227 lines
9.0 KiB
JSON
227 lines
9.0 KiB
JSON
{
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"dataList": [
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{
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"id": 2061,
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"name": "Coin",
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"desc": "Hong Lu deals +0.5% damage for every Coin\n\n<i><color=#a16a3b>Artifacts used for the second round of the Family Hierarch Evaluation. Candidates without any remaining coins, either lost or taken by force, will be immediately eliminated.</color></i>",
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"simpleDesc": [
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{
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"abilityID": 2061,
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"simpleDesc": "Hong Lu deals +0.5% damage for every Coin"
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}
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]
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},
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{
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"id": 2062,
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"name": "Worn Entry Card",
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"desc": "A broken and battered entry card.\nMaybe it opens a door somewhere."
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},
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{
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"id": 2063,
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"name": "Heavenly King's Heartmending Pill",
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"desc": "Turn End: 1 ally with the least SP heals 10 SP",
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"simpleDesc": [
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{
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"abilityID": 2063,
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"simpleDesc": "Every Turn End: 1 ally with the least SP heals 10 SP at Turn End"
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}
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]
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},
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{
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"id": 2064,
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"name": "Tranquil Lotus Bolus",
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"desc": "Turn End: heal 5% HP for 1 ally with the least HP percentage (rounded down)",
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"simpleDesc": [
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{
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"abilityID": 2064,
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"simpleDesc": "Heal the affected unit by 5% HP"
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}
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]
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},
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{
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"id": 2065,
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"name": "Sanguine Blossom Bolus",
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"desc": "Turn Start: among allies who lost HP, 1 ally with the least HP percentage deals +(missing HP percentage / 4)% damage (rounded down)",
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"simpleDesc": [
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{
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"abilityID": 2065,
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"simpleDesc": "The affected unit deals +(missing HP percentage /4)% damage"
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}
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]
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},
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{
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"id": 2066,
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"name": "Tenacity Bolus",
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"desc": "Turn Start: 1 ally with the highest max HP gains [DefenseUp] equal to the number of times that unit was hit by the enemies' Skill Attacks (max 6)",
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"simpleDesc": [
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{
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"abilityID": 2066,
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"simpleDesc": "Gain Defense Level Up equal to the number of times this unit was hit"
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}
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]
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},
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{
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"id": 2067,
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"name": "Flower in the Mirror",
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"desc": "Every Turn Start: inflict 3 [Burst] Potency and +1 [Burst] Count to all enemies without [Burst] (for Focused Encounters, all Parts)\n\n<i><color=#a16a3b>How heartless they are—the flowing stream and the wilting blossom both.</color></i>",
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"simpleDesc": [
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{
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"abilityID": 2067,
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"simpleDesc": "Inflict 3 Rupture Potency and +1 Rupture Count to all enemies/Parts without Rupture"
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}
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]
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},
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{
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"id": 2068,
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"name": "Accursed Codex",
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"desc": "First Turn Start of an Encounter: every Identity on the field loses 5 SP and gains 1 [ShamrockResultUp] and 1 [ShamrockDamageUp] for 3 turns. ",
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"simpleDesc": [
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{
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"abilityID": 2068,
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"simpleDesc": "Deployed units lose 5 SP; affected units gain Gluttony Power Up and Gluttony DMG Up for 3 turns"
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}
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]
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},
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{
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"id": 2069,
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"name": "Madness-inscribed Codex",
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"desc": "First Turn Start of an Encounter: every Identity on the field loses 5 SP and gains 1 [ShamrockResultUp] and 1 [ShamrockDamageUp] for this Encounter.\nOn Clash Lose, lose 5 SP; convert the Skill's final Coin to [SuperCoin]. (except E.G.O Skills; once per turn per Identity)",
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"simpleDesc": [
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{
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"abilityID": 2069,
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"simpleDesc": "Combat Deployed units lose 5 SP; affected units gain Gluttony Power Up and Gluttony DMG Up for this Encounter"
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},
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{
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"abilityID": 20691,
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"simpleDesc": "Lose 5 SP on Clash Lose. Convert the Skill's final Coin to Unbreakable Coin"
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}
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]
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},
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{
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"id": 2070,
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"name": "Moon in the Water",
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"desc": "On Hit against enemies with 5+ Rupture Potency: gain 1 Poise Potency and +1 Poise Count (3 times per Skill)\n\n<i><color=#a16a3b>How heartless they are—the flowing stream and the wilting blossom both.</color></i>",
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"simpleDesc": [
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{
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"abilityID": 2070,
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"simpleDesc": "On Hit against enemies with 5+ Rupture: gain Poise Potency and Count"
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}
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]
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},
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{
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"id": 2071,
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"name": "Flower Mound",
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"desc": "Skills that inflict [Burst]: Clash Power +1, deal +10% damage\nAttack End: If target with 15+ [Burst] Potency is defeated, the Identity that defeated said target gains 2 [AttackUp] next turn (3 times per Skill)\n\n<i><color=#a16a3b>Beneath the glacial moon I lay the blossom's soul to rest</color></i>",
