Files
LimbusStaticData/Localize/en/EN_Skills_Enemy-a1c8p1.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 9020301,
"levelList": [
{
"level": 1,
"name": "Pressure Point Penetration",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9020302,
"levelList": [
{
"level": 1,
"name": "Pressure Point Crush",
"desc": "[WhenUse] If target has 3+ [Laceration], Clash Power +1\n[WhenUse] If target has 4+ [Vibration], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
}
]
}
]
}
]
},
{
"id": 9020303,
"levelList": [
{
"level": 1,
"name": "Palanquin Crush",
"desc": "[WhenUse] If target has 3+ [Laceration], Clash Power +1\n[WhenUse] If target has 4+ [Vibration], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9020304,
"levelList": [
{
"level": 1,
"name": "Guard",
"desc": "[WhenUse] Gain 3 Shield for every type of negative effect on self (max 10)"
}
]
},
{
"id": 9020401,
"levelList": [
{
"level": 1,
"name": "Pressure Point Stab",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 9020402,
"levelList": [
{
"level": 1,
"name": "Pressure Point Strike",
"desc": "[WhenUse] If target has 3+ [Laceration], Clash Power +1\n[WhenUse] If target has 4+ [Vibration], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
}
]
}
]
}
]
},
{
"id": 9020403,
"levelList": [
{
"level": 1,
"name": "Palanquin Buster",
"desc": "[WhenUse] If target has 3+ [Laceration] Count, Clash Power +1\n[WhenUse] If target has 4+ [Vibration] Count, Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9020404,
"levelList": [
{
"level": 1,
"name": "Guard",
"desc": "[WhenUse] Gain 3 Shield for every type of negative effect on self (max 10)"
}
]
},
{
"id": 9020101,
"levelList": [
{
"level": 1,
"name": "Pinpoint Strike",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [AttackDown] next turn"
}
]
}
]
}
]
},
{
"id": 9020102,
"levelList": [
{
"level": 1,
"name": "Circular Roundhouse Point-Strike",
"desc": "Gain Clash Power +1 for every type of negative effect on self (max 3)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [AttackDown] next turn"
}
]
}
]
}
]
},
{
"id": 9020103,
"levelList": [
{
"level": 1,
"name": "Circular Roundhouse Strike",
"desc": "Gain Clash Power +1 for every type of negative effect on self (max 3)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [AttackDown] next turn"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [AttackDown] next turn"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [AttackDown] next turn"
}
]
}
]
}
]
},
{
"id": 9020104,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "Gain Coin Power +1 for every type of negative effect on self (max 3)",
"coinlist": [
{}
]
}
]
},
{
"id": 9020201,
"levelList": [
{
"level": 1,
"name": "Center Strike",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [DefenseDown] next turn"
}
]
}
]
}
]
},
{
"id": 9020202,
"levelList": [
{
"level": 1,
"name": "Semicircular Roundhouse Point-Strike",
"desc": "Gain Clash Power +1 for every type of negative effect on self (max 3)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [DefenseDown] next turn"
}
]
}
]
}
]
},
{
"id": 9020203,
"levelList": [
{
"level": 1,
"name": "Semicircular Roundhouse Strike",
"desc": "Gain Clash Power +1 for every type of negative effect on self (max 3)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [DefenseDown] next turn"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [DefenseDown] next turn"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [DefenseDown] next turn"
}
]
}
]
}
]
},
{
"id": 9020204,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "Gain Coin Power +1 for every type of negative effect on self (max 3)",
"coinlist": [
{}
]
}
]
},
{
"id": 9019501,
"levelList": [
{
"level": 1,
"name": "Clawing",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
}
]
}
]
}
]
},
{
"id": 9019502,
"levelList": [
{
"level": 1,
"name": "Wild Clawing",
"desc": "[WhenUse] If target has 4+ [Burst], Base Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
}
]
}
]
},
{
"id": 9019503,
"levelList": [
{
"level": 1,
"name": "Tear Off",
