3499 lines
125 KiB
JSON
3499 lines
125 KiB
JSON
{
|
||
"dataList": [
|
||
{
|
||
"id": 1020501,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "巡察",
|
||
"desc": "[DefeatDuel] 防御レベル増加 2を得る",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 次のターンに防御レベル増加 2を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "巡察",
|
||
"desc": "[DefeatDuel] 防御レベル増加 3を得る",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに防御レベル増加 2を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "巡察",
|
||
"desc": "[WhenUse] 次のターンにこのスキルスロットの挑発値 が2増加\n[DefeatDuel] 防御レベル増加 3を得る",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに防御レベル増加 2を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020502,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "顧客保護",
|
||
"desc": "[WhenUse] 現体力の比率が最も低い味方へ防御レベル増加 2を付与。(1ターンにつき最大3回発動)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 次のターンに防御レベル増加 1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 次のターンに防御レベル増加 1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 次のターンに防御レベル増加 1を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "顧客保護",
|
||
"desc": "[WhenUse] 現体力の比率が最も低い味方へ防御レベル増加 3を付与。(1ターンにつき最大3回発動)\n自分の防御レベル増加 が5以上なら、マッチ威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに防御レベル増加 1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに防御レベル増加 1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに防御レベル増加 1を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "顧客保護",
|
||
"desc": "[WhenUse] 現体力の比率が最も低い味方へ防御レベル増加 4を付与。(1ターンにつき最大3回発動)\n自分の防御レベル増加 が5以上なら、マッチ威力 +2",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに防御レベル増加 1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに防御レベル増加 1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに防御レベル増加 1を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020503,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "治安守護",
|
||
"desc": "自分の防御レベル増加 が5以上なら、コイン威力 +1\n[WinDuel] 体力を2回復",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "現体力の比率が最も低い味方へ、次のターンにてクイック 1, 防御レベル増加 2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "治安守護",
|
||
"desc": "自分の防御レベル増加 が5以上なら、コイン威力 +1\n[WinDuel] 体力を4回復",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "現体力の比率が最も低い味方へ、次のターンにてクイック 1, 防御レベル増加 2を付与"
|
||
},
|
||
{
|
||
"desc": "対象がツヴァイ協会フィクサーなら、クイック 1、防御レベル増加 1を追加で付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020504,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "ガード",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "ガード",
|
||
"desc": "[WhenUse] 次のターンにこのスキルスロットの挑発値 が3増加",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020701,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "締め付ける拘束具",
|
||
"desc": "[WhenUse] 自分の振動 回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の振動 回数が3増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動 回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "締め付ける拘束具",
|
||
"desc": "[WhenUse] 自分の振動 回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の振動 回数が3増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動 回数が3増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "締め付ける拘束具",
|
||
"desc": "[WhenUse] 自分の振動 回数3が増加\n[DefeatDuel] 自分の振動 回数3が増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の振動 回数が3増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動 回数が3増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020702,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "金属の響き",
|
||
"desc": "[WhenUse] 自分の振動 回数が4増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 次のターンに攻撃レベル減少 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動 4を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "金属の響き",
|
||
"desc": "[StartBattle] 自分の振動 回数5を消耗して、このスキルの攻撃加重値 +1\n[WhenUse] 自分の振動 回数が4増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の振動 回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 次のターンに攻撃レベル減少 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動 5を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 次のターンに加算コイン弱化 1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "金属の響き",
|
||
"desc": "[StartBattle] 自分の振動 回数5を消耗して、このスキルの攻撃加重値 +1\n[WhenUse] 自分の振動 回数が4増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の振動 回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに攻撃レベル減少 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動 5を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに加算コイン弱化 1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020703,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "解かれた暴力性",
|
||
"desc": "[StartBattle] 自分の振動 回数5を消耗し、このスキルの攻撃加重値+1 (最大+2)\n[DefeatDuel] 精神力が20減少\n対象の保有するマイナス効果1種につき、ダメージ量が3%増加(最大15%)\n[EnemyKill] 自分の振動 回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動爆発\n振動爆発時、最終混乱区間前進値の20%だけ憤怒ダメージを与える。(最大13)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動爆発\n振動爆発時、最終混乱区間前進値の20%だけ憤怒ダメージを与える。(最大13)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動爆発\n振動爆発時、最終混乱区間前進値の20%だけ憤怒ダメージを与える。(最大13)\n振動 回数が3減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "解かれた暴力性",
|
||
"desc": "[StartBattle] 自分の振動 回数5を消耗し、このスキルの攻撃加重値+1 (最大+2)\n[DefeatDuel] 精神力が20減少\n対象の保有するマイナス効果1種につき、ダメージ量が6%増加(最大30%)\n[EnemyKill] 自分の振動 回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動爆発\n振動爆発時、最終混乱区間前進値の30%だけ憤怒ダメージを与える。(最大20)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動爆発\n振動爆発時、最終混乱区間前進値の30%だけ憤怒ダメージを与える。(最大20)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 振動爆発\n振動爆発時、最終混乱区間前進値の30%だけ憤怒ダメージを与える。(最大20)\n振動 回数が3減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020704,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "積もらせるわだかまり",
|
||
"desc": "[WhenUse] 自分の振動 回数が3増加",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "積もらせるわだかまり",
|
||
"desc": "[WhenUse] 自分の振動 回数が6増加",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020801,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "月下剣舞",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [RedApricotBlossom]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "月下剣舞",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Breath]1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [RedApricotBlossom]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "月下剣舞",
|
||
