138 lines
6.2 KiB
JSON
138 lines
6.2 KiB
JSON
{
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"dataList": [
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{
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"id": 9812,
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"name": "Interlinked Time",
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"desc": "When triggering [Switch_Vibration] or [FusionVibration], trigger [VibrationExplosion] on target (once per turn per Identity)",
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"simpleDesc": [
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{
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"abilityID": 9812,
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"simpleDesc": "Trigger Tremor Burst on target"
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}
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]
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},
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{
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"id": 19812,
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"name": "Interlinked Time+",
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"desc": "When triggering [Switch_Vibration] or [FusionVibration], trigger [VibrationExplosion] on target (<style=\"upgradeHighlight\">2 times</style> per turn per Identity)",
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"simpleDesc": [
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{
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"abilityID": 19812,
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"simpleDesc": "Trigger Tremor Burst on target"
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}
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]
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},
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{
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"id": 29812,
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"name": "Interlinked Time++",
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"desc": "When triggering [Switch_Vibration] or [FusionVibration], trigger [VibrationExplosion] on target (<style=\"upgradeHighlight\">3</style> times per turn per Identity)",
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"simpleDesc": [
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{
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"abilityID": 29812,
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"simpleDesc": "Trigger Tremor Burst on target"
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}
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]
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},
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{
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"id": 9813,
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"name": "Emergency Investigator Badge",
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"desc": "[Effects apply only to #3 Deployed Identity]\n\nWhen this unit takes lethal damage, their HP does not drop below 1, instantly heals 80% of their max HP, and recovers from Stagger. (once per Encounter, rounded up)\nWhen the E.G.O Gift activates, starting next turn, gain 2 [Enhancement] and 1 [Vulnerable] at every Turn Start for this Encounter.\nIf the affected unit is a T Corp. employee, gain 1 additional [TimeRentalTwoPersonality] when gaining a Stack of it.\nIf the affected unit is a T Corp. employee, if the target has [TimeSuspend], deal +10% damage with Attack Skills.",
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"simpleDesc": [
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{
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"abilityID": 9813,
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"simpleDesc": "HP does not drop below 1, and instantly heals 80% of max HP"
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},
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{
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"abilityID": 98131,
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"simpleDesc": "Gain additional Borrowed Time when gaining it"
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},
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{
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"abilityID": 98132,
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"simpleDesc": "Deals more damage if this unit has Time Moratorium"
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}
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]
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},
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{
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"id": 19813,
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"name": "Emergency Investigator Badge+",
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"desc": "[Effects apply only to <style=\"upgradeHighlight\">#2 and</style> #3 Deployed Identities]\n\nWhen this unit takes lethal damage, their HP does not drop below 1, instantly heals 80% of their max HP, and recovers from Stagger. (once per Encounter, rounded up)\nWhen the E.G.O Gift activates, starting next turn, gain 2 [Enhancement] and 1 [Vulnerable] at every Turn Start for this Encounter.\nIf the affected unit is a T Corp. employee, gain 1 additional [TimeRentalTwoPersonality] when gaining a Stack of it.\nIf the affected unit is a T Corp. employee, if the target has [TimeSuspend], deal +<style=\"upgradeHighlight\">12.5</style>% damage with Attack Skills.",
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"simpleDesc": [
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{
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"abilityID": 19813,
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"simpleDesc": "HP does not drop below 1, and instantly heals 80% of max HP"
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},
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{
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"abilityID": 198131,
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"simpleDesc": "Gain additional Borrowed Time when gaining it"
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},
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{
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"abilityID": 198132,
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"simpleDesc": "Deals more damage if this unit has Time Moratorium"
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}
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]
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},
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{
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"id": 29813,
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"name": "Emergency Investigator Badge++",
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"desc": "[Effects apply only to <style=\"upgradeHighlight\">#1,</style> #2, and #3 Deployed Identities]\n\nWhen this unit takes lethal damage, their HP does not drop below 1, instantly heals 80% of their max HP, and recovers from Stagger. (once per Encounter, rounded up)\nWhen the E.G.O Gift activates, starting next turn, <style=\"upgradeHighlight\">gain 2 [Enhancement]</style> at every Turn Start for this Encounter.\nIf the affected unit is a T Corp. employee, gain <style=\"upgradeHighlight\">2</style> additional [TimeRentalTwoPersonality] when gaining a Stack of it.\nIf the affected unit is a T Corp. employee, if the target has [TimeSuspend], deal +<style=\"upgradeHighlight\">15</style>% damage with Attack Skills.",
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"simpleDesc": [
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{
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"abilityID": 29813,
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"simpleDesc": "HP does not drop below 1, and instantly heals 80% of max HP"
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},
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{
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"abilityID": 298131,
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"simpleDesc": "Gain additional Borrowed Time when gaining it"
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},
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{
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"abilityID": 298132,
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"simpleDesc": "Deals more damage if this unit has Time Moratorium"
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}
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]
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},
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{
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"id": 9814,
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"name": "Entanglement Override Sequencer",
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"desc": "At Turn Start, for 1 Identity with the most [Vibration] Count, trigger [FusionVibration] to convert their [Vibration] to [VibrationDistribution]",
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"simpleDesc": [
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{
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"abilityID": 9814,
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"simpleDesc": "Trigger Amplitude Entanglement into Tremor - Distribution"
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}
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]
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},
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{
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"id": 19814,
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"name": "Entanglement Override Sequencer+",
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"desc": "At Turn Start, for <style=\"upgradeHighlight\">2 Identities</style> with the most [Vibration] Count, trigger [FusionVibration] to convert their [Vibration] to [VibrationDistribution]",
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"simpleDesc": [
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{
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"abilityID": 19814,
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"simpleDesc": "Trigger Amplitude Entanglement into Tremor - Distribution"
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}
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]
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},
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{
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"id": 29814,
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"name": "Entanglement Override Sequencer++",
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"desc": "At Turn Start, for <style=\"upgradeHighlight\">3 </style>Identities with the most [Vibration] Count, trigger [FusionVibration] to convert their [Vibration] to [VibrationDistribution]",
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"simpleDesc": [
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{
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"abilityID": 29814,
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"simpleDesc": "Trigger Amplitude Entanglement into Tremor - Distribution"
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}
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]
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},
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{
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"id": 9816,
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"name": "Microprecision Time Accelerator",
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"desc": "Effects apply only to #1 Deployed Identity\n\nApplies to Identities with Skills that inflict [Vibration] Potency, Count, or trigger [VibrationExplosion].\nEncounter Start: gain 5 [UltraPrecisionTimeAcceleration]",
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"simpleDesc": [
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{
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"abilityID": 9816,
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"simpleDesc": "Gain 5 Microprecision Time Acceleration"
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}
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]
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}
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]
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} |