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LimbusStaticData/Localize/jp/JP_Skills_personality-09.json
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{
"dataList": [
{
"id": 1090701,
"levelList": [
{
"level": 1,
"name": "無知を明かさん",
"desc": "このスキルが捨てられると、(探求した知識 × 体力最大値の3%)バリアを得る。",
"coinlist": [
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 混乱区間を5後退"
}
]
}
]
},
{
"level": 2,
"name": "無知を明かさん",
"desc": "このスキルが捨てられると、(探求した知識 × 体力最大値の3%)バリアを得る。\n[WhenUse] 探求した知識 が2以上なら、(探求した知識 - 1)だけコイン威力が増加",
"coinlist": [
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 混乱区間を8後退"
}
]
}
]
},
{
"level": 4,
"name": "無知を明かさん",
"desc": "このスキルが捨てられると、(探求した知識 × 体力最大値の5%)バリアを得る。\n[WhenUse] 探求した知識 が2以上なら、(探求した知識 - 1)だけコイン威力が増加",
"coinlist": [
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 混乱区間を10後退"
}
]
}
]
}
]
},
{
"id": 1090702,
"levelList": [
{
"level": 1,
"name": "知識の重さ",
"desc": "このスキルが捨てられると、(探求した知識 × 体力最大値の5%)バリアを得る。\n[WhenUse] 自分の全スキルスロットから、ランクが最も低いスキル1つを捨てる\n[WhenUse] 次のターンにて、このスロットが挑発値2を得る",
"coinlist": [
{},
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 沈潜 2を付与"
}
]
}
]
},
{
"level": 2,
"name": "知識の重さ",
"desc": "このスキルが捨てられると、(探求した知識 × 体力最大値の8%)バリアを得る。\n[WhenUse] 自分の全スキルスロットから、ランクが最も低いスキル1つを捨てる\n[WhenUse] 次のターンにて、このスロットが挑発値3を得る",
"coinlist": [
{},
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 沈潜 3を付与"
}
]
}
]
},
{
"level": 4,
"name": "知識の重さ",
"desc": "このスキルが捨てられると、(探求した知識 × 体力最大値の10%)バリアを得る。\n[WhenUse] 自分の全スキルスロットから、ランクが最も低いスキル1つを捨てる\n[WhenUse] 次のターンにて、このスロットが挑発値5を得る\n[WhenUse] 対象の[Sinking]が5以上なら、マッチ威力 +2",
"coinlist": [
{},
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 沈潜 5を付与"
}
]
}
]
}
]
},
{
"id": 1090703,
"levelList": [
{
"level": 3,
"name": "苦痛に満ちた啓蒙",
"desc": "このスキルが捨てられると、(探求した知識 × 体力最大値の15%)バリアを得る。\n[WhenUse] 自分の全スキルスロットから、ランクが最も低いスキル2つを捨てる\n[WhenUse] 次のターンにて、このスロットが挑発値3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 沈潜 回数が4増加"
}
]
},
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 沈潜 回数が2増加"
}
]
}
]
},
{
"level": 4,
"name": "苦痛に満ちた啓蒙",
"desc": "このスキルが捨てられると、(探求した知識 × 体力最大値の20%)バリアを得る。\n[WhenUse] 自分の全スキルスロットから、ランクが最も低いスキル2つを捨てる\n[WhenUse] 次のターンにて、このスロットが挑発値5を得る\n[WhenUse] 対象の[Sinking]が7以上なら、コイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 沈潜 回数が4増加"
}
]
},
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 沈潜 回数が2増加"
}
]
}
]
}
]
},
{
"id": 1090704,
"levelList": [
{
"level": 3,
"name": "探求没入",
"desc": "[WhenUse] 自分の全スキルスロットから、ランクが最も高いスキル1つを捨てる\n[WhenUse] 次のターンにて、このスロットが挑発値2を得る",
"coinlist": [
{}
]
},
{
"level": 4,
"name": "探求没入",
"desc": "[WhenUse] 自分の全スキルスロットから、ランクが最も高いスキル1つを捨てる\n[WhenUse] 次のターンにて、このスロットが挑発値5を得る",
"coinlist": [
{}
]
}
]
},
{
"id": 1090801,
"levelList": [
{
"level": 1,
"name": "炎拳撃",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "炎拳撃",
"desc": "対象の[Combustion]が3以上ならコイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "炎拳撃",
"desc": "対象の[Combustion]3につき、コイン威力 +1(最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
}
]
}
]
},
{
"id": 1090802,
"levelList": [
{
"level": 1,
"name": "炎手撃-燃",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Combustion]回数が6以上なら、[Combustion]が無いか[Combustion]回数が最も低い敵2名へ[Combustion]3を付与"
}
]
}
]
},
{
"level": 2,
"name": "炎手撃-燃",
"desc": "対象の[Combustion]が6以上ならコイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Combustion]回数が1増加"
},
{
"desc": "[OnSucceedAttack] 対象の[Combustion]回数が6以上なら、[Combustion]が無いか[Combustion]回数が最も低い敵2名へ[Combustion]3を付与<style=\"highlight\"></style>"
}
]
}
]
},
{
"level": 4,
"name": "炎手撃-燃",
"desc": "対象の[Combustion]6につき、コイン威力 +1(最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Combustion]回数が1増加"
},
{
"desc": "[OnSucceedAttack] 対象の[Combustion]回数が6以上なら、[Combustion]が無いか[Combustion]回数が最も低い敵2名へ[Combustion]3を付与<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1090803,
"levelList": [
{
"level": 3,
"name": "一点突破",
"desc": "対象の[Combustion]と[Combustion]回数が6以上なら、ダメージ量 +30%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Combustion]威力の半分だけ憤怒属性ダメージを与える(最大20) 対象の[Combustion]回数が2減少"
}
]
}
]
},
{
"level": 4,
"name": "一点突破",
"desc": "<style=\"highlight\">対象の[Combustion]が6以上なら、コイン威力 +1</style>\n対象の[Combustion]と[Combustion]回数が6以上なら、ダメージ量 +30%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Combustion]威力だけ憤怒属性ダメージを与える(最大30) 対象の[Combustion]回数が2減少"
}
]
}
]
}
]
},
{
"id": 1090804,
"levelList": [
{
"level": 1,
"name": "反撃",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "反撃",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
}
]
}
]
}
]
},
{
"id": 1090901,
"levelList": [
{
"level": 1,
"name": "徴収準備",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が1増加"
},
{
"desc": "[WinDuelAttack] [Vibration]回数が1増加"
}
]
}
]
},
{
"level": 2,
"name": "徴収準備",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加\n<style=\"highlight\">[WhenUse] 対象の[Vibration]が6以上なら、マッチ威力 +1</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]1を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が1増加<style=\"highlight\"></style>"
},
{
"desc": "[WinDuelAttack] [Vibration]回数が1増加<style=\"highlight\"></style>"
}
]
}
]
},
{
"level": 4,
"name": "徴収準備",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加\n[WhenUse] 対象の[Vibration]が<style=\"highlight\">6につき、マッチ威力 +1(最大2)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]<style=\"highlight\">2</style>を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が1増加<style=\"highlight\"></style>"
},
{
"desc": "[WinDuelAttack] [Vibration]回数が1増加<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1090902,
"levelList": [
{
"level": 1,
"name": "T社式制圧格闘",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加"
}
]
},
{}
]
},
{
"level": 2,
"name": "T社式制圧格闘",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加\n<style=\"highlight\">[WhenUse] 対象の[Vibration]が6以上なら、マッチ威力 +1</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">[WinDuelAttack] [Vibration]回数が2増加</style>"
}
]
},
{}
]
},
{
"level": 4,
"name": "T社式制圧格闘",
"desc": "<style=\"highlight\">対象の[Binding]1につき、ダメージ量 +5%(最大15%)</style>\n[WhenUse] 自分の[Vibration]回数が2増加\n[WhenUse] 対象の[Vibration]<style=\"highlight\">6につき、マッチ威力 +1(最大2)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加<style=\"highlight\"></style>"
