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LimbusStaticData/Localize/en/EN_Passives_Abnormality_Refraction6.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 956301,
"name": "Quickening of the Unborn",
"desc": "Encounter Start: Gain 1.3% HP as Shield\nHP does not fall below 90%\n\nIf this unit's Shield is broken before the end of Turn 3,\nEnd the turn immediately and activate <color=#ff6000><mark=#ff000040><b><u>a unique pattern</u></b></mark></color> next turn\n\nAt Attack End of \"The Quickening\" Skill: End the Encounter"
},
{
"id": 956401,
"name": "Eclosion - Life That Was",
"desc": "Fix this unit's Speed to 1; this unit's HP does not drop below 1\nFirst Turn Start after entering the Encounter: Gain 333 Shield\n\nAt Attack End of the Skill \"Eclosion\", end Encounter\n- If the Shield is broken, proceed to the next turn instead and <color=#ff6000><mark=#ff000040><b><u>face a unique Choice Event</u></b></mark></color> before the Encounter ends"
},
{
"id": 956402,
"name": "Time of Forging",
"desc": "Quadruple the effects of [HeatedWingScales]\n\nTake +100% damage from E.G.O Skills"
},
{
"id": 956501,
"name": "Eclosion - Life That Is",
"desc": "Fix this unit's Speed to 1; this unit's HP does not drop below 1\nFirst Turn Start after entering the Encounter: Gain 333 Shield\n\nAt Attack End of the Skill \"Eclosion\", end Encounter\n- If the Shield is broken, proceed to the next turn instead and <color=#ff6000><mark=#ff000040><b><u>face a unique Choice Event</u></b></mark></color> before the Encounter ends"
},
{
"id": 956502,
"name": "Kṣaṇa of Circumvolution",
"desc": "Quadruple the effects of [TransparentWingScales]\n\nTake +100% damage from E.G.O Skills"
},
{
"id": 956601,
"name": "Eclosion - Life That Will Be",
"desc": "Fix this unit's Speed to 1; this unit's HP does not drop below 1\nFirst Turn Start after entering the Encounter: Gain 333 Shield\n\nAt Attack End of the Skill \"Eclosion\", end Encounter\n- If the Shield is broken, proceed to the next turn instead and <color=#ff6000><mark=#ff000040><b><u>face a unique Choice Event</u></b></mark></color> before the Encounter ends"
},
{
"id": 956602,
"name": "Erosion of Kalpas",
"desc": "Quadruple the effects of [RustedWingScales]\n\nTake +100% damage from E.G.O Skills"
},
{
"id": 9567010,
"name": "Past [過去]",
"desc": "When [StackPastActivate], gain the following effects:\n- When hit by Sinners, inflict 1 [Combustion] and +1 [Combustion] Count on the\nattacking Sinner\n- Skill \"Kalpāgni\" gains Final Power +2 and its final Coin gains \"On Hit,\ninflict ([StackPastActivate] Stack / 2) SP damage (rounded down)\" effect\n- Turn Start: Inflict 5 [TakeHpHealReduce] and 3 [CrimsonTakeDamageUp] on all Sinners who have 10+ ([Combustion] Potency + [Combustion] Count)"
},
{
"id": 9567011,
"name": "Past [過去]",
"desc": "When [StackPastActivate], gain the following effects:\n<mark=#000000AA>- <color=#ff9000><s></color>When hit by Sinners, inflict 1 [Combustion] and +1 [Combustion] Count on the\nattacking Sinner<color=#ff0000></s></color></mark>\n- Skill \"Kalpāgni\" gains Final Power +2 and its final Coin gains \"On Hit,\ninflict ([StackPastActivate] Stack / 2) SP damage (rounded down)\" effect\n- Turn Start: Inflict 5 [TakeHpHealReduce] and 3 [CrimsonTakeDamageUp] on all Sinners who have 10+ ([Combustion] Potency + [Combustion] Count)\n"
},
{
"id": 9567012,
"name": "Past [過去]",
"desc": "When [StackPastActivate], gain the following effects:\n- When hit by Sinners, inflict 1 [Combustion] and +1 [Combustion] Count on the\nattacking Sinner\n<mark=#000000AA>- <color=#ff9000><s></color>Skill \"Kalpāgni\" gains Final Power +2 and its final Coin gains \"On Hit,\ninflict ([StackPastActivate] Stack / 2) SP damage (rounded down)\" effect<color=#ff0000></s></color></mark>\n- Turn Start: Inflict 5 [TakeHpHealReduce] and 3 [CrimsonTakeDamageUp] on all Sinners who have 10+ ([Combustion] Potency + [Combustion] Count)\n"
},
{
"id": 9567013,
"name": "Past [過去]",
"desc": "When [StackPastActivate], gain the following effects:\n- When hit by Sinners, inflict 1 [Combustion] and +1 [Combustion] Count on the\nattacking Sinner\n- Skill \"Kalpāgni\" gains Final Power +2 and its final Coin gains \"On Hit,\ninflict ([StackPastActivate] Stack / 2) SP damage (rounded down)\" effect\n<mark=#000000AA>- <color=#ff9000><s></color>Turn Start: Inflict 5 [TakeHpHealReduce] and 3 [CrimsonTakeDamageUp] on all Sinners who have 10+ ([Combustion] Potency + [Combustion] Count)<color=#ff0000></s></color></mark>\n"
