331 lines
10 KiB
JSON
331 lines
10 KiB
JSON
{
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"dataList": [
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{
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"id": 130501,
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"levelList": [
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{
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"level": 1,
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"name": "Activate Prosthesis",
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"desc": "[WhenUse] At 10+ [Charge] Count, consume 3 [Charge] Count to gain Coin Power +1\n[WhenUse] At 15+ [Charge] Count, consume 3 additional [Charge] Count to deal +20% damage\n[WhenUse] At less than 5 [Charge] Count, lose 10% HP and gain +9 [Charge] Count",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict 1 [Binding] next turn"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 130502,
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"levelList": [
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{
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"level": 1,
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"name": "Hardblood Reflux",
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"desc": "[WhenUse] At 10+ [Charge] Count, consume 3 [Charge] Count to gain Coin Power +1\n[WhenUse] At 15+ [Charge] Count, consume 3 additional [Charge] Count to deal +20% damage\n[WhenUse] At less than 5 [Charge] Count, lose 10% HP and gain +9 [Charge] Count",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Paralysis]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 130503,
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"levelList": [
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{
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"level": 1,
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"name": "Bioenergy Conversion Charge",
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"desc": "[WhenUse] Consume 10% HP on self to gain +15 [Charge] Count\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 4 [Laceration]"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 6 [Laceration]"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +2 [Laceration] Count"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [AttackDown]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 130504,
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"levelList": [
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{
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"level": 1,
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"name": "Guard",
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"desc": "[WhenUse] Base Power +1 for every 3 [Laceration] Count on self (max 2)",
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"coinlist": [
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{}
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]
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}
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]
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},
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{
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"id": 130505,
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"levelList": [
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{
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"level": 1,
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"name": "Hardblood Transfusion",
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"desc": "[WhenUse] At 10+ [Charge] Count, consume 3 [Charge] Count to gain Coin Power +1\n[WhenUse] At 15+ [Charge] Count, consume 3 additional [Charge] Count to deal +20% damage\n[WhenUse] At less than 5 [Charge] Count, lose 10% HP and gain +9 [Charge] Count",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 130506,
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"levelList": [
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{
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"level": 1,
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"name": "Bioenergy Conversion Recharge",
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"desc": "[WhenUse] Consume 10% HP on self to gain +15 [Charge] Count\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 4 [Laceration]"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 [Vulnerable]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 4 [Laceration]"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 6 [Laceration]"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +2 [Laceration] Count"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [AttackDown]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 123804,
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"levelList": [
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{
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"level": 1,
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"name": "The Parade's Prince",
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"desc": "[StartBattle] Gain Atk Weight equal to the number of targets with [Laceration] (max 5)\n[WhenUse] If the main target has 4+ [Laceration], Base Power +1\n[WhenUse] If the main target has 3+ [Laceration] Count, Coin Power +1\n[DefeatDuel] Lose 1 [KeptBlood]",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] Gain 1 [KeptBlood]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 123807,
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"levelList": [
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{
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"level": 1,
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"name": "I Am... The Prince... of the Parade...!",
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"desc": "[CantDuel]\n[WhenUse] Gain 4 [Paralysis]\n[WhenUse] Double Hardblood[TabExplain] Glaive's heal effect\n[WhenUse] Reset SP to 0\n[EndSkill] Gain [KeptBlood] 10\nDoes not get Staggered this turn; ends turn after using this Skill.",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +1 [Laceration] Count"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 123808,
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"levelList": [
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{
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"level": 1,
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"name": "I'm... Never... Going Back...!",
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"desc": "[WhenUse] Clash Power +1 for every 5 [Laceration] on the main target (max 3)\n[WhenUse] At 4+ [Laceration] Count on the main target, Coin Power +1\n[WhenUse] Deal +5% damage for every [Laceration] Count on the main target (max 20%)\n[WinDuel] Double Hardblood[TabExplain] Glaive's heal effect\n[DefeatDuel] Hardblood[TabExplain] Glaive's heal effect does not activate\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target\n[EndSkill] Gain [KeptBlood] 10",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Laceration] and +1 [Laceration] Count"
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}
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]
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}
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]
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}
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]
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}
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]
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} |