124 lines
3.9 KiB
JSON
124 lines
3.9 KiB
JSON
{
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"dataList": [
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{
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"id": "get_10804_1",
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"desc": "Identity Acquisition",
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"dlg": "Ishmael speaking. Is there anything I can help you with?"
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},
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{
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"id": "lobby_morning_10804_1",
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"desc": "Morning Greeting",
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"dlg": "Ah, I was… doing my morning routine. I need to warm up my body for what’s to come."
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},
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{
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"id": "lobby_noon_10804_1",
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"desc": "Afternoon Greeting",
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"dlg": "I make sure to have a balanced diet at all times. True professionals are not picky eaters."
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},
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{
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"id": "lobby_night_10804_1",
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"desc": "Evening Greeting",
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"dlg": "Did you have an untroubled day, Manager? It looks like I can finally rest."
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},
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{
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"id": "smalltalk_10804_1",
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"desc": "Chatter #1",
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"dlg": "I know better than anyone about efficient mission planning and reconnaissance."
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},
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{
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"id": "smalltalk_10804_2",
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"desc": "Chatter #2",
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"dlg": "One of the key qualities a manager must possess is the ability to utilize the ace members of their team."
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},
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{
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"id": "smalltalk_10804_3",
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"desc": "Chatter #3",
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"dlg": "When carrying out missions, there’s nothing worse than charging in without a thought—like a certain someone. You need to anticipate every variable."
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},
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{
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"id": "smalltalk_10804_4",
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"desc": "Post-Uptie Chat 1",
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"dlg": "I know—I know I can be obsessive about preplanning at times.\nIn my defense, however, you should be well aware that even a small mistake can lead to discordance and consequently a total wipeout."
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},
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{
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"id": "smalltalk_10804_5",
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"desc": "Post-Uptie Chat 2",
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"dlg": "Occasionally… your capabilities reassure me, Manager. But at the same time, it leaves me with this empty feeling.\nThinking about my old teammates—they couldn’t even be given a proper burial…"
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},
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{
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"id": "gacksung_10804_1",
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"desc": "Uptying",
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"dlg": "A promotion? Yes, I was aware of it. …I do suppose I owe you some thanks."
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},
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{
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"id": "neglect_10804_1",
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"desc": "Idle",
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"dlg": "Sigh… Have you gone off to clean up after the others again?"
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},
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{
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"id": "formation_10804_1",
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"desc": "Deployment",
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"dlg": "Mission confirmed, now on stand-by."
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},
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{
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"id": "battleentry_10804_1",
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"desc": "Stage Entry",
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"dlg": "Preparations are complete. Awaiting orders."
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},
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{
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"id": "battle_select_10804_1",
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"desc": "Viewed in Battle",
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"dlg": "…Wilco."
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},
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{
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"id": "battle_endcommand_10804_1",
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"desc": "Commencing Attack",
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"dlg": "Engaging the target."
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},
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{
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"id": "battle_enemy_break_10804_1",
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"desc": "Enemy Stagger",
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"dlg": "Target incapacitated."
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},
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{
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"id": "battle_break_10804_1",
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"desc": "Staggered",
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"dlg": "Ah!"
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},
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{
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"id": "battle_kill_10804_1",
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"desc": "Enemy Killed",
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"dlg": "Target neutralization confirmed."
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},
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{
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"id": "battle_allydead_10804_1",
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"desc": "Ally Death",
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"dlg": "…Medic, don’t we have a medical team?"
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},
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{
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"id": "choice_success_p_10804_1",
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"desc": "Check Passed",
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"dlg": "Ahem, reporting in that we’re all clear."
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},
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{
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"id": "choice_fail_n_10804_1",
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"desc": "Check Failed",
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"dlg": "Mission status… failure."
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},
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{
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"id": "battle_clear_10804_1",
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"desc": "Victory Cry",
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"dlg": "Mission complete. Returning to base per procedure. Out."
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},
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{
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"id": "battle_clear_ex_10804_1",
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"desc": "Extra Conditions Fulfilled",
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"dlg": "This could earn me a medal… Ah, disregard this transmission! Mission complete. I-Ishmael, out!"
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},
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{
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"id": "battle_defeat_10804_1",
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"desc": "Defeat Wail",
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"dlg": "My methodology was flawless. If you’re looking for a reason we failed, kindly search elsewhere."
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}
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]
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} |