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LimbusStaticData/Localize/en/EN_Passives_Assist-a1c9p3.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 40000701,
"name": "The Last Resort",
"desc": "Turn End: If all allies except for this unit are immobilized due to external effects, equip 'A.B.S Max Attunement 【Degraded Corrosion】' next turn",
"flavor": "'I knew it... Everyone...'"
},
{
"id": 40000702,
"name": "Fireproof",
"desc": "Damage from [Combustion] cannot Stagger this unit and does not reduce this unit's HP below 1; this unit cannot be immobilized due to external effects\n\nTake -50% damage from [Combustion]"
},
{
"id": 40000703,
"name": "E.G.O Attunement Boost",
"desc": "Encounter Start: Gain [LvUpFireFly]\n\nOn Hit: At less than 70% HP, apply 1 [Combustion] to target and self"
},
{
"id": 40000704,
"name": "E.G.O Resonance Boost",
"desc": "Turn Start: Gain 1 [AttackUp] for every ally wearing E.G.O gear"
},
{
"id": 40000705,
"name": "Like a Moth to a Flame",
"desc": "This unit prioritizes attacking enemies with the lowest max HP\n\nHeal 10 SP when killing enemies with [Combustion] damage or Attack Skills that apply [Combustion] (max once per turn)"
},
{
"id": 40000706,
"name": "Fate Lost",
"desc": "Lose this Encounter if this unit is killed after Hohenheim is killed",
"flavor": "One may get lost and wander onto the wrong path, but willful defiance or deviation from the flow are forbidden by \"it.\""
},
{
"id": 40000801,
"name": "Can't Underestimate the HQ's E.G.O Attunement and its Corrosion",
"desc": "Encounter Start: Gain [LvUpHohenheimBigBird]"
},
{
"id": 40000802,
"name": "E.G.O Gear Proficiency Manual",
"desc": "Turn Start: Gain 1 [DefenseUp] for every ally wearing E.G.O gear",
"flavor": "Written by Hohenheim."
},
{
"id": 40000803,
"name": "Don't Blindly Follow the Light when Lost in the Black Forest",
"desc": "Turn Start: If this unit does not have [LanternHohenheimBigBird], gain 1 [LanternHohenheimBigBird]\n\n<color=#ff6000><mark=#ff000040><b><u>Turn End: At 20 [LanternHohenheimBigBird], inflict [DelusionHohenheimBigBird] to the enemy that uses its powerful attack next turn</u></b></mark></color>"
},
{
"id": 40000804,
"name": "Dazzling Lamp",
"desc": "This unit prioritizes attacking the enemy with the fastest Max Speed\n\nWhen chaining Skills, this unit can draw enemies' attack toward self regardless of Speed (Focused Encounters only)"
},
{
"id": 40000805,
"name": "Its Eyes Have Watched Over the Entire Black Forest",
"desc": "Turn Start: Apply ([Binding] on self /2) [Agility] to the ally (excluding this unit) with the slowest Speed next turn (max 2, rounded down)\n\nIf this unit has the slowest Speed, deal +10% damage with Base Attack Skills\n- If this unit's Speed is 1, deal +20% damage instead"
},
{
"id": 40000806,
"name": "Fate Lost",
"desc": "Lose this Encounter if this unit is killed after Alyssa is killed",
"flavor": "One may get lost and wander onto the wrong path, but willful defiance or deviation from the flow are forbidden by \"it.\""
},
{
"id": 40000901,
"name": "The Yellow Harpoon (named by: Ezra)",
"desc": "Encounter Start: Gain [YellowHarpoon]\n\nTurn Start: If this unit has 0+ SP and The Middle Nursefather has 2 [ReinforcedTattooSpider], gain [YellowHarpoonSin]\n\nAt less than 0 SP, lose [YellowHarpoonSin]",
"flavor": "<color=#fde55d>\"Okay, hear me out. Hear me out, Baby bee!\nYou're good with harpoons, right?\nYou use a super snazzy special harpoon, right?\nAnd you're shootin' for the Yellow Color, right?\nBam! There ya have it!\n\n<b>The Yellow Harpoon</b>!!!\"</color>"
},
{
"id": 40000902,
"name": "The Wasp of the Distortion Detective Office",
"desc": "In the turn Moses equips 'Inhale Deep the Red Breath', this unit gains [YellowHarpoonSin] permanently"
},
{
"id": 40000904,
"name": "Fate Lost",
"desc": "Lose this Encounter if this unit is killed",
"flavor": "One may get lost and wander onto the wrong path, but willful defiance or deviation from the flow are forbidden by \"it.\""
},
{
"id": 40001001,
"name": "Deep Contemplation",
"desc": "Encounter Start: Gain [MosesWarPTSD]"
},
{
"id": 40001002,
"name": "Crimson Point",
"desc": "If the Middle Nursefather has Lævateinn, this unit gains [MosesSin] and uses 'Inhale Deep the Red Breath' every turn\n\nIf this unit has [MosesRedBreathCharge], becomes immune to Panic\n\n<color=#ff6000><mark color=#ff000040><b><u>Turn End: At 3 [MosesRedBreathCharge], use a powerful Skill</color></mark></b></u>",
"flavor": "Concentrate into a single point all that constitutes the physical force and stack the layers into a cylindrical pillar—then expel it toward another single point."
