3394 lines
116 KiB
JSON
3394 lines
116 KiB
JSON
{
|
||
"dataList": [
|
||
{
|
||
"id": 1060601,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "エネルギー循環",
|
||
"desc": "[WhenUse] 自分の充電 回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の充電 回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の充電 回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "エネルギー循環",
|
||
"desc": "[WhenUse] 自分の充電 回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の充電 回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の充電 回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "エネルギー循環",
|
||
"desc": "[WhenUse] 自分の充電 回数が4増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の充電 回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の充電 回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060602,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "整理支援",
|
||
"desc": "[WhenUse] 自分の充電 回数が2増加\n自分にバリアがあるなら、マッチ威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の充電 回数が10以上なら、次のターンに<sprite name=\"ChargeForceField\"><color=#f8c200><u><link=\"ChargeForceField\">充電力場</color></link></u>を2得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "整理支援",
|
||
"desc": "[WhenUse] 自分の充電 回数が3増加\n自分にバリアがあるなら、マッチ威力 +2",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の充電 回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の充電 回数が10以上なら、次のターンに<sprite name=\"ChargeForceField\"><color=#f8c200><u><link=\"ChargeForceField\">充電力場</color></link></u>を2得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "整理支援",
|
||
"desc": "[WhenUse] 自分の充電 回数が3増加\n自分にバリアがあるなら、マッチ威力 +2",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の充電 回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の充電 回数が5以上なら、次のターン充電 回数5につき<sprite name=\"ChargeForceField\"><color=#f8c200><u><link=\"ChargeForceField\">充電力場</color></link></u>を1得る(最大4)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060603,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "充電力場展開",
|
||
"desc": "[WhenUse] 自分の充電 回数が10以上なら充電 回数を全て消耗し、自分を含めた現在の体力の比率が最も低い味方2名へ(消耗した充電 回数÷2)だけ<sprite name=\"ChargeForceField\"><color=#f8c200><u><link=\"ChargeForceField\">充電力場</color></link></u>を付与(小数点切り捨て)",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 破裂 3を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに<sprite name=\"ChargeForceField\"><color=#f8c200><u><link=\"ChargeForceField\">充電力場</color></link></u>を2得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "充電力場展開",
|
||
"desc": "[WhenUse] 自分の充電 回数が10以上なら充電 回数を全て消耗し、自分を含めた現在の体力の比率が最も低い味方2名へ(消耗した充電 回数÷2)だけ<sprite name=\"ChargeForceField\"><color=#f8c200><u><link=\"ChargeForceField\">充電力場</color></link></u>を付与(小数点切り捨て)",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 破裂 5を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに<sprite name=\"ChargeForceField\"><color=#f8c200><u><link=\"ChargeForceField\">充電力場</color></link></u>を2得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060604,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "ガード",
|
||
"desc": "[WhenUse] <sprite name=\"ChargeForceField\"><color=#f8c200><u><link=\"ChargeForceField\">充電力場</color></link></u> 2を得る(1ターンにつき最大3回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "ガード",
|
||
"desc": "[WhenUse] <sprite name=\"ChargeForceField\"><color=#f8c200><u><link=\"ChargeForceField\">充電力場</color></link></u> <style=\"highlight\">3</style>を得る(1ターンにつき最大3回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060701,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "追跡",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "追跡",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 出血 1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "追跡",
|
||
"desc": "自分のクイック が2以上なら、最終威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 出血 1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060702,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "お先",
|
||
"desc": "[WhenUse] 次のターンにクイック1 を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分が対象より速度が高い場合、自分と対象の速度差だけ出血 回数が増加(最大2)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "お先",
|
||
"desc": "[WhenUse] 次のターンにクイック 2を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分が対象より速度が高い場合、自分と対象の速度差だけ出血 回数が増加(最大3)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "お先",
|
||
"desc": "自分の速度が6以上なら、コイン威力 +1\n[WhenUse] 次のターンにクイック 2を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分が対象より速度が高い場合、自分と対象の速度差だけ出血 回数が増加(最大4)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060703,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "狂乱",
|
||
"desc": "自分の速度が8以上なら、コイン威力+1\n対象の失った体力に比例して、ダメージ量が増加。(対象の失った体力1%につき、ダメージ量が0.3%増加)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 対象の出血 1につき、精神力を1回復(最大5)"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "狂乱",
|
||
"desc": "自分の速度が6以上なら、コイン威力+1\n対象の失った体力に比例して、ダメージ量が増加。(対象の失った体力1%につき、ダメージ量が0.5%増加)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 対象の出血 1につき、精神力を1回復(最大10)"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 出血 2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060704,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "素早い",
|
||
"desc": "[OnSucceedEvade] 次のターンにクイック 1を得る(1ターンにつき最大3回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "素早い",
|
||
"desc": "対象の出血 が7以上なら、コイン威力+2\n[OnSucceedEvade] 次のターンにクイック1を得る(1ターンにつき最大3回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060801,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "知識消耗",
|
||
"desc": "[WhenUse] 自分の全スキルスロットから、ランクの最も高いスキル1つを捨てる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Sinking]回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "知識消耗",
|
||
