Files
LimbusStaticData/Localize/en/EN_Skills_Enemy-a1c951.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 9010101,
"levelList": [
{
"level": 1,
"name": "Human-omes!",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 4 [Breath]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 3 [Breath]"
},
{
"desc": "[OnSucceedAttackHead] Gain +1 [Breath] Count"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 2 [Paralysis]"
}
]
}
]
}
]
},
{
"id": 9010102,
"levelList": [
{
"level": 1,
"name": "Capture them-ome",
"desc": "[WinDuel] Heal 5 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 4 [Breath]"
},
{
"desc": "[OnSucceedAttackHead] Gain +1 [Breath] Count"
},
{
"desc": "+40% Damage on Critical Hit"
}
]
}
]
}
]
},
{
"id": 9010103,
"levelList": [
{
"level": 1,
"name": "Ome, Ome!!",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "+30% Damage on Critical Hit"
},
{
"desc": "[OnSucceedAttack] Gain 3 [Breath]"
}
]
},
{
"coindescs": [
{
"desc": "+30% Damage on Critical Hit"
},
{
"desc": "[OnSucceedAttack] Gain +2 [Breath] Count"
}
]
}
]
}
]
},
{
"id": 9010201,
"levelList": [
{
"level": 1,
"name": "Fresh Meat-omes",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 2 [Breath] and +2 [Breath] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 3 [Breath]"
},
{
"desc": "[OnSucceedAttackHead] Gain +1 [Breath] Count"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 3 [Binding] next turn"
}
]
}
]
}
]
},
{
"id": 9010202,
"levelList": [
{
"level": 1,
"name": "Lookin' Lively-ome!",
"desc": "[WinDuel] Heal 5 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 2 [Breath] and +2 [Breath] Count"
},
{
"desc": "+40% Damage on Critical Hit"
}
]
}
]
}
]
},
{
"id": 9010203,
"levelList": [
{
"level": 1,
"name": "No Use-ome!",
"desc": "[EndBattle] If this unit has Shield, gain 1 [Enhancement] next turn.",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9010301,
"levelList": [
{
"level": 1,
"name": "Turn Ya Into Furniture-omes!",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +3 [Breath] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 3 [Breath]"
},
{
"desc": "[OnSucceedAttackHead] Gain +1 [Breath] Count"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 2 [Paralysis]"
}
]
}
]
}
]
},
{
"id": 9010302,
"levelList": [
{
"level": 1,
"name": "Let's Get It Moving-ome",
"desc": "[WinDuel] Heal 5 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +2 [Breath] Count"
},
{
"desc": "[OnSucceedAttack] Gain 3 [Breath]"
},
{
"desc": "+40% Damage on Critical Hit"
}
]
}
]
}
]
},
{
"id": 9010303,
"levelList": [
{
"level": 1,
"name": "Hoom Hoom~",
"desc": "[OnSucceedEvade] Gain 5 [Breath] and +2 [Breath] Count.\n[OnDefeatEvade] Raise Stagger Threshold by 10",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9010401,
"levelList": [
{
"level": 1,
"name": "I'll Get You-ome",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 3 [Breath]"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 2 [Binding] next turn"
}
]
}
]
}
]
},
{
"id": 9010402,
"levelList": [
{
"level": 1,
"name": "We Struck Gold-ome!",
"desc": "[WinDuel] Heal 5 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 2 [Breath] and +3 [Breath] Count"
},
{
"desc": "+50% Damage on Critical Hit"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 3 [Breath] and +1 [Breath] Count"
},
{
"desc": "+50% Damage on Critical Hit"
}
]
}
]
}
]
},
{
"id": 9010403,
"levelList": [
{
"level": 1,
"name": "Local Raw Material-omes!",
"desc": "[WinDuel] Gain 3 [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": "[CriticalOnSucceedAttack] Damage +20% for the last Coin"
},
{
"desc": "[OnSucceedAttack] Gain 3 [Breath]"
}
]
},
{
"coindescs": [
{
"desc": "[CriticalOnSucceedAttack] Damage +20% for the last Coin"
},
{
"desc": "[OnSucceedAttack] Gain +2 [Breath] Count"
}
]
},
{
"coindescs": [
{
"desc": "[CriticalOnSucceedAttack] Does not consume [Breath] Count. Deal bonus Blunt damage equal to [Breath]"
}
]
}
]
}
]
},
{
"id": 9010404,
"levelList": [
{
"level": 1,
"name": "No Use-ome!",
"desc": "[EndBattle] If this unit has Shield, gain 2 [Enhancement] next turn.",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
}
]
}