"My, How We Love the Flesh and the Blood\" on Faust (once per turn)\n\nOn Hit, if the Attack Skill inflicted a negative effect, heal 4 SP at Attack End (3 times per turn)\n- If this unit's SP is at max, gain 1 [SlashDamageUp] next turn when this unit heals SP with this effect (once per turn)",
|
||
"summary": "Heal SP on self\nGain [SlashDamageUp] next turn if conditions are met"
|
||
},
|
||
{
|
||
"id": 1061421,
|
||
"name": "Please, Do Stop Running and Be Seated",
|
||
"desc": "Turn End: Inflict 2 [AttackDown] and +1 [Laceration] Count next turn on 1 enemy with the fastest Speed (in Focused Encounters, the Part)"
|
||
},
|
||
{
|
||
"id": 1021504,
|
||
"name": "Fascia, My Precious Artwork",
|
||
"desc": "Upon entering the Encounter for the first time, gain +(# of The Ring-faction allies on the field x 2) [ChargeBodyArt] Count (max 10)\n\nSkill End: If the Skill dealt HP or Shield damage, gain +5 [ChargeBodyArt] Count\n- If target is killed, gain +3 additional [ChargeBodyArt] Count\n\nGain 1 [ChargeBodyArt] every time this unit consumes 10 cumulative [ChargeBodyArt] Count in this Encounter\n- If the above effect brings this unit's [ChargeBodyArt] Potency to 2 or higher, gain [FasciaPersonality]\n\nBase Attack Skills and Clashable Counter Skill count as Skills that gain [Charge] Count",
|
||
"summary": "Gain [ChargeBodyArt]"
|
||
},
|
||
{
|
||
"id": 1021503,
|
||
"name": "Armor of Protection and Repression",
|
||
"desc": "Upon entering the Encounter for the first time, gain [IronMaidenPersonality]\n\nTurn End: If this unit has [FasciaPersonality], this unit loses [IronMaidenPersonality] and gains [SilverOpportunity] (once per Encounter)\n- When Staggered, recover from Stagger (excluding forced Staggers)",
|
||
"summary": "Remove [IronMaidenPersonality]"
|
||
},
|
||
{
|
||
"id": 1021501,
|
||
"name": "Inspired by Critique",
|
||
"desc": "Double the amount of Speed, Clash Power, damage buff gained from [MelodyBodyArt]\n\nOn Hit, if the Attack Skill inflicted a negative effect, heal 4 SP at Attack End (2 times per turn)",
|
||
"summary": "Heal SP on self"
|
||
},
|
||
{
|
||
"id": 1021511,
|
||
"name": "Inspired by Critique",
|
||
"desc": "Double the amount of Speed, Clash Power, damage buff gained from [MelodyBodyArt]\n\nOn Hit, if the Attack Skill inflicted a negative effect, heal 4 SP at Attack End (2 times per turn)\n- If this unit's SP is at max, gain 1 [SlashDamageUp] next turn when this unit heals SP with this effect (once per turn)",
|
||
"summary": "Heal SP on self\nGain [SlashDamageUp] next turn if conditions are met"
|
||
},
|
||
{
|
||
"id": 1021521,
|
||
"name": "Iron Maiden - Spikes",
|
||
"desc": "When hit, allies that equipped Defense Skill on their Slots this turn inflict 4 [Laceration] on the attacker (2 times per turn)\n- If the attacker already has [Laceration], inflict +2 [Laceration] Count instead",
|
||
"summary": "When hit, inflict [Laceration] on the attacker"
|
||
},
|
||
{
|
||
"id": 1051501,
|
||
"name": "Welling Inspiration",
|
||
"desc": "If this unit has [FaubismMaskMeursault], inflict +1 more [BearClawWoundAlly]\n\nEvery time this unit inflicts 4 [BearClawWoundAlly], heal 5 SP (2 times per turn)\n- If this unit's SP is at max, gain 1 [HitDamageUp] next turn when this unit heals SP with this effect (once per turn)"
|
||
},
|
||
{
|
||
"id": 1051502,
|
||
"name": "The Ring Fauvist Student",
|
||
"desc": "On Hit with a Base Skill: Inflict 1 [BearClawWoundAlly]\n- This counts as \"inflicting negative effects with the Skill\"\n\nTurn End: If this unit has inflicted 10+ [BearClawWoundAlly] during this Encounter, gain [FaubismMaskMeursault]\n\nAt Coin Start of The Ring Fauvist Docent Rodion's \"Critique\" Skill, The Ring Fauvist Student Meursault gains [TestWaitingMeursault]"
|
||
},
|
||
{
|
||
"id": 1051521,
|
||
"name": "Impastoed Scar",
|
||
"desc": "1 ally with the fastest Speed: On Hit, inflict 1 [DefenseDown] for every 2 types of negative effect on target (once per turn; max 3)"
|
||
},
|
||
{
|
||
"id": 1091501,
|
||
"name": "Needs a Rougher Touch for this Part...!",
|
||
"desc": "Inflict +1 more [BearClawWoundAlly], [EagleClawWoundAlly], and [BoldBrushstrokesRodion]"
|
||
},
|
||
{
|
||
"id": 1091502,
|
||
"name": "Mentorship",
|
||
"desc": "Turn Start: Gain [ThankyouDocentRodion] equal to the number of The Ring Student Identities on the field (once per Encounter)\n\nTurn Start: Randomly apply (# of The Ring Student Identities on the field) [AttackUp] or [DefenseUp] to any 2 of The Ring Student Identities (max 2, once per Encounter. Prioritizes The Ring Fauvist Students)"
|
||
},
|
||
{
|
||
"id": 1091503,
|
||
"name": "Le Fauvisme - Couleurs Sauvages",
|
||
"desc": "Combat End: Inflict 1 [IntenseColorsRodion] next turn to enemies that have [BearClawWoundAlly], [EagleClawWoundAlly], and [BoldBrushstrokesRodion] simultaneously\n- If target has 3+/6+/9+ [BearClawWoundAlly] and [EagleClawWoundAlly] each, inflict 2/3/4 [IntenseColorsRodion] instead (amount inflicted is based on the effect that has the least Stack)\n\nTurn End: Gain 1 [FaubismWolfMaskRodion] if any 1 of the following conditions is met\n- Inflicted [IntenseColorsRodion] 3 times (counts as once per turn regardless of the number of times inflicted during combat)\n- Used \"Critique\" 2 times\n- Used \"Burst Forth the Pulsing Crimson under Your Skin\""
|
||
},
|
||
{