},
{
"desc": "[WinDuelAttack] [Vibration]回数が<style=\"highlight\">3</style>増加"
}
]
},
{
"coindescs": [
{
"desc": "<style=\"highlight\">[OnSucceedAttack] 次のターンに[Binding]1を付与</style>"
},
{
"desc": "<style=\"highlight\">[OnSucceedAttack] 対象の[Vibration]が6以上なら、次のターンに[Binding]1を付与</style>"
}
]
}
]
}
]
},
{
"id": 1090903,
"levelList": [
{
"level": 3,
"name": "徴収執行",
"desc": "[WhenUse] 対象の[Vibration]が8以上なら、マッチ威力 +1\n[WhenUse] 自分の[Vibration]回数を8消耗してコイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
},
{
"desc": "[OnSucceedAttack] 自分が[TimeRentalTwoPersonality]状態なら、[TimeSuspend]2を付与"
}
]
}
]
},
{
"level": 4,
"name": "徴収執行",
"desc": "<style=\"highlight\">対象の[Binding]1につき、ダメージ量 +5%(最大20%)</style>\n[WhenUse] 対象の[Vibration]が8以上なら、マッチ威力+<style=\"highlight\">2</style>\n[WhenUse] 自分の[Vibration]回数を8消耗し、コイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]回数が<style=\"highlight\">3</style>増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]1を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]2を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">[OnSucceedAttack] スキル使用時に[Vibration]回数を消耗したなら、次のターンに[Binding]2を付与</style>"
},
{
"desc": "[OnSucceedAttack] 自分が[TimeRentalTwoPersonality]状態なら、[TimeSuspend]2を付与<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少</style>"
}
]
}
]
}
]
},
{
"id": 1090904,
"levelList": [
{
"level": 1,
"name": "時間貸与",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[StartBattle] [TimeRentalTwoPersonality]状態でなければ、ターン終了時に[TimeRentalTwoPersonality]3を得る(1ターンにつき1回)\n[WhenUse] このターンの間、敵にダメージを受けたときに次のターンにて対象へ[Vibration]2を付与(1ターンにつき2回)"
}
]
}
]
},
{
"level": 4,
"name": "時間貸与",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[StartBattle] [TimeRentalTwoPersonality]状態でなければ、ターン終了時に[TimeRentalTwoPersonality]3を得る(1ターンにつき1回)\n[WhenUse] このターンの間、敵にダメージを受けたときに次のターンにて対象へ[Vibration]2を付与(1ターンにつき<style=\"highlight\">6</style>回)"
}
]
}
]
}
]
},
{
"id": 1091001,
"levelList": [
{
"level": 1,
"name": "デリバリーキャリア - 崩壊ナイフ",
"desc": "[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルの的中時効果で[Burst]を付与しない代わり、的中時に[Burst]回数を消耗しない",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DevyatDimensionalSack]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]2を付与"
}
]
}
]
},
{
"level": 2,
"name": "デリバリーキャリア - 崩壊ナイフ",
"desc": "<style=\"highlight\">[DevyatDimensionalSack]が10以上か、対象の[Burst]が6以上ならコイン威力 +1</style>\n[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルの的中時効果で[Burst]を付与しない代わり、的中時に[Burst]回数を消耗しない",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DevyatDimensionalSack]1を得る\n<style=\"highlight\">- [DevyatDimensionalSack]が15未満なら、[DevyatDimensionalSack]1を追加で得る</style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]2を付与<style=\"highlight\"></style>"
}
]
}
]
},
{
"level": 4,
"name": "デリバリーキャリア - 崩壊ナイフ",
"desc": "<style=\"highlight\">[DevyatDimensionalSack]10, または対象の[Burst]6につきコイン威力 +1(最大2)</style>\n[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルの的中時効果で[Burst]を付与しない代わり、的中時に[Burst]回数を消耗しない",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DevyatDimensionalSack]1を得る\n- [DevyatDimensionalSack]が15未満なら、[DevyatDimensionalSack]1を追加で得る<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]<style=\"highlight\">3</style>を付与"
}
]
}
]
}
]
},
{
"id": 1091002,
"levelList": [
{
"level": 1,
"name": "デリバリーキャリア - ガジェット射出",
"desc": "[DevyatDimensionalSack]が10以上か、対象の[Burst]が6以上ならコイン威力 +1\n[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルが的中時に[Burst]回数を消耗しない",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DevyatDimensionalSack]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のターンに[Agility]1を得る(1ターンにつき1回)"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DevyatDimensionalSack]10, または対象の[Burst]5につき[DefenseDown]1を付与(最大2, 1ターンにつき1回)"
}
]
}
]
},
{
"level": 2,
"name": "デリバリーキャリア - ガジェット射出",
"desc": "<style=\"highlight\">[DevyatDimensionalSack]10, または対象の[Burst]6につきコイン威力 +1(最大2)</style>\n[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルが的中時に[Burst]回数を消耗しない",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DevyatDimensionalSack]1を得る\n<style=\"highlight\">- [DevyatDimensionalSack]が15未満なら、[DevyatDimensionalSack]1を追加で得る</style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のターンに[Agility]1を得る(1ターンにつき1回)<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DevyatDimensionalSack]<style=\"highlight\">5</style>, または対象の[Burst]5につき[DefenseDown]1を付与(最大<style=\"highlight\">4</style>, 1ターンにつき1回)"
}
]
}
]
},
{
"level": 4,
"name": "デリバリーキャリア - ガジェット射出",
"desc": "<style=\"highlight\">[DevyatDimensionalSack]1につきダメージ量 +2%(最大40%)</style>\n[DevyatDimensionalSack]10, または対象の[Burst]6につきコイン威力 +1(最大2)\n[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルが的中時に[Burst]回数を消耗しない",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DevyatDimensionalSack]1を得る\n- [DevyatDimensionalSack]が15未満なら、[DevyatDimensionalSack]<style=\"highlight\">2</style>を追加で得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のターンに[Agility]1を得る(1ターンにつき1回)\n<style=\"highlight\">- [DevyatDimensionalSack]が15以上なら、[Agility]1を追加で得る</style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DevyatDimensionalSack]5, または対象の[Burst]5につき[DefenseDown]1を付与(最大<style=\"highlight\">6</style>, 1ターンにつき1回)"
}
]
}
]
}
]
},
{
"id": 1091003,
"levelList": [
{
"level": 3,
"name": "ポルー!ちょっと頑張って!",
"desc": "[DevyatDimensionalSack]1につきダメージ量 +2%(最大40%)\n[DevyatDimensionalSack]が10以上か、対象の[Burst]が6以上ならコイン威力 +1\n[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルの的中時効果で[Burst]回数を付与しない代わりに最後のコインを再使用",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が3増加(1ターンにつき1回)"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DevyatDimensionalSack]が15以上なら、ダメージ量 +15%"
},
{
"desc": "[EndSkill] 対象が混乱状態になるか死亡すると、次のターンに[Agility]1を得る(1ターンにつき1回)"
}
]
}
]
},
{
"level": 4,
"name": "ポルー!ちょっと頑張って!",
"desc": "[DevyatDimensionalSack]1につきダメージ量 <style=\"highlight\">+4%</style>(最大<style=\"highlight\">80%</style>)\n<style=\"highlight\">[DevyatDimensionalSack]10, または対象の[Burst]6につきコイン威力 +1(最大2)</style>\n[WhenUse] 対象の[Burst]が15, [Burst]回数が3以上なら、このスキルの的中時効果で[Burst]回数を付与しない代わりに最後のコインを再使用",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が3増加(1ターンにつき1回)\n<style=\"highlight\">- [DevyatDimensionalSack]10につき[Burst]回数が1追加で増加(最大2)</style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DevyatDimensionalSack]が15以上なら、ダメージ量 <style=\"highlight\">+25%</style>"