"desc": "<style=\"highlight\">自分の[Breath]が5以上なら、コイン威力 +1</style>\n[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Breath]1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [RedApricotBlossom]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020802,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "刺法",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [RedApricotBlossom]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "刺法",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が2増加"
|
||
},
|
||
{
|
||
"desc": "クリティカルダメージ量 +30%"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに束縛 1を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [RedApricotBlossom]2を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "刺法",
|
||
"desc": "<style=\"highlight\">自分の[Breath]が7以上なら、コイン威力 +1</style>\n[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が2増加"
|
||
},
|
||
{
|
||
"desc": "クリティカルダメージ量 +30%"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに束縛 1を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [RedApricotBlossom]2を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020803,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "舞い散る紅梅",
|
||
"desc": "対象の[RedApricotBlossom]1につき、ダメージ量 +3%\n[WinDuel] 自分の[Breath]回数を半減させ、減少した分だけ[Breath]を得る。(最大10)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [RedApricotBlossom]5を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [RedApricotBlossom]5を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "舞い散る紅梅",
|
||
"desc": "対象の[RedApricotBlossom]1につき、ダメージ量 +3%\n<style=\"highlight\">自分の[Breath]7につき、コイン威力 +1 (最大3)</style>\n[WinDuel] 自分の[Breath]回数を半減させ、減少した分だけ[Breath]を得る。(最大10)\n<style=\"highlight\">このスキルでクリティカル的中時、[RedApricotBlossom]が減少しない</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [RedApricotBlossom]5を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 対象の[RedApricotBlossom]が10なら、斬撃脆弱 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [RedApricotBlossom]5を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 対象の[RedApricotBlossom]が10なら、斬撃脆弱 1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020804,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "受け流す",
|
||
"desc": "[WhenUse] 自分の[Breath]4につき、最終威力+1 (最大3)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "受け流す",
|
||
"desc": "[WhenUse] 自分の[Breath]4につき、最終威力+1 (最大5)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020901,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "押収",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Sinking]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "押収",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "押収",
|
||
"desc": "[WhenUse] 対象の[Sinking]が6以上なら、コイン威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020902,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "招かざる客の出迎え",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Sinking]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "招かざる客の出迎え",
|
||
"desc": "[WhenUse] 対象の[Sinking]が5以上なら、マッチ威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "招かざる客の出迎え",
|
||
"desc": "[WhenUse] 対象の[Sinking]が5以上なら、マッチ威力 +1\n[WhenUse] 対象の[Sinking]回数が3以上なら、コイン威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]回数が3増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020903,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "接客道四式 封心",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[EchoOfMansion]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象に[EchoOfMansion]があれば、[Sinking]回数が3増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "接客道四式 封心",
|
||
"desc": "[WhenUse] 対象の[Sinking]回数が5以上なら、コイン威力 +2",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[EchoOfMansion]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象に[EchoOfMansion]があれば、[Sinking]回数が3増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1020904,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "狩りの備え",
|
||
"desc": "[WhenUse] 対象の[Sinking]が10以上なら、コイン威力 +3",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "狩りの備え",
|
||
"desc": "[WhenUse] 対象の[Sinking]が10以上なら、コイン威力 +7",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021001,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "40Y-3稼働",
|
||
"desc": "[WhenUse] [Charge]回数を5消耗し、コイン威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "40Y-3稼働",
|
||
"desc": "[WhenUse] [Charge]回数を5消耗し、コイン威力 +1<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が<style=\"highlight\">3</style>増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "40Y-3稼働",
|
||
"desc": "[WhenUse] [Charge]回数を5消耗し、コイン威力 <style=\"highlight\">+2</style>",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が3増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021002,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "充電逆流",
|
||
"desc": "[WhenUse] [Charge]回数が5以上10未満なら、体力最大値の2 × (10 - 現在の[Charge]回数)%だけ体力を消耗して[Charge]回数が10へと増加\n[WhenUse] [Charge]回数を10消耗してコイン威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "このスキルが含まれる共鳴が3以上なら保有している[Charge]回数を全て消耗して、このスキルで消耗した[Charge]回数1につきダメージ量 +([Charge])%(最大60%)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "充電逆流",
|
||
"desc": "[WhenUse] [Charge]回数が5以上10未満なら、体力最大値の2 × (10 - 現在の[Charge]回数)%だけ体力を消耗して[Charge]回数が10へと増加\n[WhenUse] [Charge]回数を10消耗してコイン威力 +1<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "このスキルが含まれる共鳴が3以上なら保有している[Charge]回数を全て消耗して、このスキルで消耗した[Charge]回数1につきダメージ量 +<style=\"highlight\">([Charge] + 3)%(最大120%)</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "充電逆流",
|
||
"desc": "[WhenUse] [Charge]回数が5以上10未満なら、体力最大値の2 × (10 - 現在の[Charge]回数)%だけ体力を消耗して[Charge]回数が10へと増加\n[WhenUse] [Charge]回数を10消耗してコイン威力 <style=\"highlight\">+2</style>",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "このスキルが含まれる共鳴が3以上なら保有している[Charge]回数を全て消耗して、このスキルで消耗した[Charge]回数1につきダメージ量 +<style=\"highlight\">([Charge] + 4)%(最大180%)</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021003,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "40Y-3充電",
|
||
"desc": "[Charge]が2以上なら、コイン威力 +2",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] ([Charge] + 4)だけ、自分の[Charge]回数が増加(最大7)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] ([Charge] + 4)だけ、自分の[Charge]回数が増加(最大7)"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Charge]が3以上なら、[Charge]1につきダメージ量 +4%(最大20%)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "40Y-3充電",
|
||
