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LimbusStaticData/Localize/en/BattleAnnouncerDlg/EN_Announcer_Kira_46.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": "announcer_cheer_46_1",
"dlg": "I mean, why not? You wanna give me a show of 'em kickin' it in battle, then sure, no reason not to see it, right? Ain't much to be excited about in solitary confinement, anyway."
},
{
"id": "announcer_cheer_46_2",
"dlg": "These days... this is legit the only thing I've got going on in my life, so I guess I ended up looking forward to it. Almost like bingin' Fixer vids, y'know? Still, not gonna lie, this lowkey slaps."
},
{
"id": "announcer_specialcheer_46_1",
"dlg": "So like, you <i>do</i> have somethin' else prepped, right? Some 101st E.G.O gear y'all are gonna pull out that totally doesn't exist, or maybe a single-use giga limiter break ult? Okay, tell me you've at least got an OG prototype E.G.O or a Critical HP transformation."
},
{
"id": "announcer_specialcheer_46_2",
"dlg": "It's way past comeback time, bros... You guys are striking while the iron's ice-cold, y'know? This just screams random extras locking in with love and friendship 8 panels before the final boss shows up and no diffs 'em!"
},
{
"id": "announcer_enemy_break_46_1",
"dlg": "Bruh, right there in front of you! No, not that one—the one right next's literally at 1 HP! Pull a finisher or something!"
},
{
"id": "announcer_ally_break_46_1",
"dlg": "Hah... Knew you'd get smacked when you started flexing at the front. You gotta chill a bit."
},
{
"id": "announcer_killenemy_46_1",
"dlg": "Ooooh~ Nice."
},
{
"id": "announcer_ally_dead_46_1",
"dlg": "... Yo, they're not dead yet. They're just passed out and fell asleep. Someone gonna move them to the side or what? They're blocking my camera, y'all!"
},
{
"id": "announcer_enemy_adv_46_1",
"dlg": "Y'all never read a comic book or what? This is exactly that moment where you <i>don't</i> give up—now's the time for your super emotional awakening! Just imagine all the peeps who'll be crying as they go \"this is so peak...\"!"
},
{
"id": "announcer_ally_adv_46_1",
"dlg": "Unbalanced fights were pretty fun when I was right in there, but... It's kinda mid when I'm just sitting here watching.\nThrow out some edgy quotes or aurafarm or something—imagine you're the MC party, get what I'm sayin'?"
},
{
"id": "announcer_ally_advex_46_1",
"dlg": "Y'know, sometimes when you're dueling waves of Fixers, you get this feeling that you're never gonna lose even when you're outnumbered—and that's kinda the vibe right now. Just saying, this looks way more doable that whatever numbers this tin can's showing."
},
{
"id": "announcer_danger_46_1",
"dlg": "Please tell me you're not seriously about to flop the whole thing with an asspull ending. Even peak comics get roasted when they end like that... Look, you get your ass kicked here, that annoying glasses dude's 100% gonna flame you."
},
{
"id": "announcer_enemy_specialskill_46_1",
"dlg": "Hang on... what's up with that spinning? Oh crap! That's gotta be the sickest hard-wipe mech the manual was talking about!"
},
{
"id": "announcer_enemy_specialgimmick_46_1",
"dlg": "Yo, is it just me or does that guy look kinda sus? Feels like they're charging up to fire off some BS pattern or something."
},
{
"id": "announcer_advatk_physical_46_1",
"dlg": "Okay, that just now was kinda cracked~"
},
{
"id": "announcer_disadvatk_physical_46_1",
"dlg": "Bruh... Not Blunt, <i>Slash</i>! Hello? Earlier I said Slash and you used Pierce! I thought some of you were supposed to be geniuses? It's not that difficult, y'know?!"
},
{
"id": "announcer_advatk_attr_46_1",
"dlg": "Go in from the left there, and— Right on! Now you're gaming!"
