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{
"dataList": [
{
"id": 2010111,
"levelList": [
{
"level": 1,
"name": "Crows Eye View",
"abName": "Yi Sang",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Reduction]"
},
{
"desc": "[OnSucceedAttack] Apply 1 [Agility] to all allies next turn"
}
]
}
]
},
{
"level": 3,
"name": "Crows Eye View",
"abName": "Yi Sang",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Reduction]"
},
{
"desc": "[OnSucceedAttack] Apply 3 [Agility] to all allies next turn"
}
]
}
]
},
{
"level": 4,
"name": "Crows Eye View",
"abName": "Yi Sang",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Reduction]"
},
{
"desc": "[OnSucceedAttack] Apply 3 [Agility] to all allies next turn"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
}
]
}
]
}
]
},
{
"id": 2010211,
"levelList": [
{
"level": 1,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Combustion]"
}
]
}
]
},
{
"level": 3,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 4 [Combustion]"
}
]
}
]
},
{
"level": 4,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 6 [Combustion]"
}
]
}
]
},
{
"level": 5,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "<style=\"highlight\">[BeforeAttack] Apply the following effects:\n- Final Power +1 for every 6 [Combustion] on all targets (max 4)\n- Deal +1% damage for every 1 [Combustion] on all targets (max 30%)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttackHead] Inflict 6 [Combustion]<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 2010221,
"levelList": [
{
"level": 1,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
}
]
}
]
},
{
"level": 3,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
}
]
}
]
},
{
"level": 4,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 6 [Combustion]"
}
]
}
]
},
{
"level": 5,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "[CantIdentify]\nTargets randomly\n<style=\"highlight\">[BeforeAttack] Apply the following effects:\n- Final Power +1 for every 6 [Combustion] on all targets (max 6)\n- Deal +1.5% damage for every 1 [Combustion] on all targets (max 45%)\n[DefeatDuel] Base Power -12\n[EndSkill] Gain [MatchesPersonality] next turn (once per turn)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "<style=\"highlight\">[SuperCoin]</style>"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">[UnBrokenCoinOnSucceedAttack]</style> Inflict 6 [Combustion]"
}
]
}
]
}
]
},
{
"id": 2010311,
"levelList": [
{
"level": 1,
"name": "Wishing Cairn",
"abName": "Pagoda Veneration",
"desc": "Targets the rearmost unit (In regular encounters)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [AmberTakeDamageUp]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Paralysis]"
}
]
}
]
},
{
"level": 3,
"name": "Wishing Cairn",
"abName": "Pagoda Veneration",
"desc": "Targets the rearmost unit (In regular encounters)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [AmberTakeDamageUp]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Paralysis]"
}
]
}
]
}
]
},
{
"id": 2010321,
"levelList": [
{
"level": 1,
"name": "Wishing Cairn",
"abName": "Pagoda Veneration",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [AmberTakeDamageUp]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Paralysis]"
}
]
}
]
},
{
"level": 3,
"name": "Wishing Cairn",
"abName": "Pagoda Veneration",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [AmberTakeDamageUp]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Paralysis]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Binding] next turn"
}
]
}
]
}
]
},
{
"id": 2020111,
"levelList": [
{
"level": 1,
"name": "Representation Emitter",
"abName": "Faust",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[EndSkill] Heal 8 SP for 4 allies with the least SP"
}
]
}
]
},
{
"level": 3,
"name": "Representation Emitter",
"abName": "Faust",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[EndSkill] Heal 10 SP for 4 allies with the least SP"
}
]
}
]
},
{
"level": 4,
"name": "Representation Emitter",
"abName": "Faust",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[EndSkill] Heal 12 SP for 4 allies with the least SP"
}
]
}
]
}
]
},
{
"id": 2020211,
"levelList": [
{
"level": 1,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[EndSkill] Heal 10 SP for all allies"
},
{
"desc": "[EndSkill] Heal all allies for 10% of Max HP"
}
]
}
]
},
{
"level": 3,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[EndSkill] Heal 15 SP for all allies"
},
{
"desc": "[EndSkill] Heal all allies for 15% of Max HP"
}
]
}
]
},
{
"level": 4,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[EndSkill] Heal 15 SP for all allies"
},
{
"desc": "[EndSkill] Heal all allies for 15% of Max HP"
},
{
"desc": "[EndSkillHead] Heal 10 SP for all allies"
}
]
}
]
}
]
},
{
"id": 2020221,
"levelList": [
{
"level": 1,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Deal 10 SP damage"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Reduction] next turn"
}
]
}
]
},
{
"level": 3,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Deal 20 SP damage"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Reduction] next turn"
}
]
}
]
},
{
"level": 4,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Deal 20 SP damage"
},
{
"desc": "[OnSucceedAttackTail] Deal 10 SP damage"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Reduction] next turn"
}
]
}
]
}
]
},
{
"id": 2020311,
"levelList": [
{
"level": 1,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [PenetrateTakeDamageUp]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [VioletTakeDamageUp]"
}
]
}
]
},
{
"level": 3,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [PenetrateTakeDamageUp]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [VioletTakeDamageUp]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Curse]"
}
]
}
]
},
{
"level": 4,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [PenetrateTakeDamageUp]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [VioletTakeDamageUp]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Curse]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 Nails"
},
{
"desc": "[OnSucceedAttack] If target has [Curse], deal +50% damage"
}
]
}
]
}
]
},
{
"id": 2020321,
"levelList": [
{
"level": 1,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [PenetrateTakeDamageUp]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [VioletTakeDamageUp]"
}
]
}
]
},
{
"level": 3,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [PenetrateTakeDamageUp]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [VioletTakeDamageUp]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Curse]"
}
]
}
]
},
{
"level": 4,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [PenetrateTakeDamageUp]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [VioletTakeDamageUp]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Curse]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 Nails"
},
{
"desc": "[OnSucceedAttack] If target has [Curse], deal +50% damage"
}
]
}
]
}
]
},
{
"id": 2030111,
"levelList": [
{
"level": 1,
"name": "La Sangre de Sancho",
"abName": "Don Quixote",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 4 [Laceration]"
}
]
}
]
},
{
"level": 3,
"name": "La Sangre de Sancho",
"abName": "Don Quixote",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Laceration]"
},
{
"desc": "[OnSucceedAttackHead] Heal by 50% of damage dealt"
}
]
}
]
},
{
"level": 4,
"name": "La Sangre de Sancho",
"abName": "Don Quixote",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 8 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Heal by 50% of damage dealt"
}
]
}
]
}
]
},
{
"id": 2030211,
"levelList": [
{
"level": 1,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Deal 15 SP damage"
}
]
}
]
},
{
"level": 3,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Deal 25 SP damage"
},
{
"desc": "If target is Staggered, in Low Morale, or in Panic, deal 30% of damage dealt as bonus damage"
}
]
}
]
},
{
"level": 4,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Deal 25 SP damage"
},
{
