254 lines
9.7 KiB
JSON
254 lines
9.7 KiB
JSON
{
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"dataList": [
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{
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"id": 810001,
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"name": "The All-Illuminating Light",
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"desc": "If every Candle is snuffed and at full HP, gain resistance until all Candles are lit again.\nWhen all Candles are lit, lose resistance."
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},
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{
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"id": 810002,
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"name": "Darkness Deterred",
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"desc": "Light all Candles every 4 turns after a Candle is snuffed. All Candles' HP is reduced to 1."
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},
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{
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"id": 810701,
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"name": "Burning Embers",
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"desc": "HP does not drop below 1.\nAt 1 HP, light the Candles and uses an Attack Skill."
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},
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{
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"id": 810702,
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"name": "Sinking Darkness",
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"desc": "When all Candles are lit, use a Defensive Skill.\nSnuff out the Candles next turn when out of Shield."
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},
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{
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"id": 810101,
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"name": "Exposed Pearl",
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"desc": "Turn Start: If at 0 Green Slime, become Staggered. Pearl loses all Affinity Resistances by 0.5.\nGain 10 Green Slime when recovering from Stagger."
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},
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{
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"id": 810102,
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"name": "Cracked Shell",
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"desc": "At 10% Core HP, gains a new pattern."
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},
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{
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"id": 810103,
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"name": "Solid Shell",
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"desc": "The Shell Part retains its resistances even during Staggered state."
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},
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{
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"id": 810104,
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"name": "Gathering Slime",
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"desc": "Fix this Part's speed to 1 for a turn when using Devouring Fluid."
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},
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{
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"id": 810901,
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"name": "Green Slime",
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"desc": "Apply 3 Green Slime to Ambling Pearl when defeated by Ambling Pearl."
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},
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{
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"id": 810902,
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"name": "Contaminating Slime",
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"desc": "Turn End: Apply (2 + Surviving Green Slime) Poison to all enemies."
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},
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{
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"id": 810201,
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"name": "Expanding Oxygen",
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"desc": "When the Fluorescence Part is broken, inflict [AaCePcBb] on all enemies.\nFluorescence Part regenerates after 2 turns."
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},
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{
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"id": 810202,
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"name": "Underwater Breathing",
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"desc": "Starting from turn 2, gain 8 Poise this turn if the Fluorescence Part isn't broken.\nGain +3 Poise Count. Starting from turn 2, gain 2 Paralyze and 2 Damage Down this turn if the Fluorescence Part is broken."
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},
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{
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"id": 810203,
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"name": "Siltcurrent",
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"desc": "Starting from turn 2, all Identities without [AaCePcBb] are inflicted with 1 Bind and 1 Paralyze; Identities without [AaCePcBb] lose 3 SP."
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},
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{
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"id": 810801,
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"name": "Harden",
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"desc": "Can be damaged only with damages equal to or higher than 12.\nAll damage under 12 is nullified."
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},
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{
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"id": 810802,
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"name": "Rolling Flotsam",
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"desc": "After the Dream-devouring Siltcurrent uses Blind Obsession, and if this unit is not destroyed at Turn End, deal 20 damage to a random Identity."
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},
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{
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"id": 810803,
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"name": "Destroyed Flotsam",
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"desc": "HP does not drop below 1 upon defeat.\nTurns into a Destroyed Flotsam."
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},
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{
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"id": 810301,
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"name": "Captain's Orders",
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"desc": "Turn Start: If not at -45 SP, heal (# of surviving other allies x 5) SP.\nTurn Start: If at -45 SP, recover from panic at Turn End and reset SP to 0."
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},
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{
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"id": 810302,
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"name": "Mutilated Tattoos",
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"desc": "Every time a Pequod Town faction ally is defeated, lose 1 Poise Count and 10 SP."
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},
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{
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"id": 810303,
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"name": "The Indomitable Harpooneer",
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"desc": "The lower this unit's HP gets, the more damage this unit's Skills deal."
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},
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{
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"id": 810304,
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"name": "Injected Hatred and Animosity",
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"desc": "Turn End: If 50%- of max HP, move on to Phase 2.\nThis unit's HP does not drop below 1 before Phase 2 start.\nPhase 2 Start: Heal HP to 50% of max HP and summon 4 allies. Inflict [AaCePcBj] against 1 enemy with the lowest HP percentage at the start of every turn."
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},
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{
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"id": 810305,
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"name": "Engraved Hatred and Animosity",
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"desc": "At 1 HP, heal up to 50% of max HP and gain 2 Attack Power Up next turn. (Once per encounter)"
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},
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{
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"id": 810306,
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"name": "Clouded Mind",
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"desc": "When Staggered and when at less than 0 SP at Turn End, reset SP to 0."
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},
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{
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"id": 810401,
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"name": "Engraved Hatred and Animosity",
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"desc": "Turn End: At 50- HP, gain 2 Haste and 2 Attack Power Up next turn. (once per encounter)"
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},
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{
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"id": 810402,
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"name": "Puncturing Harpoon",
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"desc": "On Critical Hit, inflict 1 additional negative effect with Skill effects."
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},
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{
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"id": 810501,
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"name": "Captain of the Pequod",
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"desc": "Turn Start: If not at -45 SP, heal 15 SP.\nTurn End: If panicked, recover from panic. Reset SP to 0."
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},
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{
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"id": 810503,
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"name": "Muddled Orders",
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"desc": "When this unit is Staggered, and when all other allies are at less than 0 SP at Turn End, reset their SP to 0."
