Files
2026-07-20 17:19:20 +07:00

355 lines
5.9 KiB
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{
"dataList": [
{
"id": 0,
"cg": "10814_normal",
"bgm": "Middle_Finger_Sanjou",
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 1,
"soundeffect": "SFX_Chain_Shake"
},
{
"id": 2
},
{
"id": 3,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 4,
"effect": "CustomCamShake:[30][7][1]",
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 5
},
{
"id": 6,
"soundeffect": "SFX_Jean_Crumble_Light, SFX_Chain_Drag"
},
{
"id": 7
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},
{
"id": 9
},
{
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},
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},
{
"id": 12
},
{
"id": 13,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 14
},
{
"id": 15
},
{
"id": 16
},
{
"id": 17
},
{
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"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 19,
"effect": "CustomCamShake:[15][7][0.4]",
"soundeffect": "SFX_Leather_Crumble_Hard, SFX_Chain_Drag"
},
{
"id": 20
},
{
"id": 21,
"soundeffect": "SFX_Head_Hit_Weak"
},
{
"id": 22,
"bgm": "Middle_Finger_Sanjou:60",
"soundeffect": "SFX_Walk_Iron, SFX_Chain_Shake"
},
{
"id": 23,
"bgm": "Middle_Finger_Sanjou:30",
"soundeffect": "SFX_Cloth_Crumble"
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{
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"bgm": "Middle_Finger_Sanjou:0"
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{
"id": 25,
"bgm": "City_Hero:50:StartAt=12800"
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"id": 26
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"id": 27,
"effect": "CustomCamShake:[15][7][0.4]",
"soundeffect": "SFX_Chain_Shake"
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"id": 28,
"soundeffect": "SFX_Cloth_Crumble"
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"effect": "CustomCamShake:[30][15][1]",
"bgm": "City_Hero:0",
"soundeffect": "SFX_TV_Off"
},
{
"id": 31,
"soundeffect": "SFX_Paper_Multi_2"
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"id": 32,
"cg": "black:FadeIn_Continue",
"soundeffect": "SFX_Chain_Drag, SFX_Jean_Crumble_Light"
},
{
"id": 33,
"soundeffect": "SFX_Walk_Iron"
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{
"id": 34,
"cg": "10814_gacksung:FadeIn_Continue",
"bgm": "Backstreet",
"soundeffect": "SFX_Walk_Stone"
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"id": 35
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"id": 38,
"soundeffect": "SFX_Leather_Crumble_Light"
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"id": 39
},
{
"id": 40,
"soundeffect": "SFX_Cloth_Crumble"
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{
"id": 41
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{
"id": 42
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{
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"soundeffect": "SFX_Jean_Crumble_Light"
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"id": 44
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"id": 45
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{
"id": 46,
"soundeffect": "SFX_Walk_Iron_Once"
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{
"id": 47
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{
"id": 48,
"soundeffect": "SFX_Hair_Care_2"
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{
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"effect": "CustomCamShake:[15][7][0.4]",
"soundeffect": "SFX_Walk_Wood_2StepOnly"
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"id": 50,
"soundeffect": "SFX_Jean_Crumble_Light"
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"id": 52
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"id": 53
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"id": 54
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"id": 56
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"id": 57,
"soundeffect": "SFX_Cloth_Crumble, SFX_Chain_Shake"
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"id": 58
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"id": 59
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"id": 60
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{
"id": 61
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{
"id": 62,
"soundeffect": "SFX_Leather_Crumble_Light"
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{
"id": 63
},
{
"id": 64,
"soundeffect": "SFX_Walk_Dirt, SFX_Walk_Stone:delay=0.12, SFX_Walk_Iron:delay=0.17"
},
{
"id": 66
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{
"id": 67,
"soundeffect": "SFX_Run_For_Attack"
},
{
"id": 68
},
{
"id": 69,
"effect": "CustomCamShake:[70][8][0.3]",
"soundeffect": "SFX_HardPunch_2, SFX_Blood_Splatter:delay=0.23"
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{
"id": 70,
"effect": "CustomCamShake:[50][2][0.4]",
"bgm": "Backstreet:70",
"soundeffect": "SFX_Quick_Sword_Sling, SFX_Blood_Splash:delay=0.1, BodyFallHeavy:delay=0.5"
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"id": 71,
"bgm": "Backstreet:35"
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"id": 72,
"effect": "CustomCamShake:[15][7][0.4]",
"bgm": "Backstreet:0",
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 73,
"bgm": "StoryNervous:35",
"soundeffect": "SFX_Walk_Dirt"
},
{
"id": 74,
"bgm": "StoryNervous:70"
},
{
"id": 75,
"bgm": "StoryNervous:100",
"soundeffect": "SFX_Walk_Iron, SFX_Walk_Dirt:delay=0.14, SFX_Walk_Wood:delay=0.18, SFX_Walk_Stone:delay=0.23"
},
{
"id": 76
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{
"id": 77,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 78,
"bgm": "StoryNervous:75"
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{
"id": 79,
"bgm": "StoryNervous:40"
},
{
"id": 80,
"effect": "CustomCamShake:[15][7][0.4]",
"bgm": "StoryNervous:0",
"soundeffect": "SFX_Walk_Dirt"
},
{
"id": 81,
"cg": "black:FadeIn_Continue"
},
{
"id": 82,
"cg": "10814_normal:FadeIn_Continue",
"bgm": "Middle_Finger_Sanjou:40",
"soundeffect": "SFX_Walk_Iron, SFX_Chain_Shake"
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"id": 83,
"bgm": "Middle_Finger_Sanjou:70"
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{
"id": 84,
"bgm": "Middle_Finger_Sanjou:100",
"soundeffect": "SFX_Leather_Crumblew_Hard"
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{
"id": 85,
"soundeffect": "SFX_Jean_Crumble_Light, SFX_Paper_Crumble"
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"id": 86
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"id": 87,
"soundeffect": "SFX_Cloth_Crumble"
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"id": 88
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"id": 89
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{
"id": 90
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{
"id": 91,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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{
"id": 92,
"cg": "black:FadeIn_Continue"
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{
"id": 93
}
]
}