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LimbusStaticData/Localize/en/EN_Skills_Abnormality-twth.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 142201,
"levelList": [
{
"level": 1,
"name": "Expression of Primary Colors",
"desc": "Final Power +1 for every 6 ([Laceration] + [Sinking]) on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [EagleClawWound]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [EagleClawWound]"
}
]
}
]
}
]
},
{
"id": 142202,
"levelList": [
{
"level": 1,
"name": "Vehement Overpainting",
"desc": "Final Power +1 for every 6 ([Laceration] + [Sinking]) on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [BearClawWound]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [BearClawWound]"
}
]
}
]
}
]
},
{
"id": 142203,
"levelList": [
{
"level": 1,
"name": "Le Fauvisme - Déchaînement Primal",
"desc": "Final Power +1 for every 6 ([Laceration] + [Sinking]) on target (max 3)\n[DefeatDuel]\n- Damage from this Skill does not Stagger the target\n- On Hit, does not trigger [Sinking] effects on the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [BearClawWound]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking] and +2 [Sinking] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [EagleClawWound]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] <color=#ff6000><mark=#ff000040><b><u>Inflict 1 [BoldBrushstrokes]</u></b></mark></color>"
}
]
}
]
}
]
},
{
"id": 142204,
"levelList": [
{
"level": 1,
"name": "Critique",
"desc": "[CantChangeTarget]\n[WhenUse]\n- Clash Power +2 <color=#ff6000><mark=#ff000040><b><u>for every type of negative effect</u></b></mark></color> on target (max 12)\n- <color=#ff6000><mark=#ff000040><b><u>If target has [IntenseColors], </u></b></mark></color>Clash Power +6 and deal +100% damage\n· <color=#ff6000><mark=#ff000040><b><u>If target has equipped Defense Skills</u></b></mark></color> while having [IntenseColors], Clash Power +6 and deal -90% damage instead\n[DefeatDuel]\n- Damage from this Skill does not Stagger the target\n- On Hit, does not trigger [Sinking] effects on the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Reuse this Coin (max 2 times)\n- On Hit after losing a Clash, Reuse this Coin (max once instead)\n- Does not trigger if target has equipped Defense Skills"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking] and +2 [Sinking] Count"
}
]
}
]
}
]
},
{
"id": 142301,
"levelList": [
{
"level": 1,
"name": "Embellish with Primary Colors",
"desc": "Final Power +1 for every 6 ([Laceration] + [Sinking]) on target (max 2)\n[DefeatDuel]\n- Damage from this Skill does not Stagger the target\n- On Hit, does not trigger [Sinking] effects on the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [EagleClawWound]"
}
]
},
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [EagleClawWound]"
}
]
}
]
}
]
},
{
"id": 142302,
"levelList": [
{
"level": 1,
"name": "Impassioned Overpainting",
"desc": "Final Power +1 for every 6 ([Laceration] + [Sinking]) on target (max 3)\n[DefeatDuel]\n- Damage from this Skill does not Stagger the target\n- On Hit, does not trigger [Sinking] effects on the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [BearClawWound]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [BearClawWound]"
}
]
}
]
}
]
},
{
"id": 142303,
"levelList": [
{
"level": 1,
"name": "Le Fauvisme - Déchaînement Brutal",
"desc": "Final Power +1 for every 6 ([Laceration] + [Sinking]) on target (max 4)\n[WhenUse] <color=#ff6000><mark=#ff000040><b><u>If target has 3+ types of negative effect,</u></b></mark></color> convert all Coins on this Skill to [SuperCoin]s\n[DefeatDuel]\n- Deal -75% damage\n- Damage from this Skill does not Stagger the target\n- On Hit, does not trigger [Sinking] effects on the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [BearClawWound]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Sinking] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [EagleClawWound]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] <color=#ff6000><mark=#ff000040><b><u>Inflict 1 [BoldBrushstrokes]</u></b></mark></color>"
}
]
}
]
}
]
},
{
"id": 142304,
"levelList": [
{
"level": 1,
"name": "The Thrill of Inspiration",
"desc": "Can Clash with this Skill regardless of Speed\n[WhenUse] Final Power +1 and deal +10% damage <color=#ff6000><mark=#ff000040><b><u>for every type of negative effect</u></b></mark></color> on the main target (max 6 and 60% respectively)\n[WinDuel]\n- Deal +10% damage <color=#ff6000><mark=#ff000040><b><u>for every type of negative effect</u></b></mark></color> on each target (max 60% against each target)\n[DefeatDuel]\n- Deal -75% damage\n- Inflict 2/3 less Stacks of [BearClawWound] and [EagleClawWound] with this Skill's effect (rounded up)\n- Damage from this Skill does not Stagger the target\n- On Hit, does not trigger [Sinking] effects on the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Laceration] and +3 [Laceration] Count"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Sinking] and +3 [Sinking] Count"
},
{
"desc": "[OnSucceedAttack] <color=#ff6000><mark=#ff000040><b><u>Inflict 9 [BearClawWound]</u></b></mark></color>"
},
{
"desc": "[OnSucceedAttack] <color=#ff6000><mark=#ff000040><b><u>Inflict 9 [EagleClawWound]</u></b></mark></color>"
},
{
"desc": "[OnSucceedAttack] <color=#ff6000><mark=#ff000040><b><u>Inflict 1 [BoldBrushstrokes]</u></b></mark></color>"
}
]
}
]
}
]
},
{
"id": 142305,