|
||
"id": 1091521,
|
||
"name": "Nice and Slow, Don't Let It Break...",
|
||
"desc": "Apply the following effects to the Identity with the earliest Deployment order:\n- If Lust Reson. is of an odd number, inflict +1 more [Laceration] Potency\n- If Lust Reson. is of an even number, inflict +1 more [Sinking] Potency\n- If the said Identity is in The Ring faction, it gains 1 [AttackUp] or 1 [DefenseUp] at Combat Start"
|
||
},
|
||
{
|
||
"id": 1071502,
|
||
"name": "The Book of Vengeance",
|
||
"desc": "When this unit or any of The Middle-faction allies are hit by an enemy, inflict 1 [VendettaMark] on the said enemy and gain 1 [VengeanceBookHeathcliff] (once per Skill)\nAlly Death: Gain 3 [VengeanceBookHeathcliff]"
|
||
},
|
||
{
|
||
"id": 1071512,
|
||
"name": "The Book of Vengeance",
|
||
"desc": "When this unit or any of The Middle-faction allies are hit by an enemy, inflict 1 [VendettaMark] on the said enemy and gain 1 [VengeanceBookHeathcliff] (once per Skill)\nAlly Death: Gain 3 [VengeanceBookHeathcliff]\n\n<style=\"highlight\">Turn Start: At 15+ [MiddleFingerTattooID], apply the following effects:\n- Replace a Base Skill with \"COMPLETE AND TOTAL EXTERMINATION!!\" (prioritizes the Skill on the leftmost Slot's bottom row on the Dashboard)\n· If the replaced Skill becomes inaccessible due to being replaced by a different Skill, activate the above effect again\n- Change battle music until Turn End (excluding certain Encounters)\n\nCombat Start in the Turn this unit Substituted in or Returned to the field: Use \"MY HAIR COUPOOOOOOOOOOONS!!!!\" on a random target\n- Attack End of the said Skill: Apply 1 [AttackUp] and 1 [DefenseUp] on all The Middle-faction allies</style>"
|
||
},
|
||
{
|
||
"id": 1071503,
|
||
"name": "Vengeance Tattoo Resonance",
|
||
"desc": "Combat Start: The Middle-faction allies that have equipped Defense Skills take -20% damage from Unopposed Attacks for this turn\n\nCombat Start: At 4+ Envy Reson., The Middle-faction allies adjacent to this unit on the Dashboard cannot be Staggered by damage as long as they have usable Counter Skills equipped in their Slots (excluding Forced Staggers)\n- At 6+ Envy Reson., this effect applies to all of The Middle-faction allies"
|
||
},
|
||
{
|
||
"id": 1071501,
|
||
"name": "The Big Brother",
|
||
"desc": "Combat Start: Gain 1 [MiddleFingerTattooID] for every Envy Reson. (max 7)\n\nIf an enemy attacked any of The Middle-faction allies including this unit, use \"Kicking\" on the said enemy as an Unopposed Attack at Attack End of the said enemy's Skill (once per turn)"
|
||
},
|
||
{
|
||
"id": 1071521,
|
||
"name": "Chains of Loyalty",
|
||
"desc": "If any of The Middle-faction allies are killed during combat this turn, all The Middle-faction allies gain 1 [Enhancement] this turn and next turn (once per turn)"
|
||
},
|
||
{
|
||
"id": 1041502,
|
||
"name": "Saikai [再会]",
|
||
"desc": "Upon entering the Encounter for the first time, gain 0 [SojiRyoshuEchoPast] and 0 [SojiRyoshuEntangle]\n\nUpon entering the Encounter for the first time, for every 3 The House of Spiders Identities in the Loadout (including this unit), raise [SojiRyoshuEchoPast]'s Min & Max Stack cap by 1 (max 3)\n\nIf any of The House of Spiders allied Identities are on the field, transfer HP damage taken to The House of Spiders Identity that has the lowest current HP percentage\n\nWhen this unit takes damage that brings its HP down to 0, this unit's HP does not drop below 1 for the turn (once per Encounter)\n\nApply the following effects based on The House of Spiders ally death:\n- Gain 1 [SojiRyoshuEchoPast]\n- For this Encounter, gain additional effects based on which of The House of Spiders allied Identity was defeated\n · The House of Spiders: The Index Nursefather Yi Sang: On Base Attack Skill Use, convert the final Coin into [SuperCoin]. Deal +10% damage with Base Attack Skills' [SuperCoin]s\n · The Index Proxy - Effloresced E.G.O::Procuration Don Quixote: On Base Attack Skill Use, gain 2 [Breath]. On Crit using Base Attack Skills, inflict 1 [Sinking]\n · The House of Spiders: The Middle Apprentice Ishmael: Defense Level +2. Inflict +1 more [Combustion] Potency using Base Skills\n · The House of Spiders: The Ring Nursefather Hong Lu: Gain [MelodyBodyArt]\n · The House of Spiders: The Ring Apprentice Faust: Gain Shield equal to 10% HP at every Turn Start\n · The House of Spiders: The Pinky Apprentice Sinclair: Gain +1 [Breath] Count and 1 [CriticalDamageUp] at every Turn Start\n\nIf there are no Identities left to Substitute or Return, Blade of the House of Spiders Ryōshū gains +1 Skill Slot for every 3 The House of Spiders allies that are defeated (max 3 times)\n- This effect cannot increase Skill Slots beyond the maximum Skill Slot cap of this Encounter\n- For certain game contents, this effect can activate regardless of the contents' Skill Slot increase restriction\n\nThis Identity only counts as an \"Identity that applies [Combustion], [Laceration], and [Breath]\"\n\nWhen conditions are met, change battle music for the rest of the Encounter (excluding certain Encounters)",
|
||
"summary": "Transfer damage taken to The House of Spiders Identities",
|
||
"flavor": "'The things I dread seeing again always come back. The things I ache to see again never do.'\n'That is why I must steel my heart cold in the moment of reunion.'"