},
{
"desc": "[EndSkill] 対象が混乱状態になるか死亡すると、次のターンに[Agility]<style=\"highlight\">2</style>を得る(1ターンにつき1回)"
}
]
}
]
}
]
},
{
"id": 1091004,
"levelList": [
{
"level": 1,
"name": "配達補助および統制シーケンス",
"desc": "[StartBattle] [DevyatDimensionalSack]が15以上なら、「これは…ちょっとした戦略的休憩だから!」として発動(1ターンにつき1回)\n[StartBattle] このスキルで発動する場合、自分の体力最大値の([DevyatDimensionalSack] ÷ 2)%だけバリアを得る(最大15%, 1ターンにつき1回)\n[WhenUse] [DevyatDimensionalSack]2を得る(1ターンにつき1回)\n- 自分の[DevyatDimensionalSack]が15未満なら、[DevyatDimensionalSack]1を追加で得る",
"coinlist": [
{}
]
},
{
"level": 4,
"name": "配達補助および統制シーケンス",
"desc": "[StartBattle] [DevyatDimensionalSack]が15以上なら、「これは…ちょっとした戦略的休憩だから!」として発動(1ターンにつき1回)\n[StartBattle] このスキルで発動する場合、自分の体力最大値の<style=\"highlight\">([DevyatDimensionalSack] )%</style>だけバリアを得る(最大<style=\"highlight\">25%</style>, 1ターンにつき1回)\n[WhenUse] [DevyatDimensionalSack]2を得る(1ターンにつき1回)\n- [DevyatDimensionalSack]が15未満なら、[DevyatDimensionalSack]1を追加で得る",
"coinlist": [
{}
]
}
]
},
{
"id": 1091005,
"levelList": [
{
"level": 1,
"name": "これは…ちょっとした戦略的休憩だから!",
"desc": "[StartBattle] このスキルで発動する場合、自分の体力最大値の([DevyatDimensionalSack] ÷ 2)%だけバリアを得る(最大15%, 1ターンにつき1回)\n[EndBattle] [Retreat]発動",
"coinlist": [
{}
]
},
{
"level": 4,
"name": "これは…ちょっとした戦略的休憩だから!",
"desc": "[StartBattle] このスキルで発動する場合、自分の体力最大値の<style=\"highlight\">([DevyatDimensionalSack] )</style>%だけバリアを得る(最大<style=\"highlight\">25%</style>, 1ターンにつき1回)\n[EndBattle] [Retreat]発動",
"coinlist": [
{}
]
}
]
},
{
"id": 1091101,
"levelList": [
{
"level": 1,
"name": "下がりなさい…",
"desc": "[StartBattle] 自分と最大体力が最も高い味方1名へ、[BloodDinner]を最大20消耗して[BloodDinner]10につき[BloomingThornsRodionFirst]を1付与(1ターンにつき最大2回)\n- <血鬼>の味方に優先して付与\n- 付与した味方が<血鬼>なら、[BloomingThornsRodionFirst]1を追加で付与\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]1を付与"
},
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "下がりなさい…",
"desc": "[StartBattle] 自分と最大体力が最も高い味方1名へ、[BloodDinner]を最大20消耗して[BloodDinner]10につき[BloomingThornsRodionFirst]を1付与(1ターンにつき最大2回)\n- <血鬼>の味方に優先して付与\n- 付与した味方が<血鬼>なら、[BloomingThornsRodionFirst]1を追加で付与\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る\n<style=\"highlight\">[WhenUse] 対象の[Laceration]が6以上なら、コイン威力 +1</style>",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
}
]
}
]
},
{
"level": 4,
"name": "下がりなさい…",
"desc": "[StartBattle] 自分と最大体力が最も高い味方1名へ、[BloodDinner]を最大20消耗して[BloodDinner]10につき[BloomingThornsRodionFirst]を1付与(1ターンにつき最大2回)\n- <血鬼>の味方に優先して付与\n- 付与した味方が<血鬼>なら、[BloomingThornsRodionFirst]1を追加で付与\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る\n<style=\"highlight\">[WhenUse] 対象の[Laceration]6につき、コイン威力 +1(最大2)</style>",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091102,
"levelList": [
{
"level": 1,
"name": "撒き散らし、磨り潰されよ",
"desc": "[StartBattle] 自分と最大体力が最も低い味方1名へ[Enhancement]1を付与。[BloodDinner]を最大30消耗し、[BloodDinner]10につき[BloomingThornsRodionFirst]を1付与(1ターンにつき最大2回)\n- <血鬼>の味方に優先して付与\n- 付与した味方が<血鬼>なら、 [Enhancement]1, [BloomingThornsRodionFirst]2を追加で付与\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "撒き散らし、磨り潰されよ",
"desc": "[StartBattle] 自分と最大体力が最も低い味方1名へ[Enhancement]1を付与。[BloodDinner]を最大30消耗し、[BloodDinner]10につき[BloomingThornsRodionFirst]を1付与(1ターンにつき最大2回)\n- <血鬼>の味方に優先して付与\n- 付与した味方が<血鬼>なら、 [Enhancement]1, [BloomingThornsRodionFirst]2を追加で付与\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る\n<style=\"highlight\">[WhenUse] 対象の[Laceration]が6以上なら、コイン威力 +1</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が<style=\"highlight\">2</style>増加\n"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が<style=\"highlight\">2</style>増加"
}
]
},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [Laceration]1を付与<style=\"highlight\"></style>"
}
]
}
]
},
{
"level": 4,
"name": "撒き散らし、磨り潰されよ",
"desc": "[StartBattle] 自分と最大体力が最も低い味方1名へ[Enhancement]1を付与。[BloodDinner]を最大30消耗し、[BloodDinner]10につき[BloomingThornsRodionFirst]を1付与(1ターンにつき最大2回)\n- <血鬼>の味方に優先して付与\n- 付与した味方が<血鬼>なら、 [Enhancement]1, [BloomingThornsRodionFirst]2を追加で付与\n- [BloodDinner]を消耗できなければ、[Laceration]5を得る\n<style=\"highlight\">[WhenUse] 対象の[Laceration]6につき、コイン威力 +1(最大2)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が2増加<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加<style=\"highlight\"></style>"
}
]
},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [Laceration]1を付与<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091103,
"levelList": [
{
"level": 3,
"name": "祝祭は終わるの",
"desc": "[BeforeUse] 自分の[BloomingThornsRodionFirst]が25以上なら、「ドンキホーテ流硬血[TabExplain]奥義 フィナーレ」として発動\n[WhenUse] 自分と味方(最大共鳴数)名へ今回と次のターンに[FestivalFeverRodion]3 + (自分の[BloodDinner_Accumulation]50につき1)を付与(最大10)\n[WhenUse] 自分と味方(最大共鳴数)名へ[BloomingThornsRodionFirst]3を付与",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "祝祭は終わるの",
"desc": "[BeforeUse] 自分の[BloomingThornsRodionFirst]が25以上なら、「ドンキホーテ流硬血[TabExplain]奥義 フィナーレ」として発動\n<style=\"highlight\">[WhenUse] 対象の[Laceration]が6以上なら、コイン威力 +1</style>\n[WhenUse] 自分と味方(最大共鳴数)名へ今回と次のターンに[FestivalFeverRodion]3 + (自分の[BloodDinner_Accumulation]50につき1)を付与(最大10)\n[WhenUse] 自分と味方(最大共鳴数)名へ[BloomingThornsRodionFirst]3を付与",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [Laceration]1を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [Laceration]1を付与<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091104,
"levelList": [
{
"level": 1,
"name": "ドンキホーテ流硬血15式日傘",
"desc": "[DuelCounter]\n[WhenUse] 自分を除く([Laceration] × [Laceration]回数)の値が最も高い味方2名の[Laceration]回数を3減少させ、(減少前の[Laceration] × 減少させた[Laceration]回数)だけ[BloodDinner]が増加\n - この効果で[Laceration]回数が0になると[Laceration]が消滅\n[WinDuel] [BloomingThornsRodionFirst]4を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
}
]
},
{
"level": 4,
"name": "ドンキホーテ流硬血15式日傘",
"desc": "[DuelCounter]\n[WhenUse] 自分を除く([Laceration] × [Laceration]回数)の値が最も高い味方2名の[Laceration]回数を3減少させ、(減少前の[Laceration] × 減少させた[Laceration]回数)だけ[BloodDinner]が増加\n - この効果で[Laceration]回数が0になると[Laceration]が消滅\n<style=\"highlight\"> - 対象の味方が<血鬼>なら、[Laceration]回数が追加で2減少</style>\n[WinDuel] [BloomingThornsRodionFirst]4を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091105,
