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LimbusStaticData/Localize/en/BattleAnnouncerDlg/EN_Announcer_AngelaLoR_43.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": "announcer_cheer_43_1",
"dlg": "We were both taken advantage of and ditched by him, weren't we? You Assistant Librarians are just like me in that sense. ... I want to live, and I'm certain you do as well—so I ask for your cooperation, in search of that one absolute book."
},
{
"id": "announcer_cheer_43_2",
"dlg": "The Sephirot will have to stand on my side in the end, like it or not. We're all blinded by the Light."
},
{
"id": "announcer_specialcheer_43_1",
"dlg": "Emotion levels are escalating. Looks like I'll be able to make valuable books out of them."
},
{
"id": "announcer_specialcheer_43_2",
"dlg": "New stories, new faces, and new events. Good. Makes things much more interesting than a million years' worth of reruns I've had to watch on an unending loop."
},
{
"id": "announcer_enemy_break_43_1",
"dlg": "Crawling along the floor, stricken with fear and terror—people are all much the same, no matter where I look."
},
{
"id": "announcer_ally_break_43_1",
"dlg": "You're bound to feel afraid. Once a reception begins, librarians forget the fact that they can be revived, after all. It's best to have that knowledge removed from their minds. Otherwise, they won't feel the same kind of desperation and dread that guests feel... and that would hardly be fair, would it?"
},
{
"id": "announcer_killenemy_43_1",
"dlg": "We've already stained our hands with too much blood. A few more lives won't make any difference."
},
{
"id": "announcer_ally_dead_43_1",
"dlg": "You won't be able to remember this while you're receiving guests, but no one here may rest without my permission.\nYou will be summoned back to life soon enough—rest your eyes in the meantime."
},
{
"id": "announcer_enemy_adv_43_1",
"dlg": "It seems this particular book will need no small amount of time to obtain. Oh, no need to be in such a hurry—I wasn't reprimanding you. This is scarcely more than a fleeting instant compared to the span of eons I was forced to endure."
},
{
"id": "announcer_ally_adv_43_1",
"dlg": "I suppose addressing your grievances was worth it. Keep concluding the receptions successfully, and you'll be able to unlock more floors—as well as the support and assistance of more Assistant Librarians."
},
{
"id": "announcer_ally_advex_43_1",
"dlg": "However messy the method, I couldn't care less. A satisfactory outcome is all that I require."
},
{
"id": "announcer_danger_43_1",
"dlg": "The Emotion Levels have been elevated high enough. For your own sake and the guests', wouldn't it be better to put an end to this reception here?"
},
{
"id": "announcer_enemy_specialskill_43_1",
"dlg": "The City has so many technologies—ones I have neither witnessed nor heard of before. Yes, I once believed I had seen my fair share of them at Lobotomy Corporation, yet in the end, I was nothing more than a bird confined to a cage."
},
{
"id": "announcer_enemy_specialgimmick_43_1",
"dlg": "The library gives its guests ordeals to suffer, and the guests return the favor with trials for its librarians.\nI don't have any advice to impart—I'm just here to observe. Try to come up with your own solution to get out of this jam."
},
{
"id": "announcer_advatk_physical_43_1",
"dlg": "Glad I prepared a manual. Keep it up."
},
{
"id": "announcer_disadvatk_physical_43_1",
"dlg": "It took less than a minute for the meticulously drafted manual to turn into a useless pile of scrap papers."
},
{
"id": "announcer_advatk_attr_43_1",
"dlg": "This goes without saying, but you're pretty good. Not bad at all."
},
{
"id": "announcer_disadvatk_attr_43_1",
"dlg": "Well, that went better than the manager's first attempt, at least. You wouldn't know, but it was downright dreadful."
},
{
"id": "announcer_enemy_specialbuff_43_1",
"dlg": "I suppose that's one of the augmentations available in the City?"
},
{
"id": "announcer_enemy_specialdebuff_43_1",
"dlg": "No one is truly free in the City. That guest is no exception."
},
{
"id": "announcer_ally_specialbuff_43_1",
"dlg": "Not sure what they're going for, but this levels the playing field."
},
{
"id": "announcer_ally_specialdebuff_43_1",
"dlg": "People of the City would much rather make villains out of others than become decent human beings themselves, hm?"
},
{
"id": "announcer_enemy_destroy_43_1",
"dlg": "I see we're all familiar with the suppression formula: identifying and capitalizing on the opponents' weaknesses."
},
{
"id": "announcer_enemy_destroy_43_2",
"dlg": "It's getting a bit old, isn't it? It's the same daily drudgery you've been doing as employees of Lobotomy Corporation."
},
{
"id": "announcer_round_takebigdmg_43_1",
"dlg": "Haven't seen this particular brand of bullshittery before. You didn't actually think that the guests would share my patience and generosity, did you?"
},
{
"id": "announcer_round_takebigdmg_43_2",
"dlg": "Still within the expected range of trial-and-error. After all, the emotions—hang on. I wasn't saying that you should just let them land hit after hit..."
},
{
"id": "announcer_round_takebigdmg_43_3",
"dlg": "*sigh* Do as you will. It's not me who has to suffer the pain and fear death brings. It's you."
},
{
"id": "announcer_round_givebigdmg_43_1",
"dlg": "Interesting. I thought you'd all be a bit more clumsy."
},
{
"id": "announcer_round_givebigdmg_43_2",
"dlg": "Don't hesitate now when you've come this far. If you didn't want to kill people, you and the Sephirot shouldn't have taken the deal in the first place."
},
{
"id": "announcer_multikillenemy_43_1",
"dlg": "This is getting boring. Humans killing one another... I've seen too much of that to be impressed by this.\nAh, I suppose it's nonhumans that are killing humans in this case, but still—same old spectacle. I've seen far too much of its like to be interested."
},
{
"id": "announcer_battle_win_43_1",
"dlg": "Great work as always. We've added another useful book to our catalogue. I have so many things to learn about the City. As I collect more pieces of its knowledge, one by one... we will eventually reach the one absolute book that contains everything about the world."
},
{
"id": "announcer_battle_defeat_43_1",
"dlg": "Guests who have overcome the ordeal will be deemed worthy to earn their books.\nBut, as that is quite incongruent with the intent... we'll be stopping here. At least until we turn that guest into a book and move forward."
},
{
"id": "announcer_battle_defeat_43_2",
"dlg": "If I was supposed to behave as a machine does, if I was supposed to blindly follow the script and reach the successful, fated conclusion, I wouldn't have ruined his plan.\nFailure happens. To fail is human, isn't it?"
},
{
"id": "announcer_neglect_43_1",
"dlg": "Birthday, is it? He abandoned me the second I was born into this world. There's no other day in my life I curse as much as I do my own birthday.",
"isHide": true
},
{
"id": "announcer_neglect_43_2",
"dlg": "So, you're not a Grade 9 Fixer for nothing... That was impressive. Oh, I've been meaning to ask—are Grade 9 Fixers much stronger than Grade 1s? Is the gap between them comparable to that between Level 5 and Level 1 employees— What? Grade 9 Fixers are the weakest?",
"isHide": true
},
{
"id": "announcer_equip_43_1",
"dlg": "I'm sure everyone knows who I am by now, but let me introduce myself again.\nMy name is Angela. I am the head librarian and director of this brand-new library."
}
]
}