|
||
},
|
||
{
|
||
"id": 1041503,
|
||
"name": "Dihui Star [地慧星]",
|
||
"desc": "At 50+ [PhantomIncisionTotalID], activate \"Rend Space - String Connection\" against a random enemy at the very end of that turn (once per Encounter)\n- After using \"Rend Space - String Connection\" due to this effect, apply the following effects on self:\n· Cannot Retreat for this Encounter\n· Turn End: At 50+ [PhantomIncisionTotalID], replace a Base Skill with \"Rend Space - Echoshear\" at the next Turn Start (prioritizes the Skill on the leftmost Slot's bottom row on the Dashboard)",
|
||
"summary": "",
|
||
"flavor": "\"Dihui Star's Blade, and Tiansha Star's Blade. If not merely one, but <i>two</i> star-forged blades have come to reside in your hands, then I am moved to wonder, which Star's name could possibly be ideal to represent you?\"\n\"Your Nursefather, too, must surely have furnished you with the tale—that there had been Stars which, at the terminus of immoderate coveting, were left broken and shorn. Thus, I suggest to you, of these two blades, appoint only one as yours.\""
|
||
},
|
||
{
|
||
"id": 1041504,
|
||
"name": "Spacetime Afterimage Collapse",
|
||
"desc": "Turn Start: Inflict [SojiRyoshuEchoFuture] on a random enemy (in Focused Encounters, the Core)\n- Inflict [SojiRyoshuEchoFuture] on 1 additional random enemy for every 3 defeated The House of Spiders allied Identities (max 3)\n- Combat Start: If an enemy that has [SojiRyoshuEchoFuture] is the main target of this unit's Base Attack Skills, use \"Inevitable Termination\" as an Unopposed Attack before using the said Base Attack Skill (once per turn)\n- On Base Attack Skill Use against target that has [SojiRyoshuEchoFuture],\n · Convert all Coins of the said Skill into [SuperCoin]s and gain Final Power +1\n · Gain 1 [SojiRyoshuEchoPast] (once per turn)",
|
||
"summary": "",
|
||
"flavor": "\"To be frayed without cease, and face each frayed strand of the future, and again continue to sever within each and every one of those futures...\"\n\"To endure that much fragmentation without losing oneself... That's a helluva lot of grit.\""
|
||
},
|
||
{
|
||
"id": 1041501,
|
||
"name": "Afterimage Reverberation",
|
||
"desc": "Deal +1% damage on Critical Hit using Base Attack Skills for every 1 surplus [Breath] past 20 [Breath] on self (max 10%)\nOn Crit using Base Attack Skills, inflict 1 [PhantomIncisionID]\n\nGreat Trichiliocosm Ryōshū E.G.O Passive can be activated using Attack Skills targeting allies",
|
||
"summary": "Deal more damage on Critical Hit, inflict [PhantomIncisionID] On Crit"
|
||
},
|
||
{
|
||
"id": 1041521,
|
||
"name": "The Master's Tutelage [師事]",
|
||
"desc": "When the ally with the earliest Deployment order uses a Base Skill, the said ally gains 2 [Breath] Potency (3 times per turn)",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1111501,
|
||
"name": "Book of Vengeance - The House of Spiders Special Clause",
|
||
"desc": "Turn End:\n- Apply [RetaliationBook] on the unit that dealt the most Skill damage to an ally\n- Apply [RetaliationBookSpiderOutis] on the unit that dealt the most Skill damage to this unit\n\nCombat Start: Gain 1 [ResentmentSpiderOutis] for every Envy Reson. (max 7)\n\nIf the following conditions are met during the Combat Phase, gain 2 [ResentmentSpiderOutis]\n- When this unit is hit by another unit's Skill (2 times per turn)\n- When The House of Spiders: The Middle Apprentice Ishmael is hit by another unit's Skill (once per turn)\n\nIf the following conditions are met during the Combat Phase, gain 1 [ResentmentSpiderOutis] (this unit and The House of Spiders: The Middle Apprentice Ishmael getting hit do not count toward either conditional below)\n- When a The Middle ally is hit by another unit's Skill (once per turn per Identity)\n- When a The House of Spiders ally is hit by another unit's Skill (once per turn per Identity)\n\nWhen this unit gains [ResentmentSpiderOutis], if the target has [RetaliationBook], gain an additional Stack of [ResentmentSpiderOutis]\n\nGain 1 [ReinforcedTattooSpiderOutis] every time this unit consumes 5 [ResentmentSpiderOutis]\n\n【Effects apply only to The House of Spiders: The Middle Apprentice Ishmael】\nWhen The House of Spiders: The Middle Nursefather Outis is hit by another unit's Skill, Ishmael gains 2 [ResentmentIshmael] (once per turn)"
|
||
},
|
||
{
|
||
"id": 1111502,
|
||
"name": "Smell of Blood and Fire",
|
||
"desc": "This unit is considered as an \"Identity that inflicts [Combustion] and [Laceration]\"\nIf this unit's sword has [MiddleFatherSwordTwoOutis] or [MiddleFatherSwordThreeOutis], Skills that inflict [Laceration] are considered as Skills that inflict both [Combustion] and [Laceration]"
|
||
},
|
||
{
|
||
"id": 1111503,
|
||
"name": "Sealed Sword [Lævateinn]",
|
||
"desc": "Upon entering the Encounter for the first time, gain [MiddleFatherSwordOneOutis]\n\nAt less than 80% HP, use \"Time to Unpack!\" as an Unopposed Attack at Skill End, converting [MiddleFatherSwordOneOutis] into [MiddleFatherSwordTwoOutis]",
|
||
"flavor": "\"Buried in the deepest reaches of the City are the Ruins. Delve past a certain depth, and you are no longer in the City. This is a shard of a sword once wielded by one of the endwatchers who inhabited the Ruins, awaiting the coming apocalypse. Only a fragment, but within it their immense power lies slumbering—untouched, unmarred.\n... So you once told me. Yes, my elder Siblings. This legendary sword is indeed quite badass.\""
|
||
},
|
||
{
|
||
"id": 1111513,
|
||
"name": "Sealed Sword [Lævateinn]",
|
||
"desc": "Upon entering the Encounter for the first time, gain [MiddleFatherSwordOneOutis]\n\n<style=\"highlight\">When each Seal is removed from the sword, gain [CountSkillMidOutis] corresponding to the unsealing stage\n- [MiddleFatherSwordOneOutis]: Gain 1 [CountSkillMidOutis]\n- [MiddleFatherSwordTwoOutis]: Gain 2 [CountSkillMidOutis]\n- [MiddleFatherSwordThreeOutis]: Gain 2 [CountSkillMidOutis]\n\nWhen the following conditions are met, lose 1 [CountSkillMidOutis] (once per turn)\n- Upon using the \"Stamp of Vengeance\" Skill, lose 1 Stack (including \"Stamp of Vengeance\" activation via Counter)\n- At 6+ sum of Envy A-Reson, lose 1 Stack at Turn End\n\nAt 0 [CountSkillMidOutis] Stack, use \"Time to Unpack!\" as an Unopposed Attack at Skill End\n- Turn End: At 0 [CountSkillMidOutis] Stack, and if this unit failed to use \"Time to Unpack!\" in that turn, use \"Time to Unpack!\" at the next turn's Combat Start\n- While this unit's sword has [MiddleFatherSwordOneOutis], at less than 80% HP, use \"Time to Unpack!\" regardless of [CountSkillMidOutis] Stack\n\nAt 50%- HP, gain 3 [MiddleFatherGutsOutis] (once per Encounter)\n\nWhen Staggered for the first time in this Encounter, recover from Stagger at Turn End and gain 15 [ResentmentSpiderOutis] (excluding forced Staggers)\n\nTurn Start: At 15 [ResentmentSpiderOutis], replace a Base Skill on this unit's Dashboard with \"Stamp of Vengeance\" or \"Complete and Total Extermination\" (3 times per Encounter)\n- Applies only on the Skill on the leftmost Slot's bottom row on the Dashboard\n- This effect does not activate if either \"Stamp of Vengeance\" or \"Complete and Total Extermination\" is already in the affected Slot</style>",