"levelList": [
{
"level": 1,
"name": "ドンキホーテ流硬血奥義 フィナーレ",
"desc": "[WhenUse] 自分と味方(最大共鳴数)名へこのターンと次のターンに[FestivalFeverRodion]5 + (自分の[BloodDinner_Accumulation]50につき1)を付与(最大10)\n[WhenUse] 自分と味方(最大共鳴数)名へ[BloomingThornsRodionFirst]5を付与\n自分の[BloodDinner_Accumulation]5につき、ダメージ量が1%が増加(最大50%)\n[EndSkill] 自分の[BloomingThornsRodionFirst]を全て消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]2を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]2を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
},
{
"level": 4,
"name": "ドンキホーテ流硬血奥義 フィナーレ",
"desc": "<style=\"highlight\">[WhenUse] 対象の[Laceration]が6以上なら、コイン威力 +1</style>\n[WhenUse] 自分と味方(最大共鳴数)名へこのターンと次のターンに[FestivalFeverRodion]5 + (自分の[BloodDinner_Accumulation]50につき1)を付与(最大10)\n[WhenUse] 自分と味方(最大共鳴数)名へ[BloomingThornsRodionFirst]5を付与\n自分の[BloodDinner_Accumulation]5につき、ダメージ量が1%が増加(最大50%)\n[EndSkill] 自分の[BloomingThornsRodionFirst]を全て消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が<style=\"highlight\">2</style>増加\n"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が<style=\"highlight\">2</style>増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]2を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]2を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091201,
"levelList": [
{
"level": 1,
"name": "巳閃",
"desc": "[WhenUse] 自分の[Breath]回数が1増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "巳閃",
"desc": "<style=\"highlight\">[WhenUse] 自分の[Breath]威力と対象の[Burst]威力の合計が10以上なら、コイン威力 +1</style>\n[WhenUse] 自分の[Breath]回数が<style=\"highlight\">2</style>増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">[CriticalOnSucceedAttack] 自分に[SnakeStance]があれば、[Burst]1を付与</style>"
}
]
}
]
},
{
"level": 4,
"name": "巳閃",
"desc": "<style=\"highlight\">[WhenUse] 自分の[Breath]威力と対象の[Burst]威力の合計10につき、コイン威力 +1(最大2)</style>\n[WhenUse] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[CriticalOnSucceedAttack] 自分に[SnakeStance]があれば、[Burst]<style=\"highlight\">2</style>を付与"
}
]
}
]
}
]
},
{
"id": 1091202,
"levelList": [
{
"level": 1,
"name": "巳の牙",
"desc": "[WinDuel] [Burst]回数が2増加\n[WinDuel] 自分の[Breath]回数が1増加",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [BurstPoison]を付与"
}
]
}
]
},
{
"level": 2,
"name": "巳の牙",
"desc": "<style=\"highlight\">[WhenUse] 自分の[Breath]威力と対象の[Burst]威力の合計が10以上なら、コイン威力 +1</style>\n[WinDuel] [Burst]回数が2増加\n[WinDuel] 自分の[Breath]回数が<style=\"highlight\">2</style>増加",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "<style=\"highlight\">[OnSucceedAttack] [Breath]が30以上なら、[Breath]を10消耗してコインを1回再使用(最大1回)</style>"
},
{
"desc": "[OnSucceedAttack] [BurstPoison]を付与<style=\"highlight\"></style>"
}
]
}
]
},
{
"level": 4,
"name": "巳の牙",
"desc": "<style=\"highlight\">[WhenUse] 自分の[Breath]威力と対象の[Burst]威力の合計10につき、コイン威力 +1(最大2)</style>\n[WinDuel] [Burst]回数が2増加\n[WinDuel] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "<style=\"highlight\">[OnSucceedAttack] [Burst]1を付与</style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]が30以上なら、[Breath]を10消耗してコインを1回再使用(最大1回)<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [BurstPoison]を付与<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">[CriticalOnSucceedAttack] [SnakeStance]1を得る</style>"
}
]
}
]
}
]
},
{
"id": 1091203,
"levelList": [
{
"level": 3,
"name": "絶命巳乱",
"desc": "[WideAreaRampage]\n[WhenUse] 自分の[Breath]威力とメインターゲットの[Burst]威力の合計が10以上なら、コイン威力 +1\n[WhenUse] 自分の[SnakeStance]だけマッチ威力が増加\n[WhenUse] [SnakeStance]3を得る\n[WinDuel] 全対象の[Burst]回数が1増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
},
{
"desc": "[CriticalOnSucceedAttack] 対象の[BurstPoison]が1減少"
},
{
"desc": "[CriticalOnSucceedAttack] このコインを1回再使用(スキルごとに最大2回)"
}
]
}
]
},
{
"level": 4,
"name": "絶命巳乱",
"desc": "[WideAreaRampage]\n<style=\"highlight\">[WhenUse] 自分の[Breath]威力とメインターゲットの[Burst]威力の合計につき10、コイン威力 +1(最大2)</style>\n[WhenUse] 自分の[SnakeStance]だけマッチ威力が増加\n[WhenUse] [SnakeStance]3を得る\n[WinDuel] 全対象の[Burst]回数が1増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]回数が2増加<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]2を得る<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
},
{
"desc": "[CriticalOnSucceedAttack] 対象の[BurstPoison]が1減少<style=\"highlight\"></style>"
},
{
"desc": "[CriticalOnSucceedAttack] このコインを1回再使用(スキルごとに最大2回)<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091204,
"levelList": [
{
"level": 1,
"name": "反蹴",
"desc": "[CanDuelGuard] \n[StartBattle]次のターンに[SnakeStance]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
},
{
"level": 4,
"name": "反蹴",
"desc": "[CanDuelGuard] \n[StartBattle] 次のターンに[SnakeStance]3を得る\n<style=\"highlight\">[WhenUse] 自分の[Breath]が10以上なら、コイン威力 +1</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091301,
"levelList": [
{
"level": 1,
"name": "騎士の保護",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]を2得る"
}
]
}
]
},
{
"level": 2,
"name": "騎士の保護",
"desc": "<style=\"highlight\">対象の[Sinking]が6以上ならコイン威力 +1</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]2を得る<style=\"highlight\"></style>"
}
]
}
]
},
{
"level": 4,
"name": "騎士の保護",
"desc": "対象の[Sinking]が6以上ならコイン威力 +1\n<style=\"highlight\">[ProtectiveSword]が3以上ならマッチ威力 +1</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "<style=\"highlight\">[OnSucceedAttack] [Sinking]1を付与</style>"
},
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]2を得る<style=\"highlight\">\n- [ProtectiveSword]2につき、[BlackTearsAlly]1を追加で得る (最大2)</style>"
}
]
}
]
}
]
},
{
"id": 1091302,
"levelList": [
{
"level": 1,
"name": "正義の力で",
"desc": "[WhenUse] [BlackTearsAlly]が15以上なら、[BlackTearsAlly]を5消耗してダメージ量 +15%",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]3を得る"
}
]
}
]
},
{
"level": 2,
"name": "正義の力で",
"desc": "<style=\"highlight\">対象の[Sinking]が6以上なら、コイン威力 +1</style>\n[WhenUse] [BlackTearsAlly]が15以上なら、[BlackTearsAlly]を5消耗してダメージ量 +15%",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が<style=\"highlight\">2</style>増加"
},
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]3を得る\n<style=\"highlight\">- [ProtectiveSword]2につき、[BlackTearsAlly]1を追加で得る (最大2)</style>"
}
]
}
]
},
{
"level": 4,
