Files
2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"cg": "11110_normal",
"bgm": "StoryNervous",
"soundeffect": "Subway"
},
{
"soundeffect": "SFX_Portal_World_Move, SFX_Walk_Stone:delay=0.7, SFX_Walk_Iron:delay=0.9, SFX_Walk_Marble:delay=1"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{},
{
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"soundeffect": "SFX_Cigarette_Fire"
},
{
"soundeffect": "SFX_Walk_Stone"
},
{},
{},
{},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{},
{},
{},
{},
{
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Leather_Crumble_Hard"
},
{
"soundeffect": "SFX_Sweat_Crumble_Light"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Cigarette_Fire"
},
{
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{},
{},
{},
{},
{},
{
"soundeffect": "SFX_Leather_Crumble_Light"
},
{},
{
"soundeffect": "SFX_Walk_Wood_2StepOnly, SFX_Paper_Multi_2"
},
{},
{},
{
"soundeffect": "SFX_Paper_Multi_1"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"soundeffect": "SFX_Paper_Multi_2"
},
{
"soundeffect": "SFX_Cotton_Crumble_Light"
},
{
"soundeffect": "SFX_Run_Stone_A, SFX_Run_Marble_B:delay=0.2, SFX_Run_Stone_B:delay=0.3"
},
{},
{
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"soundeffect": "SFX_Walk_Stone"
},
{},
{
"soundeffect": "SFX_Sweat_Crumble_Light"
},
{
"soundeffect": "SFX_Metal_Shring, SFX_Run_For_Attack"
},
{},
{
"soundeffect": "SFX_Flesh_6, SFX_Quick_Sword_Sling, SFX_Holo_Hover:delay=0.5, SFX_Laser_Sword:delay=0.5, SFX_Portal_World_Move:delay=0.8, SFX_Metal_Shring:delay=1, SFX_Flesh_5:delay=1"
},
{},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{},
{},
{
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{},
{
"soundeffect": "SFX_Zippo_Open, SFX_Cigarette_Fire:delay=0.6"
},
{
"soundeffect": "SFX_Flesh_1"
},
{
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"soundeffect": "SFX_Flesh_Scratch, SFX_Spear_Flesh_Drag"
},
{},
{},
{},
{
"soundeffect": "SFX_5Impact_3"
},
{
"soundeffect": "SFX_Walking_Zombie"
},
{
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"soundeffect": "SFX_Huge_Impact, SFX_Car_Hit_Flesh"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Cotton_Crumble_Light"
},
{},
{
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Ryoshu_Sword_Ready"
},
{
"soundeffect": "SFX_Walk_Stone"
},
{
"cg": "11110_gacksung:FadeIn",
"bgm": "Examiner",
"soundeffect": "SFX_Run_For_Attack, SFX_Electric_Shock:delay=0.2, SFX_Car_Hit_Flesh:delay=0.3"
},
{
"soundeffect": "BodyFallHeavy, SFX_Human_Fall_2"
},
{
"soundeffect": "SFX_Zippo_Open, SFX_Cigarette_Fire:delay=0.6"
},
{},
{
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Walk_Stone"
},
{
"soundeffect": "SFX_Cigarette_Fire, SFX_Walk_Iron"
},
{
"cg": "black:FadeIn"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{},
{},
{
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"soundeffect": "SFX_Walk_Iron"
}
]
}