},
{
"id": 9567020,
"name": "Present [現在]",
"desc": "When [StackPresentActivate], gain the following effects:\n- Does not lose [Breath] Count On Crit; Turn Start: gain (2 + # of Sinners) [Breath] and [Breath] Count\n- Skill \"Smite the Wicked\" gains Final Power +2 and its final Coin gains \"On Hit, raise Stagger Threshold by ([StackPresentActivate] Stack / 2) (rounded down)\" effect\n- On Hit, deal +(([Breath] Potency on self + [Breath] Count on self) x 2)% damage on Critical Hit (max 120%; on Clash Lose, apply only one-third of the effect's full value)\n"
},
{
"id": 9567021,
"name": "Present [現在]",
"desc": "When [StackPresentActivate], gain the following effects:\n<mark=#000000AA>- <color=#e5e5e5><s></color>Does not lose [Breath] Count On Crit; Turn Start: gain (2 + # of Sinners) [Breath] and [Breath] Count<color=#ff0000></s></color></mark>\n- Skill \"Smite the Wicked\" gains Final Power +2 and its final Coin gains \"On Hit, raise Stagger Threshold by ([StackPresentActivate] Stack / 2) (rounded down)\" effect\n- On Hit, deal +(([Breath] Potency on self + [Breath] Count on self) x 2)% damage on Critical Hit (max 120%; on Clash Lose, apply only one-third of the effect's full value)\n"
},
{
"id": 9567022,
"name": "Present [現在]",
"desc": "When [StackPresentActivate], gain the following effects:\n- Does not lose [Breath] Count On Crit; Turn Start: gain (2 + # of Sinners) [Breath] and [Breath] Count\n<mark=#000000AA>- <color=#e5e5e5><s></color>Skill \"Smite the Wicked\" gains Final Power +2 and its final Coin gains \"On Hit, raise Stagger Threshold by ([StackPresentActivate] Stack / 2) (rounded down)\" effect<color=#ff0000></s></color></mark>\n- On Hit, deal +(([Breath] Potency on self + [Breath] Count on self) x 2)% damage on Critical Hit (max 120%; on Clash Lose, apply only one-third of the effect's full value)\n"
},
{
"id": 9567023,
"name": "Present [現在]",
"desc": "When [StackPresentActivate], gain the following effects:\n- Does not lose [Breath] Count On Crit; Turn Start: gain (2 + # of Sinners) [Breath] and [Breath] Count\n- Skill \"Smite the Wicked\" gains Final Power +2 and its final Coin gains \"On Hit, raise Stagger Threshold by ([StackPresentActivate] Stack / 2) (rounded down)\" effect\n<mark=#000000AA>- <color=#e5e5e5><s></color>On Hit, deal +(([Breath] Potency on self + [Breath] Count on self) x 2)% damage on Critical Hit (max 120%; on Clash Lose, apply only one-third of the effect's full value)<color=#ff0000></s></color></mark>\n"
},
{
"id": 9567030,
"name": "Future [未來]",
"desc": "When [StackFutureActivate], gain the following effects:\n- Turn Start: All Sinners gain +(3 + # of current turn / 2) [Laceration] Count (rounded up)\n- Skill \"Bloodflower\" gains Final Power +2 and its final Coin gains \"On Hit,\nheal ([StackFutureActivate] Stack x 3) HP on self\" effect\n- Whenever [Laceration] activates on self or on Sinners, heal HP equal to the said [Laceration] damage (rounded down)\n"
},
{
"id": 9567031,
"name": "Future [未來]",
"desc": "When [StackFutureActivate], gain the following effects:\n<mark=#000000AA>- <color=#d93737><s></color>Turn Start: All Sinners gain +(3 + # of current turn / 2) [Laceration] Count (rounded up)<color=#ff0000></s></color></mark>\n- Skill \"Bloodflower\" gains Final Power +2 and its final Coin gains \"On Hit,\nheal ([StackFutureActivate] Stack x 3) HP on self\" effect\n- Whenever [Laceration] activates on self or on Sinners, heal HP equal to the said [Laceration] damage (rounded down)\n"
},
{
"id": 9567032,
"name": "Future [未來]",
"desc": "When [StackFutureActivate], gain the following effects:\n- Turn Start: All Sinners gain +(3 + # of current turn / 2) [Laceration] Count (rounded up)\n<mark=#000000AA>- <color=#d93737><s></color>Skill \"Bloodflower\" gains Final Power +2 and its final Coin gains \"On Hit,\nheal ([StackFutureActivate] Stack x 3) HP on self\" effect<color=#ff0000></s></color></mark>\n- Whenever [Laceration] activates on self or on Sinners, heal HP equal to the said [Laceration] damage (rounded down)\n"
},
{
"id": 9567033,
"name": "Future [未來]",
"desc": "When [StackFutureActivate], gain the following effects:\n- Turn Start: All Sinners gain +(3 + # of current turn / 2) [Laceration] Count (rounded up)\n- Skill \"Bloodflower\" gains Final Power +2 and its final Coin gains \"On Hit,\nheal ([StackFutureActivate] Stack x 3) HP\" effect\n<mark=#000000AA>- <color=#d93737><s></color>Whenever [Laceration] activates on self or on Sinners, heal HP equal to the said [Laceration] damage (rounded down)<color=#ff0000></s></color></mark>\n"