"name": "正義の力で",
"desc": "対象の[Sinking]が6以上なら、コイン威力 +1\n<style=\"highlight\">[ProtectiveSword]2につきマッチ威力 +1 (最大2)</style>\n[WhenUse] [BlackTearsAlly]が15以上なら、[BlackTearsAlly]を5消耗してダメージ量 +15%",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]<style=\"highlight\">3</style>を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が2増加<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]3を得る\n- [ProtectiveSword]<style=\"highlight\">数値だけ</style>、[BlackTearsAlly]を追加で得る(最大<style=\"highlight\">5</style>)"
}
]
}
]
}
]
},
{
"id": 1091303,
"levelList": [
{
"level": 3,
"name": "アルカナ・ピアース",
"desc": "対象の[Sinking]が6以上なら、コイン威力 +1\n[ProtectiveSword]2につき、マッチ威力 +1 (最大2)\n[WhenUse] [BlackTearsAlly]が10以上なら、[BlackTearsAlly]を最大20まで消耗\n- ダメージ量が(消耗した数値 × 1.5)%だけ増加\n[EndSkill] 対象が死亡したなら、このスキルで消耗した[BlackTearsAlly]の半分だけ[BlackTearsAlly]を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [ProtectiveSword]の数値だけ[Sinking]を付与 (最大3)"
}
]
}
]
},
{
"level": 4,
"name": "アルカナ・ピアース",
"desc": "対象の[Sinking]が6以上なら、コイン威力 +1\n[ProtectiveSword]<style=\"highlight\">1</style>につき、マッチ威力 +1 (最大<style=\"highlight\">5</style>)\n[WhenUse] [BlackTearsAlly]が10以上なら、[BlackTearsAlly]を最大20まで消耗\n- ダメージ量が(消耗した数値 × 1.5)%だけ増加\n<style=\"highlight\">- 消耗した数値5につき基本威力 +1</style>\n[EndSkill] 対象が死亡したなら、このスキルで消耗した[BlackTearsAlly]の半分だけ[BlackTearsAlly]を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が<style=\"highlight\">3</style>増加"
}
]
},
{
"coindescs": [
{
"desc": "<style=\"highlight\">[SwordCutwithTear]を保有しているか、このコインで消耗したならダメージ量 +20%</style>"
},
{
"desc": "[OnSucceedAttack] [ProtectiveSword]の数値だけ[Sinking]を付与 (最大<style=\"highlight\">5</style>)"
}
]
}
]
}
]
},
{
"id": 1091304,
"levelList": [
{
"level": 1,
"name": "騎士の信条",
"desc": "[CanDuelGuard]\n[StartBattle] 体力最大値の(精神力 ÷ 5)%だけバリアを得る (1ターンにつき1回)\n[WhenUse] [BlackTearsAlly]3を得る (1ターンにつき2回)\n[EndBattle] [SwordCutwithTear]が3未満なら、精神力が15減少して[SwordCutwithTear]1を得る (1ターンにつき1回)\n- [SwordCutwithTear]を保有している場合、(保有数値 × 15)だけ精神力が追加で減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
},
{
"level": 4,
"name": "騎士の信条",
"desc": "[CanDuelGuard]\n<style=\"highlight\">[StartBattle] [ProtectiveSword]2につき、コイン威力 +1 (最大2)</style>\n[StartBattle] 体力最大値の(精神力 ÷ <style=\"highlight\">3</style>)%だけバリアを得る (1ターンにつき1回)\n[WhenUse] [BlackTearsAlly]<style=\"highlight\">5</style>を得る (1ターンにつき2回)\n[EndBattle] [SwordCutwithTear]が3未満なら、精神力が15減少して[SwordCutwithTear]1を得る (1ターンにつき1回)\n- [SwordCutwithTear]を保有している場合、(保有数値 × 15)だけ精神力が追加で減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 1091305,
"levelList": [
{
"level": 1,
"name": "色褪せた信条",
"desc": "[WhenUse] 精神力 7減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]を2得る"
}
]
}
]
},
{
"level": 2,
"name": "色褪せた信条",
"desc": "<style=\"highlight\">対象の[Sinking]3につき、最終威力 +1 (最大2)</style>\n[WhenUse] 精神力が7減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]2を得る<style=\"highlight\"></style>"
}
]
}
]
},
{
"level": 4,
"name": "色褪せた信条",
"desc": "対象の[Sinking]3につき、最終威力 +1 (最大<style=\"highlight\">3</style>)\n[WhenUse] 精神力が7減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]<style=\"highlight\">2</style>を付与"
}
]
},
{
"coindescs": [
{
"desc": "<style=\"highlight\">[OnSucceedAttack] [Sinking]1を付与</style>"
},
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]2を得る<style=\"highlight\">\n- 戦闘開始時、保有した[PenetratingSword]2につき[BlackTearsAlly]1を追加で得る (最大2)</style>"
}
]
}
]
}
]
},
{
"id": 1091306,
"levelList": [
{
"level": 1,
"name": "涙で研ぎ澄まされた剣で",
"desc": "[WhenUse] 精神力が10減少\n[WhenUse] [BlackTearsAlly]が15以上なら、[BlackTearsAlly]を5消耗してダメージ量 +20%",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]3を得る"
}
]
}
]
},
{
"level": 2,
"name": "涙で研ぎ澄まされた剣で",
"desc": "<style=\"highlight\">対象の[Sinking]3につき、最終威力 +1 (最大2)</style>\n[WhenUse] 精神力が10減少\n[WhenUse] [BlackTearsAlly]が15以上なら、[BlackTearsAlly]を5消耗してダメージ量 +20%",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が<style=\"highlight\">2</style>増加"
},
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]3を得る\n<style=\"highlight\">- 戦闘開始時、保有した[PenetratingSword]2につき[BlackTearsAlly]1を追加で得る (最大2)</style>"
}
]
}
]
},
{
"level": 4,
"name": "涙で研ぎ澄まされた剣で",
"desc": "対象の[Sinking]3につき、最終威力 +1 (最大<style=\"highlight\">3</style>)\n[WhenUse] 精神力が10減少\n[WhenUse] [BlackTearsAlly]が15以上なら、[BlackTearsAlly]を5消耗してダメージ量 +20%",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]<style=\"highlight\">3</style>を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] <style=\"highlight\">[Sinking]2を付与,</style> [Sinking]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [BlackTearsAlly]3を得る\n- 戦闘開始時に保有している[PenetratingSword]<style=\"highlight\">数値だけ</style>、[BlackTearsAlly]を追加で得る(最大<style=\"highlight\">5</style>)"
}
]
}
]
}
]
},
{
"id": 1091307,
"levelList": [
{
"level": 3,
"name": "アルカナ・ティア-・アンド・ピアース",
"desc": "対象の[Sinking]3につき、最終威力 +1 (最大2)\n[WhenUse] 精神力が15減少\n[WhenUse] [BlackTearsAlly]が10以上なら、[BlackTearsAlly]を最大20まで消耗\n- ダメージ量が(消耗した数値 × 3)%だけ増加\n[EndSkill] 対象が死亡したなら、このスキルで消耗した[BlackTearsAlly]の半分だけ[BlackTearsAlly]を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]3 を付与 (スキルにつき1回)"
},
{
"desc": "[OnSucceedAttack] このコインで[SwordCutwithTear]を消耗したなら、コインを1回再使用(1ターンにつき1回)"
}
]
}
]
},
{
"level": 4,
"name": "アルカナ・ティア-・アンド・ピアース",
"desc": "対象の[Sinking]3につき、最終威力 +1 (最大<style=\"highlight\">4</style>)\n[WhenUse] 精神力が15減少\n[WhenUse] [BlackTearsAlly]が10以上なら、[BlackTearsAlly]を最大20まで消耗\n- ダメージ量が(消耗した数値 × 3)%だけ増加\n<style=\"highlight\">- 消耗した数値5につき、基本威力 +1</style>\n[EndSkill] 対象が死亡したなら、このスキルで消耗した[BlackTearsAlly]の半分だけ[BlackTearsAlly]を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が<style=\"highlight\">4</style>増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]<style=\"highlight\">5</style>を付与 (スキルにつき1回)"
},
{
"desc": "[OnSucceedAttack] このコインで[SwordCutwithTear]を消耗したなら、コインを1回再使用(1ターンにつき1回)<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091308,
"levelList": [
{
"level": 1,
"name": "磨り減ってしまった矜持",
"desc": "[DuelCounter]\n[WhenUse] [BlackTearsAlly]3を得る (1ターンにつき2回)\n[EndBattle] [SwordCutwithTear]が3未満なら、精神力が15減少して[SwordCutwithTear]1を得る (1ターンにつき1回)\n- [SwordCutwithTear]を保有している場合、(保有数値 × 15)だけ精神力が追加で減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
}
]
},
{
"level": 4,
