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LimbusStaticData/Localize/en/EN_Passives_Enemy-a1c6p2.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 9012801,
"name": "Lenient Rule Fulfillment",
"desc": "In a Clash, Clash Power -1",
"summary": "Clash Power -1"
},
{
"id": 9012802,
"name": "Bloody Point",
"desc": "Heal 2 SP on self On Hit against targets with [Laceration]",
"summary": "Heal 2 SP on self"
},
{
"id": 9013001,
"name": "Reinforcements",
"desc": "When an ally is defeated, gain 1 Slot next turn (max 2)",
"summary": ""
},
{
"id": 9013101,
"name": "Natural Style",
"desc": "In a Clash, Clash Power +1",
"summary": "Clash Power +1"
},
{
"id": 9013102,
"name": "Sanguine Pointillism",
"desc": "Heal 2 SP on self On Hit against targets with [Laceration]",
"summary": ""
},
{
"id": 9013301,
"name": "Reinforcements",
"desc": "When an ally is defeated, gain 1 Slot next turn (max 2)",
"summary": ""
},
{
"id": 9013302,
"name": "A Single Point of Art",
"desc": "Clash Win: all allies, including this unit, heals 3 SP",
"summary": ""
},
{
"id": 9101501,
"name": "Body Augment - Phys. Boost",
"desc": "Turn End: if this unit's SP is at -10 or less, gain 3 [AttackUp] next turn.",
"summary": ""
},
{
"id": 9101502,
"name": "Reinforcements",
"desc": "When an ally is defeated, gain 1 Slot next turn (max 3)",
"summary": ""
},
{
"id": 9101503,
"name": "Body Augment - Cooldown",
"desc": "When in Panic, reset SP to 0 at Turn End.",
"summary": ""
},
{
"id": 9101504,
"name": "This Can't Be",
"desc": "Every time an ally is defeated, gain 2 [AttackDown] starting next turn.",
"summary": ""
},
{
"id": 9101505,
"name": "This Time, I Win...!",
"desc": "If this unit wins after 5+ Clashes, deal +50% damage",
"summary": ""
},
{
"id": 9101604,
"name": "Useless Fools...",
"desc": "If an enemy defeats an ally, gain 1 [Enhancement] and 1 [Agility] next turn (3 times per turn)",
"summary": ""
},
{
"id": 9101605,
"name": "Spiked Bat",
"desc": "On Hit, inflict bonus Pierce damage equal to 50% of the damage dealt",
"summary": ""
},
{
"id": 9101601,
"name": "Dead Rabbits Boss?",
"desc": "Turn Start: apply 1 [Enhancement] to 2 other allies with the least SP\nFor this Encounter, gain a Slot every time an ally is defeated",
"summary": ""
}
]
}