},
{
"id": 956704,
"name": "Causality that Threads the Past, the Present, and the Future [三世因果]",
"desc": "At 10+ Clashes against the same target, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash (rounded down)\n\nEncounter Start:\n- Begin Encounter with the same HP as Butterfly[TabExplain] of Entangled Lives::The Pupa (excluding Shield)\n- Gain 10 Stacks each of [StackPastActivate] / [StackPresentActivate] / [StackFutureActivate]\n\nAt less than 66%/33% HP, gain new Slot patterns\n- <color=#ff6000><mark=#ff000040><b><u>When this unit's HP drops below 66%/33%</u></b></mark></color> for the first time in this Encounter, <color=#ff6000><mark=#ff000040><b><u>gain 10 Stacks each of [StackPastActivate], [StackPresentActivate], and [StackFutureActivate]</u></b></mark></color> next turn"
},
{
"id": 956705,
"name": "Moment of Entangled Lives",
"desc": "Turn Start: <color=#ff6000><mark=#ff000040><b><u>Activate the highest-Stacked state of time</u></b></mark></color> between [StackPastActivate], [StackPresentActivate], and [StackFutureActivate] and use a special Skill\n- If multiple states of time share the highest Stack, the currently active state of time does not change\n- Inactive states of time become [StackPast], [StackPresent], or [StackFuture], respectively\n- When the <color=#ff6000><mark=#ff000040><b><u>currently active state of time changes</u></b></mark></color>, gain 1 [TimeGap]\n\n<color=#ff6000><mark=#ff000040><b><u>Every time Illusory Butterfly[TabExplain] of Entangled Lives::The Past / The Present / The Future are hit as main targets</u></b></mark></color>, Butterfly[TabExplain] of Entangled Lives::Imago loses [StackPastActivate] / [StackPresentActivate] / [StackFutureActivate] Stack\n\n<color=#ff6000><mark=#ff000040><b><u>Higher [StackPastActivate] / [StackPresentActivate] / [StackFutureActivate] Stacks</u></b></mark></color> lead to Butterfly[TabExplain] of Entangled Lives::Imago's Skill Power and damage output becoming <color=#ff6000><mark=#ff000040><b><u>greatly enhanced</u></b></mark></color>, and <color=#ff6000><mark=#ff000040><b><u>greatly increase the amount of status effects it inflicts or gains</u></b></mark></color>"
},
{
"id": 956801,
"name": "Life Hanging on a Wedge [一櫼之命]",
"desc": "Encounter Start: Gain 3 [YesdragonSelfRefraction]\nTurn End: Gain 1 [YesdragonSelfRefraction] next turn\nGain +1 more [YesdragonSelfRefraction] from this effect every time the \"Thundering Wrath\" Passive triggers"
},
{
"id": 956802,
"name": "Thundering Wrath [震怒]",
"desc": "The Inverted Scale Part takes damage only from Skills that it is the main target of; does not take damage from any other sources\nWhen the Inverted Scale Part is hit, remove the Inverted Scale Part from the Skill Slots next turn; gain 1 [AttackUp] and 1 [DefenseDown] for every [YesdragonSelfRefraction] Stack consumed by the \"Wrath of the Inverted Scale\" Skill"
},
{
"id": 956804,
"name": "Dragon's Scale",
"desc": "Unaffected by [Agility] and [Binding]\nTake -50% HP damage from [Combustion], [Laceration], [Vibration], [Burst], and [Sinking]; -50% to Stagger Threshold raised by [Vibration]"
},
{
"id": 956805,
"name": "The Unreachable Heavens",
"desc": "Encounter Start: The Head Part gains Shield equal to 100% of this unit's max HP\nDoes not lose Shield at Turn End\nWhen the Shield is broken, enter a new phase"
},
{
"id": 956901,
"name": "Tarnished Body",
"desc": "All Parts become Breakable and Unseverable\nBroken Parts regenerate in 3 turns with 30% HP"
},
{
"id": 956902,
"name": "Life Hanging on a Wedge [一櫼之命]",
"desc": "Cannot be killed as long as the Flower-burying Wedge Part isn't broken"
},
{
"id": 956903,
"name": "Broken Scale",
"desc": "When the Inverted Scale Part is broken, the \"Thundering Wrath\" Passive does not activate\nWhile the Inverted Scale Part is broken, all Parts gain 3 [AttackUp] and 6 [DefenseDown]"
},
{
"id": 956904,
"name": "Broken Skull",
"desc": "While the Head part is broken, all Parts gain 2 [Vulnerable] every turn"
},
{
"id": 956907,
"name": "Erumpent Flower-burying Efflorescence [梅花滿開]",
"desc": "Encounter Start: Gain 3 [YesdragonSelfRefraction]\nTurn End: Gain 1 [YesdragonSelfRefraction] next turn\nGain +1 more [YesdragonSelfRefraction] from this effect every time the \"Thundering Wrath\" Passive triggers\n- When the Inverted Scale is broken, reset the increased [YesdragonSelfRefraction] gain"