"desc": "[WhenUse] 自分の全スキルスロットから、ランクが最も高いスキル1つを捨てる\n[WhenUse] [KnowledgeExplored]が3以上なら、マッチ威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Sinking]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [KnowledgeExplored]が3以上なら、コイン1回再使用"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "知識消耗",
|
||
"desc": "[WhenUse] 自分の全スキルスロットから、ランクが最も高いスキル1つを捨てる\n[WhenUse] ([KnowledgeExplored] - 1)だけ、マッチ威力が増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Sinking]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ([KnowledgeExplored] - 1)だけ、コイン再使用"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060802,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "開け放つ",
|
||
"desc": "[WhenUse] 自分の全スキルスロットから、ランダムなスキル2つをランクが低い順に捨てる",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Sinking]3を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "開け放つ",
|
||
"desc": "[WhenUse] 自分の全スキルスロットから、ランダムなスキル2つをランクが低い順に捨てる\n[WhenUse] [KnowledgeExplored]3以上なら、コイン威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]3を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "開け放つ",
|
||
"desc": "[WhenUse] 自分の全スキルスロットから、ランダムなスキル2つをランクが低い順に捨てる\n[WhenUse] ([KnowledgeExplored] - 1)だけコイン威力が増加",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]4を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060803,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "循環する知識",
|
||
"desc": "[WhenUse] [KnowledgeExplored]が2以上なら、[KnowledgeExplored]だけコイン威力が増加\n対象の[Sinking]1につきダメージ量 +1.5% (最大15%)",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]回数が3増加"
|
||
},
|
||
{
|
||
"desc": "[EndSkill] 対象が混乱するか死亡した場合、精神力を10回復"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "循環する知識",
|
||
"desc": "[WhenUse] [KnowledgeExplored]が2以上なら、[KnowledgeExplored]だけコイン威力が増加\n対象の[Sinking]1につきダメージ量 +3% (最大30%)",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]回数が4増加"
|
||
},
|
||
{
|
||
"desc": "[EndSkill] 対象が混乱するか死亡した場合、精神力を10回復"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060804,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "導く歩み",
|
||
"desc": "[WhenUse] 自分の全スキルスロットから、ランダムなスキル2つをランクが低い順に捨てる",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "導く歩み",
|
||
"desc": "[WhenUse] 自分の全スキルスロットから、ランダムなスキル2つをランクが低い順に捨てる",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060901,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "推理開始",
|
||
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Vibration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "推理開始",
|
||
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "推理開始",
|
||
"desc": "[WhenUse] 自分の[Vibration]回数が2増加\n<style=\"highlight\">自分の[Vibration]回数が6以上なら、コイン威力 +1</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060902,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "変形杖護身術",
|
||
"desc": "[WhenUse] 自分の[Vibration]回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Vibration]が9以上なら、[VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "変形杖護身術",
|
||
"desc": "<style=\"highlight\">[WhenUse] 対象の[Vibration]が8以上なら、マッチ威力 +1</style>\n[WhenUse] 自分の[Vibration]回数が3増加\n<style=\"highlight\">自分の[Vibration]回数が6以上なら、コイン威力 +1</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]<style=\"highlight\">3</style>を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Vibration]が<style=\"highlight\">7</style>以上なら、[VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "変形杖護身術",
|
||
"desc": "[WhenUse] 対象の[Vibration]が<style=\"highlight\">6</style>以上なら、マッチ威力 +1\n[WhenUse] 自分の[Vibration]回数が3増加\n自分の[Vibration]回数が<style=\"highlight\">5</style>以上なら、コイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]3を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Vibration]が<style=\"highlight\">6</style>以上なら、[VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060903,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "犯人はあなたですね!",
|
||
"desc": "[WhenUse] 対象の[Vibration]が6以上なら、マッチ威力 +1\n[WhenUse] 自分の[Vibration]回数を10消耗してコイン威力 +2",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] スキル使用時、[Vibration]回数を消耗したなら[VibrationEcho]へ[FusionVibration]"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少\n- スキル使用時に[Vibration]回数を消耗できなかったなら、上記の効果発動後に自分へ[VibrationExplosion]"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "犯人はあなたですね!",
|
||
"desc": "[WhenUse] 対象の[Vibration]<style=\"highlight\">6</style>につき、マッチ威力 +1<style=\"highlight\">(最大2)</style>\n[WhenUse] 自分の<style=\"highlight\">[Vibration]回数が15未満なら、</style>[Vibration]回数を10消耗してコイン威力 +2\n<style=\"highlight\">[WhenUse] 自分の[Vibration]回数を15消耗してコイン威力 +3</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] スキル使用時、[Vibration]回数を消耗したなら[VibrationEcho]へ[FusionVibration]"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] スキル使用時に[Vibration]回数を10以上消耗したなら、[VibrationExplosion]。対象の[Vibration]回数が1減少</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] スキル使用時に[Vibration]回数を10以上消耗したなら、[VibrationExplosion]。対象の[Vibration]回数が1減少\n- 消耗した[Vibration]回数が15未満なら、上記効果発動後に自分にも[VibrationExplosion]</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1060904,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "待ってください!?",
|
||
"desc": "[WhenUse] 対象の[Vibration]回数の2倍だけバリアを得る(最大7)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "待ってください!?",
|
||
"desc": "[WhenUse] 対象の[Vibration]回数の2倍だけバリアを得る(最大<style=\"highlight\">13</style>)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061001,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "振り下ろす",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "振り下ろす",
|
||
"desc": "対象の[Burst]が6以上のとき、コイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "振り下ろす",
|
||