|
||
"flavor": "\"Buried in the deepest reaches of the City are the Ruins. Delve past a certain depth, and you are no longer in the City. This is a shard of a sword once wielded by one of the endwatchers who inhabited the Ruins, awaiting the coming apocalypse. Only a fragment, but within it their immense power lies slumbering—untouched, unmarred.\n... So you once told me. Yes, my elder Siblings. This legendary sword is indeed quite badass.\""
|
||
},
|
||
{
|
||
"id": 1111504,
|
||
"name": "Parenting",
|
||
"desc": "If The House of Spiders: The Middle Apprentice Ishmael is on the field alongside this unit, activate the following effects:\n- On Clash Win, gain 1 [DaughterEducationSpiderOutis] (once per turn; if it was the first Skill this unit used in that turn, gain 1 additional [DaughterEducationSpiderOutis])\n- On Hit using a Skill, gain 1 [DaughterEducationSpiderOutis] (once per turn; does not gain [DaughterEducationSpiderOutis] from using Cracked Coins)\n\n【Effects apply only to The House of Spiders: The Middle Apprentice Ishmael】\n- When Ishmael wins a Clash, Ishmael gains 1 [GotAComplimentIshmael] (once per turn; if it was the first Skill Ishmael used in that turn, Ishmael gains 1 additional [GotAComplimentIshmael])\n- On Hit using Ishmael's Skill, Ishmael gains 1 [GotAComplimentIshmael] (once per turn; does not gain [GotAComplimentIshmael] from using Cracked Coins; if the Skill that hit was Skill 3 activated as a Counter, gain 1 additional [GotAComplimentIshmael])"
|
||
},
|
||
{
|
||
"id": 1111505,
|
||
"name": "Saikai [再会] - The Middle",
|
||
"desc": "If this unit is defeated at Encounter Start, or if this unit is defeated during the Encounter, Blade of the House of Spiders Ryōshū gains the following effects:\n- Gain 1 [SojiRyoshuEchoPast]\n- Take -20% damage\n- When hit, gain 1 [AttackUp] (2 times per turn)"
|
||
},
|
||
{
|
||
"id": 1111506,
|
||
"name": "Thanks... Kiddo.",
|
||
"desc": "When this unit has [MiddleFatherSwordFourOutis]: When an ally that has less than 20% HP loses a Clash against an enemy, use \"Good Girl. Your Sacrifice for the Family Won't Be Forgotten.\" Skill that targets the enemy as the main target and the said ally as the sub-target (once per Encounter)\n- The House of Spiders: The Middle Apprentice Ishmael has a 30% HP conditional instead of 20%\n\nIf this Skill killed an ally in The Middle, gain 1 [VioletDamageUp] next turn\n- If this Skill killed The House of Spiders: The Middle Apprentice Ishmael, gain [MidFamilyOutis] next turn instead"
|
||
},
|
||
{
|
||
"id": 1111521,
|
||
"name": "Someone Mess With the Family?",
|
||
"desc": "Combat Start: Apply 1 [AttackDmgUp] and 1 [Protection] on allies that equipped Counter Skills (2 times per Encounter; excluding Clashable Counters)\n- If the affected ally is in The Middle, apply 2 [VioletDamageUp] and 2 [Protection] instead"
|
||
},
|
||
{
|
||
"id": 1111507,
|
||
"name": "Sealed Sword [Lævateinn]",
|
||
"desc": "Upon entering the Encounter for the first time, gain [MiddleFatherSwordOneOutis]\n\n<style=\"highlight\">Turn Start: At 0 [CountSkillMidOutis], gain [CountSkillMidOutis] corresponding to the unsealing stage\n- [MiddleFatherSwordOneOutis]: Gain 1 [CountSkillMidOutis]\n- [MiddleFatherSwordTwoOutis]: Gain 2 [CountSkillMidOutis]\n- [MiddleFatherSwordThreeOutis]: Gain 2 [CountSkillMidOutis]\n\nWhen the following conditions are met, lose 1 [CountSkillMidOutis] (once per turn)\n- Upon using the \"Stamp of Vengeance\" Skill, lose 1 Stack (including \"Stamp of Vengeance\" activation via Counter)\n- At 6+ sum of Envy A-Reson, lose 1 Stack at Turn End\n\nAt 0 [CountSkillMidOutis] Stack, use \"Time to Unpack!\" as an Unopposed Attack at Skill End\n- Turn End: At 0 [CountSkillMidOutis] Stack, and if this unit failed to use \"Time to Unpack!\" in that turn, use \"Time to Unpack!\" at the next turn's Combat Start\n- While this unit's sword has [MiddleFatherSwordOneOutis], at less than 80% HP, use \"Time to Unpack!\" regardless of [CountSkillMidOutis] Stack\n\nAt 50%- HP, gain 3 [MiddleFatherGutsOutis] (once per Encounter)\n\nWhen Staggered for the first time in this Encounter, recover from Stagger at Turn End and gain 15 [ResentmentSpiderOutis] (excluding forced Staggers)\n\nTurn Start: At 15 [ResentmentSpiderOutis], replace a Base Skill on this unit's Dashboard with \"Stamp of Vengeance\" or \"Complete and Total Extermination\" (3 times per Encounter)\n- Applies only on the Skill on the leftmost Slot's bottom row on the Dashboard\n- This effect does not activate if either \"Stamp of Vengeance\" or \"Complete and Total Extermination\" is already in the affected Slot</style>",
|
||
"flavor": "\"Buried in the deepest reaches of the City are the Ruins. Delve past a certain depth, and you are no longer in the City. This is a shard of a sword once wielded by one of the endwatchers who inhabited the Ruins, awaiting the coming apocalypse. Only a fragment, but within it their immense power lies slumbering—untouched, unmarred.\n... So you once told me. Yes, my elder Siblings. This legendary sword is indeed quite badass.\""
|
||
},
|
||
{
|
||
"id": 1061501,
|
||
"name": "Scouring Hunterband [推刷巾]",
|
||
"desc": "If this unit's Speed is faster than the target's, deal +(Speed difference x 2)% damage (max 10%)\n- If target is [TiedRopeHonglu], double the above damage increase effect (max 20%)\n\nCombat Start: Deal +5% damage for every ally that has a Slash Pride Skill equipped this turn (max 30%)"
|
||
},
|
||
{
|
||
"id": 1061502,
|
||
"name": "Ch'unokkun",
|
||
