124 lines
3.6 KiB
JSON
124 lines
3.6 KiB
JSON
{
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"dataList": [
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{
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"id": "get_10203_1",
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"desc": "Identity Acquisition",
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"dlg": "This is Faust, a pleasure to meet you."
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},
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{
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"id": "lobby_morning_10203_1",
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"desc": "Morning Greeting",
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"dlg": "I’d gained a habit of carefully observing my surroundings. I’ve got your current destination down, too."
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},
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{
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"id": "lobby_noon_10203_1",
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"desc": "Afternoon Greeting",
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"dlg": "It’s beneficial to allocate a time of the day when all of us can relax. Mental health management can be surprisingly difficult."
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},
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{
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"id": "lobby_night_10203_1",
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"desc": "Evening Greeting",
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"dlg": "I’m used to darkness. One time, I stayed alone in a cramped room with no power for 59 days."
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},
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{
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"id": "smalltalk_10203_1",
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"desc": "Chatter #1",
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"dlg": "My old workplace was underground. A cold artificial light was all we had."
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},
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{
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"id": "smalltalk_10203_2",
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"desc": "Chatter #2",
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"dlg": "While I strive to comprehend most laws and denizens of the world… Some things are simply not meant to be understood."
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},
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{
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"id": "smalltalk_10203_3",
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"desc": "Chatter #3",
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"dlg": "…My old job had a manager, too. Though I never had a chance to talk with them directly like I do now. This is new to me… but it isn’t bad."
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},
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{
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"id": "smalltalk_10203_4",
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"desc": "Post-Uptie Chat 1",
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"dlg": "I often had to clean up the bodies of coworkers with whom I had dined the day before. Here… I don’t experience such things, at least. Yes, I’d say it’s not too bad here."
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},
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{
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"id": "smalltalk_10203_5",
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"desc": "Post-Uptie Chat 2",
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"dlg": "Intolerable pain, unknowable monsters, dying colleagues… Those aren’t what I fear. Rather, it’s…"
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},
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{
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"id": "neglect_10203_1",
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"desc": "Idle",
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"dlg": "A sudden disappearance, often seen."
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},
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{
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"id": "gacksung_10203_1",
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"desc": "Uptying",
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"dlg": "I suppose I’ll put forth some effort one more time."
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},
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{
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"id": "formation_10203_1",
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"desc": "Deployment",
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"dlg": "I’m ready."
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},
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{
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"id": "battleentry_10203_1",
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"desc": "Stage Entry",
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"dlg": "Hopefully this goes well."
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},
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{
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"id": "battle_select_10203_1",
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"desc": "Viewed in Battle",
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"dlg": "What was done wrong?"
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},
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{
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"id": "battle_endcommand_10203_1",
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"desc": "Commencing Attack",
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"dlg": "There’s no fear right now."
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},
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{
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"id": "battle_enemy_break_10203_1",
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"desc": "Enemy Stagger",
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"dlg": "You’re up next."
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},
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{
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"id": "battle_break_10203_1",
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"desc": "Staggered",
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"dlg": "Ah!"
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},
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{
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"id": "battle_kill_10203_1",
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"desc": "Enemy Killed",
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"dlg": "That wasn’t scary."
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},
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{
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"id": "battle_allydead_10203_1",
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"desc": "Ally Death",
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"dlg": "It’s good to have had you, at least."
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},
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{
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"id": "choice_success_p_10203_1",
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"desc": "Check Passed",
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"dlg": "Preparation makes things easy."
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},
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{
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"id": "choice_fail_n_10203_1",
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"desc": "Check Failed",
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"dlg": "I’m all too used to this."
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},
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{
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"id": "battle_clear_10203_1",
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"desc": "Victory Cry",
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"dlg": "This is far from the hardest battle I’ve fought."
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},
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{
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"id": "battle_clear_ex_10203_1",
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"desc": "Extra Conditions Fulfilled",
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"dlg": "Faust has always been competent."
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},
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{
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"id": "battle_defeat_10203_1",
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"desc": "Defeat Wail",
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"dlg": "It’s fortunate that we have another chance."
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}
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]
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} |