124 lines
4.7 KiB
JSON
124 lines
4.7 KiB
JSON
{
|
|
"dataList": [
|
|
{
|
|
"id": "get_11106_1",
|
|
"desc": "Identity Acquisition",
|
|
"dlg": "Now, accept the duel. Or flee like the dirty coward you are."
|
|
},
|
|
{
|
|
"id": "lobby_morning_11106_1",
|
|
"desc": "Morning Greeting",
|
|
"dlg": "I hope you had a pleasant night. I must apologize for my curt greeting. I have business to attend to."
|
|
},
|
|
{
|
|
"id": "lobby_noon_11106_1",
|
|
"desc": "Afternoon Greeting",
|
|
"dlg": "Aha, so you plan to dine here. This place is well known for its simple, quick, yet high-quality à la carte meals. Now, if you will excuse me, I must take my leave."
|
|
},
|
|
{
|
|
"id": "lobby_night_11106_1",
|
|
"desc": "Evening Greeting",
|
|
"dlg": "Turning in for the night, I see. Rest well."
|
|
},
|
|
{
|
|
"id": "smalltalk_11106_1",
|
|
"desc": "Chatter #1",
|
|
"dlg": "I wouldn't call this a patrol... no. The alleys are rife with those who seek us to duel in their stead. I am simply in search of potential clients."
|
|
},
|
|
{
|
|
"id": "smalltalk_11106_2",
|
|
"desc": "Chatter #2",
|
|
"dlg": "In combat, every move is critical indeed... But I am of the opinion that there is one move that holds paramount importance.\nA single clash, a determined thrust to impale my opponent."
|
|
},
|
|
{
|
|
"id": "smalltalk_11106_3",
|
|
"desc": "Chatter #3",
|
|
"dlg": "Fighting multiple enemies at once is antithetical to the way we duel, yes.\nBut if they were to be corralled into a narrow alleyway, I am rather confident that I should have no trouble making short work of them."
|
|
},
|
|
{
|
|
"id": "smalltalk_11106_4",
|
|
"desc": "Post-Uptie Chat 1",
|
|
"dlg": "One cannot twirl their sword through every battle. Sometimes we face foes that prefer close-quarters combat, so close that our blades become unwieldy.\nI would need to keep a trick up my sleeve in case of such instances."
|
|
},
|
|
{
|
|
"id": "smalltalk_11106_5",
|
|
"desc": "Post-Uptie Chat 2",
|
|
"dlg": "A duelist's greatest opportunity is when the opponent attempts a furious charge.\nI can redirect that very force against them without spending much of my own energy."
|
|
},
|
|
{
|
|
"id": "neglect_11106_1",
|
|
"desc": "Idle",
|
|
"dlg": "I will take my leave, if you have no further business to discuss."
|
|
},
|
|
{
|
|
"id": "gacksung_11106_1",
|
|
"desc": "Uptying",
|
|
"dlg": "Yes, it is an honor to be acknowledged by you. I will not disappoint."
|
|
},
|
|
{
|
|
"id": "formation_11106_1",
|
|
"desc": "Deployment",
|
|
"dlg": "I'm always ready."
|
|
},
|
|
{
|
|
"id": "battleentry_11106_1",
|
|
"desc": "Stage Entry",
|
|
"dlg": "Step forth, my opponent!"
|
|
},
|
|
{
|
|
"id": "battle_select_11106_1",
|
|
"desc": "Viewed in Battle",
|
|
"dlg": "... I'm a bit preoccupied at the moment."
|
|
},
|
|
{
|
|
"id": "battle_endcommand_11106_1",
|
|
"desc": "Commencing Attack",
|
|
"dlg": "A perfect distance."
|
|
},
|
|
{
|
|
"id": "battle_enemy_break_11106_1",
|
|
"desc": "Enemy Stagger",
|
|
"dlg": "Hmph, predictable."
|
|
},
|
|
{
|
|
"id": "battle_break_11106_1",
|
|
"desc": "Staggered",
|
|
"dlg": "Agh..."
|
|
},
|
|
{
|
|
"id": "battle_kill_11106_1",
|
|
"desc": "Enemy Killed",
|
|
"dlg": "Ah, my victory."
|
|
},
|
|
{
|
|
"id": "battle_dead_11106_1",
|
|
"desc": "Death",
|
|
"dlg": "Gah... what... a shame..."
|
|
},
|
|
{
|
|
"id": "choice_success_p_11106_2",
|
|
"desc": "Check Passed",
|
|
"dlg": "Hm, that was rather straightforward."
|
|
},
|
|
{
|
|
"id": "choice_fail_n_11106_1",
|
|
"desc": "Check Failed",
|
|
"dlg": "... I wasn't expecting to duel something like this..."
|
|
},
|
|
{
|
|
"id": "battle_clear_11106_1",
|
|
"desc": "Victory Cry",
|
|
"dlg": "A fair duel. All fell silent before this blade."
|
|
},
|
|
{
|
|
"id": "battle_clear_ex_11106_1",
|
|
"desc": "Extra Conditions Fulfilled",
|
|
"dlg": "I can say with certainty that a painting of this duel would become nothing short of a masterpiece."
|
|
},
|
|
{
|
|
"id": "battle_defeat_11106_1",
|
|
"desc": "Defeat Wail",
|
|
"dlg": "I suppose a proper duelist must accept when she is... beaten."
|
|
}
|
|
]
|
|
} |