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LimbusStaticData/Localize/en/EN_Bufs-cultivation.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": "LegStrengthHorse",
"name": "Strider【Wu】",
"desc": "- Max Stack: 3\n- Turn End: gain 2 Haste and (Stack x 2) Defense Level Up next turn\n- On Hit with a Skill, inflict additional Tremor Potency equal to Stack (max 6 per turn)",
"summary": ""
},
{
"id": "ConcussionWei",
"name": "Concussion",
"desc": "- Max Stack: 3\n- When hit, take +30% damage for every Stack (max 90%)\n- Multiply the amount of Stagger Threshold raised by Tremor Burst and Rupture damage dealt against this unit by 1.5 (rounded down)\n- At max Stack, consume all of it at Turn End and enter forced Stagger state next turn",
"summary": ""
},
{
"id": "SweptAwayWei",
"name": "Galestruck",
"desc": "- Max Stack: 10\n- Double the amount of Stagger Threshold raised on this unit due to Tremor Burst\n- Reduced by 1 at Turn End",
"summary": ""
},
{
"id": "ReboundWei",
"name": "Recoiling",
"desc": "- Max Stack: 5",
"summary": "",
"flavor": "Triggered Tremor Burst against the wrong target. Every action has an equal and opposite reaction, after all."
},
{
"id": "SipOfAlcoholJin",
"name": "Swig (眞)",
"desc": "- Max Stack: 5\n- Turn End: gain (Stack x 2) Poise Potency next turn\n- Turn End: gain (Stack / 2) Haste next turn (rounded down)\n- Turn End: at 3+ Stack, heal 1.5% HP (both Core & Part)",
"summary": ""
},
{
"id": "DrunkBlood",
"name": "Bloodpour (血注)",
"desc": "- Max Stack: 5\n- Unique Bleed\n- When tossing an attack Coin, take fixed damage by the effects Stack.",
"summary": ""
},
{
"id": "DrunkAwakening",
"name": "Mental Awakening",
"desc": "- Max Stack: 1\n- As long as this unit has this effect, gain 4 Final Power and take +30% damage\n- On Hit with a Coin that inflicts Bleed Potency: inflict +2 more Bleed On Hit (max 10 per turn)\n- If this unit has Poise, deal +50% damage",
"summary": ""
},
{
"id": "RunawayHorseWei_LowMorale",
"name": "Unbridled Steed",
"desc": "- Low Morale\n- Turn Start: Gain 2 Offense Level Up and 1 Fragile",
"summary": ""
},
{
"id": "RunawayHorseWei_Panic",
"name": "Unbridled Steed",
"desc": "- Panic\n- Gain 1 Max Speed, 2 Offense Level Up, and 2 Fragile",
"summary": ""
},
{
"id": "DrunkDrifter_LowMorale",
"name": "Night Drifter of the Drunken Palm",
"desc": "- Low Morale\n- Take +10% damage from Jia Xichun; deal +30% damage with Counterattacks",
"summary": ""
},
{
"id": "DrunkDrifter_Panic",
"name": "Night Drifter of the Drunken Palm",
"desc": "- Panic\n- Final Power +1; take +20% damage from Jia Xichun; deal +50% damage with Counterattacks",
"summary": ""
},
{
"id": "DarkBeastSnake_LowMorale",
"name": "Shadow Arm",
"desc": "- Low Morale\n- Clash Power -1; take -10% damage",
"summary": ""
},
{
"id": "DarkBeastSnake_Panic",
"name": "Shadow Arm",
"desc": "- Panic\n- Clash Power -2; take -20% damage",
"summary": ""
},
{
"id": "NightDrifterGuilty",
"name": "Faint Guilt",
"desc": "- Offense Level -15\n- Defense Level -15",
"summary": ""
},
{
"id": "StudyStatSinclair",
"name": "Thrashing to Hatch",
"desc": "- Enhance effects based on the sum of Zhi, Yong, and Ren gained from classes",
"summary": ""
},
{
"id": "StudyStatSinclair_A",
"name": "Thrashing to Hatch ",
"desc": "- Heal 3 SP every turn\n- Gain 1 Min & Max Speed\n- Gain 2 Offense Levels\n- Gain 2 Defense Levels",
"summary": ""
},
{
"id": "StudyStatSinclair_B",
"name": "Thrashing to Hatch ⅠⅠ",
"desc": "- Heal 5 SP every turn\n- Gain 1 Min & Max Speed\n- Gain 1 Attack Power Up and 1 Protection every turn\n- Gain 2 Offense Levels\n- Gain 2 Defense Levels",
"summary": ""
},
{
"id": "StudyStatSinclair_C",
"name": "Thrashing to Hatch ⅠⅠⅠ",
"desc": "- Heal 5 SP every turn\n- Gain 1 Min & Max Speed; gain 1 Attack Power Up and 1 Protection every turn\n- Base Skills gain 1 Clash Power\n- Gain 3 Offense Levels\n- Gain 3 Defense Levels",
"summary": ""
},
{
"id": "StudyStatSinclair_D",
"name": "Thrashing to Hatch ⅠⅤ",
"desc": "- Heal 10 SP every turn\n- Gain 1 Min & Max Speed; gain 1 Attack Power Up and 1 Protection every turn\n- Base Skills gain 1 Clash Power\n- Gain 4 Offense Levels\n- Gain 4 Defense Levels",
"summary": ""
},
{
"id": "StudyStatSinclair_E",
"name": "Thrashing to Hatch ",
"desc": "- Heal 15 SP every turn\n- Gain 2 Min & Max Speed; gain 1 Attack Power Up and 1 Protection every turn\n- Base Skills gain 1 Clash Power\n- Base Skills gain 1 Coin Power\n- Gain 5 Offense Levels\n- Gain 5 Defense Levels",
"summary": ""
},
{
"id": "StudySignSinclair",
"name": "A Sign",
"desc": "- Heal 30 SP next turn\n- Turn End: Expires",
"summary": "",
"flavor": "One who seeks to be born must first destroy a world."
},
{
"id": "CrazyWei",
"name": "Berserking",
"desc": "- Lose 15 Offense Level\n- Lose 15 Defense Level\n\n- Turn End: does not gain Defense Level from Strider【Wu】; instead, gain Offense Level Up equal to Strider【Wu】 Stack",
"summary": "",
"flavor": "\"I'll trample anyone who dares to hurt my lady... I'll trample them to death... \""
},
{
"id": "SnakePoisonJinWeak",
"name": "Snake Venom",
"desc": "- Offense Level -1\n- Defense Level -1",
"summary": ""
},
{
"id": "SnakePoisonJin",
"name": "Spreading Snake Venom",
"desc": "- Offense Level -7\n- Defense Level -7\nTake 1% HP damage with every Clash",
"summary": ""
}
]
}