"desc": "[WhenUse] Base Power +1 for every 20% missing HP on self (max 4)\n[WhenUse] Coin Power +1 for every 6 [Burst] (max 2)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst] and +3 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 9019504,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 9019505,
"levelList": [
{
"level": 1,
"name": "Leaping Cracked Jar",
"desc": "[EndSkill] Randomly inflict 2 of the following effects next turn. Dies after dealing 10 damage\n- 3 [AttackDown]\n- 3 [DefenseDown]\n- 1 [Paralysis]\n- 2 [Binding]",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 9019601,
"levelList": [
{
"level": 1,
"name": "Claw Scratch",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 9019602,
"levelList": [
{
"level": 1,
"name": "Wild Scratching",
"desc": "[WhenUse] If target has 4+ [Burst], Base Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
}
]
}
]
},
{
"id": 9019603,
"levelList": [
{
"level": 1,
"name": "Latching On",
"desc": "[WhenUse] Base Power +1 for every 20% missing HP on self (max 4)\n[WhenUse] Coin Power +1 for every 6 [Burst] (max 2)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
}
]
}
]
},
{
"id": 9019604,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst] and +1 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 9019605,
"levelList": [
{
"level": 1,
"name": "Leaping Cracked Jar",
"desc": "[EndSkill] Randomly inflict 2 of the following effects next turn. Dies after dealing 10 damage\n- 3 [AttackDown]\n- 3 [DefenseDown]\n- 1 [Paralysis]\n- 2 [Binding]",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 9019701,
"levelList": [
{
"level": 1,
"name": "Wound Digging",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 9019702,
"levelList": [
{
"level": 1,
"name": "Wild Digging",
"desc": "[WhenUse] If target has 4+ [Burst], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
}
]
}
]
},
{
"id": 9019703,
"levelList": [
{
"level": 1,
"name": "Flesh Digging",
"desc": "[WhenUse] Base Power +1 for every 20% missing HP on self (max 4)\n[WhenUse] Coin Power +1 for every 6 [Burst] (max 2)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +4 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 9019704,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
}
]
}
]
}
]
},
{
"id": 9019705,
"levelList": [
{
"level": 1,
"name": "Leaping Cracked Jar",
"desc": "[EndSkill] Randomly inflict 2 of the following effects next turn. Dies after dealing 10 damage\n- 3 [AttackDown]\n- 3 [DefenseDown]\n- 1 [Paralysis]\n- 2 [Binding]",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 9102201,
"levelList": [
{
"level": 1,
"name": "Wound Clawing",
"desc": "[WhenUse] If target has 4+ [Burst], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9102202,
"levelList": [
{
"level": 1,
"name": "Flesh Tearing",
"desc": "[WhenUse] Coin Power +1 for every 4 [Burst] on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 9102203,
"levelList": [
{
"level": 1,
"name": "Writhing in Loneliness",
"desc": "[WhenUse] Base Power +1 for every 10% missing HP on self (max 5)\n[WhenUse] Coin Power +1 for every 4 [Burst] on target (max 3)\n\n[WhenUse] If target has 10+ ([Burst] + [Burst] Count), inflict [Burst] Count equal to [Burst] Count on target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] At 15+ ([Burst] + [Burst] Count), inflict ([Burst] Potency x [Burst] Count) Gluttony damage. (max 40)"
},
{
"desc": "[OnSucceedAttack] Inflict +5 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 9102204,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] If target has 5+ [Burst], reuse this Skill (2 times max)"
}
]
}
]
}
]
},
{
"id": 9102205,
"levelList": [
{
"level": 1,
"name": "Leaping Cracked Jar",
"desc": "[EndSkill] Randomly inflict 3 of the following effects next turn. Dies after dealing 30 damage\n- 4 [AttackDown]\n- 4 [DefenseDown]\n- 2 [Paralysis]\n- 2 [Binding]",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 9019801,
"levelList": [
{
"level": 1,
"name": "Slash",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9019802,
"levelList": [
{
"level": 1,
"name": "Pressuring",
