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LimbusStaticData/Localize/en/EN_ActionEvents-a1c5p3.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 10501,
"name": "Checking the Boat",
"subDesc": "",
"desc": "So soon after setting sail...\n\n\"Woah!\"\n\n... We started hearing something shaking underneath the ship.\n\n\"What's that...?\"\n\n\"Forsooth, there may be a foe underneath our ship, scratching!\n\n\"... Yeah, that's ominous. We should check it out.\"\n\nWhat do we do?",
"options": [
{
"message": "Check underneath the ship.",
"messageDesc": "Ishmael gains 10 SP. Proceed to the next choice prompt.",
"result": [
""
]
},
{
"message": "We don't know what'll happen if we do. Let's stay put.",
"messageDesc": "Ishmael loses 10 SP. 50% chance for a Combat Encounter. Gain an E.G.O Gift upon victory",
"result": [
"\"You're going to ignore that? What the hell is...\"\n\nThe annoyed Sinner was about to say something... but stopped herself. Maybe she thought it was a waste of effort.\n\n\"... The scratching noises are intensifying.\"\n\nTo be fair, this is no normal ship... so maybe this ship just makes scratching noises from time to time.\n\n\"... It has ceased.\"\n\n\"Sometimes, inaction can be a solution indeed.\"\n\nFew minutes later, the scratching noises stopped.\n\n... I guess it wasn't the boat that made the noise. We got lucky.",
"\"You're going to ignore that? What the hell is...\"\n\nThe annoyed Sinner was about to say something... before stopping herself. Maybe she thought it was a waste of effort.\n\n\"... The scratching noises are intensifying.\"\n\nTo be fair, this is no normal ship... so maybe this ship just makes scratching noises from time to time.\n\nIf it doesn't...\n\n\"Wait, that reminds me. The pirate ships...\"\n\n\"I guess this is what those spikes were for.\"\n\nThe scratching noises continue to intensify, until it moves to the side of the ship. Soon, the source of scratching noises reveals itself.\n\n... Mermaids.\n\n\"Damnit, we should've checked.\"\n\nI had nothing to say to that.\n\nWe had to fight."
]
}
]
},
{
"id": 10504,
"name": "The Artery",
"subDesc": "",
"desc": "This has to be the artery Ahab was talking about. Once we cut this thing open... our path to the center of the heart will open.",
"options": [
{
"message": "Cut open the artery.",
"messageDesc": "Proceed to the next choice prompt",
"result": [
""
]
}
]
},
{
"id": 10505,
"name": "Supply Crates",
"subDesc": "",
"desc": "\"Is that... a wooden crate?\"\n\nThe Sinners found a haphazardly thrown pile of crates.\n\n\"It can be extrapolated from their appearances that they were to be used as supply crates.\"\n\nSome boxes has the Twinhook Pirates' logo drawn on them. Some of them has the Before Team's logo.\n\nThe Whale must've swallowed these crates, too.\n\n\"'Tis wise to procure some of them as our provisions!\"\n\nRight. We don't know what'll happen once we get to the heart.\n\nShould we take some of them, just in case?",
"options": [
{
"message": "Rummage through the supply crates.",
"messageDesc": "Proceed to the next choice prompt.",
"result": [
""
]
},
{
"message": "Leave.",
"messageDesc": "Nothing happened.",
"result": [
"Nothing good ever comes from messing with suspicious items like these.\n\nWe left the room as it is."
]
}
]
},
{
"id": 810601,
"name": "Ahab",
"subDesc": "",
"desc": "\"I failed.\"\n\n\"<...!>\"\n\nIs that an illusion? Or... is that also Ishmael?\n\nBehind the Captain appears a silhouette of Ishmael, encased in that pale membrane.\n\n\"I couldn't solve anything. I failed everything.\"\n\n\"All I managed to do was survive. Pathetically, like a wretch. Hanging on to my dear friend's coffin.\"\n\nThe Captain guffaws madly. \"Indeed, Ishmael! You couldn't save anyone! Not your crew! Not your friend! Nobody!\"\n\n\"And you will give up again. Because you are afraid! You will give up even before you start!\"\n\nThe Sinners start to get agitated.\n\n\"That bloody bastard...!\"\n\n\"Don't listen to her, Ishmael! S-she doesn't know what she's talking about!\n\n\"<......>\"\n\nThe Manager holds their silence.\n\nThen utters.",
"options": [
{
"message": "That's not Ishmael.",
"messageDesc": "Proceed to the next choice prompt.",
"result": [
""
]
}
]
}
]
}