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LimbusStaticData/Localize/jp/JP_Skills_Enemy-mowe.json
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{
"dataList": [
{
"id": 9014501,
"levelList": [
{
"level": 1,
"name": "硬化された腕",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 9014502,
"levelList": [
{
"level": 1,
"name": "硬血式強化突き",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 9014503,
"levelList": [
{
"level": 1,
"name": "血液収集",
"desc": "対象の[Laceration]が10以上なら、ダメージ量 +20%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
"summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
}
]
}
]
}
]
},
{
"id": 9014504,
"levelList": [
{
"level": 1,
"name": "反撃",
"desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
}
]
},
{
"id": 9014601,
"levelList": [
{
"level": 1,
"name": "硬化された腕",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
}
]
}
]
},
{
"id": 9014602,
"levelList": [
{
"level": 1,
"name": "硬血式強化斬り",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
}
]
},
{
"id": 9014603,
"levelList": [
{
"level": 1,
"name": "血液収集",
"desc": "対象の[Laceration]が10以上なら、ダメージ量 +20%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
"summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
}
]
}
]
}
]
},
{
"id": 9014604,
"levelList": [
{
"level": 1,
"name": "反撃",
"desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
}
]
},
{
"id": 9014701,
"levelList": [
{
"level": 1,
"name": "硬化された腕",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 9014702,
"levelList": [
{
"level": 1,
"name": "硬血式強化打撃",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 9014703,
"levelList": [
{
"level": 1,
"name": "血液収集",
"desc": "対象の[Laceration]が10以上なら、ダメージ量 +20%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
"summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
}
]
}
]
}
]
},
{
"id": 9014704,
"levelList": [
{
"level": 1,
"name": "反撃",
"desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
}
]
},
{
"id": 9014801,
"levelList": [
{
"level": 1,
"name": "切断",
"desc": "[WhenUse] 自分の[Charge]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
}
]
}
]
},
{
"id": 9014802,
"levelList": [
{
"level": 1,
"name": "刺し下ろす",
"desc": "[WhenUse] 自分の[Charge]回数が5増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
}
]
}
]
},
{
"id": 9014803,
"levelList": [
{
"level": 1,
"name": "硬血式武器強化",
"desc": "[WhenUse] 保有した[Charge]回数を全て消耗し、体力最大値の2 × (15 - 消耗した[Charge]回数)%だけ体力を消費してコイン威力 +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]6を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DefenseDown]6を付与"
},
{
"desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
"summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
}
]
}
]
}
]
},
{
"id": 9014804,
"levelList": [
{
"level": 1,
"name": "ガード",
"desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9014901,
"levelList": [
{
"level": 1,
"name": "刺す",
"desc": "[WhenUse] 自分の[Charge]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 9014902,
"levelList": [
{
"level": 1,
"name": "斬り裂く",
"desc": "[WhenUse] 自分の[Charge]回数が5増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 9014903,
"levelList": [
{
"level": 1,
"name": "硬血式武器強化",
"desc": "[WhenUse] 保有した[Charge]回数を全て消耗し、体力最大値の2 × (15 - 消耗した[Charge]回数)%だけ体力を消費してコイン威力 +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]6を付与"
},
{
"desc": "[OnSucceedAttack] [Vulnerable]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
"summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
}
]
}
]
}
]
},
{
"id": 9014904,
"levelList": [
{
"level": 1,
"name": "回避",
"desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9015001,
"levelList": [
{