"desc": "If target is Staggered, in Low Morale, or in Panic, deal 30% of damage dealt as bonus damage"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking]"
}
]
}
]
}
]
},
{
"id": 2030221,
"levelList": [
{
"level": 1,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Vibration]"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Sinking]"
}
]
}
]
},
{
"level": 3,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 7 [Vibration]"
},
{
"desc": "[OnSucceedAttack] Inflict 7 [Sinking]"
},
{
"desc": "If target is NOT Staggered, in Low Morale, nor in Panic, deal 50% of damage dealt as bonus damage"
}
]
}
]
},
{
"level": 4,
"name": "Fluid Sac",
"abName": "Headless Ichthys",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 10 [Vibration]"
},
{
"desc": "[OnSucceedAttack] Inflict 10 [Sinking]"
},
{
"desc": "If target is NOT Staggered, in Low Morale, nor in Panic, deal 50% of damage dealt as bonus damage"
}
]
}
]
}
]
},
{
"id": 2040111,
"levelList": [
{
"level": 1,
"name": "Forest for the Flames",
"abName": "Ryōshū",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 4 [Combustion]"
}
]
}
]
},
{
"level": 3,
"name": "Forest for the Flames",
"abName": "Ryōshū",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Combustion]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 1 [Vulnerable] next turn"
}
]
}
]
},
{
"level": 4,
"name": "Forest for the Flames",
"abName": "Ryōshū",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable] next turn"
},
{
"desc": "[OnSucceedAttackHead] Inflict 1 [Vulnerable] next turn"
}
]
}
]
}
]
},
{
"id": 2040211,
"levelList": [
{
"level": 1,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "Skill Power +2 against units that have [Combustion]\n[EnemyKill] Gain 1 [Enhancement] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
}
]
}
]
},
{
"level": 3,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "Skill Power +2 against units that have [Combustion]\n[EnemyKill] Gain 2 [Enhancement] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
}
]
}
]
},
{
"level": 4,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "Skill Power +2 against units that have [Combustion]\nDeal +5% damage per 1 [Combustion] on target (Max 100%)\n[EnemyKill] Gain +2 [Enhancement] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
}
]
}
]
},
{
"level": 5,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "Skill Power +2 against units that have [Combustion]\n<style=\"highlight\">[BeforeAttack]</style> Deal +5% damage for every <style=\"highlight\">1 total sum of [Combustion] on all targets</style> (max 100%)\n[EnemyKill] Gain 2 [Enhancement] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "<style=\"highlight\">[OnSucceedAttack] Deal (([Combustion] on target x 2)% of this Coin's final damage) Wrath damage (max 20%)</style>"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 2040221,
"levelList": [
{
"level": 1,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "[CantIdentify]\nTargets randomly\nSkill Power +2 against units that have [Combustion]\n[EnemyKill] Gain 2 [Enhancement] next turn\n[EnemyKillFail] Gain 10 [Combustion] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
}
]
}
]
},
{
"level": 3,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "[CantIdentify]\nTargets randomly\nSkill Power +4 against units that have [Combustion]\n[EnemyKill] Gain 3 [Enhancement] next turn\n[EnemyKillFail] Gain 3 [Enhancement] and 10 [Combustion] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
}
]
}
]
},
{
"level": 4,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "[CantIdentify]\nTargets randomly\nSkill Power +4 against units that have [Combustion]\nDeal +5% damage per 1 [Combustion] on target (Max 100%)\n[EnemyKill] Gain 3 [Enhancement] next turn\n[EnemyKillFail] Gain 3 [Enhancement] and 10 [Combustion] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
}
]
}
]
},
{
"level": 5,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "[CantIdentify]\nTargets randomly\nSkill Power +4 against units that have [Combustion]\n<style=\"highlight\">[BeforeAttack]</style> Deal +5% damage for every <style=\"highlight\">1 total sum of [Combustion] on all targets</style> (max 100%)\n<style=\"highlight\">[DefeatDuel] Base Power -16</style>\n[EnemyKill] Gain 3 [Enhancement] next turn\n[EnemyKillFail] Gain 3 [Enhancement] and 10 [Combustion] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "<style=\"highlight\">[SuperCoin]</style>"
},
{
"desc": "<style=\"highlight\">[OnSucceedAttack] Deal (([Combustion] on target x 3)% of this Coin's final damage) Wrath damage (max 30%)</style>"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 2050111,
"levelList": [
{
"level": 1,
"name": "Chains of Others",
"abName": "Meursault",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] Gain 3 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Reduction] next turn"
},
{
"desc": "[OnSucceedAttack] Gain 2 [Reduction] next turn"
}
]
}
]
},
{
"level": 3,
"name": "Chains of Others",
"abName": "Meursault",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] Gain 5 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Reduction] next turn"
},
{
"desc": "[OnSucceedAttack] Gain 4 [Reduction] next turn"
},
{
"desc": "[OnSucceedAttackHead] Gain 2 Protection next turn"
}
]
}
]
},
{
"level": 4,
"name": "Chains of Others",
"abName": "Meursault",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] Gain 3 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Reduction] next turn"
},
{
"desc": "[OnSucceedAttack] Gain 3 [Reduction] next turn"
},
{
"desc": "[OnSucceedAttack] Gain 2 Protection next turn"
}
]
}
]
}
]
},
{
"id": 2050211,
"levelList": [
{
"level": 1,
"name": "Screwloose Wallop",
"abName": "You Want To Get Beat? Hurtily?",
"desc": "[EndSkill] Gain 3 Protection",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Paralysis]"
}
]
}
]
},
{
"level": 3,
"name": "Screwloose Wallop",
"abName": "You Want To Get Beat? Hurtily?",
"desc": "[EndSkill] Gain 3 Protection\n[EndSkill] Gain 1 Surgery next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Paralysis]"
}
]
}
]
}
]
},
{
"id": 2050221,
"levelList": [
{
"level": 1,
"name": "Screwloose Wallop",
"abName": "You Want To Get Beat? Hurtily?",
"desc": "[EndSkill] Gain 2 Surgery next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Paralysis]"
}
]
}
]
},
{
"level": 3,
"name": "Screwloose Wallop",
"abName": "You Want To Get Beat? Hurtily?",
"desc": "[EndSkill] Gain 2 Surgery next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Paralysis]"
},
{
"desc": "Raise Stagger Threshold by 30% of damage dealt"
}
]
}
]
}
]
},
{
"id": 2050311,
"levelList": [
{
"level": 1,
"name": "Pursuance",
"abName": "Heavenly Executors Scribe",
"desc": "[EndSkill] Heal 2 other allies with the least HP for 15% of Max HP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Trigger [VibrationExplosion]"
}
]
}
]
},
{
"level": 3,
"name": "Pursuance",
"abName": "Heavenly Executors Scribe",
"desc": "[EndSkill] Heal 2 other allies with the least HP for 30% of Max HP; Apply 2 Protection next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
}
]
}
]
}
]
},
{
"id": 2050321,
"levelList": [
{
"level": 1,
"name": "Pursuance",
"abName": "Heavenly Executors Scribe",
"desc": "[CantIdentify] Targets randomly\n[EndSkill] Apply 1 [Vulnerable] and 2 [AttackDmgUp] next turn to 2 other allies with the least HP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Trigger [VibrationExplosion]"
}
]
}
]
},
{
"level": 3,
"name": "Pursuance",
"abName": "Heavenly Executors Scribe",
"desc": "[CantIdentify] Targets randomly\n[EndSkill] Apply 2 [Vulnerable] and 3 [AttackDmgUp] next turn to 2 other allies with the least HP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
}
]
}
]
}
]
},
{
"id": 2060111,
"levelList": [
{
"level": 1,
"name": "Land of Illusion",
"abName": "Hong Lu",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Sinking]"
}
]
}
]
},
{
"level": 3,
"name": "Land of Illusion",
"abName": "Hong Lu",
"desc": "[EndSkill] Heal 15 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Sinking]"
}
]
}
]
},