"levelList": [
{
"level": 1,
"name": "Burst Forth the Pulsing Crimson under Your Skin.",
"desc": "[WideAreaRampage]\nPrioritizes targets that have [IntenseColors]\nThis Skill does not trigger Defense Skills (excluding Clashable Guard)\nCan Clash with this Skill regardless of Speed\n[WhenUse]\n- Final Power +1 <color=#ff6000><mark=#ff000040><b><u>for every type of negative effect</u></b></mark></color> on the main target (max 6)\n- <color=#ff6000><mark=#ff000040><b><u>If the main target has [IntenseColors],</u></b></mark></color> Clash Power +6\n- <color=#ff6000><mark=#ff000040><b><u>If target has [IntenseColors],</u></b></mark></color> deal +100% damage (against each target separately)\n· <color=#ff6000><mark=#ff000040><b><u>If target has equipped Defense Skills</u></b></mark></color> while having [IntenseColors], deal -90% damage instead\n[WinDuel]\n- Deal +10% damage <color=#ff6000><mark=#ff000040><b><u>for every type of negative effect on target</u></b></mark></color> (max 60%, against each target separately)\n[DefeatDuel]\n- Gain 5 [AttackDmgDown] and 5 [Paralysis]\n- Damage from this Skill does not Stagger the target\n- On Hit, does not trigger [Sinking] effects on the target\n[EndSkill] End this turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Sinking] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "<color=#ff6000><mark=#ff000040><b><u>This Coin hits all targets</u></b></mark></color>"
}
]
}
]
}
]
},
{
"id": 500604,
"levelList": [
{
"level": 1,
"name": "Critique",
"desc": "[CantChangeTarget]\n[WhenUse]\n- Clash Power +2 <color=#ff6000><mark=#ff000040><b><u>for every type of negative effect</u></b></mark></color> on target (max 12)\n- Deal +12.5% damage <color=#ff6000><mark=#ff000040><b><u>for every allied Fauvist Student of the Ring</u></b></mark></color> on the field (max 50%)\n- <color=#ff6000><mark=#ff000040><b><u>If target has [IntenseColors], </u></b></mark></color>Clash Power +6 and deal +200% damage\n· <color=#ff6000><mark=#ff000040><b><u>If target has equipped Defense Skills</u></b></mark></color> while having [IntenseColors], Clash Power +6 and deal -90% damage; instead. Damage from this Skill does not Stagger the target; On Hit, does not trigger [Sinking] effects on the target\n[DefeatDuel]\n- Damage from this Skill does not Stagger the target\n- On Hit, does not trigger [Sinking] effects on the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Reuse this Coin (max 2 times)\n- On Hit after losing a Clash, Reuse this Coin (max once instead)\n- Does not trigger if target has equipped Defense Skills"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking] and +2 [Sinking] Count"
}
]
}
]
}
]
},
{
"id": 500704,
"levelList": [
{
"level": 1,
"name": "The Thrill of Inspiration",
"desc": "Can Clash with this Skill regardless of Speed\n[WhenUse] Final Power +1 and deal +10% damage <color=#ff6000><mark=#ff000040><b><u>for every type of negative effect</u></b></mark></color> on the main target (max 6 and 60% respectively)\n[WinDuel]\n- Deal +10% damage <color=#ff6000><mark=#ff000040><b><u>for every type of negative effect</u></b></mark></color> on each target (max 60% against each target)\n[DefeatDuel]\n- Deal -75% damage\n- Inflict 2/3 less Stacks of [BearClawWound] and [EagleClawWound] with this Skill's effect (rounded up)\n- Damage from this Skill does not Stagger the target\n- On Hit, does not trigger [Sinking] effects on the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Laceration] and +3 [Laceration] Count"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Sinking] and +3 [Sinking] Count"
},
{
"desc": "[OnSucceedAttack] <color=#ff6000><mark=#ff000040><b><u>Inflict 9 [BearClawWound]</u></b></mark></color>"
},
{
"desc": "[OnSucceedAttack] <color=#ff6000><mark=#ff000040><b><u>Inflict 9 [EagleClawWound]</u></b></mark></color>"
},
{
"desc": "[OnSucceedAttack] <color=#ff6000><mark=#ff000040><b><u>Inflict 1 [BoldBrushstrokes]</u></b></mark></color>"
}
]
}
]
}
]
},
{
"id": 500705,
"levelList": [
{
"level": 1,
"name": "Burst Forth the Pulsing Crimson under Your Skin.",
"desc": "[WideAreaRampage]\nPrioritizes targets that have [IntenseColors]\nThis Skill does not trigger Defense Skills (excluding Clashable Guard)\nCan Clash with this Skill regardless of Speed\n[WhenUse]\n- Final Power +1 <color=#ff6000><mark=#ff000040><b><u>for every type of negative effect</u></b></mark></color> on the main target (max 6)\n- <color=#ff6000><mark=#ff000040><b><u>If the main target has [IntenseColors],</u></b></mark></color> Clash Power +6\n- <color=#ff6000><mark=#ff000040><b><u>If target has [IntenseColors],</u></b></mark></color> deal +200% damage (against each target separately)\n· <color=#ff6000><mark=#ff000040><b><u>If target has equipped Defense Skills</u></b></mark></color> while having [IntenseColors], deal -90% damage instead\n[WinDuel]\n- Deal +10% damage <color=#ff6000><mark=#ff000040><b><u>for every type of negative effect on target</u></b></mark></color> (max 60%, against each target separately)\n[DefeatDuel]\n- Gain 5 [AttackDmgDown] and 5 [Paralysis]\n- Damage from this Skill does not Stagger the target\n- On Hit, does not trigger [Sinking] effects on the target\n[EndSkill] End this turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Sinking] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "<color=#ff6000><mark=#ff000040><b><u>This Coin hits all targets</u></b></mark></color>"
}
]
}
]
}
]
}
]
}