"desc": "対象の[Burst]が6以上のとき、コイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Burst]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061002,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "骨を折る",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "骨を折る",
|
||
"desc": "[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルにて[Burst]と[Burst]回数を付与しない代わりにコイン威力 +1\n[WinDuel] [Burst]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[TakeHpHealReduce]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "骨を折る",
|
||
"desc": "対象の[Burst]が6以上のとき、コイン威力 +1\n[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルにて[Burst]と[Burst]回数を付与しない代わりにコイン威力 +1\n- 対象が<血鬼>, <血袋>なら、追加でコイン威力 +1\n[WinDuel] [Burst]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Burst]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[TakeHpHealReduce]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061003,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "爽快な狩りの〆",
|
||
"desc": "[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルにて[Burst]と[Burst]回数を付与しない代わりにコイン威力 +1\n[WinDuel] [Burst]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Burst]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "爽快な狩りの〆",
|
||
"desc": "対象の[Burst]が6以上のとき、コイン威力 +1\n[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルにて[Burst]と[Burst]回数を付与しない代わりにコイン威力 +1\n- 対象が<血鬼>, <血袋>なら、追加でコイン威力 +1\n[WinDuel] [Burst]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Burst]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Burst]が15以上か、対象の現体力の比率が30%未満なら、このコインを再使用(スキルごとに1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061004,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "緊急止血",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "緊急止血",
|
||
"desc": "[StartBattle] 自分の[Laceration]威力を2減少(1ターンにつき3回。[Laceration]が減少し0以下になると、[Laceration]が消滅)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061101,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "発射",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "発射",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が2増加<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]<style=\"highlight\">2</style>を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]<style=\"highlight\">2</style>を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "発射",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が<style=\"highlight\">3</style>増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]2を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]2を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061102,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "ターゲット指定",
|
||
"desc": "このスキルで消耗する[Bullet]1つごとに基本威力 +1\n[WhenUse] 終止符事務所ヒースクリフが戦闘に出場しているなら、最も高い共鳴1につき20%の確率で[CoveringFire]が発動\n[WhenUse] 自分の[Breath]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]2を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を最大で3つ消耗"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × 10)%"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Reduction]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "ターゲット指定",
|
||
"desc": "このスキルで消耗する[Bullet]1つごとに基本威力 +1\n[WhenUse] 終止符事務所ヒースクリフが戦闘に出場しているなら、最も高い共鳴1につき20%の確率で[CoveringFire]が発動\n[WhenUse] 自分の[Breath]回数が<style=\"highlight\">2</style>増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]2を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を最大で3つ消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × 10)%<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] 次のターンに[Binding]1を付与</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Reduction]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "ターゲット指定",
|
||
"desc": "このスキルで消耗する[Bullet]1つごとに基本威力 +1\n[WhenUse] 終止符事務所ヒースクリフが戦闘に出場しているなら、最も高い共鳴1につき25%の確率で[CoveringFire]が発動\n[WhenUse] 自分の[Breath]回数が<style=\"highlight\">3</style>増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]2を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を最大で3つ消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × 10)%<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +(消耗した弾丸 × 10)%</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +20%</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Reduction]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061103,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "人生の終止符",
|
||
"desc": "このスキルで消耗する[Bullet]1つごとに基本威力 +1\n[WhenUse] 終止符事務所ヒースクリフが戦闘に出場しているなら、[CoveringFire]が発動\n[WhenUse] [Breath]5を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × 10)%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の10%混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を最大2消耗"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × 10)%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の10%混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象が混乱状態ならクリティカルダメージ量 +30%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [PenetrateTakeDamageUp]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "人生の終止符",
|
||
"desc": "このスキルで消耗する[Bullet]1つごとに基本威力 +1\n[WhenUse] 終止符事務所ヒースクリフが戦闘に出場しているなら、[CoveringFire]が発動\n[WhenUse] [Breath]5を得る\n<style=\"highlight\">[WinDuel] 自分の[Breath]回数が2増加</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × <style=\"highlight\">15</style>)%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の<style=\"highlight\">15</style>%分、混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を最大で2つ消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × <style=\"highlight\">15</style>)%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の<style=\"highlight\">15</style>%分、混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象が混乱状態ならクリティカルダメージ量 +30%<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]<style=\"highlight\">2</style>を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [PenetrateTakeDamageUp]<style=\"highlight\">2</style>を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061104,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "戦闘呼吸",
