124 lines
4.3 KiB
JSON
124 lines
4.3 KiB
JSON
{
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"dataList": [
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{
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"id": "get_10906_1",
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"desc": "Identity Acquisition",
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"dlg": "Mm~ What nice weather. Right, so who needed my protection?"
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},
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{
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"id": "lobby_morning_10906_1",
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"desc": "Morning Greeting",
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"dlg": "It's no easy feat to wake up early in the morning... But with weather as nice as this, you just feel refreshed when you get up, yeah?"
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},
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{
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"id": "lobby_noon_10906_1",
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"desc": "Afternoon Greeting",
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"dlg": "For lunch... let's keep it simple with donuts and coffee. What? You're sick of 'em? Too bad, these are the staple diet of a Fixer on stakeout~!"
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},
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{
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"id": "lobby_night_10906_1",
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"desc": "Evening Greeting",
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"dlg": "Aw, geez... Can't I take these sunglasses off? I can't see a thing through this dark tint~"
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},
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{
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"id": "smalltalk_10906_1",
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"desc": "Chatter #1",
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"dlg": "My job~ It's to protect appointed persons. Make sure my client doesn't feel bothered at all~ I can be a natural shield like that."
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},
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{
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"id": "smalltalk_10906_2",
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"desc": "Chatter #2",
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"dlg": "...Fuhu, you think I might stand out? Whew~ I'm more worried about the others, really."
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},
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{
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"id": "smalltalk_10906_3",
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"desc": "Chatter #3",
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"dlg": "A stealth mission like this... ugh, it's too boring... won't anything please happen?"
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},
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{
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"id": "smalltalk_10906_4",
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"desc": "Post-Uptie Chat 1",
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"dlg": "Ah~ You're here? Not used to seeing me wear the Association coat? Well, I have many forms~"
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},
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{
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"id": "smalltalk_10906_5",
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"desc": "Post-Uptie Chat 2",
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"dlg": "Don't come too close. You'll get blood on you.\nAnd that's... not a very good look, is it?"
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},
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{
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"id": "neglect_10906_1",
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"desc": "Idle",
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"dlg": "Hnnnngh~ Phew. Lemme take a nap for a minute~"
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},
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{
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"id": "gacksung_10906_1",
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"desc": "Uptying",
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"dlg": "It's good to be recognized~ Hm... Though, I'd prefer better pay for the missions~"
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},
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{
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"id": "formation_10906_1",
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"desc": "Deployment",
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"dlg": "Sunglasses off~"
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},
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{
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"id": "battleentry_10906_1",
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"desc": "Stage Entry",
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"dlg": "Commencing mission."
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},
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{
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"id": "battle_select_10906_1",
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"desc": "Viewed in Battle",
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"dlg": "Stay behind my back!"
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},
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{
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"id": "battle_endcommand_10906_1",
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"desc": "Commencing Attack",
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"dlg": "Subduing target!"
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},
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{
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"id": "battle_enemy_break_10906_1",
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"desc": "Enemy Stagger",
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"dlg": "Phew~ Did they get knocked out cold?"
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},
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{
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"id": "battle_break_10906_1",
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"desc": "Staggered",
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"dlg": "Oh, oh boy..."
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},
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{
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"id": "battle_kill_10906_1",
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"desc": "Enemy Killed",
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"dlg": "Threat, removed~"
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},
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{
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"id": "battle_dead_10906_1",
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"desc": "Death",
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"dlg": "Ah... but... my performance records..."
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},
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{
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"id": "choice_success_p_10906_2",
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"desc": "Check Passed",
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"dlg": "Heh, that's easy~"
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},
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{
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"id": "choice_fail_n_10906_1",
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"desc": "Check Failed",
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"dlg": "T-This isn't one of my specialties, y'know..."
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},
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{
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"id": "battle_clear_10906_1",
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"desc": "Victory Cry",
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"dlg": "Whew~ That's another smooth-sailing mission! How about we grab a beer on the way back?"
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},
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{
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"id": "battle_clear_ex_10906_1",
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"desc": "Extra Conditions Fulfilled",
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"dlg": "A perfect mission! Fuhu, please hire Zwei again!"
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},
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{
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"id": "battle_defeat_10906_1",
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"desc": "Defeat Wail",
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"dlg": "Crap... Now I've got letters of explanation to write... Sniffle."
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}
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]
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} |