},
{
"id": 956908,
"name": "Thundering Wrath [震怒]",
"desc": "The Inverted Scale Part takes damage only from Skills that it is the main target of; does not take damage from any other sources\nWhen the Inverted Scale Part is hit, remove the Inverted Scale Part from the Skill Slots next turn; gain 1 [AttackUp] and 1 [DefenseDown] for every [YesdragonSelfRefraction] Stack consumed by the \"Wrath of the Inverted Scale\" Skill"
},
{
"id": 957001,
"name": "Dragon's Vein [龍脈]",
"desc": "Turn Start: Gain Shield equal to 300% of the Core's max HP\n- This effect does not trigger when Attack Skills are equipped\nTurn Start: When Staggered, recover from Stagger"
},
{
"id": 957002,
"name": "The Dragon's Bleeding Vein",
"desc": "When hit, apply [YesdragonPower] on the attacker next turn\n\nOn death, immediately apply [YesdragonPower] on all Sinners"
},
{
"id": 957003,
"name": "One Last Radiance [回光返照]",
"desc": "When this unit takes damage that brings its HP down to 0, this unit's HP does not drop below 1 for the turn; recover from Stagger due to damage\nFor the rest of the turn, this unit cannot be Staggered or killed due to damage; then, use \"Impale the Self, Impurity[TabExplain] to Purge\" at the very end of that turn"
},
{
"id": 957004,
"name": "Lofty Energy",
"desc": "This unit cannot be subject to healing or Assist Defense[TabExplain] effects\nTake damage only from Skills that this unit is the main target of; does not take damage from any other sources"
},
{
"id": 957006,
"name": "Refracted Egress",
"desc": "Cannot Retreat"
},
{
"id": 957101,
"name": "Return to Origin [物歸原主]",
"desc": "When hit by Yinglong's \"Levinfall\" Skill, die instantly and apply 1 [YesdragonSelfRefraction] on Yinglong"
},
{
"id": 955101,
"name": "Rien, The Index Nursefather",
"desc": "<color=#ff9000><mark=#ff000040><b><u>Take -50% damage from Unopposed Attacks</u></b></mark></color>\nTake -50% damage from [Combustion], [Laceration], [Vibration], [Burst], and [Sinking]\nWhen healing SP from [UnlockBuff_Base], if this unit's SP is below 15, heal SP up to 15\n\nEncounter Start: Gain [BurningWoundRien_Mask] and heal SP up to 45\n\nAt 55%- HP, end the turn and gain a new pattern\n- Remove all effects other than those exclusive to this unit\n- Change [StackRienSpecialSkill] Stack to 0",
"flavor": "I waited for \"the moment\" as the Prescript told me to.\nEven after my darling daughter left, I waited.\n\nAnd after a while, I was contacted by Limbus Company, and saw that the Backdoor was open.\nThat's when the device beeped and let me know that it was finally time to bring my daughter home."
},
{
"id": 955102,
"name": "Oracle Device [Caduceus]",
"desc": "<color=#ff9000><mark=#ff000040><b><u>A random weapon is assigned to every Coin. Each weapon has a unique effect.</u></b></mark></color>\n- [RienWeapon01Hatchet]\n- [RienWeapon02Stiletto]\n- [RienWeapon03Greatsword]\n- [RienWeapon04Rapier]\n- [RienWeapon05Sledgehammer]\n- [RienWeapon06Ultragreatsword]\n- [RienWeapon07Lance]\n- [RienWeapon08Chain]\n- [RienWeapon09Scythe]\n\nWhen using an Attack Skill, gain 1 [StackRienSpecialSkill] (max 9)\n- Can be gained once per Skill; does not gain Stack from the same Skill twice\n\n<color=#ff9000><mark=#ff000040><b><u>Turn Start: At 9 [StackRienSpecialSkill] Stacks, use a powerful Skill</u></b></mark></color>\n- Attack End: After using the powerful Skill for the first time, gain [Shin_Rien]\n- Reset the per-Skill [StackRienSpecialSkill] cap\n- Min & Max Speed +15\n- Turn End: Gain 1 [Vulnerable] and 2 [ResultReduction] next turn\n\nTurn 4 Start after entering the field: At less than 9 [StackRienSpecialSkill], bring its Stack to 9; then, gain (Stack gained x 3) [KarmaOfIndexRien]\n- Then, activate this effect every 4 turns",
"flavor": "A vial of what looks like liquid metal capable of changing its shape and mass, its qualities almost like those of Singularities, swishes inside the Device.\nThe form the fluid takes is contingent on the Prescript the Device receives. The weapons it produces depend on the information regarding the target and the time limit given to carry out the assassination.\nOne day, as he received a dagger too small for the task, he elected to wait until it produced a different weapon. However, despite the approaching deadline, it refused to provide him a proper weapon; he had no choice but to kill his target with a fork."