|
||
"desc": "ターン開始時に[Bullet]が0なら、'影の向こう'に変更\n[OnSucceedEvade] [Breath]1を得る(1ターンにつき3回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "戦闘呼吸",
|
||
"desc": "ターン開始時に[Bullet]が0なら、'影の向こう'に変更\n[OnSucceedEvade] [Breath]1を得る(1ターンにつき<style=\"highlight\">5</style>回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061105,
|
||
"levelList": [
|
||
{
|
||
"level": 2,
|
||
"name": "連携: ターゲット指定",
|
||
"desc": "このスキルで消耗する[Bullet]1つごとに基本威力 +1\n[WhenUse] 自分の[Breath]回数が2増加\n[DefeatDuel] 最終威力 +5",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]2を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を最大で3つ消耗"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × 10)%"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Reduction]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "クリティカルダメージ量 +30%"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "連携: ターゲット指定",
|
||
"desc": "このスキルで消耗する[Bullet]1つごとに基本威力 +1\n[WhenUse] 自分の[Breath]回数が<style=\"highlight\">3</style>増加\n[DefeatDuel] 最終威力 +5",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]2を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を最大で3つ消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × 10)%<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +(消耗した弾丸 × 10)%</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +20%</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Reduction]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "クリティカルダメージ量 +30%<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061106,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "連携: 人生の終止符",
|
||
"desc": "このスキルで消耗する[Bullet]1つごとに基本威力 +1\n[WhenUse] [Breath]5を得る\n[DefeatDuel] 最終威力 +5",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × 10)%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の10%混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を最大2消耗"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × 10)%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の10%混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象が混乱状態ならクリティカルダメージ量 +30%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [PenetrateTakeDamageUp]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "クリティカルダメージ量 +30%"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(対象の貫通耐性 × 50)%"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "連携: 人生の終止符",
|
||
"desc": "このスキルで消耗する[Bullet]1つごとに基本威力 +1\n[WhenUse] [Breath]5を得る\n<style=\"highlight\">[WinDuel] 自分の[Breath]回数が2増加</style>\n[DefeatDuel] 最終威力 +5",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × <style=\"highlight\">15</style>)%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の<style=\"highlight\">15</style>%分、混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を最大で2つ消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(消耗した弾丸 × <style=\"highlight\">15</style>)%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の<style=\"highlight\">15</style>%分、混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象が混乱状態ならクリティカルダメージ量 +30%<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]<style=\"highlight\">2</style>を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [PenetrateTakeDamageUp]<style=\"highlight\">2</style>を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +50%</style>"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +(対象の貫通耐性 × 50)%<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061107,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "影の向こう",
|
||
"desc": "[DuelCounter]\n[WhenUse] 自分の[Breath]回数が2増加\n[EndBattle] [FullReload](戦闘につき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "影の向こう",
|
||
"desc": "[DuelCounter]\n<style=\"highlight\">クリティカルダメージ量 +20%</style>\n[WhenUse] [Breath]回数が2増加\n[EndBattle] [FullReload](戦闘につき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061108,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "近接支援",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "近接支援",
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +20%</style>\n[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061201,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "エネルギー強打",
|
||
"desc": "[Charge]が2以上なら、コイン威力 +1\n[WhenUse] 自分の[Charge]回数が2増加",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "エネルギー強打",
|
||
"desc": "<style=\"highlight\">[Charge]1につきダメージ量 +2% (最大10%)</style>\n[Charge]が2以上なら、コイン威力 +1\n[WhenUse] 自分の[Charge]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] ([Charge] + 1)だけ、自分の[Charge]回数が増加(最大3)</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "エネルギー強打",
|
||
"desc": "[Charge]1につきダメージ量 <style=\"highlight\">+3%</style> (最大<style=\"highlight\">15%</style>)\n[Charge]が2以上なら、コイン威力 +1\n<style=\"highlight\">[Charge]回数が5以上なら、コイン威力 +1</style>\n[WhenUse] 自分の[Charge]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] ([Charge] + 1)だけ、自分の[Charge]回数が増加(最大<style=\"highlight\">4</style>)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061202,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "精神の鞭",
|
||
"desc": "[WhenUse] [Charge]回数が5以上10未満なら、\n- [Sinking]15を得る、[Charge]回数が10に増加\n- このスキルが[CantIdentify]、[WideAreaRampage]状態になって攻撃加重値 +1\n[WhenUse] [Charge]回数を10消耗してコイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "精神の鞭",
|
||