},
{
"id": "announcer_disadvatk_attr_46_1",
"dlg": "Dude. Holy shit. Dude. Listen. What in sweet <i>hell</i> are you <i>doing?</i>"
},
{
"id": "announcer_enemy_specialbuff_46_1",
"dlg": "All their buffs are just \"on self,\" huh? That's some selfish gameplay, man... Hey, don'tcha guys got anything like that?\nOh, ya don't? Well, can't do nothin' about that, I guess."
},
{
"id": "announcer_enemy_specialdebuff_46_1",
"dlg": "Yeah, I used to think these debuffs were cheap chickenshit moves. But uh... that LCD team, right? Yeah, the team with a Color Fixer. Even when they were throwing everything in their arsenal at us, cheap or not, they still looked kinda... badass."
},
{
"id": "announcer_ally_specialbuff_46_1",
"dlg": "Bruh, they're toying with you. They highkey think you're mid as hell."
},
{
"id": "announcer_ally_specialdebuff_46_1",
"dlg": "Here's a pro tip—just tank that shit, y'know what I mean? ... But I think we're gonna have to work on your slouches first before we even get to the basics of tanking."
},
{
"id": "announcer_enemy_destroy_46_1",
"dlg": "Yeyeyeyeah! That's it, that's exactly what you shoulda done at the start! I was losing my mind up here watching you noobs fumble around."
},
{
"id": "announcer_enemy_destroy_46_2",
"dlg": "There was this game papa and I used to play, and it had this thing where you could part-break your enemies... which was usually my job.\nPapa was more about spamming badass moves than pesky stuff like respecting the game mechanics."
},
{
"id": "announcer_round_takebigdmg_46_1",
"dlg": "Oh shit, was that a crit?! Bruh... that's like, a game over, bruh. Just drag 'em outta there while ya can and leave some room open for them to make a surprise comeback in a sequel. Y'know how offscreen deaths aren't real deaths."
},
{
"id": "announcer_round_takebigdmg_46_2",
"dlg": "Yo... That's some magic pixel shit... Tsk... Hey, I'm still waiting on that last-minute power up and turnabout, don't let me down! Ugh, ya guys can't go throwin' in the towel just yet, I don't even have anything lined up for the rest of the day... Try harder, or gimme my TV back!"
},
{
"id": "announcer_round_givebigdmg_46_1",
"dlg": "Yeahhh! Oh man... That was badass as hell! ... Aw, c'mon, guys! You didn't get me popcorn? For a show like this?"
},
{
"id": "announcer_round_givebigdmg_46_2",
"dlg": "Oh, that's <i>so</i> overpowered! Man, there's just something about absolutely owning it in battle, isn't there? Sure, it gets old every once in a while, but ya gotta admit, there's something in that OG cliche stuff that's just dope!"
},
{
"id": "announcer_multikillenemy_46_1",
"dlg": "They're a <i>researcher</i>? Oh, I call bullshit on that! You sure they're not an ex-Fixer rookie or something? That's sad, bruh... I'm just saying, like... They could be doin' a lot more out there..."
},
{
"id": "announcer_battle_win_46_1",
"dlg": "That was so peak... Okay, I did everything ya asked me to, 'kay? Show of hands for anyone against me taking these comic books and Fixer mags? No? They're mine!"
},
{
"id": "announcer_battle_defeat_46_1",
"dlg": "... I'm just sayin', it would've all worked out fine if you listened to my \"backseating.\" Why'dya even ask me to sit in on this if you weren't gonna listen in the first place...? ... Huh? Don't expect researchers to move like Fixers? Uh, that's... Okay, that's... yeah, ya got a point, I guess."
},
{
"id": "announcer_equip_46_1",
"dlg": "... So if I do this, you're giving my comic books back? Ya better keep your word if ya wanna keep your glasses!\nFine, take me there. I guess watching some combat tests'll be more interesting than sitting in my cell with nothing to do."
}
]
}