58 lines
2.4 KiB
JSON
58 lines
2.4 KiB
JSON
{
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"dataList": [
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{
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"id": 107804,
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"levelList": [
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{
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"level": 1,
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"name": "Let's Get Packing",
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"desc": "If this unit has [AaCeSeBa], add 'Inflict 1 [Paralysis] next turn' to Coin effects\nTargets the unit with the slowest Speed\n[EndBattle] Spend all [Charge] Count",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Gain 3 [Breath]."
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Deal bonus damage equal to [Breath] on self"
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},
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{
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"desc": "[OnSucceedAttack] Gain 1 [Breath] and +3 [Breath] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Randomly select 1 of 4 effects ([Protection], [Enhancement], [Vulnerable], [Paralysis]). Inflict or apply 3 of the selected effect."
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},
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{
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"desc": "[OnSucceedAttack] Target loses SP equal to [Charge] Count on this unit"
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},
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{
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"desc": "[EnemyKill] All enemies lose 10 Sp."
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},
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{
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"desc": "[EnemyKillFail] Gain 2 [Paralysis] next turn."
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}
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]
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}
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]
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}
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]
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}
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]
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} |