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},
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{
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"id": 810504,
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"name": "Coldhearted Decision",
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"desc": "Phase 2 Start: Fully heal HP; Queequeg and Starbuck no longer activate Captain's Orders Passive. Also, Queequeg no longer gets Staggered even when her Assist Defense Shield value reaches 0."
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},
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{
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"id": 810601,
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"name": "Ahab",
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"desc": "Turn Start: If not at -45 SP, heal 15 SP.\nTurn End: If panicked, recover from panic. Reset SP to 0 and gain 2 Attack Power Up and 2 Defense Power Up."
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},
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{
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"id": 810602,
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"name": "Pip's Sin and Innocence",
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"desc": "Phase Start: Gain 20 Pip's Ego.\nTurn End: Heal 3 SP for every Pip's Ego.\nTurn End: If [AaCePcBo] is at 0, get Staggered next turn."
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},
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{
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"id": 810603,
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"name": "Starbuck's Fears",
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"desc": "Phase Start: Gain 20 Starbuck's Ego.\nLose 1 [AaCePcBp] for every Coin destroyed in Clash against targets with [AaCePcBj].\nTurn Start: Gain 1 Protection for every 5 Starbuck's Ego.\nTurn End: If [AaCePcBp] is at 0, get Staggered next turn."
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},
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{
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"id": 810604,
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"name": "Puncturing Harpoon",
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"desc": "During this Phase, on Critical Hit, inflict 1 additional negative effect with Skill effects."
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},
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{
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"id": 810605,
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"name": "Queequeg's Atonement",
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"desc": "Phase Start: Gain 30 Queequeg's Ego.\nTurn End: If this unit still has remaining Shield, regain 5 Queequeg's Ego. If this unit does not have remaining Shield, lose 10 [AaCePcBq].\nTurn End: If [AaCePcBq] is at 0, get Staggered next turn."
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},
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{
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"id": 810606,
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"name": "The Indomitable Harpooneer",
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"desc": "The lower this unit's HP gets, the more damage this unit deals with its Skills.\nDeal 1% more HP for every 0.75% missing HP on self\n(Max 100%. Maxes out when this unit is at 25% HP)"
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},
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{
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"id": 810607,
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"name": "Price of Nobility",
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"desc": "Gain Offense Level and Defense Level every time this unit gains other characters' Ego\nLose SP when losing certain Skill Clashes"
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},
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{
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"id": 814101,
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"name": "The All-Illuminating Light",
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"desc": "If every Candle is snuffed and at full HP, gain resistance until all Candles are lit again.\nWhen all Candles are lit, lose resistance."
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},
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{
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"id": 814102,
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"name": "Darkness Deterred",
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"desc": "Light all Candles every 4 turns after a Candle is snuffed. All Candles' HP is reduced to 1."
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},
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{
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"id": 813601,
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"name": "Burning Embers",
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"desc": "HP does not drop below 1.\nAt 1 HP, light the Candles and uses an Attack Skill."
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},
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{
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"id": 813602,
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"name": "Sinking Darkness",
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"desc": "When all Candles are lit, use a Defensive Skill.\nSnuff out the Candles next turn when out of Shield."
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},
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{
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"id": 813701,
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"name": "Exposed Pearl",
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"desc": "Turn Start: If at 0 Green Slime, become Staggered. Pearl loses all Affinity Resistances by 0.5.\nGain 10 Green Slime when recovering from Stagger."
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},
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{
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"id": 813702,
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"name": "Cracked Shell",
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"desc": "At 10% Core HP, gains a new pattern."
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},
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{
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"id": 813703,
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"name": "Solid Shell",
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"desc": "The Shell Part retains its resistances even during Staggered state."
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},
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{
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"id": 813704,
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"name": "Gathering Slime",
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"desc": "Fix this Part's speed to 1 for a turn when using Devouring Fluid."
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},
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{
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"id": 813801,
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"name": "Green Slime",
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"desc": "Apply 3 Green Slime to Ambling Pearl when defeated by Ambling Pearl."
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},
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{
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"id": 813802,
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"name": "Contaminating Slime",
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"desc": "Turn End: Apply (2 + Surviving Green Slime) Poison to all enemies."
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},
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{
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"id": 813901,
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"name": "Expanding Oxygen",
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"desc": "When the Fluorescence Part is broken, inflict [AaCePcBb] on all enemies.\nFluorescence Part regenerates after 2 turns."
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},
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{
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"id": 813902,
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"name": "Underwater Breathing",
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"desc": "Starting from turn 2, gain 8 Poise this turn if the Fluorescence Part isn't broken.\nGain +3 Poise Count. Starting from turn 2, gain 2 Paralyze and 2 Damage Down this turn if the Fluorescence Part is broken."
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},
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{
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"id": 813903,
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"name": "Siltcurrent",
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"desc": "Starting from turn 2, all Identities without [AaCePcBb] are inflicted with 1 Bind and 1 Paralyze; Identities without [AaCePcBb] lose 3 SP."
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},
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{
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"id": 814001,
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"name": "Harden",
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"desc": "Can be damaged only with damages equal to or higher than 12.\nAll damage under 12 is nullified."
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},
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{
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"id": 814002,
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"name": "Rolling Flotsam",
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"desc": "After the Dream-devouring Siltcurrent uses Blind Obsession, and if this unit is not destroyed at Turn End, deal 20 damage to a random Identity."
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},
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{
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"id": 814003,
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"name": "Destroyed Flotsam",
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"desc": "HP does not drop below 1 upon defeat.\nTurns into a Destroyed Flotsam."
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}
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]
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} |