"name": "磨り減ってしまった矜持",
"desc": "[DuelCounter]\n<style=\"highlight\">[StartBattle] [PenetratingSword]2につき、最終威力 +1 (最大2)</style>\n[WhenUse] [BlackTearsAlly]<style=\"highlight\">5</style>を得る (1ターンにつき2回)\n[EndBattle] [SwordCutwithTear]が3未満なら、精神力が15減少して[SwordCutwithTear]1を得る (1ターンにつき1回)\n- [SwordCutwithTear]を保有している場合、(保有数値 × 15)だけ精神力が追加で減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
}
]
}
]
},
{
"id": 1091401,
"levelList": [
{
"level": 1,
"name": "エネルギー強打 - 「クリスマスに出動させた対価だよ」",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "エネルギー強打 - 「クリスマスに出動させた対価だよ」",
"desc": "<style=\"highlight\">[Charge]回数が5以上なら、コイン威力 +1\n[DefeatDuel] [Sinking]を4得る、自分の[Charge]回数が3増加</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の[Charge]回数が2増加</style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の[Charge]回数が2増加</style>"
}
]
}
]
},
{
"level": 4,
"name": "エネルギー強打 - 「クリスマスに出動させた対価だよ」",
"desc": "<style=\"highlight\">[Charge]1につきダメージ量 +12.5% (最大50%)</style>\n<style=\"highlight\">[Charge]が2以上なら、コイン威力 +1</style>\n[Charge]回数が5以上なら、コイン威力 +1\n[DefeatDuel] [Sinking]を4得る、自分の[Charge]回数が<style=\"highlight\">4</style>増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が<style=\"highlight\">3</style>増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091402,
"levelList": [
{
"level": 1,
"name": "集中 - 「クリスマスカラーに爆ぜちゃえ」",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与、[Sinking]回数が1増加"
},
{}
]
}
]
},
{
"level": 2,
"name": "集中 - 「クリスマスカラーに爆ぜちゃえ」",
"desc": "<style=\"highlight\">[Charge]回数が5につき、コイン威力 +1 (最大2)\n[DefeatDuel] [Sinking]を5得る、自分の[Charge]回数が2増加</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]<style=\"highlight\">2</style>を付与、[Sinking]回数が<style=\"highlight\">2</style>増加"
},
{
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の[Charge]回数が3増加</style>"
}
]
},
{
"coindescs": [
{
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の[Charge]回数が8未満なら、[Sinking]5を得て自分の[Charge]回数が4増加 (1ターンにつき1回)</style>"
}
]
}
]
},
{
"level": 4,
"name": "集中 - 「クリスマスカラーに爆ぜちゃえ」",
"desc": "<style=\"highlight\">[Charge]1につきダメージ量 +15% (最大60%)</style>\n[Charge]回数5につき、コイン威力 +1 (最大2)\n[DefeatDuel] [Sinking]5を得る、自分の[Charge]回数が<style=\"highlight\">5</style>増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与、[Sinking]回数が2増加<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が<style=\"highlight\">6</style>増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Charge]回数が8未満なら、[Sinking]5を得て自分の[Charge]回数が4増加 (1ターンにつき1回)<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の[Charge]回数が8以上なら、4消耗して次のターンに[HitTakeDamageUp]1を付与 (1ターンにつき1回)</style>"
}
]
}
]
}
]
},
{
"id": 1091403,
"levelList": [
{
"level": 3,
"name": "精神の鞭 - 「アハハ…みてこれ私たちみんなクリスマスクラッカーだ」",
"desc": "[Charge]1につきダメージ量 +5% (最大20%)\n[WhenUse] [Charge]回数が5以上10未満なら、\n- [Sinking]5を得る、自分の[Charge]回数が5増加\n- このスキルが[CantIdentify]、[WideAreaRampage]状態になって攻撃加重値 +1\n- [BeforeUse] [Charge]が3以上なら、[CantIdentify]効果が適用されない\n[WhenUse] [Charge]回数が10以上なら、[Charge]回数を全て消耗して\n- コイン威力 +1\n- 10を超えて消耗した[Charge]回数が1につき、ダメージ量 +6% (最大30%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が3増加"
},
{
"desc": "[OnSucceedAttack] ダメージ量の10%分、混乱区間を前進"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
},
{
"desc": "[OnSucceedAttack] ダメージ量の10%分、混乱区間を前進"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
},
{
"desc": "[OnSucceedAttack] ダメージ量の10%分、混乱区間を前進"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
},
{
"desc": "[OnSucceedAttack] ダメージ量の5%分、混乱区間を前進"
}
]
}
]
},
{
"level": 4,
"name": "精神の鞭 - 「アハハ…みてこれ私たちみんなクリスマスクラッカーだ」",
"desc": "[Charge]1につきダメージ量 <style=\"highlight\">+10% (最大40%)</style>\n[WhenUse] [Charge]回数が5以上10未満なら、\n- [Sinking]5を得る、自分の[Charge]回数が5増加\n- このスキルが[CantIdentify]、[WideAreaRampage]状態になって攻撃加重値 +1\n- [BeforeUse] [Charge]が3以上なら、[CantIdentify]効果が適用されない\n[WhenUse] [Charge]回数が10以上なら、[Charge]回数を全て消耗して\n- コイン威力 +<style=\"highlight\">2</style>\n- 10を超えて消耗した[Charge]回数が1につき、ダメージ量 <style=\"highlight\">+12% (最大60%)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が3増加<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] ダメージ量の10%分、混乱区間を前進<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">- 自分の[Charge]が3以上なら、代わりにダメージ量の20%だけ混乱区間を前進</style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] ダメージ量の10%分、混乱区間を前進<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] ダメージ量の10%分、混乱区間を前進<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] ダメージ量の5%分、混乱区間を前進<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091404,
"levelList": [
{
"level": 1,
"name": "エネルギー凝集 - 「みんなピカピカ光ってるねアハハ」",
"desc": "[WhenUse] 自分の[Charge]回数が3増加 (1ターンにつき1回)",
"coinlist": [
{}
]
},
{
"level": 4,
"name": "エネルギー凝集 - 「みんなピカピカ光ってるねアハハ」",
"desc": "<style=\"highlight\">[WhenUse] 自分の[Charge]回数が5以上なら、基本威力 +2</style>\n[WhenUse] 自分の[Charge]回数が3増加 (1ターンにつき2回)",
"coinlist": [
{}
]
}
]
},
{
"id": 1091501,
"levelList": [
{
"level": 1,
"name": "強烈な重ね塗り",
"desc": "対象に[IntenseColorsRodion]があるなら、ダメージ量 +20%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "強烈な重ね塗り",
"desc": "対象に[IntenseColorsRodion]があるなら、ダメージ量 +20%\n<style=\"highlight\">[WhenUse] 対象の[Laceration]と[Sinking]の合計4につき、最終威力 +1 (最大2)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "強烈な重ね塗り",
"desc": "<style=\"highlight\">対象のマイナス効果1種につき、ダメージ量 +5% (最大15%)</style>\n対象に[IntenseColorsRodion]があるなら、ダメージ量 +20%\n[WhenUse] 対象の[Laceration]と[Sinking]の合計4につき、<style=\"highlight\">マッチ威力 +1</style>, 最終威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "<style=\"highlight\">対象のマイナス効果が4種以上なら、このコインを再使用(最大1回)</style>"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が1増加<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091502,
"levelList": [
{
"level": 1,
"name": "原色表現",
"desc": "対象に[IntenseColorsRodion]があるなら、ダメージ量 +20%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [EagleClawWoundAlly]2を付与"
},
{
"desc": "[OnSucceedAttack] 対象のマイナス効果が6種以上なら、[BoldBrushstrokesRodion]1を付与"
}
]
}
]
},
{
"level": 2,
"name": "原色表現",
"desc": "対象に[IntenseColorsRodion]があるなら、ダメージ量 +20%\n<style=\"highlight\">[WhenUse] 対象の[Laceration]と[Sinking]の合計4につき、最終威力 +1 (最大2)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [EagleClawWoundAlly]<style=\"highlight\">3</style>を付与"
},
{