"desc": "<style=\"highlight\">[Charge]1につきコイン威力 +1(最大4)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] ([Charge] + <style=\"highlight\">5</style>)だけ、自分の[Charge]回数が増加(最大<style=\"highlight\">8</style>)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] ([Charge] + <style=\"highlight\">5</style>)だけ、自分の[Charge]回数が増加(最大<style=\"highlight\">8</style>)"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Charge]が3以上なら、[Charge]1につきダメージ量 <style=\"highlight\">+8%</style>(最大<style=\"highlight\">40%</style>)"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] 次のターンに嫉妬脆弱1を付与\n- [Charge]が2以上なら、追加で1付与</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021004,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "充電",
|
||
"desc": "[WhenUse] 自分の[Charge]回数が2増加(1ターンにつき2回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "充電",
|
||
"desc": "[WhenUse] 自分の[Charge]回数が<style=\"highlight\">4</style>増加(1ターンにつき2回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021101,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "着火",
|
||
"desc": "[WhenUse] 自分の[Combustion]が10以上なら、ダメージ量 +10%\n[WhenUse] [Combustion]7を得る、自分の[Combustion]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "着火",
|
||
"desc": "[WhenUse] 自分の[Combustion]が10以上なら、ダメージ量 +10%\n[WhenUse] [Combustion]7を得る、自分の[Combustion]回数が1増加\n[WhenUse] (自分の[Combustion] + 対象の[Combustion])が10以上なら、コイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の[Combustion]が10以上なら、[Combustion]を1追加で付与</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "着火",
|
||
"desc": "[WhenUse] 自分の[Combustion]が10以上なら、ダメージ量 +10%\n[WhenUse] [Combustion]7を得る、自分の[Combustion]回数が1増加\n[WhenUse] (自分の[Combustion] + 対象の[Combustion])10につき、コイン威力 +1(最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Combustion]が10以上なら、[Combustion]を<style=\"highlight\">3</style>追加で付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021102,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "E.G.O紅炎殺 展開",
|
||
"desc": "自分の[Combustion]が10以上なら、ダメージ量 +10%\n[WhenUse] 自分の[Combustion]回数が4増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] [Combustion]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "E.G.O紅炎殺 展開",
|
||
"desc": "自分の[Combustion]10につき、ダメージ量 +10%(最大20%)\n[WhenUse] 自分の[Combustion]回数が4増加\n[WhenUse] (自分の[Combustion] + 対象の[Combustion])が4以上なら、コイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] [Combustion]3を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "E.G.O紅炎殺 展開",
|
||
"desc": "自分の[Combustion]10につき、ダメージ量 +10%(最大20%)\n[WhenUse] 自分の[Combustion]回数が4増加\n[WhenUse] (自分の[Combustion] + 対象の[Combustion])4につき、コイン威力 +1(最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] [Combustion]3を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Combustion]が15以上なら、[Combustion]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021103,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "火に思い焦がれて",
|
||
"desc": "[StartBattle] [Combustion]7を得る、自分の[Combustion]回数が1増加\n[BeforeUse] 自分の[Combustion]が30以上なら、「紅炎殺 最大感応【劣化侵蝕】」として発動\n自分の[Combustion]5につき、ダメージ量 +7.5%(最大30%)\n[WhenUse] (自分の[Combustion] + 対象の[Combustion])が10以上なら、基本威力 +1\n[WhenUse] 自分が体力を30%以上失っているなら、コイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "火に思い焦がれて",
|
||
"desc": "[StartBattle] [Combustion]7を得る、自分の[Combustion]回数が1増加\n[BeforeUse] 自分の[Combustion]が30以上なら、「紅炎殺 最大感応【劣化侵蝕】」として発動\n自分の[Combustion]5につき、ダメージ量 +12.5%(最大50%)\n[WhenUse] (自分の[Combustion] + 対象の[Combustion])10につき、基本威力 +1(最大2)\n[WhenUse] 自分の失った体力30%につき、コイン威力 +1(最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021104,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "紅炎殺の感応度を上げて共鳴します。",
|
||
"desc": "[WhenUse] 自分の[Combustion]が5減少(1ターンにつき1回)\n[OnSucceedEvade] 自分の[Combustion]が5減少(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "紅炎殺の感応度を上げて共鳴します。",
|
||
"desc": "[WhenUse] 自分の[Combustion]が10以上なら、コイン威力 +3\n[WhenUse] 自分の[Combustion]が5減少(1ターンにつき1回)\n[OnSucceedEvade] 自分の[Combustion]が5減少(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021105,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "紅炎殺 最大感応【劣化侵蝕】",
|
||
"desc": "このスキルで攻撃終了時、死亡する。\n- このスキルを使用している間に体力が1になった場合、以降1以下にならない。\n[WhenUse] 自分の[Combustion]5につき、ダメージ量 +7.5%(最大30%)\n[WhenUse] (自分の[Combustion] + 対象の[Combustion])が10以上なら、基本威力 +1\n[WhenUse] 自分の失った体力30%につき、コイン威力 +1(最大2)\n[BeforeAttack] 自分の失った体力20%につき、攻撃加重値 +1(最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の失った体力20%につき、ダメージ量 +10%(最大30%)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "紅炎殺 最大感応【劣化侵蝕】",
|
||
"desc": "このスキルで攻撃終了時、死亡する。\n- このスキルを使用している間に体力が1になった場合、以降1以下にならない。\n[WhenUse] 自分の[Combustion]5につき、ダメージ量 +12.5%(最大50%)\n[WhenUse] (自分の[Combustion] + 対象の[Combustion])10につき、基本威力 +1(最大2)\n[WhenUse] 自分の失った体力30%につき、コイン威力 +1(最大3)\n[BeforeAttack] 自分の失った体力20%につき、攻撃加重値 +1(最大4)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]4を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]4を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の失った体力20%につき、ダメージ量 +10%(最大30%)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021201,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "瞬歩",
|
||
"desc": "[WhenUse] 対象の[Burst]が6以上なら、コイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "瞬歩",
|
||
"desc": "[WhenUse] 対象の[Burst]が<style=\"highlight\">4</style>以上なら、コイン威力 +1\n<style=\"highlight\">[WinDuel] [Burst]回数が1増加</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の速度が10以上なら、コインを1回再使用(スキルごとに1回)</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "瞬歩",
|
||
"desc": "<style=\"highlight\">自分の速度が対象より3以上高ければコイン威力 +1</style>\n[WhenUse] 対象の[Burst]が4以上なら、コイン威力 +1\n[WinDuel] [Burst]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の速度が10以上なら、コインを1回再使用(スキルごとに1回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021202,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "道を切り拓きます、主君。",
|
||
"desc": "[WhenUse] 対象の[Burst]が4以上なら、コイン威力 +1\n[WinDuel] [Burst]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象に[BurstAgility]または[BurstZilu]があれば、ダメージ量 +30%"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "道を切り拓きます、主君。",
|
||
"desc": "[WhenUse] 対象の[Burst]が4以上なら、コイン威力 +1\n<style=\"highlight\">[WhenUse] 次のターンに[Agility]2を得る(1ターンにつき1回)</style>\n[WinDuel] [Burst]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象に[BurstAgility]または[BurstZilu]があれば、ダメージ量 +30%<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "道を切り拓きます、主君。",
|
||
"desc": "<style=\"highlight\">自分の速度が対象より高いなら、(対象との速度差 × 自分の[EnhanceZilu])%だけダメージ量が増加(最大50%)</style>\n<style=\"highlight\">自分の速度が対象より3以上高ければコイン威力 +1\n[WhenUse] 対象の[Burst]が4以上なら、コイン威力 +1</style>\n[WhenUse] 次のターンに[Agility]を2得る(1ターンにつき1回)\n[WinDuel] [Burst]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [Burst]1を付与</style>"
|
||
},
|