{
"level": 4,
"name": "Land of Illusion",
"abName": "Hong Lu",
"desc": "[EndSkill] Heal 15 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Sinking]"
},
{
"desc": "[EndSkill] Next turn: -2 SP Loss Efficiency to all allies; -2 to amount of SP lost from E.G.O use"
}
]
}
]
}
]
},
{
"id": 2060211,
"levelList": [
{
"level": 1,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Defense Power Down"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [DefenseDown]"
}
]
}
]
},
{
"level": 3,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Defense Power Down"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [DefenseDown]"
}
]
}
]
},
{
"level": 4,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Defense Power Down"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [DefenseDown]"
}
]
}
]
}
]
},
{
"id": 2060221,
"levelList": [
{
"level": 1,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "[CantIdentify]\nTargets the unit with the fastest Speed",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Defense Power Down"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [DefenseDown]"
},
{
"desc": "[OnSucceedAttackTail] Inflict 4 [Binding] next turn"
}
]
}
]
},
{
"level": 3,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "[CantIdentify]\nTargets the unit with the fastest Speed",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Defense Power Down"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [DefenseDown]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Binding] next turn"
}
]
}
]
},
{
"level": 4,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "[CantIdentify]\nTargets the unit with the fastest Speed",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Defense Power Down"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [DefenseDown]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Binding] next turn"
}
]
}
]
}
]
},
{
"id": 2070111,
"levelList": [
{
"level": 1,
"name": "Bodysack",
"abName": "Heathcliff",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Gain 1 [Enhancement] next turn"
},
{
"desc": "[OnSucceedAttackHead] Gain 2 [Agility] next turn"
}
]
}
]
},
{
"level": 3,
"name": "Bodysack",
"abName": "Heathcliff",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 1 [Enhancement] next turn"
},
{
"desc": "[OnSucceedAttack] Gain 3 [Agility] next turn"
}
]
}
]
},
{
"level": 4,
"name": "Bodysack",
"abName": "Heathcliff",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 1 [Enhancement] next turn"
},
{
"desc": "[OnSucceedAttack] Gain 3 [Agility] next turn"
},
{
"desc": "[EnemyKill] Gain 2 [Enhancement] next turn"
}
]
}
]
}
]
},
{
"id": 2070211,
"levelList": [
{
"level": 1,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "Spend 5 [Charge] Count to gain +3 Skill Power",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackTail] Gain +3 [Charge] Count"
}
]
}
]
},
{
"level": 3,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "[WhenUse] Gain [Charge] Count by Envy Reson.\nSpend 5 [Charge] Count to gain +3 Skill Power",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackTail] Gain +5 [Charge] Count"
}
]
}
]
},
{
"level": 4,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "[WhenUse] Gain [Charge] Count by Envy Reson.\nSpend 5 [Charge] Count to gain +3 Skill Power (Max 12)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackTail] Gain +5 [Charge] Count"
}
]
}
]
}
]
},
{
"id": 2070221,
"levelList": [
{
"level": 1,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "[CantIdentify] Targets randomly\nSpend all [Charge] Count to gain +6 Skill Power",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Gain 3 [Vulnerable] next turn"
}
]
}
]
},
{
"level": 3,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "[CantIdentify] Targets randomly\n[WhenUse] Gain [Charge] Count by Envy Reson.\nSpend all [Charge] Count to gain +10 Skill Power",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Gain 3 [Vulnerable] next turn"
}
]
}
]
},
{
"level": 4,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "[CantIdentify] Targets randomly\n[WhenUse] Gain [Charge] Count by Envy Reson.\nSpend all [Charge] Count to gain +15 Skill Power",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Gain 3 [Vulnerable] next turn"
}
]
}
]
}
]
},
{
"id": 2080111,
"levelList": [
{
"level": 1,
"name": "Snagharpoon",
"abName": "Ishmael",
"desc": "Targets the rearmost unit (In regular encounters)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Binding] next turn"
},
{
"desc": "[OnSucceedAttackHead] Inflict 1 [Vibration]"
}
]
}
]
},
{
"level": 3,
"name": "Snagharpoon",
"abName": "Ishmael",
"desc": "Targets the rearmost unit (In regular encounters)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Vibration]"
}
]
}
]
},
{
"level": 4,
"name": "Snagharpoon",
"abName": "Ishmael",
"desc": "Targets the rearmost unit (In regular encounters)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Vibration]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
}
]
}
]
}
]
},
{
"id": 2080211,
"levelList": [
{
"level": 1,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "Targets the rearmost unit (In regular encounters)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 Offense Level Down"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Paralysis]"
}
]
}
]
},
{
"level": 3,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "Targets the rearmost unit (In regular encounters)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 7 Offense Level Down"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Paralysis]"
}
]
}
]
},
{
"level": 4,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "Targets the rearmost unit (In regular encounters)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 10 Offense Level Down"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Paralysis]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Binding] next turn"
}
]
}
]
}
]
},
{
"id": 2080221,
"levelList": [
{
"level": 1,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "[CantIdentify]\nTargets the unit with the fastest Speed",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 Offense Level Down"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Paralysis]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 4 [Binding] next turn"
}
]
}
]
},
{
"level": 3,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "[CantIdentify]\nTargets the unit with the fastest Speed",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 7 Offense Level Down"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Paralysis]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Binding] next turn"
}
]
}
]
},
{
"level": 4,
"name": "Roseate Desire",
"abName": "Pink Shoes",
"desc": "[CantIdentify]\nTargets the unit with the fastest Speed",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 10 Offense Level Down"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Paralysis]"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Binding] next turn"
}
]
}
]
}
]
},
{
"id": 2080311,
"levelList": [
{
"level": 1,
"name": "Ardor Blossom Star",
"abName": "Ardor Blossom Moth",
"desc": "Targets the rearmost unit (In regular encounters)",
"coinlist": [
{
"coindescs": [
{
"desc": "Inflict [Combustion] by half of Wrath Reson."
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Combustion] on 3 random enemies"
}
]
}
]
},
{
"level": 3,
"name": "Ardor Blossom Star",
"abName": "Ardor Blossom Moth",
"desc": "Targets the rearmost unit (In regular encounters)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Raise Stagger Threshold by 40% of damage dealt"
},
{
"desc": "[OnSucceedAttack] Inflict [Combustion] by Wrath Reson."
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Combustion] on 3 random enemies"
}
]
}
]
},
{
"level": 4,
"name": "Ardor Blossom Star",
"abName": "Ardor Blossom Moth",
"desc": "Targets the rearmost unit (In regular encounters)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Raise Stagger Threshold by 40% of damage dealt"
},
{
"desc": "[OnSucceedAttack] Inflict [Combustion] by Wrath Reson."