"desc": "[OnSucceedAttack] 対象のマイナス効果が6種以上なら、[BoldBrushstrokesRodion]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "原色表現",
"desc": "<style=\"highlight\">対象のマイナス効果1種につき、ダメージ量 +20% (最大60%)</style>\n対象に[IntenseColorsRodion]があるなら、ダメージ量 +20%\n<style=\"highlight\">対象に引き裂かれた色彩が2種以上あるなら、ダメージ量 +20%</style>\n[WhenUse] 対象の[Laceration]と[Sinking]の合計4につき、最終威力 +1 (最大2)\n<style=\"highlight\">[WhenUse] 対象のマイナス効果2種につき、コイン威力 +1 (最大3)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [EagleClawWoundAlly]3を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] 対象のマイナス効果が<style=\"highlight\">5</style>種以上なら、[BoldBrushstrokesRodion]1を付与"
}
]
}
]
}
]
},
{
"id": 1091503,
"levelList": [
{
"level": 3,
"name": "野獣派 - 暴悪な展開",
"desc": "対象に[IntenseColorsRodion]があるなら、ダメージ量 +20%\n[BeforeUse] 対象のマイナス効果が6種以上なら、\n「あんたの皮膚の下で脈動する赤い絵具を荒く」として発動 (1ターンにつき1回)\n[WhenUse] 対象の[Laceration]と[Sinking]の合計4につき、コイン威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
},
{
"desc": "[OnSucceedAttack] [EagleClawWoundAlly]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [BoldBrushstrokesRodion]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "野獣派 - 暴悪な展開",
"desc": "<style=\"highlight\">対象のマイナス効果1種につき、ダメージ量 +20% (最大60%)</style>\n対象に[IntenseColorsRodion]があるなら、ダメージ量 +20%\n[BeforeUse] 対象が保有したマイナス効果が6種以上なら、\n「あんたの皮膚の下で脈動する赤い絵具を荒く」として発動 (1ターンにつき1回)\n[WhenUse] 対象の[Laceration]と[Sinking]の合計4につき、コイン威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
},
{
"desc": "[OnSucceedAttack] [EagleClawWoundAlly]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
},
{
"desc": "<style=\"highlight\">[OnSucceedAttack] 対象のマイナス効果が5種以上なら、次のターンに[BoldBrushstrokesRodion]1を付与</style>"
},
{
"desc": "[OnSucceedAttack] [BoldBrushstrokesRodion]1を付与<style=\"highlight\"></style>"
}
]
}
]
}
]
},
{
"id": 1091504,
"levelList": [
{
"level": 1,
"name": "素材の下処理",
"desc": "[DuelCounter]\n対象に[IntenseColorsRodion]があるなら、ダメージ量 +20%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]1を付与"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
},
{
"desc": "[OnSucceedAttack] [EagleClawWoundAlly]1を付与"
}
]
}
]
},
{
"level": 3,
"name": "素材の下処理",
"desc": "[DuelCounter]\n対象に[IntenseColorsRodion]があるなら、ダメージ量 +20%\n<style=\"highlight\">[BeforeUse] 自分に[TestWaitDocentRodion]がなく、対象のマイナス効果が3種以上なら「クリティーク」として発動\n[WhenUse] 対象の[Laceration]と[Sinking]の合計4につき、最終威力 +1 (最大2)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]1を付与"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
},
{
"desc": "<style=\"highlight\">- 対象にこの効果がなければ、1追加で付与</style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] [EagleClawWoundAlly]1を付与<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">- 対象にこの効果がなければ、1追加で付与</style>"
}
]
}
]
}
]
},
{
"id": 1091505,
"levelList": [
{
"level": 3,
"name": "あんたの皮膚の下で脈動する赤い絵具を荒く",
"desc": "[WideAreaRampage]\n対象に[IntenseColorsRodion]があるなら、ダメージ量 +40%\n[WhenUse] メインターゲットの[Laceration]と[Sinking]の合計4につき、コイン威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]3を付与"
},
{
"desc": "[OnSucceedAttack] [EagleClawWoundAlly]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "このコインは全攻撃対象に的中する"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [BoldBrushstrokesRodion]2を付与"
}
]
}
]
},
{
"level": 4,
"name": "あんたの皮膚の下で脈動する赤い絵具を荒く",
"desc": "[WideAreaRampage]\n<style=\"highlight\">対象のマイナス効果1種につき、ダメージ量 +15% (最大90%)</style>\n対象に[IntenseColorsRodion]があるなら、ダメージ量 +40%\n[WhenUse] メインターゲットの[Laceration]と[Sinking]の合計4につき、コイン威力 +1 (最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]3を付与"
},
{
"desc": "[OnSucceedAttack] [EagleClawWoundAlly]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "このコインは全攻撃対象に的中する"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [BoldBrushstrokesRodion]2を付与"
}
]
}
]
}
]
},
{
"id": 1091506,
"levelList": [
{
"level": 3,
"name": "クリティーク",
"desc": "[DuelCounter]\n対象のマイナス効果1種につき、ダメージ量 +8% (最大40%)\n対象に[IntenseColorsRodion]があるなら、ダメージ量 +30%\n[WhenUse] 対象に[IntenseColorsRodion]があるなら、[ParryingResultUp]2を得る\n[WhenUse] 対象の[Laceration]と[Sinking]の合計が4以上なら、最終威力 +3\n[EndSkillAll] [TestWaitDocentRodion]2を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "対象のマイナス効果3種につき、このコインを1回再使用 (最大2回)"
},
{
"desc": "[OnSucceedAttack] [Laceration]1を付与 (スキルにつき1回)"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与 (スキルにつき1回)"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]と[EagleClawWoundAlly]のうち、どちらかをランダムに1付与"
},
{
"desc": "[OnSucceedAttack] このコインが3回目に使用するコインなら、[BoldBrushstrokesRodion]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "クリティーク",
"desc": "[DuelCounter]\n対象のマイナス効果1種につき、ダメージ量 <style=\"highlight\">+10%</style> (最大40%)\n対象に[IntenseColorsRodion]があるなら、ダメージ量 +30%\n[WhenUse] 対象に[IntenseColorsRodion]があるなら、[ParryingResultUp]2を得る\n[WhenUse] 対象の[Laceration]と[Sinking]の合計が4以上なら、最終威力 +3\n<style=\"highlight\">[WhenUse] 対象のマイナス効果2種につき、マッチ威力 +2 (最大6)</style>\n[EndSkillAll] [TestWaitDocentRodion]2を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "対象のマイナス効果3種につき、このコインを1回再使用 (最大2回)"
},
{
"desc": "[OnSucceedAttack] [Laceration]1を付与 (スキルにつき1回)"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与 (スキルにつき1回)"
},
{
"desc": "[OnSucceedAttack] [BearClawWoundAlly]と[EagleClawWoundAlly]のうち、どちらかをランダムに1付与"
},
{
"desc": "[OnSucceedAttack] このコインが3回目に使用するコインなら、[BoldBrushstrokesRodion]1を付与"
}
]
}
]
}
]
},
{
"id": 1091601,
"levelList": [
{
"level": 1,
"name": "コルピ・ディ・タッリョ",
"desc": "[WinDuel] 残ったコイン数だけ自分の[FutureEyeOnRodion]を減少させて、減少した数値1につきダメージ量 +5% (最大10%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Vibration]回数が1増加"
}
]
}
]
},
{
"level": 2,
"name": "コルピ・ディ・タッリョ",
"desc": "<style=\"highlight\">[WhenUse] 自分の[Breath]が6以上なら、最終威力 +1</style>\n[WinDuel] 残ったコイン数だけ自分の[FutureEyeOnRodion]を減少させて、減少した数値1につきダメージ量 +5% (最大10%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Vibration]回数が1増加"
}
]
}
]
},
{
"level": 4,
"name": "コルピ・ディ・タッリョ",
"desc": "[WhenUse] 自分の[Breath]が6以上なら、最終威力 +1\n<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計6につき、コイン威力 +1 (最大2)</style>\n[WinDuel] 残ったコイン数だけ自分の[FutureEyeOnRodion]を減少させて、減少した数値1につきダメージ量 +5% (最大10%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Vibration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 1091602,
"levelList": [
{
"level": 1,