"desc": "If a target has [TiedRopeHonglu], gain [TiedWithRopeID]\nWhen chaining Skills, if there is an enemy this unit has inflicted [TiedRopeHonglu] on, then this unit can redirect that enemy's Attack Skill's targeting to itself regardless of Speed (Focused Encounters only)"
|
||
},
|
||
{
|
||
"id": 1061521,
|
||
"name": "Spiteful Pursuit",
|
||
"desc": "When 1 ally with the earliest Deployment order attacks an enemy that has [Binding], deal +10% damage"
|
||
},
|
||
{
|
||
"id": 1081501,
|
||
"name": "Limbus Company Specialized Custom Prosthetic Prototype mk5 - Dokkaebi Arms",
|
||
"desc": "Combat Start: Gain [AengduNewArmIshmael] and heal (Pride Reson.) SP for Blade Lineage allied Identities excluding this unit\n\nCombat Start: If there is an allied Identity at less than 50% HP on the field excluding this unit, gain 1 [SupportProtect] (once per turn)\n\nSkill End: Gain 1 [WindBladeIshmael] for every 3 [Breath] Potency on self (max 5, 2 times per turn)",
|
||
"summary": "Gain [AengduNewArmIshmael]"
|
||
},
|
||
{
|
||
"id": 1081502,
|
||
"name": "To Where I Must Return",
|
||
"desc": "Upon entering the Encounter for the first time, this unit gains [BladelineagePride] for every Blade Lineage Identity on the field excluding this unit (max 3)\n\nIf 3 or more Blade Lineage Identities, excluding this unit, are defeated in this Encounter:\n- Before Skill Use, if this unit did not have [SwordPlayOfTheHomeland], gain [SwordPlayOfTheHomeland]\n- When this unit gains [Breath] Potency and [Breath] Count with its Skill or Coin effects, gain 1 additional [Breath] Potency and [Breath] Count\n- If 5 or more Blade Lineage Identities are defeated, gain 2 additional [Breath] Potency and [Breath] Count instead",
|
||
"summary": ""
|
||
},
|
||
{
|
||
"id": 1081503,
|
||
"name": "Demonfire Spinecleaver",
|
||
"desc": "On Defense Skill Clash Lose, if this unit has 3+ [Agility], this unit cannot be Staggered from taking damage until Defense Skill End, and activate \"To Claim Their Bones\" after being hit (2 times per turn, excluding forced Staggers)",
|
||
"summary": "Activate additional Skill when conditions are met"
|
||
},
|
||
{
|
||
"id": 1081513,
|
||
"name": "Demonfire Spinecleaver",
|
||
"desc": "<style=\"highlight\">On Base Attack Skill End, if this unit has 15+ [WindBladeIshmael], activate \"Even the Balance - Lucent Rippling Flame\" (once per turn)</style>\n\nOn Defense Skill Clash Lose, if this unit has 3+ [Agility], this unit cannot be Staggered from taking damage until Defense Skill End, and activate \"To Claim Their Bones\" after being hit (2 times per turn, excluding forced Staggers)",
|
||
"summary": "Activate additional Skill when conditions are met"
|
||
},
|
||
{
|
||
"id": 1081521,
|
||
"name": "Cut Down What Must Be Felled",
|
||
"desc": "1 ally with the fastest Speed deals +10% damage using Slash Skills\n- If the said ally has [Agility], deal +15% damage using Slash Skills instead"
|
||
},
|
||
{
|
||
"id": 1071602,
|
||
"name": "Duello Disperato",
|
||
"desc": "At Base Skill End against an enemy:\n- If the target is defeated while having [DuelEdgeAlly] (on any of its Parts), gain 1 [EvolvingManual]\n- If the main target isn't defeated, inflict 1 [DuelEdgeAlly] on the main target; if there was a Clash against the said main target using the said Base Skill, inflict 2 [DuelEdgeAlly] on the main target instead\n\nAt Clash Start against a target that has [DuelEdgeAlly], heal SP equal to [DuelEdgeAlly] Stack on target (max 5 per turn)",
|
||
"summary": "",
|
||
"flavor": ""
|
||
},
|
||
{
|
||
"id": 1071603,
|
||
"name": "Desperate Struggle",
|
||
"desc": "If The House of Spiders: The Thumb Nursefather Rodion is on the field, activate the following:\n(Does not activate in turns where this unit is Panicked or Staggered)\n- When The Thumb Nursefather Rodion (that has [FutureEyeOnRodion]) hits an enemy with a Base Skill, at its Attack End, follow up with \"La Spada di Palermo\" as an Unopposed Attack against the target (once per turn)\n- Combat Start: When The Thumb Nursefather Rodion (that has [FutureEyeOffRodion]) is targeted by an enemy's Unopposed Skill, The Thumb Apprentice Heathcliff gains 1 [SupportProtect]\n(This [SupportProtect] activates only for The House of Spiders: The Thumb Nursefather Rodion)",
|
||
"summary": "",
|
||
"flavor": ""
|
||
},
|
||
{
|
||
"id": 1071604,
|
||
"name": "Saikai [再会] - The Thumb",
|
||
"desc": "If this unit is defeated at Encounter Start, or if this unit is defeated during the Encounter, Blade of the House of Spiders Ryōshū gains the following effects:\n- Gain 1 [SojiRyoshuEchoPast]\n- On Clash Win using a Base Skill, inflict 2 [Vibration] and trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1 (2 times per turn)",
|
||
"summary": "",
|
||
"flavor": ""
|
||
},
|
||
{
|
||
"id": 1071601,
|
||
"name": "Palermitan Style",
|
||
"desc": "Gain the following effects based on ([EvolvingManual] on self + [DuelEdgeAlly] on the main target)\n- Base Skills deal +3% damage for every combined Stack (max 15%)\n- 1+ Stack: Clash Power +1\n- 2+ Stack: Base Skills gain Base Power +1\n- 3+ Stack: On Hit using a Base Skill, inflict 1 [SeveredTendonAlly] next turn\n- 4+ Stack: Base Skills gain Final Power +1\n- 5+ Stack: Base Skills deal +15% damage\n\nTake -3% damage for every ([EvolvingManual] on self + [DuelEdgeAlly] on the enemy attacking this unit) (max -15%)",
|
||
"summary": "",
|
||
"flavor": ""
|
||
},
|
||
{
|
||
"id": 1071621,
|
||
"name": "In One-on-one Duels...",
|
||
"desc": "1 ally with the fastest Speed: On Clash Win using Base Attack Skills, inflict +1 [Combustion] Count on target (once per turn)\n- Prioritizes \"The Thumb\" Identities\n- If the ally is \"The Thumb\" Identity, inflict +1 [Combustion] Count and [Vibration] Count instead\n- Combat Start: If there is only 1 enemy on the field, (for Abnormalities, a Core), this effect inflicts +1 more [Combustion] Count and [Vibration] Count",
|
||
"summary": "",
|
||
"flavor": ""
|
||
},
|
||
{
|
||
"id": 1091601,
|
||
"name": "La Spada di Palermo",
|
||
"desc": "If this unit has 1+ [AccelBullet], Skill 3 gains Coin Power +1 and deals +25% damage\n\nBase Skills deal +1% damage for every 2 [Combustion] on the main target (max 15%)\n- If the main target has Shield, Base Skills deal +3% damage instead (max 45%)"
|
||
},
|
||
{
|
||
"id": 1091602,
|
||
"name": "The Eye of Precognition",
|
||