||
{
|
||
"desc": "対象に[BurstAgility]または[BurstZilu]があれば、ダメージ量<style=\"highlight\"> +50%</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021203,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "目でも耳でも追えぬように。",
|
||
"desc": "自分の速度が対象より高ければ、(対象との速度差 × 対象の[Burst]威力)%だけダメージ量が増加(最大50%)\n自分の速度が対象より2以上高ければ、コイン威力 +1\n[StartBattle] [SupportProtect]を1得る(1ターンにつき1回)\n[BeforeUse] [EnhanceZilu]が10以上なら、「黒獣 卯 奥義 - 雲解顕現」として発動\n[WhenUse] [LegStrength]3を得る\n[WinDuel] [Burst]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [BurstAgility]を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "自分の速度が10以上なら、ダメージ量 +30%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]3を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の速度が10以上なら、コインを1回再使用(スキルごとに1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "目でも耳でも追えぬように。",
|
||
"desc": "自分の速度が対象より高ければ、(対象との速度差 × 対象の[Burst]威力)%だけダメージ量が増加(最大50%)\n<style=\"highlight\">自分の速度が対象より高いほど、コイン威力 +1(速度差2につきコイン威力 +1, 最大2)</style>\n[StartBattle] [SupportProtect]を1得る(1ターンにつき1回)\n[BeforeUse] [EnhanceZilu]が10以上なら、「黒獣 卯 奥義 - 雲解顕現」として発動\n<style=\"highlight\">[WhenUse] 対象の[Burst]が15以上なら、コイン威力 +1</style>\n[WhenUse] [LegStrength]3を得る\n[WinDuel] [Burst]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [BurstAgility]を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "自分の速度が10以上なら、ダメージ量 +30%<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]3を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の速度が10以上なら、コインを1回再使用(スキルごとに1回)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[ReUseOnSucceedAttack] [BurstAgility]を付与</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021204,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "尊命。",
|
||
"desc": "[DuelCounter]\n[StartBattle] [SupportProtect]1を得る (1ターンにつき1回)\n[WhenUse] 自分がこの戦闘にて失った累計体力10%につき、このスキルの攻撃レベル +1 (最大6. 発動時点の体力最大値を基準とする)\n[WhenUse] [LegStrength]3を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "尊命。",
|
||
"desc": "[DuelCounter]\n[StartBattle] [SupportProtect]1を得る (1ターンにつき1回)\n[WhenUse] 自分がこの戦闘にて失った累計体力10%につき、このスキルの攻撃レベル +1 (最大6. 発動時点の体力最大値を基準とする)\n[WhenUse] [LegStrength]3を得る\n<style=\"highlight\"> [WhenUse] 自分の速度が対象よりも高いほど、基本威力 +1 (速度差2につき基本威力 +1, 最大2)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021205,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "黒獣 卯 奥義 - 雲解顕現",
|
||
"desc": "自分の速度が対象より高ければ、(対象との速度差 × 対象の[Burst]威力)%だけダメージ量が増加(最大50%)\n自分の速度が対象より2以上高ければコイン威力 +1\n[WhenUse] 対象の[Burst]が15以上なら、コイン威力 +1\n[WhenUse] 自分の速度が10以上なら[Breath]を20得て、自分の[Breath]回数が4未満なら、[Breath]回数を最大4まで得る\n[WhenUse] [LegStrength]を3得る\n[WinDuel] [Burst]回数が2増加\n[EndSkill] [EnhanceZilu]を10消耗",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [BurstZilu]を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [BurstAgility]を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "自分の速度が10以上なら、ダメージ量 +30%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]3を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の速度が10以上なら、コインを1回再使用(スキルごとに1回)"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] [BurstZilu]を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "黒獣 卯 奥義 - 雲解顕現",
|
||
"desc": "自分の速度が対象より高ければ、(対象との速度差 × 対象の[Burst]威力)%だけダメージ量が増加(最大50%)\n<style=\"highlight\">自分の速度が対象より高いほど、コイン威力 +1 (速度差2につきコイン威力 +1, 最大2)</style>\n<style=\"highlight\">[WhenUse] 対象の[Burst]10につき、コイン威力 +1 (最大2)</style>\n[WhenUse] 自分の速度が10以上なら[Breath]を20得て、自分の[Breath]回数が4未満なら、[Breath]回数を最大4まで得る\n[WhenUse] [LegStrength]を3得る\n[WinDuel] [Burst]回数が2増加\n[EndSkill] [EnhanceZilu]を10消耗",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [BurstZilu]を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [BurstAgility]を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "自分の速度が10以上なら、ダメージ量 +30%<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]3を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の速度が10以上なら、コインを1回再使用(スキルごとに1回)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] [BurstZilu]を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[ReUseOnSucceedAttack] [BurstAgility]を付与</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021206,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "超速護衛",
|
||
"desc": "[CanDuelGuard]\n[SupportProtect]専用スキル\n[BeforeUse] [EnhanceZilu]が10以上なら、「黒獣 卯 奥義 - 雲解顕現」として発動\n[WhenUse] 自分がこの戦闘にて失った累計体力10%につき、このスキルの防御レベル +1(最大6. 発動時点の体力最大値を基準とする)\n[WhenUse] このスキルが終了するまでダメージによって混乱状態にならない\n[WhenUse] [Protection]2を得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "超速護衛",
|
||
"desc": "[CanDuelGuard]\n[SupportProtect]専用スキル\n[BeforeUse] [EnhanceZilu]が10以上なら、「黒獣 卯 奥義 - 雲解顕現」として発動\n[WhenUse] 自分がこの戦闘にて失った累計体力10%につき、このスキルの防御レベル +1(最大6. 発動時点の体力最大値を基準とする)\n[WhenUse] このスキルが終了するまでダメージによって混乱状態にならない\n[WhenUse] [Protection]2を得る(1ターンにつき1回)<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021301,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "刈り取る",
|
||
"desc": "[WhenUse] [Breath]1を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "刈り取る",
|
||
"desc": "<style=\"highlight\">[WhenUse] 自分の[Breath]と対象の[Laceration]の合計が4以上なら、コイン威力 +1</style>\n[WhenUse] [Breath]<style=\"highlight\">2</style>を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "刈り取る",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計が4以上なら、コイン威力 +1\n[WhenUse] [Breath]2を得る<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]<style=\"highlight\">2</style>を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021302,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "間合いを取る",
|
||
"desc": "[WhenUse] 自分の[Breath]4につき、ダメージ量 +11% (最大44%)\n[WhenUse] 自分の[Breath]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "間合いを取る",
|
||