"desc": "<style=\"highlight\">[Charge]1につきダメージ量 +2% (最大10%)</style>\n[WhenUse] [Charge]回数が5以上10未満なら、\n- [Sinking]15を得る、[Charge]回数が10に増加\n- このスキルが[CantIdentify]、[WideAreaRampage]状態になって攻撃加重値 +1\n[WhenUse] [Charge]回数を10消耗してコイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] ダメージ量の5%分、混乱区間を前進</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] ダメージ量の5%分、混乱区間を前進</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] ダメージ量の5%分、混乱区間を前進</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]回数が2増加<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] ダメージ量の10%分、混乱区間を前進</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "精神の鞭",
|
||
"desc": "[Charge]1につきダメージ量 <style=\"highlight\">+4%</style> (最大<style=\"highlight\">20%</style>)\n[WhenUse] [Charge]回数が5以上10未満なら、\n- [Sinking]<style=\"highlight\">10</style>を得る、[Charge]回数が10に増加\n- このスキルが[CantIdentify]、[WideAreaRampage]状態になって攻撃加重値 +1\n<style=\"highlight\">- [BeforeUse] [Charge]が5以上なら、[CantIdentify]効果が適用されない</style>\n[WhenUse] [Charge]回数を10消耗してコイン威力 <style=\"highlight\">+2</style>\n<style=\"highlight\">[BeforeAttack] 残り[Charge]回数が8以上なら、[Charge]回数を8消耗してダメージ量 +40%</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の5%分、混乱区間を前進<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の5%分、混乱区間を前進<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の5%分、混乱区間を前進<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]回数が2増加<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の10%分、混乱区間を前進<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061203,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "集中",
|
||
"desc": "[Charge]1につきコイン威力 +1 (最大5)\n[Charge]回数が10以上なら、最終威力 +2\n[WhenUse] 自分の[Charge]回数が5増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "ダメージ量 +(このスキルの威力 × 5)% (最大100%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ([Charge] + 1)だけ、自分の[Charge]回数が増加(最大6)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]4を付与、[Sinking]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "集中",
|
||
"desc": "[Charge]1につき<style=\"highlight\">基本威力 +1</style>、コイン威力 +1 <style=\"highlight\">(それぞれ最大5)</style>\n[Charge]回数が10以上なら、最終威力<style=\"highlight\">+4</style>\n[WhenUse] 自分の[Charge]回数が<style=\"highlight\">7</style>増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "ダメージ量 +(このスキルの威力 × 5)% (最大<style=\"highlight\">150%</style>)"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[Charge]が3以上なら、[Charge]1につきダメージ量 +20%(最大100%)</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ([Charge] + <style=\"highlight\">3</style>)だけ、自分の[Charge]回数が増加(最大<style=\"highlight\">8</style>)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]4を付与、[Sinking]回数が<style=\"highlight\">4</style>増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061204,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "エネルギー凝集",
|
||
"desc": "[WhenUse] 自分の[Charge]回数が10以上なら、コイン威力 +2\n[WhenUse] 自分の[Charge]回数が3増加(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "エネルギー凝集",
|
||
"desc": "[WhenUse] 自分の[Charge]回数が10以上なら、コイン威力<style=\"highlight\"> +4</style>\n[WhenUse] 自分の[Charge]回数が3増加(1ターンにつき<style=\"highlight\">2</style>回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061301,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "道を拓きたいものだ",
|
||
"desc": "[StartBattle] 自分を除く味方1 + (最大共鳴数 ÷ 3)名へ[Endurance]1を付与 (1ターンにつき1回、最大3。[SupportProtect]を保有している味方に優先付与。特殊援護防御[TabExplain]を含む)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "道を拓きたいものだ",
|
||
"desc": "[StartBattle] 自分を除く味方1 + (最大共鳴数 ÷ 3)名へ[Endurance]1を付与 (1ターンにつき1回、最大3。[SupportProtect]を保有している味方に優先付与。特殊援護防御[TabExplain]を含む)\n<style=\"highlight\">[WhenUse] 対象の[Burst]と自分の[Breath]の合計が6以上なら、コイン威力 +1</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が2増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が2増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "道を拓きたいものだ",
|
||
"desc": "[StartBattle] 自分を除く味方1 + (最大共鳴数 ÷ 3)名へ[Endurance]1を付与 (1ターンにつき1回、最大3。[SupportProtect]を保有している味方に優先付与。特殊援護防御[TabExplain]を含む)\n[WhenUse] 対象の[Burst]と自分の[Breath]の合計が6以上なら、コイン威力 +1\n<style=\"highlight\">[WhenUse] 対象のマイナス効果が3種以上なら、マッチ威力 +1</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が<style=\"highlight\">3</style>増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が2増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061302,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "汚血絶志竟成",
|
||
"desc": "[WhenUse] [Breath]2を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "汚血絶志竟成",
|
||
"desc": "<style=\"highlight\">[WhenUse] 対象の[Burst]と自分の[Breath]の合計が6以上なら、コイン威力 +1</style>\n[WhenUse] [Breath]<style=\"highlight\">3</style>を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [Burst]1を付与</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">ダメージ量 +50%</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]<style=\"highlight\">2</style>を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "汚血絶志竟成",
|
||
"desc": "<style=\"highlight\">[StartBattle] このターンに暴食スキルを装着した自分以外の味方へ[ShamrockDamageUp]1を付与 (1ターンにつき1回)</style>\n<style=\"highlight\">[WhenUse] 対象の[Burst]と自分の[Breath]の合計6につき、コイン威力 +1 (最大2)</style>\n[WhenUse] [Breath]3を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が2増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "ダメージ量 +50%<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +50%</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061303,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "黒獣たちよ、応えろ",
|
||
"desc": "このスキルは守備スキルを発動させない\n\n[WhenUse] [Breath]3を得る、[Breath]回数が1増加\n\n[EndSkill] 現在行動可能な味方の黒獣のうち、[HeishouComboCount]が最も低い対象へ[HeishouComboCount]を1付与して、[HeishouCombo]を命令。(1ターンにつき1回)\n- [HeishouCombo]が終了すると、「君主の道を拓こうぞ」を使用\n- [HeishouCombo]が発動しないか、[HeishouCombo]終了前に連携中の人格が混乱・死亡した場合、代わりに「孑孑単身、捨生取園」を使用",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の保有するマイナス効果2種につき[AttackDown]1を付与 (最大3)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の保有している呪殺1種につき[DefenseDown]を1付与(最大3)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "黒獣たちよ、応えろ",