},
{
"desc": "[EndSkillHead] Inflict 5 [Combustion] on 3 random enemies"
}
]
}
]
}
]
},
{
"id": 2080321,
"levelList": [
{
"level": 1,
"name": "Ardor Blossom Star",
"abName": "Ardor Blossom Moth",
"desc": "[CantIdentify]\nTargets randomly\n[WhenUse] Lose HP by 10% of Max HP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Combustion] by Wrath Reson. on all units"
}
]
}
]
},
{
"level": 3,
"name": "Ardor Blossom Star",
"abName": "Ardor Blossom Moth",
"desc": "[CantIdentify]\nTargets randomly\n[WhenUse] Lose HP by 10% of Max HP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Combustion] by (2x) Wrath Reson. on all units"
},
{
"desc": "[OnSucceedAttack] Raise Stagger Threshold by 60% of damage dealt"
}
]
}
]
},
{
"level": 4,
"name": "Ardor Blossom Star",
"abName": "Ardor Blossom Moth",
"desc": "[CantIdentify]\nTargets randomly\n[WhenUse] Lose HP by 10% of Max HP",
"coinlist": [
{
"coindescs": [
{
"desc": "[EndSkill] Inflict [Combustion] by (2 * Wrath Reson.) on all units"
},
{
"desc": "[OnSucceedAttack] Raise Stagger Threshold by 60% of damage dealt"
}
]
}
]
}
]
},
{
"id": 2090111,
"levelList": [
{
"level": 1,
"name": "What is Cast",
"abName": "Rodion",
"desc": "If target has 50%+ HP, deal +10% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
},
{
"level": 3,
"name": "What is Cast",
"abName": "Rodion",
"desc": "If target has 50%+ HP, deal +30% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
}
]
}
]
},
{
"level": 4,
"name": "What is Cast",
"abName": "Rodion",
"desc": "If target has 50%+ HP, deal +30% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Gain +2 SP Heal Efficiency next turn"
},
{
"desc": "[OnSucceedAttack] Gain -2 SP Loss Efficiency next turn"
}
]
}
]
}
]
},
{
"id": 2090211,
"levelList": [
{
"level": 1,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
}
]
}
]
},
{
"level": 3,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 Wrath Fragility next turn"
}
]
}
]
}
]
},
{
"id": 2090221,
"levelList": [
{
"level": 1,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
}
]
}
]
},
{
"level": 3,
"name": "4th Match Flame",
"abName": "Scorched Girl",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 Wrath Fragility next turn"
}
]
}
]
}
]
},
{
"id": 2090311,
"levelList": [
{
"level": 1,
"name": "Rime Shank",
"abName": "Baba Yaga",
"desc": "If targets HP is above 50%, deal +10% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Sinking] Count"
}
]
}
]
},
{
"level": 3,
"name": "Rime Shank",
"abName": "Baba Yaga",
"desc": "If targets HP is above 50%, deal +30% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Inflict +3 [Sinking] Count"
}
]
}
]
},
{
"level": 4,
"name": "Rime Shank",
"abName": "Baba Yaga",
"desc": "If targets HP is above 50%, deal +30% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Sinking]\n[OnSucceedAttack] Inflict +5 [Sinking] Count"
}
]
}
]
}
]
},
{
"id": 2090321,
"levelList": [
{
"level": 1,
"name": "Rime Shank",
"abName": "Baba Yaga",
"desc": "[CantIdentify]\nTargets the unit with the most HP\nIf targets HP is above 50%, +10% Damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Inflict +4 [Sinking] Count"
}
]
}
]
},
{
"level": 3,
"name": "Rime Shank",
"abName": "Baba Yaga",
"desc": "[CantIdentify]\nTargets the unit with the most HP\nIf targets HP is above 50%, +30% Damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Inflict +6 [Sinking] Count"
}
]
}
]
},
{
"level": 4,
"name": "Rime Shank",
"abName": "Baba Yaga",
"desc": "[CantIdentify]\nTargets the unit with the most HP\nIf targets HP is above 50%, +30% Damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Inflict 10 [Sinking]\n[OnSucceedAttack] Inflict +8 [Sinking] Count"
}
]
}
]
}
]
},
{
"id": 2100111,
"levelList": [
{
"level": 1,
"name": "Branch of Knowledge",
"abName": "Sinclair",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 6 [Burst]"
},
{
"desc": "[OnSucceedAttack] Lose 10 SP"
}
]
}
]
},
{
"level": 3,
"name": "Branch of Knowledge",
"abName": "Sinclair",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 12 [Burst]"
},
{
"desc": "[OnSucceedAttackHead] Lose 10 SP"
},
{
"desc": "[OnSucceedAttackTail] Heal 10 SP"
}
]
}
]
},
{
"level": 4,
"name": "Branch of Knowledge",
"abName": "Sinclair",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 12 [Burst]"
},
{
"desc": "[OnSucceedAttackHead] Lose 10 SP. <style=\"highlight\">Gain 1 [Enhancement] next turn</style>"
},
{},
{
"desc": "[OnSucceedAttackTail] Gain 10 SP. <style=\"highlight\">Gain 1 Protection next turn</style>"
},
{}
]
}
]
}
]
},
{
"id": 2100211,
"levelList": [
{
"level": 1,
"name": "Impending Day",
"abName": "Doomsday Calendar",
"desc": "If targets HP is below 25%, deal +10% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[EnemyKill] Heal all allies for 10% of their Max HP"
}
]
}
]
},
{
"level": 3,
"name": "Impending Day",
"abName": "Doomsday Calendar",
"desc": "If targets HP is below 25%, deal +20% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[EnemyKill] Gain 1 [Enhancement] next turn"
},
{
"desc": "[EnemyKill] Heal all allies for 15% of their Max HP"
}
]
}
]
},
{
"level": 4,
"name": "Impending Day",
"abName": "Doomsday Calendar",
"desc": "If targets HP is below 25%, +40% Damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[EnemyKill] Gain 1 [Enhancement] next turn"
},
{
"desc": "[EnemyKill] Heal all allies for 15% of their Max HP"
}
]
}
]
}
]
},
{
"id": 2100221,
"levelList": [
{
"level": 1,
"name": "Impending Day",
"abName": "Doomsday Calendar",
"desc": "[CantIdentify]\nTargets randomly\nIf targets HP is below 25%, +15% Damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[EnemyKillFail] Gain 10 [Laceration] next turn"
}
]
}
]
},
{
"level": 3,
"name": "Impending Day",
"abName": "Doomsday Calendar",
"desc": "[CantIdentify]\nTargets randomly\nIf targets HP is below 25%, +25% Damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[EnemyKillFail] Gain 10 [Laceration] next turn"
},
{
"desc": "[EnemyKillFail] Gain 3 [Enhancement] next turn"
}
]
}
]
},
{
"level": 4,
"name": "Impending Day",
"abName": "Doomsday Calendar",
"desc": "[CantIdentify]\nTargets randomly\nIf targets HP is below 25%, +50% Damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[EnemyKillFail] Gain 10 [Laceration] next turn"
},
{
"desc": "[EnemyKillFail] Gain 3 [Enhancement] next turn"
}
]
}
]
}
]
},
{
"id": 2110111,
"levelList": [
{
"level": 1,
"name": "To Páthos Máthos",
"abName": "Outis",
"desc": "If target has less than 50% HP, deal +10% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
}
]
},
{
"level": 3,
"name": "To Páthos Máthos",
"abName": "Outis",
"desc": "If target has less than 50% HP, deal +30% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Burst]"
}
]
}
]
},
{
"level": 4,
"name": "To Páthos Máthos",
"abName": "Outis",
"desc": "If target has less than 50% HP, deal +30% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Burst]"
},
{
"desc": "[EnemyKill] Give 1 [AttackDmgUp] to a random ally"
}
]
}
]
}
]
},
{
"id": 2110211,
"levelList": [
{
"level": 1,
"name": "Ebony Stem",
"abName": "Ebony Queen's Apple",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Laceration]"
}
]
}
]
},
{
"level": 3,
"name": "Ebony Stem",
"abName": "Ebony Queen's Apple",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 Gluttony Fragility"
}
]
}
]
}
]
},
{
"id": 2110221,
"levelList": [
{
"level": 1,
"name": "Ebony Stem",
"abName": "Ebony Queen's Apple",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Laceration]"
}
]
}
]
},
{
"level": 3,
"name": "Ebony Stem",
"abName": "Ebony Queen's Apple",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 Gluttony Fragility"
}
]
}
]
}
]
},
{
"id": 2110311,
"levelList": [
{
"level": 1,
"name": "Ya Śūnyatā Tad Rūpam",
"abName": "My Form Empties",
