Files
LimbusStaticData/Localize/en/PersonalityVoiceDlg/EN_Voice_Honglu_Kongkong_10603.json
2026-07-20 17:19:20 +07:00

124 lines
3.7 KiB
JSON
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
{
"dataList": [
{
"id": "get_10603_1",
"desc": "Identity Acquisition",
"dlg": "Who chose to bring me here? Think you can handle the consequences?"
},
{
"id": "lobby_morning_10603_1",
"desc": "Morning Greeting",
"dlg": "Dawn isnt the time for me. I wonder why people decide to waste their energy by getting up early?"
},
{
"id": "lobby_noon_10603_1",
"desc": "Afternoon Greeting",
"dlg": "Wow~ What a lovely day for mutilation~ Isnt that right, Dante? …Aha, I was kidding, of course."
},
{
"id": "lobby_night_10603_1",
"desc": "Evening Greeting",
"dlg": "I heard Rodya is a rather skilled gambler, is that right? Perhaps Ill ask her for a match or two?"
},
{
"id": "smalltalk_10603_1",
"desc": "Chatter #1",
"dlg": "Dante, how about changing out of that drab outfit into something more unique that better suits a manager? I could lend you some clothing if you want."
},
{
"id": "smalltalk_10603_2",
"desc": "Chatter #2",
"dlg": "Now then… Youre not upset with me or anything, right, Dante? I cant see your expressions, so its kinda been nagging me~"
},
{
"id": "smalltalk_10603_3",
"desc": "Chatter #3",
"dlg": "How do you hold a knife? Its simple. Just grab it as you like and swing it up, down, and around on your whims."
},
{
"id": "smalltalk_10603_4",
"desc": "Post-Uptie Chat 1",
"dlg": "You see, luck… is something you earn. Life doesnt serve you up a jackpot if you just sit and wait~"
},
{
"id": "smalltalk_10603_5",
"desc": "Post-Uptie Chat 2",
"dlg": "Ill introduce you to my buddies later~ They can be rough talkers, but theyre all nice when you get to know them~"
},
{
"id": "neglect_10603_1",
"desc": "Idle",
"dlg": "Gee, it looks like someone doesnt value their own life, huh?"
},
{
"id": "gacksung_10603_1",
"desc": "Uptying",
"dlg": "Oh, youre flattering me~ I wont say no to it, though~"
},
{
"id": "formation_10603_1",
"desc": "Deployment",
"dlg": "Is it my turn?"
},
{
"id": "battleentry_10603_1",
"desc": "Stage Entry",
"dlg": "Lets get some warm-up~"
},
{
"id": "battle_select_10603_1",
"desc": "Viewed in Battle",
"dlg": "Do you need my help, Dante?"
},
{
"id": "battle_endcommand_10603_1",
"desc": "Commencing Attack",
"dlg": "I hope luck is on my side~"
},
{
"id": "battle_enemy_break_10603_1",
"desc": "Enemy Stagger",
"dlg": "Well, Dante? Did you see?"
},
{
"id": "battle_break_10603_1",
"desc": "Staggered",
"dlg": "Unk!"
},
{
"id": "battle_kill_10603_1",
"desc": "Enemy Killed",
"dlg": "Just too easy~"
},
{
"id": "battle_allydead_10603_1",
"desc": "Ally Death",
"dlg": "Maybe I shouldve lent a bit of my luck?"
},
{
"id": "choice_success_p_10603_1",
"desc": "Check Passed",
"dlg": "Luck goes hand in hand with skill."
},
{
"id": "choice_fail_n_10603_1",
"desc": "Check Failed",
"dlg": "Hmm… Fortune isnt on my side."
},
{
"id": "battle_clear_10603_1",
"desc": "Victory Cry",
"dlg": "Well now, this was basically childs play~"
},
{
"id": "battle_clear_ex_10603_1",
"desc": "Extra Conditions Fulfilled",
"dlg": "Oh my, were done with them already~ I can go now, cant I?"
},
{
"id": "battle_defeat_10603_1",
"desc": "Defeat Wail",
"dlg": "This… cant be~?"
}
]
}