|
||
"desc": "このスキルは守備スキルを発動させない\n\n<style=\"highlight\">[WhenUse] 対象の[Burst]と自分の[Breath]の合計4につき、コイン威力 +1 (最大3)</style>\n[WhenUse] [Breath]<style=\"highlight\">5</style>を得る、[Breath]回数が<style=\"highlight\">3</style>増加\n\n[EndSkill] 現在行動可能な味方の黒獣のうち、[HeishouComboCount]が最も低い対象へ[HeishouComboCount]を1付与して、[HeishouCombo]を命令。(1ターンにつき1回)\n- [HeishouCombo]が終了すると、「君主の道を拓こうぞ」を使用\n- [HeishouCombo]が発動しないか、[HeishouCombo]終了前に連携中の人格が混乱・死亡した場合、代わりに「孑孑単身、捨生取園」を使用",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の保有するマイナス効果2種につき[AttackDown]1を付与 (最大3)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の保有している呪殺1種につき[DefenseDown]を1付与(最大3)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061304,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "黒獣利爪",
|
||
"desc": "[DuelCounter]\n[StartBattle] 味方の黒獣人格(最大共鳴数)名へ[SlashResultUp]1を付与 (1ターンにつき1回)\n\n[StartBattle] 待機人員がいれば、現体力の比率が最も低い味方黒獣1名を指定\n- このスキル使用時に指定した対象へ[HeishouAttack]を付与、ターン終了時に[RetreatForCommon]を命令して、退却時に体力最大値の10%を回復させる (1ターンにつき1回)\n- この効果で退却した黒獣人格は、復帰する人格のうち黒獣ではない人格より復帰順が早く配置される\n[StartBattle] 待機人員がいなければ、現体力の比率が最も低い味方の黒獣1名へ[Enhancement]2を付与 (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "黒獣利爪",
|
||
"desc": "[DuelCounter]\n[StartBattle] 味方の黒獣人格(最大共鳴数)名へ[SlashResultUp]1を付与 (1ターンにつき1回)\n\n[StartBattle] 待機人員がいれば、現体力の比率が最も低い味方黒獣1名を指定\n- このスキル使用時に指定した対象へ[HeishouAttack]を付与、ターン終了時に[RetreatForCommon]を命令して、退却時に体力最大値の10%を回復させる (1ターンにつき1回)\n- この効果で退却した黒獣人格は、復帰する人格のうち黒獣ではない人格より復帰順が早く配置される\n[StartBattle] 待機人員がいなければ、現体力の比率が最も低い味方の黒獣1名へ[Enhancement]2を付与 (1ターンにつき1回)<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061305,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "君主の道を拓こうぞ",
|
||
"desc": "[WhenUse] 黒獣筆頭人格と連携したなら、基本威力 +1, コイン威力 +1\n\n[WhenUse] 対象の[Burst]と自分の[Breath]の合計が6以上なら、コイン威力 +1\n[WhenUse] [HeishouComboCountHonglu]1につき、ダメージ量 +5%\n[EndSkill] [HeishouCombo]を発動した黒獣人格に応じて[HeishouComboCountHonglu]を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 味方の黒獣人格のうち精神力が最も低い対象2名の精神力を10回復し、次のターンに[Enhancement]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "君主の道を拓こうぞ",
|
||
"desc": "[WhenUse] 黒獣筆頭人格と連携したなら、基本威力 +1, コイン威力 +1\n\n<style=\"highlight\">対象と自分の失った体力の合計1%につき、ダメージ量 +1% (最大50%)</style>\n<style=\"highlight\">[WhenUse] 対象の[Burst]と自分の[Breath]の合計6につき、コイン威力 +1 (最大3)</style>\n<style=\"highlight\">[WhenUse] 対象のマイナス効果2種につき、ダメージ量 +10% (最大30%)</style>\n[WhenUse] [HeishouComboCountHonglu]1につき、ダメージ量 <style=\"highlight\">+10%</style>\n[EndSkill] [HeishouCombo]を発動した黒獣人格に応じて[HeishouComboCountHonglu]を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +50%</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] 次のターンに[SlashResistDown]1を付与(1ターンにつき1回)</style>"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 味方の黒獣人格のうち精神力が最も低い対象2名の精神力を10回復し、次のターンに[Enhancement]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061306,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "孑孑単身、捨生取園",
|
||
"desc": "自分の[HeishouDeathCount]1につき、ダメージ量 +10%\n対象と自分の失った体力の合計1%につき、ダメージ量 +1% (最大50%)\n[WhenUse] [HeishouDeathCount]が3以上なら、このスキルの加重値 +1\n[WhenUse] 対象の[Burst]と自分の[Breath]の合計が6以上なら、コイン威力 +1\n[WhenUse] [HeishouComboCountHonglu]1につき、ダメージ量 +5%",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象の保有するマイナス効果1種につき与ダメージ量 +10%(最大50%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[SlashResistDown]1を付与(1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 次のターンに[Enhancement]1を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "孑孑単身、捨生取園",
|
||
"desc": "自分の[HeishouDeathCount]1につき、ダメージ量 +10%\n対象と自分の失った体力の合計1%につき、ダメージ量 +1% (最大50%)\n[WhenUse] [HeishouDeathCount]が3以上なら、このスキルの加重値 +1\n<style=\"highlight\">[WhenUse] 対象の[Burst]と自分の[Breath]の合計6につき、コイン威力 +1 (最大3)</style>\n<style=\"highlight\">[WhenUse] 対象のマイナス効果2種につき、ダメージ量 +10% (最大30%)</style>\n[WhenUse] [HeishouComboCountHonglu]1につき、ダメージ量 <style=\"highlight\">+10%</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象の保有するマイナス効果1種につき与ダメージ量 +10%(最大50%)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[SlashResistDown]1を付与(1ターンにつき1回)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 次のターンに[Enhancement]<style=\"highlight\">2</style>を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061307,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "護衛",
|
||
"desc": "[CanDuelGuard]\nこのスキルは該当スキルを使用するキャラクターの援護防御としてのみ扱われ、\n[SupportProtect]効果発動をチェックする他キャラクターの効果を発動させない。\n[WhenUse] 対象のマイナス効果が3種以上なら、マッチ威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061401,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "解体",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseUp]2を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "解体",
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +5% (最大20%)\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseUp]2を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "解体",
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +<style=\"highlight\">10</style>% (最大<style=\"highlight\">30</style>%)\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大<style=\"highlight\">3</style>)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]4を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseUp]2を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061402,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "材料獲得 - 血で沐浴するオブジェ",
|
||
"desc": "[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[ChargeBodyArt]の回数が4増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象のマイナス効果が5種以上なら、対象に\"設置美術第3号「簡易肋骨」\"を使用 (1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "材料獲得 - 血で沐浴するオブジェ",