"desc": "<style=\"highlight\">[WhenUse] 自分の[Breath]と対象の[Laceration]の合計4につき、マッチ威力 +1 (最大2)</style>\n[WhenUse] 自分の[Breath]4につき、ダメージ量 +11% (最大44%)\n[WhenUse] 自分の[Breath]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]<style=\"highlight\">2</style>を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "間合いを取る",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計4につき、マッチ威力 +1 (最大<style=\"highlight\">4</style>)\n[WhenUse] 自分の[Breath]4につき、ダメージ量 +11% (最大44%)\n<style=\"highlight\">[WhenUse] 消耗した[ArrowShiFau]1につき、ダメージ量 +11% (最大44%)</style>\n[WhenUse] 自分の[Breath]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が<style=\"highlight\">2</style>増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]2を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack]</style> [Laceration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021303,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "弓閃",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計4につき、コイン威力 +1 (最大2)\n[WhenUse] 自分の[Breath]4につき、ダメージ量 +11% (最大44%)\n[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 自分の[Breath]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]4を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 次のターンに[DefenseDown]1を付与(1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "弓閃",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計4につき、コイン威力 +1 (最大2)\n[WhenUse] 自分の[Breath]4につき、ダメージ量 +11% (最大44%)\n<style=\"highlight\">[WhenUse] 消耗した[ArrowShiFau]1につき、ダメージ量 +11% (最大44%)</style>\n[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]<style=\"highlight\">2</style>を得る"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 自分の[Breath]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が<style=\"highlight\">2</style>増加"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]4を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 次のターンに[DefenseDown]<style=\"highlight\">2</style>を付与 (1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021304,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "弓刀展開",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "弓刀展開",
|
||
"desc": "<style=\"highlight\">自分に[ArrowShiFau]がなければ、「回避」として発動\n\n[StartBattle] 「閃弓」を使用するなら「回避」に変更\n[StartBattle] 自分に[SnipingArrowMode]があるなら、該当ターンの間(36 ÷ [AimForTheGoal]数値)だけバリアを得る (1ターンにつき1回)\n\n[EndBattle] 自分に[SnipingArrowMode]があるかつ、このターンに攻撃スキルを使用しなかったなら、次のターンに[AimForTheGoal]を1得る (1ターンにつき1回)\n[EndBattle] 自分に[SnipingArrowMode]がないかつ、[ArrowShiFau]が1以上なら、次のターンに[SnipingArrowMode]と[AimForTheGoal]を1得る (1ターンにつき1回)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "弓刀展開",
|
||
"desc": "自分に[ArrowShiFau]がなければ、「回避」として発動\n\n[StartBattle] 「閃弓」を使用するなら「回避」に変更\n[StartBattle] 自分に[SnipingArrowMode]があるなら、該当ターンの間(<style=\"highlight\">60</style> ÷ [AimForTheGoal]数値)だけバリアを得る (1ターンにつき1回)\n\n[EndBattle] 自分に[SnipingArrowMode]があるかつ、このターンに攻撃スキルを使用しなかったなら、次のターンに[AimForTheGoal]を1得る (1ターンにつき1回)\n[EndBattle] 自分に[SnipingArrowMode]がないかつ、[ArrowShiFau]が1以上なら、次のターンに[SnipingArrowMode]と[AimForTheGoal]を1得る (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021305,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "閃弓",
|
||
"desc": "[CantDuel]\nこのスキルは外部効果で再使用できない\n[AimForTheGoal]1につき、ダメージ量 +24% (最大72%)\n[AimForTheGoal]1につき、クリティカルダメージ量 +24% (最大72%)\n- [AimForTheGoal]が4なら、上記効果の代わりにクリティカルダメージ量 +444%\n[WhenUse] 自分の[Breath]が4以上なら、基本威力 +2\n[WhenUse] [AimForTheGoal]1につき、コイン威力 +2 (最大4)\n[WhenUse] [AimForTheGoal]1につき、[Breath]を5得る\n[EndSkill] ([AimForTheGoal] × 5)だけ[Breath]が減少\n[EndSkill] [SnipingArrowMode]を除去、[AimForTheGoal]を除去",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [ArrowInTheEyeFau]1を付与、付与成功時に[ArrowShiFau]1を減少"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 次のターンに[AStrokeOfDeath]1を得る"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "閃弓",
|
||
"desc": "[CantDuel]\nこのスキルは外部効果で再使用できない\n[AimForTheGoal]1につき、ダメージ量 +<style=\"highlight\">48</style>% (最大<style=\"highlight\">144</style>%)\n[AimForTheGoal]1につき、クリティカルダメージ量 +<style=\"highlight\">48</style>% (最大<style=\"highlight\">144</style>%)\n- [AimForTheGoal]が4なら、上記効果の代わりにクリティカルダメージ量 +444%\n[WhenUse] 自分の[Breath]4<style=\"highlight\">につき、基本威力 +2 (最大10)</style>\n[WhenUse] [AimForTheGoal]1につき、コイン威力 +<style=\"highlight\">4</style> (最大<style=\"highlight\">10</style>)\n[WhenUse] [AimForTheGoal]1につき、[Breath]を5得る\n[EndSkill] (<style=\"highlight\">([AimForTheGoal] -1)</style> × 5)だけ[Breath]が減少\n[EndSkill] [SnipingArrowMode]を除去、[AimForTheGoal]を除去",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [ArrowInTheEyeFau]1を付与、付与成功時に[ArrowShiFau]1を減少"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 次のターンに[AStrokeOfDeath]1を得る"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[CriticalEnemyTargetKill] 自分の[Breath]回数が4増加</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021306,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "回避",
|
||
"desc": "[OnSucceedEvade] 自分の[Breath]回数が1増加(1ターンにつき2回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "回避",
|
||
"desc": "[OnSucceedEvade] 自分の[Breath]回数が1増加(1ターンにつき3回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021401,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "指令に従い、確実に。",
|
||
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量 +10%\n[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "指令に従い、確実に。",
|
||
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、ダメージ量 +10%\n<style=\"highlight\">自分の[Breath]と対象の[Sinking]の合計が6以上なら、コイン威力 +1</style>\n[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "指令に従い、確実に。",
|
||
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、<style=\"highlight\">マッチ威力 +1</style>, ダメージ量<style=\"highlight\"> +20%</style>\n自分の[Breath]と対象の[Sinking]の合計<style=\"highlight\">6につき、コイン威力 +1 (最大2)</style>\n[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[CriticalOnSucceedAttack] [Sinking]1を付与</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021402,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "指令を遂行しつつ修行します",
|
||
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、マッチ威力 +1\n[WhenUse] [Breath]3を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "指令を遂行しつつ修行します",
|
||
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、マッチ威力 +1\n<style=\"highlight\">自分の[Breath]と対象の[Sinking]の合計が6以上なら、コイン威力 +1</style>\n[WhenUse] [Breath]3を得る、<style=\"highlight\">自分の[Breath]回数が1増加</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [Sinking]1を付与</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "指令を遂行しつつ修行します",
|
||
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、<style=\"highlight\">最終威力 +1</style>\n自分の[Breath]と対象の[Sinking]の合計<style=\"highlight\">6につき、コイン威力 +1 (最大2)</style>\n[WhenUse] [Breath]3を得る、自分の[Breath]回数が<style=\"highlight\">2</style>増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]<style=\"highlight\">2</style>を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[CriticalOnSucceedAttack] [Sinking]回数が2増加</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021403,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "指令に従い貴方を処断いたします。",
|
||