},
{
"id": 40001003,
"name": "Fate Lost",
"desc": "Lose this Encounter if this unit is killed",
"flavor": "One may get lost and wander onto the wrong path, but willful defiance or deviation from the flow are forbidden by \"it.\""
},
{
"id": 40001101,
"name": "Dimensional Bag [Ezra]",
"desc": "Encounter Start: Gain 1 [DimensionalBagEzraA]\n\nIf this unit used the current Workshop weapon more than once, switch weapons the next turn\n\nList of weapons:\n- Allas Workshop Gloves\n- Nester Workshop Hammer\n- Screw Atelier Drill Hammer\n- Namir Workshop Gauntlets"
},
{
"id": 40001102,
"name": "Detecti—I mean, Team Leader! We've Got Your Back!",
"desc": "This unit's weapon rotation is fixed to 'YuRia Atelier Special Handmade Golden Retriever-Exclusive Axe' starting from the turn Moses equips 'Inhale Deep the Red Breath'\n\nThis unit gains [MiddleFingerEzraSin] starting from the turn Moses equips 'Inhale Deep the Red Breath'",
"flavor": "\"Remember that case in that hotel with the Bloodfiend? Man, that was sick.\""
},
{
"id": 40001104,
"name": "Fate Lost",
"desc": "Lose this Encounter if this unit is killed",
"flavor": "One may get lost and wander onto the wrong path, but willful defiance or deviation from the flow are forbidden by \"it.\""
},
{
"id": 40001201,
"name": "The Red Gaze",
"desc": "Turn End: Inflict 3 [Binding] next turn against enemies with 50% or more HP\n<color=#ff6000><mark=#ff000040><b><u>Enemies that are about to use Attack Skills against this unit gain 1 [Reduction]</u></b></mark></color>"
},
{
"id": 40001202,
"name": "White-hot Gladius",
"desc": "Inflict 1 [AaCfPcBiv2] On Hit with a Gladius Skill",
"summary": ""
},
{
"id": 40001203,
"name": "Bloody Tears",
"desc": "On Skill Use: Take 3% of max HP as fixed damage (this damage cannot kill this unit).\nOn Hit with a Skill: Heal 10% of HP damage dealt",
"summary": ""
},
{
"id": 40001204,
"name": "Blood Barrier",
"desc": "Every turn, all allies, including this unit, gains Shield HP",
"summary": ""
},
{
"id": 40001205,
"name": "Shin (心) - The Red Gaze",
"desc": "When 'The Thumb Nursefather - Valencina' has [ObsessionAndGreed], this unit gains [VergiliusSin] next turn",
"summary": ""
},
{
"id": 40001206,
"name": "Effloresced E.G.O::Lavacrum Sanguinis",
"desc": "Enter Effloresced[TabExplain] E.G.O::Lavacrum Sanguinis state, and gain the following effects:\n- Gain 3 Haste every turn\n- Become immune to [Laceration] damage\n- Unlocks E.G.O Manifestation Skills",
"summary": ""
},
{
"id": 40001208,
"name": "Fate Lost",
"desc": "Lose this Encounter if this unit is killed",
"flavor": "One may get lost and wander onto the wrong path, but willful defiance or deviation from the flow are forbidden by \"it.\""
},
{
"id": 40001209,
"name": "The Guide",
"desc": "Observes Dante's command and adjusts his Skills' targets accordingly",
"summary": "",
"flavor": "'Following the flow...'"
},
{
"id": 40001302,
"name": "Dismantle Prosthesis",
"desc": "Deal +40% damage to <Mechanical Amalgam> and <Distortion>\n\nOn Kill, all other allies heal 20 SP (once per turn)",
"flavor": "The Second Smoke War was a conflict between humans and humans who no longer looked the part."
},
{
"id": 40001306,
"name": "Shin (心) - A Certain Sinclair",
"desc": "Turn Start: Gain [WillAwakenSinclair] (once per Encounter)"
},
{
"id": 40001309,
"name": "Withstand the Smoke",
"desc": "This unit does not take SP damage due to external effects and cannot become immobilized\n\nIf an ally becomes immobilized due to external effects before Turn End, use 'Abate the Smoke[TabExplain]'",
"flavor": "The Smoke of the Second War was no different in nature from that of the First—it invaded the mind and clouded the judgement of the victim.\nSurvival was reserved only for those who learned to accept the Smoke as part of their daily lives."