"desc": "Upon entering the Encounter for the first time, gain 30 [FutureEyeOnRodion]\nAt 0 [FutureEyeOnRodion] Stack, convert [FutureEyeOnRodion] into [FutureEyeOffRodion]\n\nWhile this unit has [FutureEyeOnRodion], activate the following effects:\n- In a Clash, gain 1 [LookingFutureRodion] with every Clash (5 times per Skill)\n- When attacked by an Unopposed Attack, [SuperCoin] Attack, or losing a Clash against an Attack Skill, activate the \"Precognition\" Skill (once per turn)\n\nThe following causes this unit to lose [FutureEyeOnRodion] Stack:\n- Lose 1 [FutureEyeOnRodion] with every Clash\n- When this unit activates the \"Precognition\" Skill via Passive effect due to being attacked by an Unopposed Attack or [SuperCoin] Attack, lose 3 [FutureEyeOnRodion]\n- When this unit activates the \"Precognition\" Skill via Passive effect due to losing a Clash, lose 5 [FutureEyeOnRodion]\n\nThe following causes this unit to gain [ObsessionAndGreedRodion] next turn:\n- If this unit's [FutureEyeOnRodion] Stack drops to 0\n- If this unit is Staggered\n- If The House of Spiders: The Thumb Apprentice Heathcliff is defeated (if the said Identity is already defeated when this unit Substitutes in, gain [ObsessionAndGreedRodion] at Turn Start)\n\nTurn End: When Staggered for the first time in this Encounter, recover from Stagger (excluding forced Staggers)"
|
||
},
|
||
{
|
||
"id": 1091612,
|
||
"name": "The Eye of Precognition",
|
||
"desc": "Upon entering the Encounter for the first time, gain 30 [FutureEyeOnRodion]\nAt 0 [FutureEyeOnRodion] Stack, convert [FutureEyeOnRodion] into [FutureEyeOffRodion]\n\nWhile this unit has [FutureEyeOnRodion], activate the following effects:\n- In a Clash, gain 1 [LookingFutureRodion] with every Clash (5 times per Skill)\n- When attacked by an Unopposed Attack, [SuperCoin] Attack, or losing a Clash against an Attack Skill, activate the \"Precognition\" Skill (once per turn)\n\nThe following causes this unit to lose [FutureEyeOnRodion] Stack:\n- Lose 1 [FutureEyeOnRodion] with every Clash\n- When this unit activates the \"Precognition\" Skill via Passive effect due to being attacked by an Unopposed Attack or [SuperCoin] Attack, lose 3 [FutureEyeOnRodion]\n- When this unit activates the \"Precognition\" Skill via Passive effect due to losing a Clash, lose 5 [FutureEyeOnRodion]\n\n<style=\"highlight\">At the end of the turn this unit's [FutureEyeOnRodion] is converted into [FutureEyeOffRodion], activate the following effects:\n- [FullReload] (once per Encounter)\n- At the start of the next turn, if this unit has no \"Disposal\" on its Dashboard, replace a Base Skill with \"Disposal\" (prioritizes the Skill on the leftmost Slot's top row)</style>\n\nThe following causes this unit to gain [ObsessionAndGreedRodion] next turn:\n- If this unit's [FutureEyeOnRodion] Stack drops to 0\n- If this unit is Staggered\n- If The House of Spiders: The Thumb Apprentice Heathcliff is defeated (if the said Identity is already defeated when this unit Substitutes in, gain [ObsessionAndGreedRodion] at Turn Start)\n\nTurn End: When Staggered due to damage for the first time in this Encounter, recover from Stagger (excluding forced Staggers)"
|
||
},
|
||
{
|
||
"id": 1091603,
|
||
"name": "The Shame of Famiglia Bognatelli",
|
||
"desc": "Gain 2 [Breath] and +2 [Breath] Count for every [AccelBullet] spent\nWhen flipping a Coin that spends [AccelBullet], the attack does not get canceled even when this unit is out of [AccelBullet]\n\nThis Identity counts only as an \"Identity that inflicts [Combustion] and [Vibration]\"\n\nTurn Start: If this unit has \"Disposal\" on its Dashboard, inflict [TeachersPreyRodion] on the enemy this unit attacked last in the previous turn (in Focused Encounters, the Parts count for this purpose)\n- If there are no targets that satisfy the condition above, inflict [TeachersPreyRodion] on the enemy that has the lowest HP"
|
||
},
|
||
{
|
||
"id": 1091604,
|
||
"name": "Saikai [再会] - The Thumb",
|
||
"desc": "If this unit is defeated at Encounter Start, or if this unit is defeated during the Encounter, Blade of the House of Spiders Ryōshū gains the following effects:\n- Gain 1 [SojiRyoshuEchoPast]\n- Defense Skill Coin Power +1, Base Attack Skills deal +10% damage against targets that have Shield"
|
||
},
|
||
{
|
||
"id": 1091621,
|
||
"name": "Weaklings, Not Worth Shit",
|
||
"desc": "1 ally with the fastest Speed: When triggering [VibrationExplosion] on the enemy, gain 2 Offense Level Up next turn (once per turn)\n- If the said ally is \"The Thumb\" Identity, gain 1 [Agility] as well (once per turn)"
|
||
},
|
||
{
|
||
"id": 1121601,
|
||
"name": "Morgenfeuer [Stigma Workshop]",
|
||
"desc": "When other Dawn Office[TabExplain] Identities meet the following conditions, Dawn Office[TabExplain] Rep Gregor uses the \"Flash of Sunup\" Skill against the targeted enemy (once per turn per Identity)\n- At Base Skill Attack End: If the enemy that was hit is Staggered, use \"Flash of Sunup\" against said enemy\n(Does not activate if the said enemy was already Staggered Before Attack of the said Skill)\n- At Attack End of the following Skills, use \"Flash of Sunup\" on the enemy they hit (prioritizes Staggered targets):\n · Dawn Office[TabExplain] Fixer Faust's \"Eject\", \"Eject - High Noon[TabExplain]\", and \"Dismemberment at High Noon[TabExplain]\"\n · Dawn Office[TabExplain] Fixer Sinclair's \"Stigmatize\" and \"Blazing[TabExplain] Strike\"\n\nIf Dawn Office[TabExplain] Fixer Sinclair is on the field: On Hit using Coins added to Dawn Office[TabExplain] Rep Gregor's Base Skills, deal additional Wrath damage equal to [Combustion] on targeted enemy (max 10; max 20 per turn)\n- Counts as activating [Combustion]",
|
||
"summary": "If conditions are met, deal Wrath damage based on Burn Potency",
|
||
"flavor": "An A+ class Workshop weapon that has remained a constant companion of its wielder, <i>the Fixer at the Crack of Dawn</i>, since his first days as a Fixer through the Smoke War and its fallout. Every contract successfully carried out by the Fixer added to Stigma Workshop's fame, and as a show of gratitude, they repeatedly upgraded and expanded the weapon's capabilities. Just as the Fixer's seasoned renown was built up over time, this blade, too, was forged, remade, and sharpened by the years. \nMorgenfeuer, once regarded as an S-class weapon, inevitably lost its fervor and edge in the twilight years of the Fixer at the Crack of Dawn as he withdrew from the front lines of the Fixer business in favor of teaching the next generation."
