Files
LimbusStaticData/Localize/en/EN_Skills_Abnormality-cultivation.json
2026-07-20 17:19:20 +07:00

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JSON

{
"dataList": [
{
"id": 124701,
"levelList": [
{
"level": 1,
"name": "Ironsteed Trample",
"desc": "[WhenUse] If target has 6+ ([Burst] + [Vibration]), Base Power +3\n[DefeatDuel] Reduce target's [Vibration] Potency by 2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 124702,
"levelList": [
{
"level": 1,
"name": "Rupturing Trample",
"desc": "[WhenUse] Base Power +2 for every 4 ([Burst] + [Vibration]) on target (max 4)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
}
]
}
]
}
]
},
{
"id": 124703,
"levelList": [
{
"level": 1,
"name": "Line-Crushing Cavalry Charge",
"desc": "[WhenUse] If target has 6+ ([Burst] + [Vibration]), Base Power +2\n[WhenUse] At -30 or lower SP, this unit's Coins always flip Tails\n[DefeatDuel] Reduce target's [Vibration] Potency by 2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 8 [Burst] and +5 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 124704,
"levelList": [
{
"level": 1,
"name": "Trample and Decapitate",
"desc": "[WhenUse] Base Power +2 for every 4 ([Burst] + [Vibration]) on target (max 4)\n- At 15+ ([Burst] + [Vibration]) on target, Minus Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
}
]
}
]
},
{
"id": 124705,
"levelList": [
{
"level": 1,
"name": "Filthy snakes... I'll crush you all...",
"desc": "[WhenUse] Base Power +2 for every 4 ([Burst] + [Vibration]) on the main target (max 4)\n[DefeatDuel] Base Power -8\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
},
{
"desc": "[OnSucceedAttack] Inflict [SweptAwayWei] against sub-targets next turn"
}
]
}
]
}
]
},
{
"id": 124706,
"levelList": [
{
"level": 1,
"name": "Swiftsteed Linebreaker",
"desc": "[WhenUse] Base Power +2 for every 4 ([Burst] + [Vibration]) on the main target (max 6)\n[DefeatDuel] Base Power -5\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] If it's the main target, inflict +5 [Vibration]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Vibration] against 1 sub-target"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict [SweptAwayWei] against sub-targets next turn"
}
]
}
]
}
]
},
{
"id": 124707,
"levelList": [
{
"level": 1,
"name": "You Shall Not Pass...!",
"desc": "Prioritizes the target with the least [Vibration] Potency\n[WhenUse] If target does not have [Vibration], Base Power -5\n[BeforeAttack] If target does not have [Vibration], deal -90% damage\n[DefeatDuel] Base Power -4\n[DefeatDuel] Damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
}
]
}
]
},
{
"id": 124708,
"levelList": [
{
"level": 1,
"name": "Mad Steed's Voidrender",
"desc": "Deal +1% damage for every 1% missing HP on self (max 80%)\n[BeforeAttack] At 50% or less HP, gain +2 more Atk Weight\n[BeforeAttack] If this unit does not have [LegStrengthHorse], this Skill deals +120% damage; then, gain 2 [Vulnerable] next turn\n[DefeatDuel] Base Power -12\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Burst]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 5 [Burst] and +5 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Vibration]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 5 [Vibration] and +5 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1."
}
]
}
]
}
]
},
{
"id": 127201,
"levelList": [
{
"level": 1,
"name": "Frontal Swirl (前旋斬)",
"desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)\n[WhenUse] Gain 1 [SipOfAlcoholJin]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 127202,
"levelList": [
{
"level": 1,
"name": "Way of the Open-throat Chugging (咽道酒)",
"desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)\n[WhenUse] Gain 1 [SipOfAlcoholJin]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] If target has 5+ [Laceration], inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 127203,
"levelList": [
{
"level": 1,
"name": "Waterfall (落酒)",
"desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] Base Power +1 for every [DrunkBlood] Count on target (max 2)\n[WinDuel] Gain 1 [SipOfAlcoholJin]\n[DefeatDuel] Lose 2 [SipOfAlcoholJin]",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 127204,
"levelList": [
{
"level": 1,
"name": "Drunklaim (取)",
"desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)\n[WhenUse] Base Power +1 for every [DrunkBlood] on target (max 2)\n[WhenUse] At 3+ [SipOfAlcoholJin], convert all Coins to [SuperCoin]s\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 20%)"
},
{
"desc": "[OnSucceedAttack] If this unit has 3+ [SipOfAlcoholJin], reuse this Skill once (once per Skill)"
}
]
}
]
}
]
},
{
"id": 127205,
"levelList": [
{
"level": 1,
"name": "True Decapitation Deathblow (眞鎭終斬)",
"desc": "[WhenUse] Coin Power +5 for every 6 [Laceration] on target (max 10)\n[WhenUse] If target has [DrunkBlood], convert all Coins to [SuperCoin]s\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 100%)"