|
||
"desc": "<style=\"highlight\">対象のマイナス効果1種につき、ダメージ量 +5% (最大20%)</style>\n<style=\"highlight\">[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)</style>\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[ChargeBodyArt]の回数が4増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象のマイナス効果が5種以上なら、対象に\"設置美術第3号「簡易肋骨」\"を使用 (1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "材料獲得 - 血で沐浴するオブジェ",
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +<style=\"highlight\">10</style>% (最大<style=\"highlight\">30</style>%)\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大<style=\"highlight\">4</style>)\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[ChargeBodyArt]の回数が4増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象のマイナス効果が5種以上なら、対象に\"設置美術第3号「簡易肋骨」\"を使用 (1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061403,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "ティビアのメロディー - 解体されたものが解体されていないものを解体すること",
|
||
"desc": "[WhenUse] このスキルの攻撃加重値よりも低い攻撃対象1につき、ダメージ量 +30% (集中戦闘の場合は部位で判定)\n[WhenUse] メインターゲットの[Laceration]4につき、最終威力 +1 (最大2)\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を最大20まで消耗して下記の効果を適用\n- 最終威力 +2\n- 消耗した数値1につき、ダメージ量 +1%\n- [ChargeBodyArt]が3/5以上なら、攻撃加重値 +1/+2\n- 全コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[AttackDmgDown]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[SlashDamageUp]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +5%(最大30%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "ティビアのメロディー - 解体されたものが解体されていないものを解体すること",
|
||
"desc": "[WhenUse] このスキルの攻撃加重値よりも低い攻撃対象1につき、ダメージ量 +30% (集中戦闘の場合は部位で判定)\n[WhenUse] メインターゲットの[Laceration]4につき、最終威力 +1 (最大<style=\"highlight\">3</style>)\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を最大20まで消耗して下記の効果を適用\n- 最終威力 +2\n- 消耗した数値1につき、ダメージ量 +1%\n- [ChargeBodyArt]が3/5以上なら、攻撃加重値 +1/+2\n- 全コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]4を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[AttackDmgDown]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[SlashDamageUp]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +5%(最大30%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061404,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "展示会の主催",
|
||
"desc": "[StartBattle] [SupportProtect]1を得る (1ターンにつき1回)\n[OnSucceedEvade] 攻撃者へ次のターンに[Binding]1を付与 (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "展示会の主催",
|
||
"desc": "[StartBattle] [SupportProtect]1を得る (1ターンにつき1回)\n[OnSucceedEvade] 攻撃者へ次のターンに[Binding]1を付与 (1ターンにつき1回)\n[OnSucceedEvade] 次のターンに[Agility]1を得る (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061405,
|
||
"levelList": [
|
||
{
|
||
"level": 2,
|
||
"name": "僕たちは血と肉を愛しているんですよ",
|
||
"desc": "[CantIdentify]\n[CantDuel]\nこのスキルは下記の効果が適用される\n- 守備スキルを発動させない\n- 外部効果で再使用できない\n- 攻撃が的中しない\n[WhenUse] 対象に[AttackUp]4を付与",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "僕たちは血と肉を愛しているんですよ",
|
||
"desc": "[CantIdentify]\n[CantDuel]\nこのスキルは下記の効果が適用される\n- 守備スキルを発動させない\n- 外部効果で再使用できない\n- 攻撃が的中しない\n[WhenUse] 対象に[AttackUp]6を付与",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061406,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "閉場 - 設置美術第1号「皆さんが撒き散らした肉と骨が客席となり」",
|
||
"desc": "[WhenUse] このスキルの攻撃加重値よりも低い攻撃対象1につき、ダメージ量 +30% (集中戦闘の場合は部位で判定)\n- 攻撃対象が1なら、追加でダメージ量 +100%\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を最大20まで消耗して下記の効果を適用\n- 最終威力 +2\n- 消耗した数値1につき、ダメージ量 +1%\n- [ChargeBodyArt]が3/5以上なら、攻撃加重値 +1/+2\n[EndSkill] 薬指所属人格の精神力を10回復して、その味方に[MelodyBodyArt]を付与",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[AttackDmgDown]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[SlashDamageUp]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +5%(最大30%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]5を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [LivingSpecimenPersonality]を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "閉場 - 設置美術第1号「皆さんが撒き散らした肉と骨が客席となり」",
|
||
"desc": "[WhenUse] このスキルの攻撃加重値よりも低い攻撃対象1につき、ダメージ量 +30% (集中戦闘の場合は部位で判定)\n- 攻撃対象が1なら、追加でダメージ量 +100%\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を最大20まで消耗して下記の効果を適用\n- 最終威力 +2\n- 消耗した数値1につき、ダメージ量 +1%\n- [ChargeBodyArt]が3/5以上なら、攻撃加重値 +1/+2\n[EndSkill] 薬指所属人格の精神力を10回復して、その味方に[MelodyBodyArt]を付与",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[AttackDmgDown]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[SlashDamageUp]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +5%(最大30%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]5を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [LivingSpecimenPersonality]を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061407,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "ヴァンダリズムはお断りです",
|
||
"desc": "[DuelCounter]\n[SupportProtect] 専用スキル\n対象のマイナス効果1種につき、ダメージ量 +5% (最大20%)\n[WhenUse] 対象の[Laceration]が6以上なら、コイン威力 +1\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "ヴァンダリズムはお断りです",
|
||
"desc": "[DuelCounter]\n[SupportProtect] 専用スキル\n対象のマイナス効果1種につき、ダメージ量 +<style=\"highlight\">10</style>% (最大<style=\"highlight\">30</style>%)\n[WhenUse] 対象の[Laceration]6<style=\"highlight\">につき</style>、コイン威力 +1 <style=\"highlight\">(最大2)</style>\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061408,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "設置美術第3号「簡易肋骨」",
|
||
"desc": "[CantDuel] \nこのスキルは守備スキルを発動させない\n[WhenUse] 自分の[ChargeBodyArt]回数を4消耗",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 精神力ダメージ5"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の精神力を5回復"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [LivingSpecimenPersonality]を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "設置美術第3号「簡易肋骨」",
