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LimbusStaticData/Localize/en/PersonalityVoiceDlg/EN_Voice_Ryoshu_Kurokumo_10403.json
2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": "get_10403_1",
"desc": "Identity Acquisition",
"dlg": "If it gets in my way… not even the shadows are safe from my blade."
},
{
"id": "lobby_morning_10403_1",
"desc": "Morning Greeting",
"dlg": "Im sharpening my sword. Nothing more meaningful to start the day with."
},
{
"id": "lobby_noon_10403_1",
"desc": "Afternoon Greeting",
"dlg": "Im cleaning my sword. Nothing more appropriate to pass the noon with."
},
{
"id": "lobby_night_10403_1",
"desc": "Evening Greeting",
"dlg": "Im polishing my sword. Nothing more worthy to end the day with."
},
{
"id": "smalltalk_10403_1",
"desc": "Chatter #1",
"dlg": "I like to act alone. Others only hinder me. Ah, there is one exception."
},
{
"id": "smalltalk_10403_2",
"desc": "Chatter #2",
"dlg": "Its best not to speak needless words. Some might take it as an invitation to fight."
},
{
"id": "smalltalk_10403_3",
"desc": "Chatter #3",
"dlg": "Rodya is the only one I can get along with. Shes someone I can cross swords with, you dig?"
},
{
"id": "smalltalk_10403_4",
"desc": "Post-Uptie Chat 1",
"dlg": "Too many people are on this bus. A quarter of what we have now would suffice. What do you think?"
},
{
"id": "smalltalk_10403_5",
"desc": "Post-Uptie Chat 2",
"dlg": "If its to pursue a higher artistic caliber… Im willing to accept this favor."
},
{
"id": "neglect_10403_1",
"desc": "Idle",
"dlg": "Hey, did you seriously vanish without a word? Some bold clock you are."
},
{
"id": "gacksung_10403_1",
"desc": "Uptying",
"dlg": "Ill show you the ultimate swordsmanship."
},
{
"id": "formation_10403_1",
"desc": "Deployment",
"dlg": "My swords ready."
},
{
"id": "battleentry_10403_1",
"desc": "Stage Entry",
"dlg": "Wanna see what I can express with a sharp blade?"
},
{
"id": "battle_select_10403_1",
"desc": "Viewed in Battle",
"dlg": "Youre not picking a fight, are you?"
},
{
"id": "battle_endcommand_10403_1",
"desc": "Commencing Attack",
"dlg": "Just dont get in the way."
},
{
"id": "battle_enemy_break_10403_1",
"desc": "Enemy Stagger",
"dlg": "Was the edge dull?"
},
{
"id": "battle_break_10403_1",
"desc": "Staggered",
"dlg": "Tch!"
},
{
"id": "battle_kill_10403_1",
"desc": "Enemy Killed",
"dlg": "Was sharpened pretty nicely."
},
{
"id": "battle_allydead_10403_1",
"desc": "Ally Death",
"dlg": "One less source of noise for a while."
},
{
"id": "choice_success_p_10403_1",
"desc": "Check Passed",
"dlg": "Came to an agreement."
},
{
"id": "choice_fail_n_10403_1",
"desc": "Check Failed",
"dlg": "It was too bothersome."
},
{
"id": "battle_clear_10403_1",
"desc": "Victory Cry",
"dlg": "Behold, idiots. This is how you use a sword."
},
{
"id": "battle_clear_ex_10403_1",
"desc": "Extra Conditions Fulfilled",
"dlg": "I believe Ive seen a satisfying amount of blood."
},
{
"id": "battle_defeat_10403_1",
"desc": "Defeat Wail",
"dlg": "Id have dealt with this in seconds if I did it myself."
}
]
}