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"simpleDesc": [
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{
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"abilityID": 2071,
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"simpleDesc": "Skills that inflict Rupture: Clash Power +1, deal +10% damage"
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},
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{
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"abilityID": 20712,
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"simpleDesc": "If a target with 15+ Rupture is defeated, the unit that defeated it gains 2 Offense Level Up next turn"
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}
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]
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},
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{
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"id": 2072,
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"name": "Lightning Axe",
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"desc": "Gain 1 [Charge] every time this unit consumes 10 cumulative [Charge] Count in this Encounter\nTurn End: At 2+ [Charge], gain 1 [ParryingResultUp] next turn\nOn Hit with a Skill that consumed 5+ [Charge]: inflict 1 [Burst] Potency (3 times per Skill)",
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"simpleDesc": [
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{
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"abilityID": 2072,
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"simpleDesc": "Gain 1 Charge every time this unit consumes 10 Charge Count"
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},
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{
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"abilityID": 20721,
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"simpleDesc": "At 2+ Charge, gain 1 Clash Power Up next turn"
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},
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{
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"abilityID": 20722,
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"simpleDesc": "On Hit with Skills that consumed 5+ Charge Count: inflict 1 Rupture"
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}
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]
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},
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{
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"id": 2073,
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"name": "Heartrender Talisman",
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"desc": "Gluttony Skills deal +10% damage against enemies with Deathrite effects\nFor Identities at -15 or less SP at Combat Start: convert the final Coin for their Skills into [SuperCoin] (once per turn per Identity; prioritizes the Skill in the leftmost Skill Slot; except E.G.O Skills)",
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"simpleDesc": [
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{
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"abilityID": 2073,
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"simpleDesc": "Gluttony Skills deal +10% damage against enemies with Deathrite effects"
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},
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{
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"abilityID": 20731,
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"simpleDesc": "At -15 or less SP: convert the final Coin for their Skills into Unbreakable Coin"
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}
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]
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},
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{
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"id": 2074,
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"name": "Bloodsevering Blade",
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"desc": "Clash Power +1 when not at full HP.\nWhen an affected unit hits, deal +1% damage for every ([Laceration] Potency on target + [Laceration] Count on target) (max 20%)",
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"simpleDesc": [
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{
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"abilityID": 2074,
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"simpleDesc": "When not at full HP, Clash Power +1"
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},
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{
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"abilityID": 20741,
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"simpleDesc": "On Hit, deal +1% damage for every (Bleed Potency on target + Bleed Count on target)"
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}
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]
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},
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{
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"id": 2075,
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"name": "Jin Gang Bolus",
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"desc": "When taking damage, gain Skill Final Power +1 and deal +10% damage (activates for self-damages as well) next turn\nWhen taking damage that brings a unit's HP down to 1, heal 50% HP, and the affected unit gains 2 [Enhancement] at Turn Start for the duration of that Encounter (once per Encounter)",
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"simpleDesc": [
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{
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"abilityID": 2075,
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"simpleDesc": "Skill Final Power +1, deal +10% damage next turn"
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},
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{
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"abilityID": 20751,
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"simpleDesc": "Heal 50% HP and gain 2 Attack Power Up for this Encounter"
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}
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]
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},
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{
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"id": 2076,
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"name": "Faded Poster",
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"desc": "[Effects apply only to #1, #8 Deployed Identities]\nAttack End: If the target is defeated, gain 2 [Breath] Potency and +2 [Breath] Count.\nFor this Encounter, each unit gains +1 Offense Level for every 1 enemy that is defeated at the 'Attack End' timing (max 3)",
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"simpleDesc": [
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{
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"abilityID": 2076,
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"simpleDesc": "Gain 2 Poise Potency and +2 Poise Count"
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},
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{
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"abilityID": 20761,
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"simpleDesc": "Offense Level +1 for every defeated enemy"
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}
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]
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},
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{
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"id": 2077,
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"name": "Deep Claw Marks",
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"desc": "Gain 1 [ParryingResultUp] for 3 turns after Substituting in.",
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"simpleDesc": [
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{
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"abilityID": 20771,
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"simpleDesc": "Gain 1 Clash Power Up for 3 turns after Substituting in"
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}
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]
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},
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{
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"id": 2078,
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"name": "The Memory of Kong Family Annihilation",
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"desc": "Hong Lu's level rises to 55\nHong Lu's Uptie and Threadspin Tiers rise to Tier 4\n\n<i><color=#a16a3b>'Remember the day ruin came to the Kong family,\nwho have brought this destruction upon themselves through their grave transgressions.\nTo violate the laws of Hongyuan is no tragedy—as such, it warrants no pity, only humiliation and scorn.\nThis site of history stands as a monument to the inevitability of karma.'</color></i>"
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},
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{
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"id": 2079,
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"name": "Red Entry Card",
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"desc": "A broken and battered red entry card.\nMaybe it opens a door somewhere."
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}
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]
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} |