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、クリティカルダメージ量 +20%\n自分の[Breath]と対象の[Sinking]の合計が6以上なら、コイン威力 +1\n[StartBattle] [BlessingOfIndexPrescriptAlly]が6以上なら、このスキルの全コインが[SuperCoin]に変更\n[WhenUse] 自分の[Breath]回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[BlessingOfIndexPrescriptAlly]1につき、ダメージ量 +2.5% (最大20%)\n- [BlessingOfIndexPrescriptAlly]が9なら、代わりにダメージ量 +30%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Sinking]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "指令に従い貴方を処断いたします。",
|
||
"desc": "このスキルに[IndexPrescriptTargetMarkToEnemy]が刻まれているなら、<style=\"highlight\">最終威力+1</style>, クリティカルダメージ量 <style=\"highlight\">+30%</style>\n自分の[Breath]と対象の[Sinking]の合計<style=\"highlight\">6につき、コイン威力 +1 (最大2)</style>\n[StartBattle] [BlessingOfIndexPrescriptAlly]が6以上なら、このスキルの全コインが[SuperCoin]に変更されて<style=\"highlight\">ダメージ量 +30%</style>\n[WhenUse] 自分の[Breath]回数が3増加\n<style=\"highlight\">- ([BlessingOfIndexPrescriptAlly] ÷ 3)だけ[Breath]を得る (小数点切り捨て)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Breath]1を得る<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[BlessingOfIndexPrescriptAlly]1につき、ダメージ量 <style=\"highlight\">+5%</style> (最大<style=\"highlight\">40%</style>)\n- [BlessingOfIndexPrescriptAlly]が9なら、代わりにダメージ量 <style=\"highlight\">+60%</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Sinking]回数が<style=\"highlight\">3</style>増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021404,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "指令が下賜した指令によって作られた布",
|
||
"desc": "[BlessingOfIndexPrescriptAlly]3につき、最終威力 +1 (最大3)\n[StartBattle] 自分の体力最大値の10%だけ、バリアを得る (1ターンにつき1回)\n- [KarmaOfIndexAlly]5につき、この効果で得るバリア数値が1%減少、[KarmaOfIndexAlly]数値が50以上ならバリアを得ない\n[WhenUse] [Breath]2を得る",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "指令が下賜した指令によって作られた布",
|
||
"desc": "[BlessingOfIndexPrescriptAlly]3につき、最終威力 +1, <style=\"highlight\">ダメージ量 +10%</style> (それぞれ最大3, <style=\"highlight\">最大30%</style>)\n[StartBattle] 自分の体力最大値の<style=\"highlight\">15%</style>だけ、バリアを得る (1ターンにつき1回)\n- [KarmaOfIndexAlly]5につき、この効果で得るバリア数値が<style=\"highlight\">1.5%</style>減少、[KarmaOfIndexAlly]数値が50以上ならバリアを得ない\n[WhenUse] [Breath]2を得る",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021501,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "屠畜 - 肋骨",
|
||
"desc": "[IronMaidenPersonality]専用スキル",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseUp]2を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "屠畜 - 肋骨",
|
||
"desc": "[IronMaidenPersonality]専用スキル\n[WhenUse] 対象のマイナス効果1種につき、マッチ威力 +1 (最大2)\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseUp]2を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "屠畜 - 肋骨",
|
||
"desc": "[IronMaidenPersonality]専用スキル\n[WhenUse] 対象のマイナス効果1種につき、マッチ威力 +1 (最大2)\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大3)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseUp]2を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021502,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "ファシアが餓えてる",
|
||
"desc": "[IronMaidenPersonality]専用スキル\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[ChargeBodyArt]の回数が4増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "ファシアが餓えてる",
|
||
"desc": "[IronMaidenPersonality]専用スキル\n<style=\"highlight\">[WhenUse] 対象のマイナス効果1種につき、マッチ威力 +1 (最大2)</style>\n<style=\"highlight\">[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)</style>\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[ChargeBodyArt]の回数が4増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "ファシアが餓えてる",
|
||
"desc": "[IronMaidenPersonality]専用スキル\n[WhenUse] 対象のマイナス効果1種につき、マッチ威力 +1 (最大2)\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大<style=\"highlight\">4</style>)\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[ChargeBodyArt]の回数が4増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021503,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "抑圧された肉体",
|
||
"desc": "[IronMaidenPersonality]専用スキル\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を最大20まで消耗して下記の効果を適用\n- 最終威力 +2\n- 消耗した数値1につき、ダメージ量 +3%",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[AttackDmgDown]1を付与 (1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +5%(最大30%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "抑圧された肉体",
|
||
"desc": "[IronMaidenPersonality]専用スキル\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大3)\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を最大20まで消耗して下記の効果を適用\n- 最終威力 +2\n- 消耗した数値1につき、ダメージ量 +3%",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]4を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[AttackDmgDown]1を付与 (1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +5%(最大30%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021504,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "展示会の準備",
|
||
"desc": "[CanDuelGuard]\n[IronMaidenPersonality]専用スキル\n[WinDuel] 攻撃者の[Laceration]回数が1増加 (1ターンにつき最大2回)\n[WinDuel] 攻撃者に攻撃者の[Laceration]威力だけ貫通ダメージを与える (最大ダメージ20)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "展示会の準備",
|
||
"desc": "[CanDuelGuard]\n[IronMaidenPersonality]専用スキル\n[WinDuel] 攻撃者の[Laceration]回数が2増加 (1ターンにつき最大2回)\n[WinDuel] 攻撃者に<style=\"highlight\">(攻撃者の[Laceration]威力 × 2)</style>だけ貫通ダメージを与える (最大ダメージ<style=\"highlight\">30</style>)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021505,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "屠畜 - 肋骨",
|
||
"desc": "[SilverOpportunity]専用スキル",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseUp]2を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "屠畜 - 肋骨",
|
||
"desc": "[SilverOpportunity]専用スキル\n対象のマイナス効果1種につき、ダメージ量 +5% (最大20%)\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseUp]2を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "屠畜 - 肋骨",
|
||
"desc": "[SilverOpportunity]専用スキル\n対象のマイナス効果1種につき、ダメージ量 +10% (最大30%)\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大3)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[DefenseUp]2を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021506,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "ファシアの食事時間ですね",
|
||
"desc": "[SilverOpportunity]専用スキル\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[ChargeBodyArt]の回数が4増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "ファシアの食事時間ですね",
|
||
"desc": "[SilverOpportunity]専用スキル\n<style=\"highlight\">対象のマイナス効果1種につき、ダメージ量 +5% (最大20%)</style>\n<style=\"highlight\">[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)</style>\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[ChargeBodyArt]の回数が4増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "ファシアの食事時間ですね",