},
{
"id": 955103,
"name": "Will of the Prescript",
"desc": "Turn Start:\n- Gain [IndexPrescript_Base_2nd] based on [UnlockBuff_Base] stage on self\n- Apply [IndexPrescriptTargetToPersonality] against a random Sinner, and prioritize attacking them\n<color=#ff9000><mark=#ff000040><b><u>- When using a Skill against [IndexPrescriptTargetToPersonality], convert all Coins on that Skill to [SuperCoin]s</u></b></mark></color>\n\nWhen attacking, if [IndexPrescriptTargetToPersonality] is killed, or if this unit can no longer attack that target, <color=#ff9000><mark=#ff000040><b><u>use the remaining Skills against a random Sinner\n- Prioritizes targets with the lowest current HP, unless they have 1 HP\n- When the randomly chosen Sinner is killed, or if the said Sinner's HP is brought down to 1, repeat this effect on another Sinner</u></b></mark></color>\n\nDeal +2.5% damage against [IndexPrescriptTargetToPersonality] for every [BlessingOfIndexPrescriptEnemy] (max 20%)\n- At 9 [BlessingOfIndexPrescriptEnemy], deal +30% damage against all targets",
"flavor": "Do you wish me to raise a family?\n\n\"It must've been fate that brought us together. To think that I'd ever meet a husband like you...\""
},
{
"id": 955104,
"name": "Undertake Prescript",
"desc": "Turn End: If [IndexPrescript_Base_2nd] was executed this turn, heal 10 SP and gain 3 [BlessingOfIndexPrescriptEnemy] (once per turn)\n\n<color=#ff9000><mark=#ff000040><b><u>Turn End: If [IndexPrescript_Base_2nd] was not executed this turn, gain 8 [KarmaOfIndexRien]</u></b></mark></color>\n- If this unit does not have [UnlockBuff_Base], gain 1 [BlessingOfIndexPrescriptEnemy] at Turn End\n- At 9 [BlessingOfIndexPrescriptEnemy], does not gain [KarmaOfIndexRien]",
"flavor": "Do you wish me to lose my family?\n\n\"Honey, I gotta take a quick trip up north today.\"\n\"Ah, also—hey, buddy. I'm expecting a package this afternoon, so would you be a dear and pick it up for me, sweetheart?\""
},
{
"id": 955105,
"name": "Unlock",
"desc": "Turn End: At 3/6/9 [BlessingOfIndexPrescriptEnemy] or at 95%-/85%-/75%- HP,- Gain [UnlockBuff_Rien1]/[UnlockBuff_Rien2]/[UnlockBuff_Rien3]\n\nTurn 1 End after entering the field: At lower than [UnlockBuff_Base] stage 1, gain [UnlockBuff_Rien1]\nTurn 3 End after entering the field: At lower than [UnlockBuff_Base] stage 2, gain [UnlockBuff_Rien2]\n\nWhen [UnlockBuff_Base] is activated due to HP or Turn conditionals:\n- At less than 3/6/9 [BlessingOfIndexPrescriptEnemy] Stack, raise them to 3/6/9\nGain 5 [KarmaOfIndexRien] at the next Turn Start for every Stack gained",
"flavor": "\"Following the Prescripts is to unlock what is locked.\""
},
{
"id": 955106,
"name": "Fixed Panic",
"desc": "Apply the [PanicChangeLock] effect\nTurn End: If this unit is in Panic, raise SP to 15"
},
{
"id": 955201,
"name": "Rien, the Father [Imitation]",
"desc": "<color=#ff9000><mark=#ff000040><b><u>Take -75% damage from Unopposed Attacks</u></b></mark></color>\nTake -75% damage from [Combustion], [Laceration], [Vibration], [Burst], and [Sinking]\nWhen healing SP from [UnlockBuff_Base], if this unit's SP is below 30, heal up to 30 SP\n\nWhen this unit enters a new phase at 55% HP, gain the following effects:\n- Remove all effects other than those exclusive to this unit\n- Reset [StackRienSpecialSkill] Stack to 0\n- Gain [IndexPrescript_RienSecondPhase]\n- Convert [BurningWoundRien_Mask] to [BurningWoundRien]\n- Convert [KarmaOfIndexRien] to [KarmaOfIndexRien_2Phase]; then gain 10 Stacks of that effect\n- If this unit does not have [Shin_Rien], immediately gain that effect\n\nAt 25% or lower HP, gain a new pattern and greatly enhance a certain Skill",
"flavor": "Once, he harbored a suspicion that he was being shaped into an imitation of someone; he doubted the Will and nearly defied it, for he did not know whom he was to mimic. Only when it was too late did he understand its intent and come to accept the Prescript's will.\nOnly then was the false father completed."
},
{
"id": 955202,
"name": "Oracle Device [Caduceus] - Full Unlock",
"desc": "<color=#ff9000><mark=#ff000040><b><u>A random weapon is assigned to every Coin. Each weapon has a unique effect.</u></b></mark></color>\n- [RienWeapon01Hatchet2phase]\n- [RienWeapon02Stiletto2phase]\n- [RienWeapon03Greatsword2phase]\n- [RienWeapon04Rapier2phase]\n- [RienWeapon05Sledgehammer2phase]\n- [RienWeapon06Ultragreatsword2phase]\n- [RienWeapon07Lance2phase]\n- [RienWeapon08Chain2phase]\n- [RienWeapon09Scythe2phase]\n\nWhen using an Attack Skill, gain 1 [StackRienSpecialSkill] (max 9)\n- Can be gained once per Skill; does not gain Stack from the same Skill twice\n- Does not gain Stack from a Skill used only in a special pattern\n\nTurn Start: At 9 [StackRienSpecialSkill] Stacks, use a powerful Skill\n- Reset the per-Skill [StackRienSpecialSkill] cap\n- Min & Max Speed +15\n- Turn End: Gain 2 [Vulnerable] and 3 [ResultReduction] next turn\n\nActivate the following, starting from the turn in which the phase changed\n- Every 3 turns, at less than 9 [StackRienSpecialSkill], bring its Stack to 9; then, gain (Stack gained x 5) [KarmaOfIndexRien_2Phase]",
"flavor": "An unparalleled weapon and a curse bestowed by Hermes, a god of the City whose Prescripts are distributed by radio waves."
