124 lines
3.6 KiB
JSON
124 lines
3.6 KiB
JSON
{
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"dataList": [
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{
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"id": "get_10102_1",
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"desc": "Identity Acquisition",
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"dlg": "You need not hide any secrets from me."
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},
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{
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"id": "lobby_morning_10102_1",
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"desc": "Morning Greeting",
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"dlg": "Ruminate on your yesterday. It shall prove useful for extricating the present from woe."
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},
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{
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"id": "lobby_noon_10102_1",
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"desc": "Afternoon Greeting",
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"dlg": "An infinite spectrum comprises the rays of light cast by the sun. Likewise, this world hides countless secrets."
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},
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{
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"id": "lobby_night_10102_1",
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"desc": "Evening Greeting",
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"dlg": "Furtive words are whispered in the dark. You must always have your ear to the ground."
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},
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{
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"id": "smalltalk_10102_1",
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"desc": "Chatter #1",
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"dlg": "I would like to study your head if I get the chance one day."
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},
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{
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"id": "smalltalk_10102_2",
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"desc": "Chatter #2",
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"dlg": "No man is without weakness. It is why no amount of extravagance and intimidation a move poses can threaten me."
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},
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{
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"id": "smalltalk_10102_3",
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"desc": "Chatter #3",
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"dlg": "A little bit of attention can bring in much information. For instance, you will know that now is not a good time to speak with Heathcliff."
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},
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{
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"id": "smalltalk_10102_4",
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"desc": "Post-Uptie Chat 1",
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"dlg": "If you ever yearn to know your past, merely give me a request. …You’d rather not, I see… Dante, you are such a bizarre and curious specimen."
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},
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{
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"id": "smalltalk_10102_5",
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"desc": "Post-Uptie Chat 2",
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"dlg": "So far, I have yet to run out of curiosities to find here. The joy of discovery sates my hunger, and so do you."
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},
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{
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"id": "neglect_10102_1",
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"desc": "Idle",
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"dlg": "Hmm… Silence can speak much, in a way."
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},
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{
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"id": "gacksung_10102_1",
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"desc": "Uptying",
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"dlg": "It was as I expected."
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},
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{
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"id": "formation_10102_1",
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"desc": "Deployment",
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"dlg": "It is time to enrich my knowledge."
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},
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{
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"id": "battleentry_10102_1",
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"desc": "Stage Entry",
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"dlg": "What am I to study this time?"
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},
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{
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"id": "battle_select_10102_1",
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"desc": "Viewed in Battle",
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"dlg": "How about you examine that one?"
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},
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{
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"id": "battle_endcommand_10102_1",
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"desc": "Commencing Attack",
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"dlg": "I have finished my studies."
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},
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{
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"id": "battle_enemy_break_10102_1",
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"desc": "Enemy Stagger",
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"dlg": "That one has become vulnerable."
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},
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{
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"id": "battle_break_10102_1",
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"desc": "Staggered",
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"dlg": "Oh…"
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},
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{
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"id": "battle_kill_10102_1",
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"desc": "Enemy Killed",
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"dlg": "Fallen into silence."
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},
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{
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"id": "battle_allydead_10102_1",
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"desc": "Ally Death",
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"dlg": "Not the most flattering situation."
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},
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{
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"id": "choice_success_p_10102_1",
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"desc": "Check Passed",
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"dlg": "It is as predicted."
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},
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{
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"id": "choice_fail_n_10102_1",
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"desc": "Check Failed",
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"dlg": "This was unexpected…"
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},
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{
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"id": "battle_clear_10102_1",
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"desc": "Victory Cry",
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"dlg": "I’ve successfully analyzed the enemy’s behavior."
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},
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{
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"id": "battle_clear_ex_10102_1",
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"desc": "Extra Conditions Fulfilled",
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"dlg": "That was an effective exploitation of their weaknesses."
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},
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{
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"id": "battle_defeat_10102_1",
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"desc": "Defeat Wail",
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"dlg": "We ought to explore other modes…"
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}
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]
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} |