|
||
"desc": "[CantDuel] \nこのスキルは守備スキルを発動させない\n[WhenUse] 自分の[ChargeBodyArt]回数を4消耗",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象のマイナス効果1種につきダメージ量 +5% (最大20%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 精神力ダメージ5<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の精神力を5回復<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [LivingSpecimenPersonality]を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "設置美術第3号「簡易肋骨」",
|
||
"desc": "[CantDuel] \nこのスキルは守備スキルを発動させない\n[WhenUse] 自分の[ChargeBodyArt]回数を4消耗",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +<style=\"highlight\">10</style>%(最大<style=\"highlight\">50</style>%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 精神力ダメージ5<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の精神力を5回復<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [LivingSpecimenPersonality]を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061501,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "捕縄で締め上げる",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]3を得る"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象に[TiedRopeHonglu]があれば、[TiedRopeHonglu]の数値が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "捕縄で締め上げる",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計が6以上なら、コイン威力 +1\n[WhenUse] 自分の[Breath]回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]4を得る"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象に[TiedRopeHonglu]があれば、[TiedRopeHonglu]の数値が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "捕縄で締め上げる",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計6につき、コイン威力 +1 (最大2)\n[WhenUse] 対象に[TiedRopeHonglu]があるなら、最終威力 +1\n[WhenUse] 自分の[Breath]回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]4を得る"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象に[TiedRopeHonglu]があれば、[TiedRopeHonglu]の数値が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061502,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "裂き斬る",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]2を得る"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[TiedRopeHonglu]が2以上なら、[TiedRopeHonglu]を1消耗してこのコインを再使用 (スキルごとに1回)"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [ScratchesHurtID]1を付与"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] 次のターンに[Agility]2を得る"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] 対象の[Laceration]を発動、[Laceration]回数が1減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "裂き斬る",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計が6以上なら、コイン威力 +1\n[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]2を得る"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[TiedRopeHonglu]が2以上なら、[TiedRopeHonglu]を1消耗してこのコインを再使用 (スキルごとに1回)"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [ScratchesHurtID]1を付与"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] 次のターンに[Agility]2を得る"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] 対象の[Laceration]を発動、[Laceration]回数が1減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "裂き斬る",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計6につき、コイン威力 +1 (最大2)\n[WhenUse] 対象に[TiedRopeHonglu]があるなら、最終威力 +1\n[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]3を得る"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[TiedRopeHonglu]が2以上なら、[TiedRopeHonglu]を1消耗してこのコインを再使用 (スキルごとに1回)"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [ScratchesHurtID]1を付与"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] 次のターンに[Agility]2を得る"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] 対象の[Laceration]を発動、[Laceration]回数が1減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061503,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "推刷執行",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計が6以上なら、コイン威力 +1\n[WhenUse] 対象に[TiedRopeHonglu]があるなら、\nこのスキルの全コインが[SuperCoin]に変更されて最終威力 +1, 最終コイン的中時に下記の効果を適用\n- [Laceration]回数が2増加\n- 次のターンに[Reduction]1を付与\n[WhenUse] [Breath]5を得る\n[WhenUse] 自分の[Breath]回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象に[TiedRopeHonglu]がなければ、[TiedRopeHonglu]を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [ScratchesHurtID]1を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [ScratchesHurtID]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "推刷執行",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計6につき、コイン威力 +1 (最大2)\n[WhenUse] 対象に[ScratchesHurtID]があるなら、ダメージ量 +20%\n[WhenUse] 対象に[TiedRopeHonglu]があるなら、\nこのスキルの全コインが[SuperCoin]に変更されて最終威力 +1, 最終コイン的中時に下記の効果を適用\n- [Laceration]回数が2増加\n- 次のターンに[Reduction]1を付与\n[WhenUse] [Breath]5を得る\n[WhenUse] 自分の[Breath]回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象に[TiedRopeHonglu]がなければ、[TiedRopeHonglu]を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "クリティカルダメージ量 +50%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [ScratchesHurtID]1を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [ScratchesHurtID]1を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 次のターンに[IndigoTakeDamageUp]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1061504,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "捕縄を掛ける",
|
||
"desc": "[DuelCounter]\n[WhenUse] 自分の[Breath]と対象の[Laceration]の合計が6以上なら、マッチ威力 +2\n[WhenUse] [Breath]5を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [TiedRopeHonglu]を付与"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "捕縄を掛ける",
|
||
"desc": "[DuelCounter]\n[WhenUse] 自分の[Breath]と対象の[Laceration]の合計が6以上なら、マッチ威力 +2\n[WhenUse] [Breath]5を得る\n[WinDuel] [Breath]回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [TiedRopeHonglu]を付与"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
} |