},
{
"id": 955203,
"name": "Will of the Prescript",
"desc": "Turn Start:\n- Apply [IndexPrescriptTargetToPersonality] against a random Sinner, and prioritize attacking them\n<color=#ff9000><mark=#ff000040><b><u>- When using a Skill against [IndexPrescriptTargetToPersonality], convert all Coins on that Skill to [SuperCoin]s</u></b></mark></color>\n- Gain [Protection] equal to [BlessingOfIndexPrescriptEnemy] (max 9)\n<color=#ff9000><mark=#ff000040><b><u>\n- Lose 1 Stack for every 20 [KarmaOfIndexRien_2Phase]</u></b></mark></color>\n\nWhen attacking, if [IndexPrescriptTargetToPersonality] is killed, or if this unit can no longer attack that target, <color=#ff9000><mark=#ff000040><b><u>use the remaining Skills against a random other Sinner\n- Prioritizes targets with the lowest current HP, unless they have 1 HP\n- When the randomly chosen Sinner is killed, or if the said Sinner's HP is brought down to 1, repeat this effect on another Sinner</u></b></mark></color>\n\nDeal +5% damage against [IndexPrescriptTargetToPersonality] for every [BlessingOfIndexPrescriptEnemy] (max 40%)\n- At 9 [BlessingOfIndexPrescriptEnemy], deal +50% damage against all targets\n\nStarting from the first turn after the phase change, activate the following effects:\n- Turn Start: Gain [BlackNightmare]\n· If this unit used a powerful attack in the previous turn, lose [BlackNightmare] for that turn",
"flavor": "I raised a family.\n\n\"You're not supposed to be here right now.\"\n\"My work is still much underway, and I'd like to carve them up in peace so they can attain the most exquisite beauty I can sculpt.\"\n\"... Don't tell me, are you here to defy the Prescript?\""
},
{
"id": 955204,
"name": "Undertake Prescript",
"desc": "Turn End: If [IndexPrescript_Base_2nd] was executed this turn, heal 15 SP and gain 1 [BlessingOfIndexPrescriptEnemy] (once per turn)\n\n<color=#ff9000><mark=#ff000040><b><u>Turn End: If [IndexPrescript_Base_2nd] was not executed this turn, gain 8 [KarmaOfIndexRien_2Phase] and lose 1 [BlessingOfIndexPrescriptEnemy]</u></b></mark></color>\n- If this unit used a powerful Skill this turn, gain 12 [KarmaOfIndexRien_2Phase] and lose 2 [BlessingOfIndexPrescriptEnemy] instead",
"flavor": "I... lost my family.\n\n\"Don't go...\"\n\"Don't go... Not... like this... Daddy... Please... help us...\""
},
{
"id": 955205,
"name": "Fixed Panic",
"desc": "Apply the [PanicChangeLock] effect\nTurn End: If this unit is in Panic, raise SP to 30"
},
{
"id": 955312,
"name": "Fixed Panic",
"desc": "Apply the [PanicChangeLock] effect\nTurn End: If this unit is in Panic, raise SP to 45"
},
{
"id": 955601,
"name": "Let's Play Tag! Here I Go!",
"desc": "Turn Start: If there are no [TagGameBuff]s, this unit's 1/2/3 other allies that have the lowest Level become [TagGameBuff] for 3 turns (number of units receiving this effect increases every time this effect activates)\n\n<color=#ff9000><mark=#ff000040><b><u>If [TagGameBuff] effect expires while the unit that had the [TagGameBuff] effect is alive</u></b></mark></color>, gain the following effects:\n- All Sinners take fixed damage equal to 40% HP each\n- Reduce SP to -45 for a random Sinner who can enter E.G.O Corrosion[TabExplain] or Panic\n\nIf a Sinner kills a [TagGameBuff], the said Sinner gains 1 [ResultEnhancement] for the rest of this Encounter (this effect can be gained cumulatively)"
},
{
"id": 955602,
"name": "Will You Play? Will You Play? Will You Play?",
"desc": "Turn End: If this unit is the only surviving ally, or if the Core is at 50%- HP, use \"Let's Play Together Forever~!\" next turn (once per Encounter)"
},
{
"id": 955603,
"name": "No More Playtime",
"desc": "Turn Start: The \"Stuffed Toy\" Part <color=#ff9000><mark=#ff000040><b><u>gains [Protection] equal to the number of allies excluding this unit</u></b></mark></color>\n\nWhen the \"Stuffed Toy\" Part is destroyed, Will You Play? and its remaining allies are killed"
},
{
"id": 955604,
"name": "Attachment Plushie",
"desc": "<color=#ff9000><mark=#ff000040><b><u>HP damage taken by the Core is fixed at 0</u></b></mark></color>"
},
{
"id": 955401,
"name": "All of My Corpus has been Given to Tibia",
"desc": "Take -30% HP, SP damage from [Combustion], [Vibration], [Burst], and [Sinking]\nTake -50% damage from [Laceration]\n\nTurn Start: If this unit is Staggered, recover from Stagger. Afterward, gain 2 [CrimsonTakeDamageUp] and becomes unable to use \"Installation Art no. 3: Improvised Ribcage\" until next turn (once per Encounter)\n\nTurn End: Gain 1 [DefenseDown] next turn for every 4 [Combustion] on self (max 15)"
},
{
"id": 955301,
"name": "Observation",
"desc": "Encounter Start: Apply 1 [ObservedPerson] on all enemies; then, gain [Breath] Potency and Count equal to the number of units with [ObservedPerson]\n\nTurn Start: Apply 1 [ObservedPerson] against targets without [ObservedPerson]\n\nFor every 10 [ObservedPerson] on the target, inflict +1 more [Vibration] Potency and Count with this unit's Skills (max 3)"
