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LimbusStaticData/Localize/en/EN_EGOgift_StoryDungeon-a1c7p3.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 2047,
"name": "A Broken Dream",
"desc": "Upon obtaining this E.G.O Gift, gain the following effects:\n• Don Quixote's level rises to 50\n• Don Quixote's Uptie and Threadspin Tiers rise to Tier 4\n(If the Level, Uptie Tier, or Threadspin Tier are higher than the above values, then maintain those values.)",
"simpleDesc": [
{
"abilityID": 2047,
"simpleDesc": "Don Quixote's level rises to 50"
},
{
"abilityID": 204701,
"simpleDesc": "Don Quixote's Uptie and Threadspin Tiers rise to Tier 4"
}
]
},
{
"id": 2048,
"name": "La Manchaland All-day Pass",
"desc": "On Hit against targets with 10+ (sum of [Laceration], 'Unique Bleed', and [Burst]): gain 1 [Breath] Potency and Count (3 times per Skill)",
"simpleDesc": [
{
"abilityID": 2048,
"simpleDesc": "On Hit against targets with 10+ (sum of [Laceration], 'Unique Bleed', and [Burst]): gain 1 [Breath] Potency and Count"
}
]
},
{
"id": 2049,
"name": "La Manchaland Standard Pass",
"desc": "First Turn Start of an Encounter: all units gain 4 [Laceration] Potency and Count.",
"simpleDesc": [
{
"abilityID": 2049,
"simpleDesc": "First Turn Start of an Encounter: all units gain 4 [Laceration] Potency and Count."
}
]
},
{
"id": 2050,
"name": "Token of Victory",
"desc": "On Kill with a Skill damage: 1 ally with the least SP heals 8 SP.\nAttack End: If an enemy with 10+ (sum of [Laceration], 'Unique Bleed', and [Burst]) is defeated, the unit who killed that enemy gains 2 [AttackUp] next turn. (3 times per turn)",
"simpleDesc": [
{
"abilityID": 2050,
"simpleDesc": "On Kill, 1 ally with the least SP heals 8 SP."
},
{
"abilityID": 205001,
"simpleDesc": "Attack End: If an enemy with 10+ (sum of [Laceration], 'Unique Bleed', and [Burst]) is defeated, the unit who killed that enemy gains 2 [AttackUp] next turn."
}
]
},
{
"id": 2051,
"name": "Self-flagellation Whip",
"desc": "When 1 ally with currently the highest HP percentage uses an Attack Skill, gain 10 [Laceration], 3 [AttackUp], and 3 [DefenseUp]. (once per turn)",
"simpleDesc": [
{
"abilityID": 2051,
"simpleDesc": "When 1 ally with currently the highest HP percentage uses an Attack Skill, gain 10 [Laceration], 3 [AttackUp], and 3 [DefenseUp]."
}
]
},
{
"id": 2052,
"name": "Mask of the Parade",
"desc": "Chain Battles: when a new enemy enters the battle, inflict 5 [Laceration] and +3 [Laceration] Count against that enemy at Combat Start.",
"simpleDesc": [
{
"abilityID": 2052,
"simpleDesc": "Chain Battles: when a new enemy enters the battle, inflict 5 [Laceration] and +3 [Laceration] Count against that enemy at Combat Start."
}
]
},
{
"id": 2053,
"name": "Devouring Cube",
"desc": "When an ally dies, gain 1 E.G.O resource for each of that ally's Skills 1, 2, and 3 and 1 random E.G.O resource\nAttack End: If the enemy is killed, gain 1 random E.G.O resource (once per Skill)",
"simpleDesc": [
{
"abilityID": 2053,
"simpleDesc": "When an ally dies, gain 1 E.G.O resource for each of that ally's Skills 1, 2, and 3 and 1 random E.G.O resource"
},
{
"abilityID": 205301,
"simpleDesc": "Attack End: If the enemy is killed, gain 1 random E.G.O resource (once per Skill)"
}
]
},
{
"id": 2054,
"name": "Endless Hunger",
"desc": "First Turn Start of an Encounter: every Identity on the field loses 5 SP and gains 1 [Enhancement] for 3 turns.\nIf the said Identity is a Bloodfiend, lose 10 SP, gain 2 [Enhancement] for 3 turns, and inflict +1 more [Laceration] Potency and Count with its Skill & Coin effects",
"simpleDesc": [
{
"abilityID": 2054,
"simpleDesc": "First Turn Start of an Encounter: every Identity on the field loses 5 SP and gains 1 [Enhancement] for 3 turns."