|
||
"desc": "[SilverOpportunity]専用スキル\n対象のマイナス効果1種につき、ダメージ量 +<style=\"highlight\">10</style>% (最大<style=\"highlight\">30</style>%)\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大<style=\"highlight\">4</style>)\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[ChargeBodyArt]の回数が4増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021507,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "抑圧された肉体の解放",
|
||
"desc": "[SilverOpportunity]専用スキル\n[WhenUse] このスキルの攻撃加重値よりも低い攻撃対象1につき、ダメージ量 +30% (集中戦闘の場合は部位で判定)\n[WhenUse] メインターゲットの[Laceration]4につき、最終威力 +1 (最大2)\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を最大20まで消耗して下記の効果を適用\n- 最終威力 +2\n- 消耗した数値1につき、ダメージ量 +1%\n- [ChargeBodyArt]が3/5以上なら、攻撃加重値 +1/+2\n- 全コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[AttackDmgDown]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[SlashDamageUp]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +5%(最大30%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "抑圧された肉体の解放",
|
||
"desc": "[SilverOpportunity]専用スキル\n[WhenUse] このスキルの攻撃加重値よりも低い攻撃対象1につき、ダメージ量 +30% (集中戦闘の場合は部位で判定)\n[WhenUse] メインターゲットの[Laceration]4につき、最終威力 +1 (最大3)\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を最大20まで消耗して下記の効果を適用\n- 最終威力 +2\n- 消耗した数値1につき、ダメージ量 +1%\n- [ChargeBodyArt]が3/5以上なら、攻撃加重値 +1/+2\n- 全コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]4を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[AttackDmgDown]1を付与 (1ターンにつき1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[SlashDamageUp]1を得る(1ターンにつき1回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象のマイナス効果1種につき、ダメージ量 +5%(最大30%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021508,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "始まった展示会",
|
||
"desc": "[SilverOpportunity]専用スキル\n[StartBattle] [SupportProtect]1を得る (1ターンにつき1回)\n[OnSucceedEvade] 攻撃者へ次のターンに[Binding]1を付与 (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "始まった展示会",
|
||
"desc": "[SilverOpportunity]専用スキル\n[StartBattle] [SupportProtect]1を得る (1ターンにつき1回)\n[OnSucceedEvade] 攻撃者へ次のターンに[Binding]1を付与 (1ターンにつき1回)\n[OnSucceedEvade] 次のターンに[Agility]1を得る (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021509,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "ヴァンダリズムはお断りです",
|
||
"desc": "[DuelCounter]\n[SilverOpportunity]専用スキル\n[SupportProtect] 専用スキル\n対象のマイナス効果1種につき、ダメージ量 +5% (最大20%)\n[WhenUse] 対象の[Laceration]が6以上なら、コイン威力 +1\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "ヴァンダリズムはお断りです",
|
||
"desc": "[DuelCounter]\n[SilverOpportunity]専用スキル\n[SupportProtect] 専用スキル\n対象のマイナス効果1種につき、ダメージ量 +<style=\"highlight\">10</style>% (最大<style=\"highlight\">30</style>%)\n[WhenUse] 対象の[Laceration]6<style=\"highlight\">につき</style>、コイン威力 +1 <style=\"highlight\">(最大2)</style>\n[WhenUse] 自分の[ChargeBodyArt]回数が10以上なら、[ChargeBodyArt]回数を5消耗して下記の効果を適用\n- マッチ威力 +1\n- 最終コインが[SuperCoin]になる",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021601,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "黎明の閃光",
|
||
"desc": "[WhenUse] [StigmaWorkshopCelloCaseOne]10につき、マッチ威力 +1 (最大2)\n[WhenUse] [StigmaWorkshopCelloCaseOne]が20以上なら、最終コインを1回再使用",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "黎明の閃光",
|
||
"desc": "<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計4につき、最終威力 +1 (最大2)</style>\n[WhenUse] [StigmaWorkshopCelloCaseOne]10につき、マッチ威力 +1 (最大2)\n[WhenUse] [StigmaWorkshopCelloCaseOne]が20以上なら、最終コインを1回再使用",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]<style=\"highlight\">2</style>を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "黎明の閃光",
|
||
"desc": "[WhenUse] 対象の[Combustion]と[Vibration]の合計4につき、最終威力 +1 (最大<style=\"highlight\">3</style>)\n<style=\"highlight\">[WhenUse] [StigmaWorkshopCelloCaseOne]4を得る</style>\n[WhenUse] [StigmaWorkshopCelloCaseOne]10につき、マッチ威力 +1 (最大<style=\"highlight\">3</style>)\n[WhenUse] [StigmaWorkshopCelloCaseOne]が20以上なら、最終コインを1回再使用",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]を2付与、<style=\"highlight\">[Combustion]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021602,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "蝶斬り",
|
||
"desc": "[WhenUse] [StigmaWorkshopCelloCaseOne]10につき、\n- マッチ威力 +1 (最大2)\n- 最終コインを1回再使用 (スキルごとに最大2回)",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] [Combustion]1を付与"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少 (スキルごとに1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "蝶斬り",
|
||
"desc": "<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計4につき、最終威力 +1 (最大2)\n[WhenUse] [StigmaWorkshopCelloCaseOne]3を得る</style>\n[WhenUse] [StigmaWorkshopCelloCaseOne]10につき、\n- マッチ威力 +1 (最大2)\n- 最終コインを1回再使用 (スキルごとに最大2回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [StigmaWorkshopCelloCaseOne]が10以上なら、\n- [Combustion]回数が1増加\n- [Vibration]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] [Combustion]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少 (スキルごとに1回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "蝶斬り",
|
||
"desc": "[WhenUse] 対象の[Combustion]と[Vibration]の合計4につき、最終威力 +1 (最大<style=\"highlight\">3</style>)\n[WhenUse] [StigmaWorkshopCelloCaseOne]<style=\"highlight\">6</style>を得る\n[WhenUse] [StigmaWorkshopCelloCaseOne]10につき、\n- マッチ威力 +1 (最大<style=\"highlight\">3</style>)\n- 最終コインを1回再使用 (スキルごとに最大2回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [StigmaWorkshopCelloCaseOne]<style=\"highlight\">10につき、\n- [Combustion]回数が1増加 (最大2)\n- [Vibration]回数が1増加 (最大2)</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] [Combustion]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少 (スキルごとに1回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021603,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "射出",
|
||
"desc": "[BeforeUse] [StigmaWorkshopCelloCaseOne]が30なら、「<noparse>射出-正午</noparse>」として発動 (1ターンにつき1回)\n[WhenUse] 対象の[Combustion]と[Vibration]の合計が6以上なら、コイン威力 +1\n[WhenUse] [StigmaWorkshopCelloCaseOne]5を得る\n[WhenUse] [StigmaWorkshopCelloCaseOne]10につき、\n- マッチ威力 +1 (最大2)\n- 対象の[Combustion]回数が1増加 (最大2)\n- 対象の[Vibration]回数が1増加 (最大2)\n- 最終コインを1回再使用 (スキルごとに最大2回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少 (スキルごとに2回)"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "射出",
|
||