"level": 1,
"name": "槍振り回し",
"desc": "[WhenUse] 自分の[Charge]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 9015002,
"levelList": [
{
"level": 1,
"name": "傷口穿ち",
"desc": "[WhenUse] 自分の[Charge]回数が5増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]1を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 9015003,
"levelList": [
{
"level": 1,
"name": "硬血式武器強化",
"desc": "[WhenUse] 保有した[Charge]回数を全て消耗し、体力最大値の2 × (15 - 消耗した[Charge]回数)%だけ体力を消費してコイン威力 +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]6を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [AttackDown]3を付与"
},
{
"desc": "[OnSucceedAttack] 対象の[Laceration]威力を最大10まで吸収し、体力最大値の(吸収した[Laceration]威力 × 2)%だけ体力を回復([Laceration]威力は1未満にならない)",
"summary": "[OnSucceedAttack] 対象の[Laceration]を吸収して体力を回復"
}
]
}
]
}
]
},
{
"id": 9015004,
"levelList": [
{
"level": 1,
"name": "ガード",
"desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9015101,
"levelList": [
{
"level": 1,
"name": "義体稼働",
"desc": "[WhenUse] [Charge]回数が10以上なら、[Charge]回数を5消耗して[AttackUp]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
}
]
}
]
},
{
"id": 9015102,
"levelList": [
{
"level": 1,
"name": "銛の標識",
"desc": "[StartBattle] 自分の[Charge]回数が5未満なら、自分の[Charge]回数を5, [Laceration]回数を3増加させて[Vulnerable]1を得る\n[WhenUse] [Charge]回数が10以上なら、[Charge]回数を5消耗して[AttackUp]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
}
]
}
]
}
]
},
{
"id": 9015103,
"levelList": [
{
"level": 1,
"name": "硬血式強化打撃",
"desc": "[WhenUse] 自分の体力最大値の10%分消耗し、[Charge]回数が10増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]6を付与."
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加."
},
{
"desc": "[OnSucceedAttack] [Paralysis]2を付与"
}
]
}
]
}
]
},
{
"id": 9015104,
"levelList": [
{
"level": 1,
"name": "反撃",
"desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9101801,
"levelList": [
{
"level": 1,
"name": "義体稼働",
"desc": "[WhenUse] [Charge]回数が10以上なら、[Charge]回数を3消耗してコイン威力 +1\n[WhenUse] [Charge]回数が15以上なら、[Charge]回数を3を追加で消耗してダメージ量 + 20%\n[WhenUse] [Charge]回数が5未満なら、体力が最大値の10%分減少して[Charge]回数が5増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
},
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
}
]
}
]
}
]
},
{
"id": 9101802,
"levelList": [
{
"level": 1,
"name": "硬血式血液逆流",
"desc": "[WhenUse] [Charge]回数が10以上なら、[Charge]回数を3消耗してコイン威力 +1\n[WhenUse] [Charge]回数が15以上なら、[Charge]回数を3を追加で消耗してダメージ量 + 20%\n[WhenUse] [Charge]回数が5未満なら、体力が最大値の10%分減少して[Charge]回数が5増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
},
{
"desc": "[OnSucceedAttack] [Paralysis]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 9101803,
"levelList": [
{
"level": 1,
"name": "生体エネルギー転換式充電",
"desc": "[WhenUse] 自分の体力最大値の10%分消耗し、[Charge]回数が15増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]6を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [AttackDown]2を付与"
}
]
}
]
}
]
},
{
"id": 9101804,
"levelList": [
{
"level": 1,
"name": "ガード",
"desc": "[WhenUse] 自分の[Laceration]回数3につき、基本威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9101805,
"levelList": [
{
"level": 1,
"name": "硬血式血液移転",
"desc": "[WhenUse] [Charge]回数が10以上なら、[Charge]回数を3消耗してコイン威力 +1\n[WhenUse] [Charge]回数が15以上なら、[Charge]回数を3を追加で消耗してダメージ量 + 20%\n[WhenUse] [Charge]回数が5未満なら、体力が最大値の10%分減少して[Charge]回数が5増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 9101806,
"levelList": [
{
"level": 1,
"name": "生体エネルギー転換式再充電",
"desc": "[WhenUse] 自分の体力最大値の10%分消耗し、[Charge]回数が15増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
},
{
"desc": "[OnSucceedAttack] [Vulnerable]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]6を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [AttackDown]2を付与"
}
]
}
]
}
]
}
]
}