},
{
"abilityID": 205401,
"simpleDesc": "If the said Identity is a Bloodfiend, lose 10 SP, gain 2 [Enhancement] for 3 turns, and inflict +1 more [Laceration] Potency and Count with its Skill & Coin effects"
}
]
},
{
"id": 2055,
"name": "A Little Dream",
"desc": "On Clash Win with a Pride Skill: heal 5 SP.\nOn Hit after Clash Win with the said Skill: inflict +1 [Laceration] Count and +1 [Burst] Count (4 times per Skill)",
"simpleDesc": [
{
"abilityID": 2055,
"simpleDesc": "On Clash Win with a Pride Skill: heal 5 SP, and On Hit after Clash Win with the said Skill, inflict +1 [Laceration] Count and +1 [Burst] Count"
}
]
},
{
"id": 2056,
"name": "A Hollow Dream",
"desc": "On Hit against targets with [Laceration] or 'Unique Bleed': heal 2~5 HP.\nSkills that consume [BloodDinner]: Coin Power +1",
"simpleDesc": [
{
"abilityID": 2056,
"simpleDesc": "Heal HP On Hit against targets with [Laceration] or 'Unique Bleed'."
},
{
"abilityID": 205601,
"simpleDesc": "Skills that consume [BloodDinner]: Coin Power +1"
}
]
},
{
"id": 2057,
"name": "The Dream Begins Anew",
"desc": "All of Don Quixote's Skills gain Final Power +2\nWhen an ally dies, the remaining allies heal 15 SP, and at Turn End, gain 1 [Enhancement] next turn (max [Enhancement]: 3)",
"simpleDesc": [
{
"abilityID": 2057,
"simpleDesc": "Don Quixote's Skill Final Power +2"
},
{
"abilityID": 205701,
"simpleDesc": "When an ally dies, the remaining allies heal 15 SP, and at Turn End, gain 1 [Enhancement] next turn"
}
]
},
{
"id": 2058,
"name": "Grimy Iron Stake",
"desc": "When hitting an enemy using a single-Coin Skill, inflict 1 [Laceration] Potency. Inflict 2 [DefenseDown] until the end of the next turn.\nIf the target already has [Laceration] or 'Unique Bleed', inflict 3 [Laceration] Potency instead.",
"simpleDesc": [
{
"abilityID": 2058,
"simpleDesc": "Inflict 1 [Laceration] Potency. Inflict 2 [DefenseDown] until the end of the next turn"
},
{
"abilityID": 205801,
"simpleDesc": "Inflict 3 [Laceration] Potency"
}
]
},
{
"id": 2059,
"name": "Barbed Lasso",
"desc": "Turn End: Inflict [Burst] Potency on all enemies equal to their current Speed values.\n\nWhen activating Lust Absolute Resonance, apply 3 [Burst] Potency and +3 [Burst] Count to a random enemy at Combat Start.",
"simpleDesc": [
{
"abilityID": 2059,
"simpleDesc": "Inflict [Burst] Potency by Speed"
},
{
"abilityID": 205901,
"simpleDesc": "Inflict 3 [Burst] Potency and +3 [Burst] Count"
}
]
},
{
"id": 2060,
"name": "Carmilla",
"desc": "At the start of a non-Focused Encounter, all enemies take fixed damage equal to 20% of their Max HP.",
"simpleDesc": [
{
"abilityID": 2060,
"simpleDesc": "Deal 20% of Max HP as fixed damage"
}
]
}
]
}