|
||
},
|
||
{
|
||
"id": 1121611,
|
||
"name": "Morgenfeuer [Stigma Workshop]",
|
||
"desc": "When this unit has [DawnLight], gain 2 [StigmaWorkshopHandStep1] On Hit using Base Attack Skills\n\nWhen other Dawn Office[TabExplain] Identities meet the following conditions, Dawn Office[TabExplain] Rep Gregor uses the \"Flash of Sunup\" Skill against the targeted enemy (once per turn per Identity)\n- At Base Skill Attack End: If the enemy that was hit is Staggered, use \"Flash of Sunup\" against said enemy\n(Does not activate if the said enemy was already Staggered Before Attack of the said Skill)\n- At Attack End of the following Skills, use \"Flash of Sunup\" on the enemy they hit (prioritizes Staggered targets):\n · Dawn Office[TabExplain] Fixer Faust's \"Eject\", \"Eject - High Noon[TabExplain]\", and \"Dismemberment at High Noon[TabExplain]\"\n · Dawn Office[TabExplain] Fixer Sinclair's \"Stigmatize\" and \"Blazing[TabExplain] Strike\"\n\nIf Dawn Office[TabExplain] Fixer Sinclair is on the field: On Hit using Coins added to Dawn Office[TabExplain] Rep Gregor's Base Skills, deal additional Wrath damage equal to [Combustion] on the targeted enemy (max 10; max 20 per turn)\n- Counts as activating [Combustion]",
|
||
"summary": "Gain [StigmaWorkshopHandStep1]\nIf conditions are met, deal Wrath damage based on Burn Potency",
|
||
"flavor": "An A+ class Workshop weapon that has remained a constant companion of its wielder, <i>the Fixer at the Crack of Dawn</i>, since his first days as a Fixer through the Smoke War and its fallout. Every contract successfully carried out by the Fixer added to Stigma Workshop's fame, and as a show of gratitude, they repeatedly upgraded and expanded the weapon's capabilities. Just as the Fixer's seasoned renown was built up over time, this blade, too, was forged, remade, and sharpened by the years. \nMorgenfeuer, once regarded as an S-class weapon, inevitably lost its fervor and edge in the twilight years of the Fixer at the Crack of Dawn as he withdrew from the front lines of the Fixer business in favor of teaching the next generation."
|
||
},
|
||
{
|
||
"id": 1121602,
|
||
"name": "The Fixer at the Crack of Dawn",
|
||
"desc": "Upon entering the Encounter for the first time, gain 0 [StigmaWorkshopHandStep1]\n\nCannot be Staggered or fall below 1 HP due to [Combustion] damage\nTake -50% damage from [Combustion] effects (rounded down)\n- At less than 50% HP, take -75% damage from [Combustion] effects instead (rounded down)"
|
||
},
|
||
{
|
||
"id": 1121603,
|
||
"name": "Dawn Office",
|
||
"desc": "Upon entering the Encounter for the first time, if there are 2+ allied Dawn Office[TabExplain] Identities (including this unit) on the field, apply [DawnTeam] Stack on all Dawn Office[TabExplain] Identities equal to the number of Dawn Office[TabExplain] Identities on the field\n\nIf Dawn Office[TabExplain] Fixer Sinclair is on the field, activate the following effects:\n- Dawn Office[TabExplain] Fixer Sinclair gains [DawnGregor]\n- Turn Start: If Dawn Office[TabExplain] Rep Gregor is defeated, convert [DawnGregor] on Dawn Office[TabExplain] Fixer Sinclair into [DawnGregorDying]\n- Turn Start: If Dawn Office[TabExplain] Fixer Sinclair has less than 50% HP, apply [RunSinclair] on that unit (once per Encounter)"
|
||
},
|
||
{
|
||
"id": 1121621,
|
||
"name": "Stigma Workshop Prosthesis",
|
||
"desc": "The ally who has the highest current HP inflicts 2 [Vibration] On Hit against enemies that have [Combustion] (once per turn)\n- If said enemy has 10+ [Combustion], trigger [VibrationExplosion] On final Coin Hit; then, reduce target's [Vibration] Count by 1 (once per turn)",
|
||
"flavor": "A prosthetic gear produced by Stigma Workshop—a Workshop normally specializing in bladed weaponry—designed specifically for the Fixer at the Crack of Dawn to use. Attempting to use this fiery equipment without understanding Stigma Workshop's precise quirks will be met with swift consequences: painful, flesh-melting burn marks seared into the user's body."
|
||
},
|
||
{
|
||
"id": 1021602,
|
||
"name": "Heatproof Coat",
|
||
"desc": "Upon entering the Encounter for the first time, gain 0 [StigmaWorkshopCelloCaseOne]\n\nCannot be Staggered or fall below 1 HP due to [Combustion] damage\nTake -50% damage from [Combustion] effects (rounded down)\n- At less than 50% HP, take -75% damage from [Combustion] effects instead (rounded down)",
|
||
"summary": "Take less damage from Burn effects",
|
||
"flavor": "If you have made up your mind to use Workshop gears that utilize heat, then you had best be prepared to pay a slew of hidden costs. Unlike conventional weapons, whose variables are in the more obviously observable territory, such as sharpness and durability, weapons that radiate heat require all manner of groundwork to ensure that the wielder is not consumed by that very heat. And that requires money.\n\nIt is, of course, a simple enough thing to procure weapons that set things ablaze outright or fabrics that do not catch fire easily. But to obtain a weapon whose heat output can be fine-tuned and controlled at any given moment according to the wielder's every need, or outlier fabrics that ward off heat <i>completely</i>—such exceptional gear costs not only a fortune but also the wielder's constant training to be as exceptional in handling them.\n\nNaturally, if you have invested that much money and time, the returns will come in the form of many more contracts requiring your services."