},
{
"id": 955302,
"name": "Adaptation",
"desc": "Gain 1 [Breath] Potency every time this unit inflicts damage with Attack Skill effects (15 per turn)\n- If the target has 15+ [ObservedPerson], gain 1 additional [Breath] Potency with every hit\n\nGain +1 [Breath] Count every time this unit takes damage from a Sinner's Attack Skill effects (15 per turn)\n- If the target has 15+ [ObservedPerson], gain +1 additional [Breath] Count with every hit taken\n\n<color=#ff9000><mark=#ff000040><b><u>Turn Start: Inflict 3 [ResultReduction] and 5 [ObservedPerson] to the Sinner who dealt the most damage to this unit in the previous turn\n- If the target has 30 [ObservedPerson], inflict 5 [ResultReduction] instead</u></b></mark></color>"
},
{
"id": 955303,
"name": "Defense Mechanism",
"desc": "Turn Start: <color=#ff9000><mark=#ff000040><b><u>Gain Shield equal to 30% of missing HP (Shield HP cannot exceed 25% of the max HP)</u></b></mark></color>\n- If this unit has [Combustion], lose ([Combustion] Count x 1.5)% Shield HP\n- Shield takes +100% damage from [Burst] effects\n\nTurn End: If the Shield gained due to this effect is destroyed, for the rest of this Encounter, gain 1 [DefenseDown] at Turn Start for every instance the Shield has been destroyed (max 5)"
},
{
"id": 955304,
"name": "Confirmation Bias",
"desc": "Turn End: <color=#ff9000><mark=#ff000040><b><u>Siphon 10 SP from Sinners</u></b></mark></color> (max 3 Sinners in descending order of SP; does not apply cumulatively on the same target)\n(Does not activate if Hohenheim is Panicked)\n\n<color=#ff9000><mark=#ff000040><b><u>This unit's SP does not drop below 15</u></b></mark></color>"
},
{
"id": 955305,
"name": "Establish Hypothesis",
"desc": "On Turn 3: Gains a new pattern and prepares to use a powerful Skill.\nAfter Turn 3 is over: The above effect activates when this unit has 30+ [Breath] Count at Turn End\n\nIf this unit did not take any HP damage during the preparation period before using the powerful Skill, greatly enhance the Skill (does not count damages taken by Shield HP)"
},
{
"id": 955306,
"name": "Maladaptation",
"desc": "When weakened due to a Choice Event, this Passive replaces 「Adaptation」\n\nGain 1 [Breath] Potency every time this unit inflicts damage with Attack Skill effects (15 per turn)\n- If the target has 15+ [ObservedPerson], gain 1 additional [Breath] Potency with every hit; however, reduce the target's [ObservedPerson] by 3\n\nGain +1 [Breath] Count every time this unit takes damage from a Sinner's Attack Skill effects (15 per turn)\n- If the target has 15+ [ObservedPerson], gain +1 additional [Breath] Count with every hit taken; however, reduce the target's [ObservedPerson] by 3\n\nCritical damage does not increase or decrease"
},
{
"id": 955307,
"name": "Inadequate Defense Mechanism",
"desc": "When weakened due to a Choice Event, this Passive replaces 「Defense Mechanism」\n\nTurn Start: Gain Shield equal to 15% of missing HP (Shield HP cannot exceed 5% of the max HP)\n- If this unit has [Combustion], lose ([Combustion] Count x 2)% Shield HP\n- Shield takes +150% damage from [Burst] effects\n\nTurn End: If the Shield gained due to this effect is destroyed, for the rest of this Encounter, gain 2 [DefenseDown] at Turn Start for every instance the Shield has been destroyed (max 10)"
},
{
"id": 955308,
"name": "Self-doubt",
"desc": "When weakened due to a Choice Event, this Passive replaces 「Confirmation Bias」\n\nTurn Start: <color=#ff9000><mark=#ff000040><b><u>Gain 3 [Vulnerable]</u></b></mark></color> and lose 15 SP\nTurn End: Siphon 5 SP from targets with higher SP than this unit (max 3 targets; in descending order of SP; cannot stack on the same target)\n(Does not activate if Hohenheim is Panicked)"
},
{
"id": 955309,
"name": "Adaptation",
"desc": "Gain 1 [Breath] Potency every time this unit inflicts damage with Attack Skill effects (15 per turn)\n- If the target has 15+ [ObservedPerson], gain 1 additional [Breath] Potency with every hit\n\nGain +1 [Breath] Count every time this unit takes damage from a Sinner's Attack Skill effects (15 per turn)\n- If the target has 15+ [ObservedPerson], gain +1 additional [Breath] Count with every hit taken\n\n<color=#ff9000><mark=#ff000040><b><u>Turn Start: Inflict 3 [ResultReduction] and 5 [ObservedPerson] to the Sinner who dealt the most damage to this unit in the previous turn\n- If the target has 30 [ObservedPerson], inflict 5 [ResultReduction] instead</u></b></mark></color>"
},
{
"id": 955310,
"name": "Defense Mechanism",
"desc": "Turn Start: <color=#ff9000><mark=#ff000040><b><u>Gain Shield equal to 30% of missing HP (Shield HP cannot exceed 25% of the max HP)</u></b></mark></color>\n- If this unit has [Combustion], lose ([Combustion] Count x 1.5)% Shield HP\n- Shield takes +100% damage from [Burst] effects\n\nTurn End: If the Shield gained due to this effect is destroyed, for the rest of this Encounter, gain 1 [DefenseDown] at Turn Start for every instance the Shield has been destroyed (max 5)"
