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LimbusStaticData/Localize/en/PersonalityVoiceDlg/EN_Voice_Sinclair_SwordGroup_11002.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": "get_11002_1",
"desc": "Identity Acquisition",
"dlg": "Tell me… What do I need to cut?"
},
{
"id": "lobby_morning_11002_1",
"desc": "Morning Greeting",
"dlg": "Theres nothing refreshing like swinging my sword through the morning air."
},
{
"id": "lobby_noon_11002_1",
"desc": "Afternoon Greeting",
"dlg": "Manager, who do you usually have your lunch with? Um… As for me, I tend to eat alone. Im more comfortable that way."
},
{
"id": "lobby_night_11002_1",
"desc": "Evening Greeting",
"dlg": "Its dark out. The sky would be brighter if I could cut out the moon. …Im kidding, of course."
},
{
"id": "smalltalk_11002_1",
"desc": "Chatter #1",
"dlg": "Are you satisfied with what youre doing, Manager? Is your job fulfilling?"
},
{
"id": "smalltalk_11002_2",
"desc": "Chatter #2",
"dlg": "Oh, hi, Manager! I was just standing guard. Youll join me…? Mmm… Sure! Go ahead."
},
{
"id": "smalltalk_11002_3",
"desc": "Chatter #3",
"dlg": "I envy Ms. Rodya. She never thinks too deeply and has no problem following her heart. Its something I could never do."
},
{
"id": "smalltalk_11002_4",
"desc": "Post-Uptie Chat 1",
"dlg": "I was taught that you should show no hesitation when you wield a sword. But I cant help but keep questioning myself… asking if its really okay to take others lives so easily…"
},
{
"id": "smalltalk_11002_5",
"desc": "Post-Uptie Chat 2",
"dlg": "However, when I actually cut someone down… I would get such a rush. I guess thats my nature."
},
{
"id": "neglect_11002_1",
"desc": "Idle",
"dlg": "Huh? Manager, where did you go? Is this some kind of prank?"
},
{
"id": "gacksung_11002_1",
"desc": "Uptying",
"dlg": "Ill become a sharper blade."
},
{
"id": "formation_11002_1",
"desc": "Deployment",
"dlg": "Without hesitation."
},
{
"id": "battleentry_11002_1",
"desc": "Stage Entry",
"dlg": "This will help me hone my edge, right…?"
},
{
"id": "battle_select_11002_1",
"desc": "Viewed in Battle",
"dlg": "Please trust my blade…"
},
{
"id": "battle_endcommand_11002_1",
"desc": "Commencing Attack",
"dlg": "I wont hesitate…!"
},
{
"id": "battle_enemy_break_11002_1",
"desc": "Enemy Stagger",
"dlg": "Ill be able to cut them down next, right?"
},
{
"id": "battle_break_11002_1",
"desc": "Staggered",
"dlg": "Hng…!"
},
{
"id": "battle_kill_11002_1",
"desc": "Enemy Killed",
"dlg": "I slew them!"
},
{
"id": "battle_allydead_11002_1",
"desc": "Ally Death",
"dlg": "Dont joke with me like this…"
},
{
"id": "choice_success_p_11002_1",
"desc": "Check Passed",
"dlg": "You have no hesitation!"
},
{
"id": "choice_fail_n_11002_1",
"desc": "Check Failed",
"dlg": "This was inconceivable…"
},
{
"id": "battle_clear_11002_1",
"desc": "Victory Cry",
"dlg": "I was a little nervous… but its nice to see that it ended well."
},
{
"id": "battle_clear_ex_11002_1",
"desc": "Extra Conditions Fulfilled",
"dlg": "To slay others… was more delightful than I thought."
},
{
"id": "battle_defeat_11002_1",
"desc": "Defeat Wail",
"dlg": "I let my reluctance hold me back when it mattered most. Its my fault."
}
]
}