|
||
},
|
||
{
|
||
"id": 1021603,
|
||
"name": "Seonbae",
|
||
"desc": "If Dawn Office[TabExplain] Fixer Sinclair is on the field, activate the following effects:\n- Dawn Office[TabExplain] Fixer Sinclair gains [DawnFaust]\n- Turn Start: If Dawn Office[TabExplain] Fixer Faust is defeated, convert [DawnFaust] on Dawn Office[TabExplain] Fixer Sinclair into [DawnFaustDying]",
|
||
"summary": "",
|
||
"flavor": ""
|
||
},
|
||
{
|
||
"id": 1021601,
|
||
"name": "Feuerfalter [Stigma Workshop]",
|
||
"desc": "When other Dawn Office[TabExplain] Identities meet the following conditions, Dawn Office[TabExplain] Fixer Faust uses the \"Seconded Offensive\" Skill against the targeted enemy (once per turn per Identity)\n- At Base Skill Attack End: If the enemy that was hit is Staggered, use \"Seconded Offensive\" against said enemy\n(Does not activate if the said enemy was already Staggered Before Attack of the said Skill)\n- At Attack End of the following Skills, use \"Seconded Offensive\" on the enemy they hit (prioritizes Staggered targets):\n · Dawn Office[TabExplain] Rep Gregor's \"Dawnsplitter\" and \"Crack of Dawn\"\n · Dawn Office[TabExplain] Fixer Sinclair's \"Stigmatize\" and \"Blazing[TabExplain] Strike\"\n\nIf Dawn Office[TabExplain] Fixer Sinclair is on the field: On Hit using Reused Coins of Dawn Office[TabExplain] Fixer Faust's Base Skills, deal additional Wrath damage equal to [Combustion] on targeted enemy (max 10; max 20 per turn)\n- Counts as activating [Combustion]",
|
||
"summary": "Activate additional attack\nOn Hit using Reused Coins, deal Wrath damage based on Burn Potency",
|
||
"flavor": "The appeal of a weapon shaped like a suitcase or a musical instrument case is clear enough.\n\nFirst, the user may blend into the cover of daily life without raising alarm. Though arms of this sort are unwieldy and complicated to make use of in battle, that perceived shortcoming makes them less likely to be recognized as tools of killing.\n\nSecondly, weapons fashioned into the form of a case afford storage capacity. Container-shaped arms, for example, are actively used by the Fixers of the Devyat' Association.\n\nSuch convenience, however, does not automatically win favors from those who elect Workshop gear as their weapon of choice. The common opinion is that anyone who invests so much time in mastering this sort of weaponry would be better served by training with something else—in fact, the user would often hear snide remarks from other combatants, ranging from \"Fixers these days\" to \"showy and pretentious.\"\n\nBut should one let this reputation for impracticality drop one's guard when facing an opponent armed with such a finicky piece of equipment, especially if they happen to be a high-ranking Fixer or a Syndicate officer, one will find that the laughable \"containers\" or \"cases\" carry quite a different weight—a weight grave enough for any Workshop worth its name to call them \"coffins.\" And coffins, as a matter of fact, have a way of inviting butterflies."
|
||
},
|
||
{
|
||
"id": 1021611,
|
||
"name": "Feuerfalter [Stigma Workshop]",
|
||
"desc": "<style=\"highlight\">Combat Start: When this unit has [Firstlight], gain (Stack x 3) [StigmaWorkshopCelloCaseOne]</style>\n\nWhen other Dawn Office[TabExplain] Identities meet the following conditions, Dawn Office[TabExplain] Fixer Faust uses the \"Seconded Offensive\" Skill against the targeted enemy (once per turn per Identity)\n- At Base Skill Attack End: If the enemy that was hit is Staggered, use \"Seconded Offensive\" against said enemy\n(Does not activate if the said enemy was already Staggered Before Attack of the said Skill)\n- At Attack End of the following Skills, use \"Seconded Offensive\" on the enemy they hit (prioritizes Staggered targets):\n · Dawn Office[TabExplain] Rep Gregor's \"Dawnsplitter\" and \"Crack of Dawn\"\n · Dawn Office[TabExplain] Fixer Sinclair's \"Stigmatize\" and \"Blazing[TabExplain] Strike\"\n\nIf Dawn Office[TabExplain] Fixer Sinclair is on the field: On Hit using Reused Coins of Dawn Office[TabExplain] Fixer Faust's Base Skills, deal additional Wrath damage equal to [Combustion] on the targeted enemy (max 10; max 20 per turn)\n- Counts as activating [Combustion]",
|
||
"summary": "If this unit has Battle Instinct, gain Fire Butterfly Coffin\nActivate additional attack\nOn Hit using Reused Coins, deal Wrath damage based on Burn Potency",
|
||
"flavor": "The appeal of a weapon shaped like a suitcase or a musical instrument case is clear enough.\n\nFirst, the user may blend into the cover of daily life without raising alarm. Though arms of this sort are unwieldy and complicated to make use of in battle, that perceived shortcoming makes them less likely to be recognized as tools of killing.\n\nSecondly, weapons fashioned into the form of a case afford storage capacity. Container-shaped arms, for example, are actively used by the Fixers of the Devyat' Association.\n\nSuch convenience, however, does not automatically win favors from those who elect Workshop gear as their weapon of choice. The common opinion is that anyone who invests so much time in mastering this sort of weaponry would be better served by training with something else—in fact, the user would often hear snide remarks from other combatants, ranging from \"Fixers these days\" to \"showy and pretentious.\"\n\nBut should one let this reputation for impracticality drop one's guard when facing an opponent armed with such a finicky piece of equipment, especially if they happen to be a high-ranking Fixer or a Syndicate officer, one will find that the laughable \"containers\" or \"cases\" carry quite a different weight—a weight grave enough for any Workshop worth its name to call them \"coffins.\" And coffins, as a matter of fact, have a way of inviting butterflies."
|
||
},
|
||
{
|
||
"id": 1021621,
|
||
"name": "The Lone Fixer",
|
||
"desc": "Combat Start: If there is only 1 surviving Identity, including Backup units, the said Identity gains 3 [AttackUp] and 3 [DefenseUp]",
|
||
"summary": "Gain 3 Offense Level Up and 3 Defense Level Up",
|
||
"flavor": ""
|
||
}
|
||
]
|
||
}
|