Files
2026-07-20 17:19:20 +07:00

119 lines
3.6 KiB
JSON
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
{
"dataList": [
{
"id": "get_10801_1",
"desc": "Identity Acquisition",
"dlg": "Call me Ishmael, if you please."
},
{
"id": "lobby_morning_10801_1",
"desc": "Morning Greeting",
"dlg": "Yeah, another day has begun. Lets get sailing."
},
{
"id": "lobby_noon_10801_1",
"desc": "Afternoon Greeting",
"dlg": "Were halfway through the day. Are you spending your time efficiently?"
},
{
"id": "lobby_night_10801_1",
"desc": "Evening Greeting",
"dlg": "Its time to wrap up the day. Lets finish our remaining tasks and get some rest."
},
{
"id": "smalltalk_10801_1",
"desc": "Chatter #1",
"dlg": "I do think its fortunate that we have you on our side. Better to have two people who can think straight than just one."
},
{
"id": "smalltalk_10801_2",
"desc": "Chatter #2",
"dlg": "I can take care of most orders without much difficulty, provided that theyre based on rational and efficient judgement."
},
{
"id": "smalltalk_10801_3",
"desc": "Chatter #3",
"dlg": "I suppose its your job to use this motley ensemble of Sinners appropriately."
},
{
"id": "smalltalk_10801_4",
"desc": "Chatter #4",
"dlg": "Just to be clear, the remarks I say to you are meant to assist you to ensure the success of our mission. Im not just saying them with any hard feelings towards you."
},
{
"id": "smalltalk_10801_5",
"desc": "Chatter #5",
"dlg": "In my previous occupation, a tiny mistake could compromise all of our safety. My sensitive tendencies come from that experience. Oh… No, Im not trying to ask for your understanding."
},
{
"id": "neglect_10801_1",
"desc": "Idle",
"dlg": "Manager? Sigh… Ill be off then."
},
{
"id": "formation_10801_1",
"desc": "Deployment",
"dlg": "Sure, no problem."
},
{
"id": "battleentry_10801_1",
"desc": "Stage Entry",
"dlg": "Ill follow your orders, as long as theyre efficient."
},
{
"id": "battle_select_10801_1",
"desc": "Viewed in Battle",
"dlg": "Im busy at the moment, so please keep it brief."
},
{
"id": "battle_endcommand_10801_1",
"desc": "Commencing Attack",
"dlg": "Sounds like a plan. Lets go."
},
{
"id": "battle_enemy_break_10801_1",
"desc": "Enemy Stagger",
"dlg": "The enemy has been stranded."
},
{
"id": "battle_break_10801_1",
"desc": "Staggered",
"dlg": "Nghk…!"
},
{
"id": "battle_kill_10801_1",
"desc": "Enemy Killed",
"dlg": "Down they sink."
},
{
"id": "battle_allydead_10801_1",
"desc": "Ally Death",
"dlg": "Looks like youve got work to do, Manager."
},
{
"id": "choice_success_p_10801_1",
"desc": "Check Passed",
"dlg": "Despite it all… I managed somehow."
},
{
"id": "choice_fail_n_10801_1",
"desc": "Check Failed",
"dlg": "You shouldve had someone else deal with it. Dont blame me for this."
},
{
"id": "battle_clear_10801_1",
"desc": "Victory Cry",
"dlg": "I tend not to make a big deal out of such things."
},
{
"id": "battle_clear_ex_10801_1",
"desc": "Extra Conditions Fulfilled",
"dlg": "Hmm… If I can be honest here, we did a pretty good job, right?"
},
{
"id": "battle_defeat_10801_1",
"desc": "Defeat Wail",
"dlg": "…Whos the one that ignored my words and bolted headfirst into the fray?"
}
]
}