},
{
"id": 40001308,
"name": "Lend My Ear to the Inner Self, Hold onto the Representation of its Voice...",
"desc": "Gain [SignAwakenSinclair] and [LimitedAwakenSinclair] when an enemy with 1,000+ max HP is killed (once per Encounter)\n- Afterward, convert all Coins into [SuperCoin]s when this unit uses Pride, Wrath, Envy Skills"
},
{
"id": 40001301,
"name": "Special Airborne Operations Force - Abraxas Chariot",
"desc": "Targets with less than 20 [Burst] do not lose [Burst] Count when this unit hits them with Skills that inflict [Burst] Potency or Count",
"flavor": "Guerrilla warfare played an important role during the Second Smoke War.\nThe most feared among the undertakers of these ambushes were none other than the airborne forces that descended directly upon the combat zone and turned the tide of the battle unexpectedly.\nThese airborne soldiers would appear out of nowhere by utilizing technologies such as Singularities of the Wings—they would carry out their mission immediately, and once their objectives were accomplished, they would disappear without a trace.\n\"The Abraxas Chariot\" was one of the groups that inspired the most dread in the War alongside those airborne forces such as \"Descenders of 101 Doors\" and \"The Dimension Roamers.\""
},
{
"id": 40001304,
"name": "Halberd and Bastard Sword",
"desc": "Attack End: Remove 1 beneficial effect from target and inflict 4 [Burst] (once per turn)\n\nTurn End: Remove 1 negative effect from self and gain 5 [Breath] and +2 [Breath] Count",
"flavor": "Wielding a nameless halberd and a bastard sword, the young man, clad in a dull green coat, would ravage through the enemy lines before vanishing without a trace once he was done.\nSome called him the Green Damnation, while others called him the Green Deliverance."
},
{
"id": 40001307,
"name": "Sign - Manifestation of the Future",
"desc": "All allies, including this unit, gain 1 more E.G.O resource when using Skills\n\nTurn End: Heal 6 SP for every other Sinner present in the Encounter"
},
{
"id": 40001310,
"name": "Fate Lost",
"desc": "Lose this Encounter if this unit is killed",
"flavor": "One may get lost and wander onto the wrong path, but willful defiance or deviation from the flow are forbidden by \"it.\""
},
{
"id": 40001401,
"name": "Shin (心) - The Red Gaze",
"desc": "Encounter Start: Gain [VergiliusSin]"
},
{
"id": 40001501,
"name": "Wading Through a Dream, the Self Nowhere to be Found [無我夢中]",
"desc": "Turn Start: Gain [CutbondRyoshu] equal to current turn count\nGain 1 [CutbondRyoshu] for every use of this unit's Coin",
"flavor": "'I must make it look as though Araya is already safely out of the House of Spiders.'\n\n'I'll stage it by raising this blade against the Nursefathers—that should sell the story that I am trying to stop them from going after Araya.'"
},
{
"id": 40001502,
"name": "Like the Naraka of Avīci and Raurava [阿鼻叫喚]",
"desc": "Encounter Start: Gain [HeavenlyKillerStar] and fix SP at -44\n\nWhen taking SP damage including effects caused by Sinking, take (SP damage x 3) HP damage instead",
"flavor": "'I know better than anyone how strong and tenacious the Nursefathers are.'\n\n'If I am to deceive them, I'll need to stage a desperate act with everything at my disposal.'\n\n'Plan how I'll take on each of them—how their swords will clash with mine.'\n\n'I may lose control over my own mind, but I <i>will</i> make sure to run the picture through my head over and over.'"
},
{
"id": 40001503,
"name": "Severed and Torn until Even the Form is Undone [支離滅裂]",
"desc": "On Hit, inflict 1 [CutoffRyoshu]\n- Turn Start: Inflict 1 more [CutoffRyoshu] for every 10 [CutbondRyoshu] on self (max 4)\n\nWhen hit, take -([CutbondRyoshu] on self + [CutoffRyoshu] on target)% damage (max 90%)\n\nIf there is an enemy that has 100 [CutoffRyoshu] after this unit finishes all attacks with its Skills, use a powerful Skill on target",
"flavor": "'I'm not strong enough to kill the Nursefathers—this I know. But I can still incapacitate and hold them back, if only for a little while.'\n\n'And then...'\n\n'And then, I'll leave...'\n\n'I'll leave and come back stronger.'\n\n'Secure the help of someone stronger than me, or gain more allies... Either way, I must come back with a guaranteed means of dealing with them once and for all.'"
}
]
}