},
{
"id": 955311,
"name": "Maladaptation",
"desc": "When weakened due to a Choice Event, this Passive replaces 「Adaptation」\n\nGain 1 [Breath] Potency every time this unit inflicts damage with Attack Skill effects (15 per turn)\n- If the target has 15+ [ObservedPerson], gain 1 additional [Breath] Potency with every hit; however, reduce the target's [ObservedPerson] by 3\n\nGain +1 [Breath] Count every time this unit takes damage from a Sinner's Attack Skill effects (15 per turn)\n- If the target has 15+ [ObservedPerson], gain +1 additional [Breath] Count with every hit taken; however, reduce the target's [ObservedPerson] by 3\n\nCritical damage does not increase or decrease"
},
{
"id": 955002,
"name": "Superposed Afterimage",
"desc": "Upon entering the Encounter, this unit gains [TimeEntangleFour]\nIf this unit does not have [TimeGapAb], this unit gains [TimeGapAb] equal to ([TimeEntangleDesc] stage x 400) (once per [TimeEntangleDesc] stage)\n\nAt stage 3 and 4 [TimeEntangleDesc], <color=#ff6000><mark=#ff000040><b><u>if this unit loses all [TimeGapAb], the pattern changes and become Staggered for the next turn</u></b></mark></color>\n\nAt stage 2 [TimeEntangleDesc], <color=#ff6000><mark=#ff000040><b><u>if this unit loses all [TimeGapAb], the pattern changes</u></b></mark></color>\n\nTake -30% HP, SP damage from [Combustion], [Laceration], [Burst], and [Sinking]; -30% to Stagger Threshold raised by [Vibration]"
},
{
"id": 957201,
"name": "The Past - Segmentation [分節]",
"desc": "Displays current [StackPastActivate] Stack on Butterfly[TabExplain] of Entangled Lives::Imago\n\nEvery time this unit is <color=#ff6000><mark=#ff000040><b><u>hit as the main target</u></b></mark></color>:\n- Butterfly[TabExplain] of Entangled Lives::Imago loses 1 [StackPastActivate] Stack (once per Coin)\n- The Sinner who attacked this unit heals 10 SP (once per turn per Sinner)\n\nIf this unit <color=#ff6000><mark=#ff000040><b><u>did not get hit as the main target this turn</u></b></mark></color>, Butterfly[TabExplain] of Entangled Lives::Imago gains 5 [StackPastActivate] Stack at Combat End\n- If Butterfly[TabExplain] of Entangled Lives::Imago is Staggered, this effect does not activate"
},
{
"id": 957202,
"name": "The Past - Origination [緣起]",
"desc": "Fix this unit's Speed to 1; this unit's HP does not drop below 1\n\nWhen this unit takes HP damage, transfer half of damage taken to Butterfly[TabExplain] of Entangled Lives::Imago (rounded down)"
},
{
"id": 957301,
"name": "The Present - Segmentation [分節]",
"desc": "Displays current [StackPresentActivate] Stack on Butterfly[TabExplain] of Entangled Lives::Imago\n\nEvery time this unit is <color=#ff6000><mark=#ff000040><b><u>hit as the main target</u></b></mark></color>:\n- Butterfly[TabExplain] of Entangled Lives::Imago loses 1 [StackPresentActivate] Stack (once per Coin)\n- The Sinner who attacked this unit heals 10 SP (once per turn per Sinner)\n\nIf this unit <color=#ff6000><mark=#ff000040><b><u>did not get hit as the main target this turn</u></b></mark></color>, Butterfly[TabExplain] of Entangled Lives::Imago gains 5 [StackPresentActivate] Stack at Combat End\n- If Butterfly[TabExplain] of Entangled Lives::Imago is Staggered, this effect does not activate"
},
{
"id": 957302,
"name": "The Present - Origination [緣起]",
"desc": "Fix this unit's Speed to 1; this unit's HP does not drop below 1\n\nWhen this unit takes HP damage, transfer half of damage taken to Butterfly[TabExplain] of Entangled Lives::Imago (rounded down)"
},
{
"id": 957401,
"name": "The Future - Segmentation [分節]",
"desc": "Displays current [StackFutureActivate] Stack on Butterfly[TabExplain] of Entangled Lives::Imago\n\nEvery time this unit is <color=#ff6000><mark=#ff000040><b><u>hit as the main target</u></b></mark></color>:\n- Butterfly[TabExplain] of Entangled Lives::Imago loses 1 [StackFutureActivate] Stack (once per Coin)\n- The Sinner who attacked this unit heals 10 SP (once per turn per Sinner)\n\nIf this unit <color=#ff6000><mark=#ff000040><b><u>did not get hit as the main target this turn</u></b></mark></color>, Butterfly[TabExplain] of Entangled Lives::Imago gains 5 [StackFutureActivate] Stack at Combat End\n- If Butterfly[TabExplain] of Entangled Lives::Imago is Staggered, this effect does not activate"
},
{
"id": 957402,
"name": "The Future - Origination [緣起]",
"desc": "Fix this unit's Speed to 1; this unit's HP does not drop below 1\n\nWhen this unit takes HP damage, transfer half of damage taken to Butterfly[TabExplain] of Entangled Lives::Imago (rounded down)"
},
{
"id": 955701,
"name": "Suppressed Might",
"desc": "Upon entering the Encounter, gain [MiddleFingerLeashBuff]"
}
]
}