"desc": "[WhenUse] If target has 5+ [Laceration], Clash Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 9019803,
"levelList": [
{
"level": 1,
"name": "Ruptured Image Execution",
"desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 20%)"
}
]
}
]
}
]
},
{
"id": 9019804,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [DefenseDown] next turn"
}
]
}
]
}
]
},
{
"id": 9019901,
"levelList": [
{
"level": 1,
"name": "Sweep Away",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 9019902,
"levelList": [
{
"level": 1,
"name": "Cornering",
"desc": "[WhenUse] If target has 5+ [Laceration], Clash Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9019903,
"levelList": [
{
"level": 1,
"name": "Execution of the Ruptured Image",
"desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 20%)"
}
]
}
]
}
]
},
{
"id": 9019904,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [AttackDown] next turn"
}
]
}
]
}
]
},
{
"id": 9020001,
"levelList": [
{
"level": 1,
"name": "Parrying Slash",
"desc": "[WhenUse] If target has 8+ [Laceration], Clash Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9020002,
"levelList": [
{
"level": 1,
"name": "Pressuring Slash",
"desc": "[WhenUse] If target has 5+ [Laceration], Clash Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 9020003,
"levelList": [
{
"level": 1,
"name": "Waveslash",
"desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 20%)"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9020004,
"levelList": [
{
"level": 1,
"name": "Becalming of a Bewildered Steed",
"desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 3)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration] and +3 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Deal +2% damage for every ([Laceration] + [Laceration] Count) on the target (max 50%)"
}
]
}
]
}
]
},
{
"id": 9020005,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [AttackDown] and [DefenseDown] next turn"
}
]
}
]
}
]
},
{
"id": 9102101,
"levelList": [
{
"level": 1,
"name": "Frontal Swirl",
"desc": "[WhenUse] If target has 5+ [Laceration], Base Power +1\n[WhenUse] Gain 1 [SipOfAlcohol]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9102102,
"levelList": [
{
"level": 1,
"name": "Way of the Open-throat Chugging",
"desc": "[WhenUse] Base Power +1 for every 5 [Laceration] on target (max 2)\n[WhenUse] Gain 1 [SipOfAlcohol]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 9102103,
"levelList": [
{
"level": 1,
"name": "Waterfall",
"desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n\n[DefeatDuel] Lose 3 [SipOfAlcohol]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
},
{
"desc": "[WinDuelAttack] Inflict +3 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 9102104,
"levelList": [
{
"level": 1,
"name": "Drunklaim",
"desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)\n[WhenUse] At 3+ [SipOfAlcohol], convert all Coins on this Skill to [SuperCoin]s",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 20%)"
},
{
"desc": "[OnSucceedAttack] If this unit has 3+ [SipOfAlcohol], reuse this Skill once (once per Skill)"
}
]
}
]
}
]
},
{
"id": 9102105,
"levelList": [
{
"level": 1,
"name": "Drunken Returning Strike",
"desc": "[WhenUse] If target has 5+ [Laceration], Base Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Paralysis] next turn"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [AttackDown] and [DefenseDown] next turn"
}
]
}
]
}
]
},
{
"id": 9102106,
"levelList": [
{
"level": 1,
"name": "True Decapitation Deathblow",
"desc": "[StartBattle] HP does not drop below 1 before this Skill ends.\n[WhenUse] Gain 10 [AttackUp]\n[WhenUse] Gain 5 [Enhancement]\n[WhenUse] Gain 10 [AttackDmgUp]",
"coinlist": [
{
"coindescs": [
{
"desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 100%)"
},
{
"desc": "[OnSucceedAttack] Gain 5 [SipOfAlcohol]"
}
]
}
]
}
]
},
{
"id": 9102107,
"levelList": [
{
"level": 1,
"name": "Intoxicated Leaning",
"desc": "[WhenUse] Gain 5 Shield for every [SipOfAlcohol] on self (max 25)\n[WhenUse] Gain [SipOfAlcohol] equal to the number of Skills targeting this unit (max 5)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
}
]
}