"desc": "[BeforeUse] [StigmaWorkshopCelloCaseOne]が30なら、「<noparse>射出-正午</noparse>」として発動 (1ターンにつき1回)\n[WhenUse] 対象の[Combustion]と[Vibration]の合計<style=\"highlight\">6につき、コイン威力 +1 (最大2)</style>\n[WhenUse] [StigmaWorkshopCelloCaseOne]<style=\"highlight\">8</style>を得る\n[WhenUse] [StigmaWorkshopCelloCaseOne]10につき、\n- マッチ威力 +1 (最大<style=\"highlight\">3</style>)\n- 対象の[Combustion]回数が1増加 (最大<style=\"highlight\">3</style>)\n- 対象の[Vibration]回数が1増加 (最大<style=\"highlight\">3</style>)\n- 最終コインを1回再使用 (スキルごとに最大2回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]<style=\"highlight\">3</style>を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少 (スキルごとに<style=\"highlight\">3</style>回)"
|
||
},
|
||
{
|
||
"desc": "[ReUseOnSucceedAttack] [Combustion]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021604,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "烙印",
|
||
"desc": "[DuelCounter]\n[WhenUse] 自分の[Combustion]が5以上なら、コイン威力 +1\n[WhenUse] 自分の[Combustion]が5減少 (1ターンにつき1回)\n[WinDuel] 自分の[Combustion]が3減少 (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与 (1ターンにつき2回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与 (1ターンにつき2回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "烙印",
|
||
"desc": "[DuelCounter]\n<style=\"highlight\">[BeforeUse] [StigmaWorkshopCelloCaseOne]が30なら、「正午の解体」として発動 (1ターンにつき1回)\n- [CaseOverheating]があれば、この効果は発動しない\n[WhenUse] 自分の[Combustion]が5以上なら、コイン威力 +1</style>\n[WhenUse] 自分の[Combustion]が5減少 (1ターンにつき1回)\n[WinDuel] 自分の[Combustion]が3減少 (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]を1付与 (1ターンにつき2回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]を1付与 (1ターンにつき2回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "烙印",
|
||
"desc": "[DuelCounter]\n<style=\"highlight\">[StartBattle] [StigmaWorkshopCelloCaseOne]6を得る (戦闘ごとに1回)</style>\n[BeforeUse] [StigmaWorkshopCelloCaseOne]が30なら、「正午の解体」として発動 (1ターンにつき1回)\n- [CaseOverheating]があれば、この効果は発動しない\n[WhenUse] 自分の[Combustion]<style=\"highlight\">5につき、コイン威力 +1 (最大2)</style>\n[WhenUse] 自分の[Combustion]が5減少 (1ターンにつき1回)\n[WinDuel] 自分の[Combustion]が3減少 (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]を1付与 (1ターンにつき2回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]を1付与 (1ターンにつき2回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021605,
|
||
"levelList": [
|
||
{
|
||
"level": 2,
|
||
"name": "連携",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が1増加(1ターンにつき2回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が1増加(1ターンにつき2回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "連携",
|
||
"desc": "<style=\"highlight\">[WhenUse] [StigmaWorkshopCelloCaseOne]1につき、ダメージ量 +1% (最大30%)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が1増加(1ターンにつき2回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が1増加(1ターンにつき2回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "連携",
|
||
"desc": "[WhenUse] [StigmaWorkshopCelloCaseOne]<style=\"highlight\">数値に応じて\n- 1につき、ダメージ量 +2% (最大60%)\n- 10につき、最終威力 +1 (最大3)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が1増加(1ターンにつき2回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が1増加(1ターンにつき2回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021606,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "射出-正午",
|
||
"desc": "[WideAreaRampage]\nこのスキルが的中するたびに対象へ\n- [Combustion]1または[Vibration]1を付与\n- [VibrationIgnition]がなければ、[VibrationIgnition]へ[Switch_Vibration] (対象ごとに1回)\n[WhenUse]\n- マッチ威力 +3\n- メインターゲットの[Combustion]と[Vibration]の合計が6以上なら、コイン威力 +1、マッチ威力 +2\n- 全ターゲットの[Combustion]回数が2増加\n- 全ターゲットの[Vibration]回数が2増加\n[EndSkill]\n- 的中した全ての対象へ、次のターンに[ResultReduction]1を付与 (1ターンにつき1回)\n- [Firstlight]1を得る\n- [CaseOverheating]1を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "このコインを再使用 (最大2回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の振動回数が1減少 (スキルごとに2回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "射出-正午",
|
||
"desc": "[WideAreaRampage]\n<style=\"highlight\">ダメージ量 +(自分とターゲットの[Combustion]威力の合計)% (最大20%、対象ごとに適用)</style>\nこのスキルが的中するたびに対象へ\n- [Combustion]1または[Vibration]1を付与\n- [VibrationIgnition]がなければ、[VibrationIgnition]へ[Switch_Vibration] (対象ごとに1回)\n[WhenUse]\n- マッチ威力 +3\n- メインターゲットの[Combustion]と[Vibration]の合計<style=\"highlight\">6につき、コイン威力 +1、マッチ威力 +2 (それぞれ最大2, 4)</style>\n- 全ターゲットの[Combustion]回数が<style=\"highlight\">3</style>増加\n- 全ターゲットの[Vibration]回数が<style=\"highlight\">3</style>増加\n[EndSkill]\n- 的中した全ての対象へ、次のターンに[ResultReduction]1を付与 (1ターンにつき1回)\n- [Firstlight]1を得る\n- [CaseOverheating]1を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "このコインを再使用 (最大2回)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[Firstlight]があれば、ダメージ量 +(対象の[Combustion]威力÷2)% (最大20%)</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の振動回数が1減少 (スキルごとに<style=\"highlight\">3</style>回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1021607,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "正午の解体",
|
||
"desc": "[WideAreaRampage]\nダメージ量 +(自分の失った体力の比率÷2)% (最大25%)\nこのスキルが的中するたびに対象へ\n- [Combustion]1または[Vibration]1を付与\n- [VibrationIgnition]がなければ、[VibrationIgnition]へ[Switch_Vibration] (対象ごとに1回)\n[WhenUse]\n- マッチ威力 +3\n- メインターゲットの[Combustion]と[Vibration]の合計が6以上なら、コイン威力 +1、マッチ威力 +2\n- 全ターゲットの[Combustion]回数が2増加\n- 全ターゲットの[Vibration]回数が2増加\n[EndSkill]\n- 保有した[Combustion]を最大30消耗して、体力を最大値の(5 + 消耗した[Combustion])%だけ回復 (最大35%)\n- [StigmaWorkshopCelloCaseOne]を全て消耗\n- [Firstlight]3を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "このコインを再使用 (最大2回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の振動回数が1減少 (スキルごとに2回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "正午の解体",
|
||
"desc": "[WideAreaRampage]\nダメージ量 +(<style=\"highlight\">自分の失った体力の比率</style>)% (最大<style=\"highlight\">50%</style>)\n<style=\"highlight\">ダメージ量 +(ターゲットの[Combustion]威力)% (最大20%, 対象ごとに適用)</style>\nこのスキルが的中するたびに対象へ\n- [Combustion]1または[Vibration]1を付与\n- [VibrationIgnition]がなければ、[VibrationIgnition]へ[Switch_Vibration] (対象ごとに1回)\n[WhenUse]\n- マッチ威力 +3\n- メインターゲットの[Combustion]と[Vibration]の合計<style=\"highlight\">6につき、コイン威力 +1、マッチ威力 +2 (それぞれ最大2, 4)</style>\n- 全ターゲットの[Combustion]回数が<style=\"highlight\">3</style>増加\n- 全ターゲットの[Vibration]回数が<style=\"highlight\">3</style>増加\n[EndSkill]\n- 保有した[Combustion]を最大30消耗して、体力を最大値の(<style=\"highlight\">20</style> + 消耗した[Combustion])%だけ回復 (最大<style=\"highlight\">50%</style>)\n- [StigmaWorkshopCelloCaseOne]を全て消耗\n- [Firstlight]3を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "このコインを再使用 (最大2回)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[Firstlight]があれば、ダメージ量 +(対象の[Combustion]威力)% (最大20%)</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の振動回数が1減少 (スキルごとに<style=\"highlight\">3</style>回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
} |