"desc": "[EndSkill] Heal 12 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 Lust Fragility"
}
]
}
]
},
{
"level": 3,
"name": "Ya Śūnyatā Tad Rūpam",
"abName": "My Form Empties",
"desc": "[EndSkill] Heal 18 SP\n[EndSkill] Apply 1 [Enhancement] to 2 random other allies",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Lust Fragility"
}
]
}
]
}
]
},
{
"id": 2110321,
"levelList": [
{
"level": 1,
"name": "Ya Śūnyatā Tad Rūpam",
"abName": "My Form Empties",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 Lust Fragility"
},
{
"desc": "[OnSucceedAttackTail] Inflict 1 [Vulnerable]"
},
{
"desc": "[OnSucceedAttackTail] Gain 1 [Vulnerable]"
}
]
}
]
},
{
"level": 3,
"name": "Ya Śūnyatā Tad Rūpam",
"abName": "My Form Empties",
"desc": "[CantIdentify]\nTargets randomly\n[EndSkill] Apply 1 [Enhancement] to 2 random other allies",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Lust Fragility"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Vulnerable]"
},
{
"desc": "[OnSucceedAttackTail] Gain 2 [Vulnerable]"
}
]
}
]
}
]
},
{
"id": 2120111,
"levelList": [
{
"level": 1,
"name": "Suddenly, One Day",
"abName": "Gregor",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 of a random status, chosen from [Combustion], [Laceration], [Vibration], [Burst], and [Sinking]"
}
]
}
]
},
{
"level": 3,
"name": "Suddenly, One Day",
"abName": "Gregor",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 of a random status, chosen from [Combustion], [Laceration], [Vibration], [Burst], and [Sinking]"
}
]
}
]
},
{
"level": 4,
"name": "Suddenly, One Day",
"abName": "Gregor",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 10 of a random status, chosen from [Combustion], [Laceration], [Vibration], [Burst], and [Sinking]"
}
]
}
]
}
]
},
{
"id": 2120211,
"levelList": [
{
"level": 1,
"name": "Legerdemain",
"abName": "Golden Apple",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Paralysis]"
}
]
}
]
},
{
"level": 3,
"name": "Legerdemain",
"abName": "Golden Apple",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Vibration]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 4 [Paralysis]"
}
]
}
]
},
{
"level": 4,
"name": "Legerdemain",
"abName": "Golden Apple",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Inflict 6 [Vibration]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Paralysis]"
}
]
}
]
}
]
},
{
"id": 2120221,
"levelList": [
{
"level": 1,
"name": "Legerdemain",
"abName": "Golden Apple",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Paralysis]"
}
]
}
]
},
{
"level": 3,
"name": "Legerdemain",
"abName": "Golden Apple",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Paralysis]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Muckworm]"
}
]
}
]
},
{
"level": 4,
"name": "Legerdemain",
"abName": "Golden Apple",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Paralysis]"
},
{
"desc": "[OnSucceedAttack] Inflict 6 [Muckworm]"
}
]
}
]
}
]
},
{
"id": 2120311,
"levelList": [
{
"level": 1,
"name": "Lantern",
"abName": "Faelantern",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal 40% of damage dealt"
}
]
}
]
},
{
"level": 3,
"name": "Lantern",
"abName": "Faelantern",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal 60% of damage dealt"
}
]
}
]
}
]
},
{
"id": 2120321,
"levelList": [
{
"level": 1,
"name": "Lantern",
"abName": "Faelantern",
"desc": "[CantIdentify] \nTargets the unit with the most HP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal 20% of damage dealt"
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Burst]"
}
]
}
]
},
{
"level": 3,
"name": "Lantern",
"abName": "Faelantern",
"desc": "[CantIdentify] \nTargets the unit with the most HP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal 30% of damage dealt"
},
{
"desc": "[OnSucceedAttackHead] Inflict 5 [Burst]"
}
]
}
]
}
]
},
{
"id": 2030311,
"levelList": [
{
"level": 1,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +10 [Charge] Count"
}
]
}
]
},
{
"level": 3,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +10 [Charge] Count"
},
{
"desc": "[OnSucceedAttackHead] Give [Charge] Count to all allies by Envy Reson."
}
]
}
]
},
{
"level": 4,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +10 [Charge] Count"
},
{
"desc": "[EndSkill] Give [Charge] Count to all allies by Envy Reson."
}
]
}
]
}
]
},
{
"id": 2030321,
"levelList": [
{
"level": 1,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +10 [Charge] Count and 10 [Burst]"
}
]
}
]
},
{
"level": 3,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +10 [Charge] Count and 10 [Burst]"
},
{
"desc": "[OnSucceedAttackHead] Give +10 [Charge] Count, 5 [Vulnerable], and 10 [Burst] to all allies"
}
]
}
]
},
{
"level": 4,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +10 [Charge] Count and 10 [Burst]"
},
{
"desc": "[EndSkill] Give 5 [Vulnerable], 10 [Burst], and +12 [Charge] Count to all allies"
}
]
}
]
}
]
},
{
"id": 2020411,
"levelList": [
{
"level": 1,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Paralysis]"
},
{
"desc": "[OnSucceedAttack] Gain +5 [Charge] Count"
}
]
}
]
},
{
"level": 3,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Paralysis]"
},
{
"desc": "[OnSucceedAttack] Gain +7 [Charge] Count"
},
{
"desc": "[OnSucceedAttackHead] Apply 1 Envy Power Up and 1 [Agility] to 2 random allies next turn"
}
]
}
]
},
{
"level": 4,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Paralysis]"
},
{
"desc": "[EndSkill] Gain +7 [Charge] Count"
},
{
"desc": "[EndSkillHead] Apply 1 Envy Power Up and 1 [Agility] to 2 random allies next turn, and this unit gains +3 [Charge] Count"
}
]
}
]
}
]
},
{
"id": 2020421,
"levelList": [
{
"level": 1,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Paralysis]"
},
{
"desc": "[OnSucceedAttack] Gain +7 [Charge] Count"
}
]
}
]
},
{
"level": 3,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Paralysis]"
},
{
"desc": "[OnSucceedAttack] Gain +10 [Charge] Count"
},
{
"desc": "[OnSucceedAttackTail] Inflict 2 [Paralysis] and 2 [Binding] on 2 random units next turn"
}
]
}
]
},
{
"level": 4,
"name": "Telepole",
"abName": "Alleyway Watchdog",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Paralysis]"
},
{
"desc": "[EndSkill] Gain +10 [Charge] Count"
},
{
"desc": "[EndSkillTail] Inflict 2 [Paralysis] and 2 [Binding] on 2 random units next turn, gain +3 [Charge] Count"
}
]
}
]
}
]
},
{
"id": 2030411,
"levelList": [
{
"level": 1,
"name": "Lifetime Stew",
"abName": "Basilisoup",
"desc": "[BeforeAttack] Boost damage based on current Lust resources (Up to 25%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Combustion] Count"
}
]
}
]
},
{
"level": 3,
"name": "Lifetime Stew",
"abName": "Basilisoup",
"desc": "[BeforeAttack] Boost damage based on current Lust resources (Up to 50%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Combustion] Count"
}
]
}
]
}
]
},
{
"id": 2030421,
"levelList": [
{
"level": 1,
"name": "Lifetime Stew",
"abName": "Basilisoup",
"desc": "[CantIdentify]\nTargets the unit with the most HP\n\n[BeforeAttack] Boost damage based on current Lust resources (Up to 25%)\nThen spend Lust resources by (Lust Reson.); further boost damage by 5% per resource spent",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Combustion] Count"
}
]
}
]
},
{
"level": 3,
"name": "Lifetime Stew",
"abName": "Basilisoup",
"desc": "[CantIdentify]\nTargets the unit with the most HP\n\n[BeforeAttack] Boost damage based on current Lust resources (Up to 50%)\nThen spend Lust resources by (Lust Reson.); further boost damage by 10% per resource spent",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +4 [Combustion] Count"
}
]
}
]
}
]
},
{
"id": 2100311,
"levelList": [
{
"level": 1,
"name": "Lifetime Stew",
"abName": "Basilisoup",