},
{
"desc": "Deal +10% damage for every [DrunkBlood] on target (max 50%)"
},
{
"desc": "[OnSucceedAttack] Gain 2 [SipOfAlcoholJin]"
},
{
"desc": "[OnSucceedAttack] Deal ([DrunkBlood] on target x 5) Lust damage (max 25)"
}
]
}
]
}
]
},
{
"id": 127206,
"levelList": [
{
"level": 1,
"name": "Intoxicated Leaning (醉靠)",
"desc": "[WhenUse] Gain 10 Shield for every [SipOfAlcoholJin] on self (max 50)\n[WhenUse] If target has [DrunkBlood], inflict 5 [Laceration]",
"coinlist": [
{}
]
}
]
},
{
"id": 127207,
"levelList": [
{
"level": 1,
"name": "Drunken Returning Strike (醉回攻)",
"desc": "[DuelCounter]\n[WhenUse] Deal +20% damage for every [SipOfAlcoholJin] on self (max 100%)\n[WhenUse] If target has [DrunkBlood], deal +50% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [SlashResistDown] next turn"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Deal ([DrunkBlood] on target x 5) Lust damage (max 25)"
}
]
}
]
}
]
},
{
"id": 127208,
"levelList": [
{
"level": 1,
"name": "Ultimate True Decapitation Deathblow (眞-眞鎭終斬)",
"desc": "Prioritizes Jia Xichun\n[CantChangeTarget]\n[WhenUse] If this unit's Speed is faster than the target's, Coin Power +1\n[WhenUse] Gain 1 [AttackUp] and 1 [Agility] next turn for every [SipOfAlcoholJin] on self (max 3)\n[WinDuel] Gain +7 Atk Weight",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 100%)"
},
{
"desc": "Deal +10% damage for every [DrunkBlood] on target (max 50%)"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 10 [Laceration]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Deal ([DrunkBlood] on target x 10) Lust damage (max 50)"
}
]
}
]
}
]
},
{
"id": 127209,
"levelList": [
{
"level": 1,
"name": "Drunken Decapitation Bladefall (落醉斬)",
"desc": "[WhenUse] Base Power +1 for every 5 [Breath] on self (max 2)\n[WhenUse] If this unit's Speed is faster than the target's, Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "Ultimate True Decapitation Deathblow (眞-眞鎭終斬) deals +20% damage"
},
{
"desc": "[CriticalOnSucceedAttack] Reuse this Coin (5 times max)"
}
]
}
]
}
]
},
{
"id": 127210,
"levelList": [
{
"level": 1,
"name": "Drunken Shadowwalking (醉影步)",
"desc": "[WhenUse] Base Power +6 for every 2 surviving ally (max 12)\n[OnSucceedEvade] Gain 3 [Breath]\n[EndBattle] Gain +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9102506,
"levelList": [
{
"level": 1,
"name": "True Decapitation Deathblow",
"desc": "[StartBattle] HP does not drop below 1 before this Skill ends.\n[WhenUse] Gain 10 [AttackUp]\n[WhenUse] Gain 5 [Enhancement]\n[WhenUse] Gain 10 [AttackDmgUp]\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 100%)"
},
{
"desc": "[OnSucceedAttack] Gain 5 [SipOfAlcohol]"
}
]
}
]
}
]
},
{
"id": 9102601,
"levelList": [
{
"level": 1,
"name": "Downward Slam",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
}
]
}
]
},
{
"id": 9102602,
"levelList": [
{
"level": 1,
"name": "Stick Combo",
"desc": "[WinDuel] Deal +30% damage",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9102603,
"levelList": [
{
"level": 1,
"name": "Powerful Swing",
"desc": "[WinDuel] Gain 1 [Enhancement]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 [Burst]"
}
]
}
]
}
]
},
{
"id": 9102604,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9102605,
"levelList": [
{
"level": 1,
"name": "Growth",
"desc": "[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +2 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Deal +20% damage"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Deal +50% damage"
}
]
}
]
}
]
},
{
"id": 115905,
"levelList": [
{
"level": 1,
"name": "Spirit Talisman School - Vilerage",
"desc": "[WhenUse] Final Power +1 for every 4 [Burst] on target (max 4)\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 10 [OminousTalisman]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 10 [OminousTalisman]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Remove all [OminousTalisman] on target"
}
]
}
]
}
]
},
{
"id": 115706,
"levelList": [
{
"level": 1,
"name": "Oh, damn...",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
}
]
}
]
}
]
},
{
"id": 115707,
"levelList": [
{
"level": 1,
"name": "What is this foolish pretend-fight?",
"desc": "",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable] next turn"
}
]
}
]
}
]
},
{
"id": 115708,
"levelList": [
{
"level": 1,
"name": "...",
"desc": "[WhenUse] If target has 3+ types of negative effects, Base Power +1\n[WhenUse] Coin Power +1 for every 6 [Burst] on target (max 2)\n[DefeatDuel] Gain 1 [Vulnerable]",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
},
{
"desc": "Deal 5 SP damage"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
},
{
"desc": "Deal 5 SP damage"
}
]
}
]
}
]
},
{
"id": 115709,
"levelList": [
{
"level": 1,
"name": "What's this Child's Play?",
"desc": "[WhenUse] Heal 15 SP\n[WhenUse] If target has 3+ types of negative effects, Base Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
}
]
}
]
}
]
}
]
}