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LimbusStaticData/Localize/en/PersonalityVoiceDlg/EN_Voice_Meursault_LiuAsso6_10502.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": "get_10502_1",
"desc": "Identity Acquisition",
"dlg": "If it is fire you need, then I will provide it."
},
{
"id": "lobby_morning_10502_1",
"desc": "Morning Greeting",
"dlg": "My eyes opened because it was time to wake up. There is no need to be amazed by how early I rise."
},
{
"id": "lobby_noon_10502_1",
"desc": "Afternoon Greeting",
"dlg": "In my spare time, I help others with their training. I only did it for one person at first, but as time went on, it became a regular routine."
},
{
"id": "lobby_night_10502_1",
"desc": "Evening Greeting",
"dlg": "I can brighten your surroundings if you dislike the dark. My fire is the brightest in Section 6."
},
{
"id": "smalltalk_10502_1",
"desc": "Chatter #1",
"dlg": "If things are not going well… you start by carefully examining the problem."
},
{
"id": "smalltalk_10502_2",
"desc": "Chatter #2",
"dlg": "Others often assess my infrequency of speech as stifling. As it is not a negative factor, I do not make an active effort to rectify it."
},
{
"id": "smalltalk_10502_3",
"desc": "Chatter #3",
"dlg": "I arrived here and met you because it was time… Similarly, we will find the Golden Bough when the right time comes."
},
{
"id": "smalltalk_10502_4",
"desc": "Post-Uptie Chat 1",
"dlg": "Judging from the managerial experience so far, someone of your caliber should be able to create a flame with ease. If you want…"
},
{
"id": "smalltalk_10502_5",
"desc": "Post-Uptie Chat 2",
"dlg": "Dont let your loss of memory distract you too much. I am certain the moment of recovery will come naturally."
},
{
"id": "neglect_10502_1",
"desc": "Idle",
"dlg": "You may leave me if youre urgently needed."
},
{
"id": "gacksung_10502_1",
"desc": "Uptying",
"dlg": "I will strive to become a keener flame."
},
{
"id": "formation_10502_1",
"desc": "Deployment",
"dlg": "If its a fire you wish for."
},
{
"id": "battleentry_10502_1",
"desc": "Stage Entry",
"dlg": "If you need this fire of mine."
},
{
"id": "battle_select_10502_1",
"desc": "Viewed in Battle",
"dlg": "Is it not progressing well?"
},
{
"id": "battle_endcommand_10502_1",
"desc": "Commencing Attack",
"dlg": "Follow my fire."
},
{
"id": "battle_enemy_break_10502_1",
"desc": "Enemy Stagger",
"dlg": "It seems to have gone well."
},
{
"id": "battle_break_10502_1",
"desc": "Staggered",
"dlg": "Nkh!"
},
{
"id": "battle_kill_10502_1",
"desc": "Enemy Killed",
"dlg": "A natural outcome."
},
{
"id": "battle_allydead_10502_1",
"desc": "Ally Death",
"dlg": "If only the fire were more intense…"
},
{
"id": "choice_success_p_10502_2",
"desc": "Check Passed",
"dlg": "I lit the path as required."
},
{
"id": "choice_fail_n_10502_1",
"desc": "Check Failed",
"dlg": "Fires are susceptible to sudden gusts."
},
{
"id": "battle_clear_10502_1",
"desc": "Victory Cry",
"dlg": "I was able to see where to strike."
},
{
"id": "battle_clear_ex_10502_1",
"desc": "Extra Conditions Fulfilled",
"dlg": "Yes, I was fond of the fire I managed to ignite now."
},
{
"id": "battle_defeat_10502_1",
"desc": "Defeat Wail",
"dlg": "Its alright. Ive grasped the problem."
}
]
}