"desc": "[CantIdentify]\nTargets the unit with the least HP\nIf target is an ally, this deals 0 damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] If target is an ally, heal them for 5% of users Max HP"
},
{
"desc": "[OnSucceedAttackTail] Inflict 7 [Combustion]; if target is an ally, give 2 [Agility] next turn"
}
]
}
]
},
{
"level": 3,
"name": "Lifetime Stew",
"abName": "Basilisoup",
"desc": "[CantIdentify]\nTargets the unit with the least HP\nIf target is an ally, this deals 0 damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] If target is an ally, heal them for 10% of users Max HP"
},
{
"desc": "[OnSucceedAttackTail] Inflict 7 [Combustion]; if target is an ally, give 2 [Agility] and 1 <sprite name=\"GainSinStockAdder\"><color=#f8c200><u><link=\"GainSinStockAdder\">E.G.O Resource Amp</color></link></u> next turn"
}
]
}
]
}
]
},
{
"id": 2100321,
"levelList": [
{
"level": 1,
"name": "Lifetime Stew",
"abName": "Basilisoup",
"desc": "[CantIdentify]\nTargets the unit with the least HP\n\n[BeforeAttack] Spend 3 random E.G.O resources to boost damage by 10%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Combustion] Count"
}
]
}
]
},
{
"level": 3,
"name": "Lifetime Stew",
"abName": "Basilisoup",
"desc": "[CantIdentify]\nTargets the unit with the least HP\n\n[BeforeAttack] Spend 3 random E.G.O resources to boost damage by 20%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Combustion] Count"
}
]
}
]
},
{
"level": 4,
"name": "Lifetime Stew",
"abName": "Basilisoup",
"desc": "[CantIdentify]\nTargets the unit with the least HP\n\n[BeforeAttack] Spend 3 random E.G.O resources to boost damage by 30%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Combustion] Count"
}
]
}
]
}
]
},
{
"id": 2010411,
"levelList": [
{
"level": 1,
"name": "Dimension Shredder",
"abName": "Wayward Passenger",
"desc": "Targets the rearmost unit (In regular encounters)\n\n[BeforeAttack] Spend [Charge] Count to deal more damage (Max 50%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Deal bonus Pride damage by (Targets [Burst] x 7.5)% of the damage dealt, and reduce [Burst] Count by 5 (Max 75%)"
}
]
}
]
},
{
"level": 3,
"name": "Dimension Shredder",
"abName": "Wayward Passenger",
"desc": "Targets the rearmost unit (In regular encounters)\n\n[BeforeAttack] Spend [Charge] Count to deal more damage (Max <style=\"highlight\">75</style>%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] <style=\"highlight\">If [Charge] Count was spent, inflict 3 [DimensionRift]</style>"
},
{
"desc": "[OnSucceedAttack] Deal bonus Pride damage by (Targets [Burst] x <style=\"highlight\">10</style>)% of the damage dealt, and reduce [Burst] Count by 5 (Max <style=\"highlight\">100</style>%)"
}
]
}
]
},
{
"level": 4,
"name": "Dimension Shredder",
"abName": "Wayward Passenger",
"desc": "Targets the rearmost unit (In regular encounters)\n\n[BeforeAttack] Spend [Charge] Count to deal more damage (Max 75%)<style=\"highlight\"></style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If [Charge] Count was spent, inflict <style=\"highlight\">5</style> [DimensionRift]"
},
{
"desc": "[OnSucceedAttack] Deal bonus Pride damage by (Targets [Burst] x 10)% of the damage dealt, and reduce [Burst] Count by 5 (Max 100)<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 2010421,
"levelList": [
{
"level": 1,
"name": "Dimension Shredder",
"abName": "Wayward Passenger",
"desc": "[CantIdentify]\nTargets a random unit\n\n[BeforeAttack] Spend [Charge] Count to deal more damage (Max 50%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
},
{
"desc": "[OnSucceedAttack] Deal bonus Pride damage by (Targets [Burst] x 7.5)% of the damage dealt, and reduce [Burst] Count by 5 (Max 75%)"
}
]
}
]
},
{
"level": 3,
"name": "Dimension Shredder",
"abName": "Wayward Passenger",
"desc": "[CantIdentify]\nTargets a random unit\n\n[BeforeAttack] Spend [Charge] Count to deal more damage (Max <style=\"highlight\">75</style>%)",
"coinlist": [
{
"coindescs": [
{
"desc": "<style=\"highlight\">[OnSucceedAttack] If [Charge] Count was spent, inflict 3 [DimensionRift]</style>"
},
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">6</style> [Burst]"
},
{
"desc": "[OnSucceedAttack] Deal bonus Pride damage by (Targets [Burst] x <style=\"highlight\">10</style>)% of the damage dealt, and reduce [Burst] Count by 5 (Max <style=\"highlight\">100</style>%)"
}
]
}
]
},
{
"level": 4,
"name": "Dimension Shredder",
"abName": "Wayward Passenger",
"desc": "[CantIdentify]\nTargets a random unit\n\n[BeforeAttack] Spend [Charge] Count to deal more damage (Max 75%)<style=\"highlight\"></style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If [Charge] Count was spent, inflict <style=\"highlight\">5</style> [DimensionRift]"
},
{
"desc": "[OnSucceedAttack] Inflict 6 [Burst]<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] Deal bonus Pride damage by (Targets [Burst] x 10)% of the damage dealt, and reduce [Burst] Count by 5 (Max 100)<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 2060311,
"levelList": [
{
"level": 1,
"name": "Dimension Shredder",
"abName": "Wayward Passenger",
"desc": "Targets the rearmost unit (In regular encounters)\n\n[BeforeAttack] Gain +3 [Charge] Count; Gain 2 [Agility] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable] and 2 [DimensionRift]"
}
]
}
]
},
{
"level": 3,
"name": "Dimension Shredder",
"abName": "Wayward Passenger",
"desc": "Targets the rearmost unit (In regular encounters)\n\n[BeforeAttack] Gain +5 [Charge] Count; Gain 2 [Agility] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable] and 4 [DimensionRift]"
}
]
}
]
}
]
},
{
"id": 2060321,
"levelList": [
{
"level": 1,
"name": "Dimension Shredder",
"abName": "Wayward Passenger",
"desc": "[CantIdentify]\nTargets the unit with the most HP\n\n[BeforeAttack] Gain 2 [Agility] next turn\nSpend 10 [Charge] Count to inflict +1 more [Vulnerable] and [DimensionRift] On Hit with this Skill",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable] and 3 [DimensionRift]"
}
]
}
]
},
{
"level": 3,
"name": "Dimension Shredder",
"abName": "Wayward Passenger",
"desc": "[CantIdentify]\nTargets the unit with the most HP\n\n[BeforeAttack] Gain <style=\"highlight\">3</style> [Agility] next turn\nSpend 10 [Charge] Count to inflict <style=\"highlight\">+2</style> more [Vulnerable] and [DimensionRift] On Hit with this Skill",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable] and 4 [DimensionRift]"
}
]
}
]
}
]
},
{
"id": 2050411,
"levelList": [
{
"level": 1,
"name": "Capote",
"abName": "Brazen Bull",
"desc": "[EndSkill] Gain 1 [Agility], 1 Wrath Power Up, and 1 Blunt Power Up next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict [Vibration] by [Combustion] on target"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion], then reduce [Vibration] Count by 3; if the [VibrationExplosion] Staggered the target, inflict +1 [Combustion] Count on 5 random enemies"
}
]
}
]
},
{
"level": 3,
"name": "Capote",
"abName": "Brazen Bull",
"desc": "[EndSkill] Gain 2 [Agility], 1 Wrath Power Up, and 1 Blunt Power Up next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 7 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict [Vibration] by [Combustion] on target"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion] on 5 random enemies"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion], then reduce [Vibration] Count by 2; if the [VibrationExplosion] Staggered the target, inflict +2 [Combustion] Count on 5 random enemies"
}
]
}
]
},
{
"level": 4,
"name": "Capote",
"abName": "Brazen Bull",
