94 lines
3.0 KiB
JSON
94 lines
3.0 KiB
JSON
{
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"dataList": [
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{
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"id": 9012801,
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"name": "Lenient Rule Fulfillment",
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"desc": "In a Clash, Clash Power -1",
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"summary": "Clash Power -1"
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},
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{
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"id": 9012802,
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"name": "Bloody Point",
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"desc": "Heal 2 SP on self On Hit against targets with [Laceration]",
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"summary": "Heal 2 SP on self"
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},
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{
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"id": 9013001,
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"name": "Reinforcements",
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"desc": "When an ally is defeated, gain 1 Slot next turn (max 2)",
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"summary": ""
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},
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{
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"id": 9013101,
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"name": "Natural Style",
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"desc": "In a Clash, Clash Power +1",
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"summary": "Clash Power +1"
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},
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{
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"id": 9013102,
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"name": "Sanguine Pointillism",
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"desc": "Heal 2 SP on self On Hit against targets with [Laceration]",
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"summary": ""
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},
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{
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"id": 9013301,
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"name": "Reinforcements",
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"desc": "When an ally is defeated, gain 1 Slot next turn (max 2)",
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"summary": ""
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},
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{
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"id": 9013302,
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"name": "A Single Point of Art",
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"desc": "Clash Win: all allies, including this unit, heals 3 SP",
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"summary": ""
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},
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{
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"id": 9101501,
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"name": "Body Augment - Phys. Boost",
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"desc": "Turn End: if this unit's SP is at -10 or less, gain 3 [AttackUp] next turn.",
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"summary": ""
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},
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{
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"id": 9101502,
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"name": "Reinforcements",
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"desc": "When an ally is defeated, gain 1 Slot next turn (max 3)",
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"summary": ""
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},
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{
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"id": 9101503,
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"name": "Body Augment - Cooldown",
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"desc": "When in Panic, reset SP to 0 at Turn End.",
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"summary": ""
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},
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{
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"id": 9101504,
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"name": "This Can't Be",
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"desc": "Every time an ally is defeated, gain 2 [AttackDown] starting next turn.",
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"summary": ""
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},
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{
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"id": 9101505,
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"name": "This Time, I Win...!",
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"desc": "If this unit wins after 5+ Clashes, deal +50% damage",
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"summary": ""
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},
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{
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"id": 9101604,
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"name": "Useless Fools...",
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"desc": "If an enemy defeats an ally, gain 1 [Enhancement] and 1 [Agility] next turn (3 times per turn)",
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"summary": ""
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},
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{
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"id": 9101605,
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"name": "Spiked Bat",
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"desc": "On Hit, inflict bonus Pierce damage equal to 50% of the damage dealt",
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"summary": ""
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},
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{
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"id": 9101601,
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"name": "Dead Rabbits Boss?",
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"desc": "Turn Start: apply 1 [Enhancement] to 2 other allies with the least SP\nFor this Encounter, gain a Slot every time an ally is defeated",
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"summary": ""
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}
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]
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} |