"desc": "[EndSkill] Gain 2 [Agility], 1 Wrath Power Up, and 1 Blunt Power Up next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 10 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict [Vibration] by [Combustion] on target"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion] on 5 random enemies"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion], then reduce [Vibration] Count by 2; if the [VibrationExplosion] Staggered the target, inflict +3 [Combustion] Count on 5 random enemies"
}
]
}
]
}
]
},
{
"id": 2050421,
"levelList": [
{
"level": 1,
"name": "Capote",
"abName": "Brazen Bull",
"desc": "[CantIdentify]\nTargets randomly\n[EndSkill] Gain 1 [Agility], 1 Wrath Power Up, and 1 Blunt Power Up next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict [Vibration] by [Combustion] on target"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion], then reduce [Vibration] Count by 3; if the [VibrationExplosion] Staggered the target, inflict +2 [Combustion] Count on 5 random units"
}
]
}
]
},
{
"level": 3,
"name": "Capote",
"abName": "Brazen Bull",
"desc": "[CantIdentify]\nTargets randomly\n[EndSkill] Gain 2 [Agility], 1 Wrath Power Up, and 1 Blunt Power Up next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 10 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict [Vibration] by [Combustion] on target"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion] on 5 random units"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion], then reduce [Vibration] Count by 2; if the [VibrationExplosion] Staggered the target, inflict +3 [Combustion] Count on 5 random units"
}
]
}
]
},
{
"level": 4,
"name": "Capote",
"abName": "Brazen Bull",
"desc": "[CantIdentify]\nTargets randomly\n[EndSkill] Gain 2 [Agility], 1 Wrath Power Up, and 1 Blunt Power Up next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 12 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict [Vibration] by [Combustion] on target"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion] on 5 random units"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion], then reduce [Vibration] Count by 2; if the [VibrationExplosion] Staggered the target, inflict +4 [Combustion] Count on 5 random units"
}
]
}
]
}
]
},
{
"id": 2080411,
"levelList": [
{
"level": 1,
"name": "Capote",
"abName": "Brazen Bull",
"desc": "[EndSkill] Apply 1 Wrath DMG Up to all allies next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Deal 7 SP damage"
}
]
}
]
},
{
"level": 3,
"name": "Capote",
"abName": "Brazen Bull",
"desc": "[EndSkill] Apply 1 Wrath DMG Up to all allies next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Deal 15 SP damage"
}
]
}
]
}
]
},
{
"id": 2080421,
"levelList": [
{
"level": 1,
"name": "Capote",
"abName": "Brazen Bull",
"desc": "[CantIdentify]\nTargets randomly\n[EndSkill] Give 1 Wrath Fragility, and 1 Wrath DMG Up to all units next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Deal 7 SP damage"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion], then reduce target's [Vibration] Count by 2"
}
]
}
]
},
{
"level": 3,
"name": "Capote",
"abName": "Brazen Bull",
"desc": "[CantIdentify]\nTargets randomly\n[EndSkill] Give 1 Wrath Fragility, and 1 Wrath DMG Up to all units next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Deal 15 SP damage"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion], then reduce [Vibration] Count by 2; if the [VibrationExplosion] Staggered the target, inflict +2 [Combustion] Count on 3 random units"
}
]
}
]
}
]
},
{
"id": 2110411,
"levelList": [
{
"level": 1,
"name": "Sunshower",
"abName": "Drifting Fox",
"desc": "[BeforeAttack] Gain +4 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
},
{
"desc": "[CriticalOnSucceedAttack] Trigger [VibrationExplosion]"
}
]
}
]
},
{
"level": 3,
"name": "Sunshower",
"abName": "Drifting Fox",
"desc": "[BeforeAttack] Gain +6 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
},
{
"desc": "[CriticalOnSucceedAttack] Trigger [VibrationExplosion]; Inflict +2 [Sinking] Count"
}
]
}
]
},
{
"level": 4,
"name": "Sunshower",
"abName": "Drifting Fox",
"desc": "[BeforeAttack] Gain +7 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Binding] next turn"
},
{
"desc": "[CriticalOnSucceedAttack] Trigger [VibrationExplosion]; Inflict +3 [Sinking] Count"
}
]
}
]
}
]
},
{
"id": 2110421,
"levelList": [
{
"level": 1,
"name": "Sunshower",
"abName": "Drifting Fox",
"desc": "[CantIdentify]\nTargets the unit with the least HP\n[BeforeAttack] Gain +5 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
},
{
"desc": "[CriticalOnSucceedAttack] Trigger [VibrationExplosion]"
}
]
}
]
},
{
"level": 3,
"name": "Sunshower",
"abName": "Drifting Fox",
"desc": "[CantIdentify]\nTargets the unit with the least HP\n[BeforeAttack] Gain +7 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
},
{
"desc": "[CriticalOnSucceedAttack] Trigger [VibrationExplosion]; Inflict +2 [Sinking] Count and [Burst] Count"
}
]
}
]
},
{
"level": 4,
"name": "Sunshower",
"abName": "Drifting Fox",
"desc": "[CantIdentify]\nTargets the unit with the least HP\n[BeforeAttack] Gain +7 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Inflict 6 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Binding] next turn"
},
{
"desc": "[CriticalOnSucceedAttack] Trigger [VibrationExplosion]; Inflict +3 [Sinking] Count and [Burst] Count"
}
]
}
]
}
]
},
{
"id": 2120411,
"levelList": [
{
"level": 1,
"name": "AEDD",
"abName": "Shock Centipede",
"desc": "[BeforeAttack] Gain +5 [Charge] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [EmittedCurrent]"
}
]
}
]
},
{
"level": 3,
"name": "AEDD",
"abName": "Shock Centipede",
"desc": "[BeforeAttack] Gain +7 [Charge] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 10 [EmittedCurrent]"
}
]
}
]
},
{
"level": 4,
"name": "AEDD",
"abName": "Shock Centipede",
"desc": "[BeforeAttack] Gain +10 [Charge] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 15 [EmittedCurrent]"
}
]
}
]
}
]
},
{
"id": 2120421,
"levelList": [
{
"level": 1,
"name": "AEDD",
"abName": "Shock Centipede",
"desc": "[CantIdentify]\nPrioritizes units with [Charge]\n[BeforeAttack] Gain +5 [Charge] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [EmittedCurrent] and +5 [Charge] Count"
}
]
}
]
},
{
"level": 3,
"name": "AEDD",
"abName": "Shock Centipede",
"desc": "[CantIdentify]\nPrioritizes units with [Charge]\n[BeforeAttack] Gain +7 [Charge] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 10 [EmittedCurrent] and +5 [Charge] Count"
}
]
}
]
},
{
"level": 4,
"name": "AEDD",
"abName": "Shock Centipede",
"desc": "[CantIdentify]\nPrioritizes units with [Charge]\n[BeforeAttack] Gain +10 [Charge] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 15 [EmittedCurrent] and +7 [Charge] Count"
}
]
}
]
}
]
},
{
"id": 2070311,
"levelList": [
{
"level": 1,
"name": "AEDD",
"abName": "Shock Centipede",
"desc": "[BeforeAttack] Gain +1 [Charge] Count for every 10% of missing HP (Max 5)\nGain 2 [Agility] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Paralysis]"
}
]
}
]
},
{
"level": 3,
"name": "AEDD",
"abName": "Shock Centipede",
"desc": "[BeforeAttack] Gain +1 [Charge] Count for every 10% of missing HP (Max 7)\nGain 2 [Agility] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Paralysis] and 1 Gloom Fragility"
}
]
}
]
}
]
},
{
"id": 2070321,
"levelList": [
{
"level": 1,
"name": "AEDD",
"abName": "Shock Centipede",
"desc": "[CantIdentify]\nTargets randomly\n[BeforeAttack] Gain +1 [Charge] Count for every 10% of missing HP (Max 5)\nGain 2 [Agility] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Spend all [Charge] Count to deal bonus Gloom damage by ([Charge] Count * 1.5)% of damage dealt (Max 30%)"
},
{
"desc": "[OnSucceedAttackTail] After the attack, lose 10% of Max HP to gain +7 [Charge] Count"
}
]
}
]
},
{
"level": 3,
"name": "AEDD",
"abName": "Shock Centipede",
"desc": "[CantIdentify]\nTargets randomly\n[BeforeAttack] Gain +1 [Charge] Count for every 10% of missing HP (Max 7)\nGain 2 [Agility] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Spend all [Charge] Count to deal bonus Gloom damage by ([Charge] Count * 2.5)% of damage dealt (Max 50%)"
},
{
"desc": "[OnSucceedAttackTail] After the attack, lose 10% of Max HP to gain +10 [Charge] Count"
}
]
}
]
},
{
"level": 4,
"name": "AEDD",
"abName": "Shock Centipede",
"desc": "[CantIdentify]\nTargets randomly\n[BeforeAttack] Gain +1 [Charge] Count for every 10% of missing HP (Max 7)\nGain 2 [Agility] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Spend all [Charge] Count to deal bonus Gloom damage by ([Charge] Count * 2.5)% of damage dealt (Max 50%)"
},
{
"desc": "[EndSkill] Spend all [Charge] Count"
},
{
"desc": "[EndSkillTail] Lose HP by 10% of Max HP to gain +10 [Charge] Count"
}
]
}
]
}
]
},
{
"id": 2010511,
"levelList": [
{
"level": 1,
"name": "Sunshower",
"abName": "Drifting Fox",
"desc": "[BeforeAttack] Give 1 Sloth Power Up, 1 Sloth DMG Up, and 2 Protection to all allies this turn and next turn",
"coinlist": [
{}
]
},
{
"level": 3,
"name": "Sunshower",
"abName": "Drifting Fox",
"desc": "[BeforeAttack] Give 1 Sloth Power Up, 2 Sloth DMG Up, and 3 Protection to all allies this turn and next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Heal 15 SP"
}
]
}
]
}
]
},
{
"id": 2010521,
"levelList": [
{
"level": 1,
"name": "Sunshower",
"abName": "Drifting Fox",
"desc": "[CantIdentify]\nTargets randomly\n[BeforeAttack] Gain 1 Sloth Power Up and 1 Sloth DMG Up this turn and the next 2 turns",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [AmberTakeDamageUp] and 1 [PenetrateTakeDamageUp] this turn and next turn"
}
]
}
]
},
{
"level": 3,
"name": "Sunshower",
"abName": "Drifting Fox",
"desc": "[CantIdentify]\nTargets randomly\n[BeforeAttack] Gain 2 Sloth Power Up and 2 Sloth DMG Up this turn and the next 2 turns",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [AmberTakeDamageUp] and 2 [PenetrateTakeDamageUp] this turn and next turn"
}
]
}
]
}
]
},
{
"id": 2040311,
"levelList": [
{
"level": 1,
"name": "Red Eyes",
"abName": "Spider Bud",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] If target has 3+ [Binding], inflict 1 Plus Coin Drop next turn"
}
]
}
]
},
{
"level": 3,
"name": "Red Eyes",
"abName": "Spider Bud",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] If target has 3+ [Binding], inflict 1 Plus Coin Drop next turn"
},
{
"desc": "[OnSucceedAttack] If target's Speed is slower than user's, inflict 2 Slash Fragility next turn"
}
]
}
]
},
{
"level": 4,
"name": "Red Eyes",
"abName": "Spider Bud",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] If target has 3+ [Binding], inflict 1 Plus Coin Drop next turn"
},
{
"desc": "[OnSucceedAttack] If target's Speed is slower than user's, inflict 2 Slash Fragility next turn"
}
]
}
]
}
]
},
{
"id": 2040321,
"levelList": [
{
"level": 1,
"name": "Red Eyes",
"abName": "Spider Bud",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] If target has 3+ [Binding], inflict 2 Plus Coin Drop next turn"
}
]
}
]
},
{
"level": 3,
"name": "Red Eyes",
"abName": "Spider Bud",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] If target has 3+ [Binding], inflict 2 Plus Coin Drop next turn"
},
{
"desc": "[OnSucceedAttack] If target's Speed is slower than user's, inflict 1-3 Slash Fragility next turn"
}
]
}
]
}
]
},
{
"id": 2040411,
"levelList": [
{
"level": 1,
"name": "Red Eyes (Open)",
"abName": "Spider Bud",
"desc": "If main target's Speed is slower than user's by 3 or more, Coin Power +4",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If target has 3+ [Binding], deal +20% damage"
}
]
}
]
},
{
"level": 3,
"name": "Red Eyes (Open)",
"abName": "Spider Bud",
"desc": "If main target's Speed is slower than user's by 3 or more, Coin Power +4",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If target has 3+ [Binding], deal +20% damage"
},
{
"desc": "[OnSucceedAttack] If this skill staggers or defeats a target, heal user and the ally with the least HP by 10% of Max HP"
}
]
}
]
},
{
"level": 4,
"name": "Red Eyes (Open)",
"abName": "Spider Bud",
"desc": "If main target's Speed is slower than user's by 3 or more, Coin Power +7",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If target has 3+ [Binding], deal +40% damage"
},
{
"desc": "[OnSucceedAttack] If this skill staggers or defeats a target, heal user and the ally with the least HP by 10% of Max HP"
}
]
}
]
}
]
},
{
"id": 2040421,
"levelList": [
{
"level": 1,
"name": "Red Eyes (Open)",
"abName": "Spider Bud",
"desc": "[CantIdentify]\nTargets randomly\nIf main target's Speed is slower than user's by 3 or more, Final Power +7",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If target has 3+ [Binding], deal +30% damage"
}
]
}
]
},
{
"level": 3,
"name": "Red Eyes (Open)",
"abName": "Spider Bud",
"desc": "[CantIdentify]\nTargets randomly\nIf main target's Speed is slower than user's by 3 or more, Final Power +7",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If target has 3+ [Binding], deal +30% damage"
},
{
"desc": "[OnSucceedAttack] If this skill staggers or defeats a target, heal user and the ally with the least HP by 10% of Max HP"
}
]
}
]
},
{
"level": 4,
"name": "Red Eyes (Open)",
"abName": "Spider Bud",
"desc": "[CantIdentify]\nTargets randomly\nIf main target's Speed is slower than user's by 3 or more, Final Power +10",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If target has 3+ [Binding], deal +50% damage"
},
{
"desc": "[OnSucceedAttack] If this skill staggers or defeats a target, heal user and the ally with the least HP by 10% of Max HP"
}
]
}
]
}
]
},
{
"id": 2070411,
"levelList": [
{
"level": 1,
"name": "Ya Śūnyatā Tad Rūpam",
"abName": "My Form Empties",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Reduction] next turn"
},
{
"desc": "[EndSkill] Heal 12 SP for 4 other allies with the least SP"
}
]
}
]
},
{
"level": 3,
"name": "Ya Śūnyatā Tad Rūpam",
"abName": "My Form Empties",
"desc": "[BeforeAttack] At 15+ SP, gain +1 Atk Weight",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Reduction] next turn"
},
{
"desc": "[EndSkill] Heal 17 SP for 4 other allies with the least SP"
}
]
}
]
},
{
"level": 4,
"name": "Ya Śūnyatā Tad Rūpam",
"abName": "My Form Empties",
"desc": "[BeforeAttack] At 15+ SP, gain +2 Atk Weight",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Reduction] next turn"
},
{
"desc": "[EndSkill] Heal 25 SP for 4 other allies with the least SP"
}
]
}
]
}
]
},
{
"id": 2070421,
"levelList": [
{
"level": 1,
"name": "Ya Śūnyatā Tad Rūpam",
"abName": "My Form Empties",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [DefenseDown] to 1 random other ally"
},
{
"desc": "[OnSucceedAttack] Gain 2 [DefenseUp] next turn."
},
{
"desc": "[OnSucceedAttack] Gain 1 [AttackDmgUp] next turn."
}
]
}
]
},
{
"level": 3,
"name": "Ya Śūnyatā Tad Rūpam",
"abName": "My Form Empties",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] At -15 or lower SP, gain +1 Atk Weight",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [DefenseDown] to 1 random other ally"
},
{
"desc": "[OnSucceedAttack] Gain 2 [DefenseUp] next turn."
},
{
"desc": "[OnSucceedAttack] Gain 1 [AttackDmgUp] next turn."
},
{
"desc": "[OnSucceedAttackTail] Heal 4 SP on self"
}
]
}
]
},
{
"level": 4,
"name": "Ya Śūnyatā Tad Rūpam",
"abName": "My Form Empties",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] At -15 or lower SP, gain +2 Atk Weight",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [DefenseDown] to 1 random other ally"
},
{
"desc": "[OnSucceedAttack] Gain 2 [DefenseUp] next turn."
},
{
"desc": "[OnSucceedAttack] Gain 1 [AttackDmgUp] next turn."
},
{
"desc": "[OnSucceedAttackTail] Heal 4 SP on self"
},
{
"desc": "[OnSucceedAttackTail] Inflict 1 [Vulnerable]"
}
]
}
]
}
]
}
]
}