"name": "喜んでこの弾丸で撃ち抜いてやろう",
"desc": "ターン開始時に[AccelBullet]がないなら、「セッチォナトゥラ・デル・チェルヴォ」に変更される\n[WinDuel] 残ったコイン数だけ自分の[FutureEyeOnRodion]を減少させて、減少した数値1につきダメージ量 +5% (最大15%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [Vibration]1を付与、[Vibration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
},
{
"level": 2,
"name": "喜んでこの弾丸で撃ち抜いてやろう",
"desc": "ターン開始時に[AccelBullet]がないなら、「セッチォナトゥラ・デル・チェルヴォ」に変更される\n<style=\"highlight\">[WhenUse] 自分の[Breath]が6以上なら、最終威力 +1</style>\n[WinDuel] 残ったコイン数だけ自分の[FutureEyeOnRodion]を減少させて、減少した数値1につきダメージ量 +5% (最大15%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [Vibration]1を付与、[Vibration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
},
{
"level": 4,
"name": "喜んでこの弾丸で撃ち抜いてやろう",
"desc": "ターン開始時、[AccelBullet]がないなら「セッチォナトゥラ・デル・チェルヴォ」に変更される\n[WhenUse] 自分の[Breath]が6以上なら、最終威力 +1\n<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計6につき、コイン威力 +1 (最大2)</style>\n[WinDuel] 残ったコイン数だけ自分の[FutureEyeOnRodion]を減少させて、減少した数値1につきダメージ量 +5% (最大15%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [Vibration]1を付与、[Vibration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
}
]
},
{
"id": 1091603,
"levelList": [
{
"level": 1,
"name": "セッチォナトゥラ・デッレ・エレファンテ",
"desc": "[WhenUse] 自分の[Breath]が6以上なら、最終威力 +1\n[BeforeAttack] 自分の[FutureEyeOnRodion]を最大で10減少させる (1ターンにつき1回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [Combustion]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
},
{
"level": 4,
"name": "セッチォナトゥラ・デッレ・エレファンテ",
"desc": "[WhenUse] 自分の[Breath]が6以上なら、最終威力 +1\n<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計6につき、コイン威力 +1 (最大2)</style>\n[BeforeAttack] 自分の[FutureEyeOnRodion]を最大10減少させる (1ターンにつき1回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [Combustion]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[AccelBullet]を1消耗"
},
{
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少\n<style=\"highlight\">- このスキルで消耗した[AccelBullet]だけ、効果を追加で発動 (最大2回)</style>"
}
]
}
]
}
]
},
{
"id": 1091604,
"levelList": [
{
"level": 1,
"name": "失せろ!",
"desc": "[DuelCounter]\n[WhenUse] 自分の[FutureEyeOnRodion]が3減少\n[EndBattle] 自分の[AccelBullet]が5未満なら、[AccelBullet]が5になるように装填 (1ターンにつき1回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]1を付与"
}
]
}
]
},
{
"level": 4,
"name": "失せろ!",
"desc": "[DuelCounter]\n<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計4につき、最終威力 +1 (最大2)</style>\n[WhenUse] 自分の[FutureEyeOnRodion]が<style=\"highlight\">4</style>減少\n[EndBattle] 自分の[AccelBullet]が5未満なら、[AccelBullet]が5になるように装填 (1ターンにつき1回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]1を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]1を付与"
}
]
}
]
}
]
},
{
"id": 1091605,
"levelList": [
{
"level": 1,
"name": "セッチォナトゥラ・デル・コニリオ",
"desc": "[CantDuel]\nこのスキルは守備スキルを発動させず、外部効果で再使用不可能",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
},
{
"level": 2,
"name": "セッチォナトゥラ・デル・コニリオ",
"desc": "[CantDuel]\nこのスキルは守備スキルを発動させず、外部効果で再使用不可能\n<style=\"highlight\">[WhenUse] 自分の[Breath]が6以上なら、最終威力 +1</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
},
{
"level": 4,
"name": "セッチォナトゥラ・デル・コニリオ",
"desc": "[CantDuel]\nこのスキルは守備スキルを発動させず、外部効果で再使用不可能\n[WhenUse] 自分の[Breath]が6以上なら、最終威力 +1\n<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計4につき、基本威力 +1 (最大2)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
},
{
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
}
]
},
{
"id": 1091606,
"levelList": [
{
"level": 1,
"name": "セッチォナトゥラ・デル・チェルヴォ",
"desc": "[WhenUse] [FutureEyeOffRodion]状態なら、全コインが[SuperCoin]に変更される\n[WhenUse] 自分の[Breath]回数が4増加\n[WinDuel] 残ったコイン数だけ自分の[FutureEyeOnRodion]を減少させて、減少した数値1につきダメージ量 +5% (最大15%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]5を得る"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]2を付与、[Vibration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
},
{
"level": 2,
"name": "セッチォナトゥラ・デル・チェルヴォ",
"desc": "[WhenUse] [FutureEyeOffRodion]状態なら<style=\"highlight\">最終威力 +2</style>, 全コインが[SuperCoin]に変更される\n[WhenUse] 自分の[Breath]回数が4増加\n[WinDuel] 残ったコイン数だけ自分の[FutureEyeOnRodion]を減少させて、減少した数値1につきダメージ量 +5% (最大15%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]5を得る"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]2を付与、[Vibration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
},
{
"level": 4,
"name": "セッチォナトゥラ・デル・チェルヴォ",
"desc": "[WhenUse] [FutureEyeOffRodion]状態なら最終威力 +2, 全コインが[SuperCoin]に変更される\n[WhenUse] 自分の[Breath]回数が4増加\n<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計6につき、コイン威力 +1 (最大2)</style>\n[WinDuel] 残ったコイン数だけ自分の[FutureEyeOnRodion]を減少させて、減少した数値1につきダメージ量 +5% (最大15%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]5を得る"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]2を付与、[Vibration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
},
{
"desc": "<style=\"highlight\">[OnSucceedAttack] 対象の[Vibration]が10以上なら、[VibrationExplosion]。対象の[Vibration]回数が1減少</style>"
}
]
}
]
}
]
},
{
"id": 1091607,
"levelList": [
{
"level": 1,
"name": "処分",
"desc": "対象の現体力が50%以下なら、ダメージ量 +50%\n[TeachersPreyRodion]を保有した対象を攻撃時、コイン威力 +1\n[WhenUse] 自分の[AccelBullet]が1以上なら、コイン威力 +1\n[EnemyKill] [TeachersPreyRodion]を保有した対象を討伐時、「処分」スキル1つを次のターンに使用するスキルリストに追加する\n(この効果で追加された「処分」スキルは当該効果を発動させない)\n[EnemyKill] [FullReload] (1ターンにつき1回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Combustion]回数が3増加"
},
{
"desc": "[OnSucceedAttack] [Vibration]回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[AccelBullet]を最大5つまで消耗"
},
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少\n- 消耗した[AccelBullet]だけ、効果を追加で発動 (最大2回)"
}
]
}
]
},
{
"level": 4,
"name": "処分",
"desc": "対象の現体力が50%以下なら、ダメージ量 +50%\n[TeachersPreyRodion]を保有した対象を攻撃時、コイン威力 +1\n[WhenUse] 自分の[AccelBullet]が1以上なら、コイン威力 +1\n<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計4につき、最終威力 +1 (最大5)</style>\n[EnemyKill] [TeachersPreyRodion]を保有した対象を討伐時、「処分」スキル1つを次のターンに使用するスキルリストに追加する\n(この効果で追加された「処分」スキルは当該効果を発動させない)\n[EnemyKill] [FullReload] (1ターンにつき1回)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Combustion]2を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Combustion]回数が3増加"
},
{
"desc": "[OnSucceedAttack] [Vibration]回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[AccelBullet]を最大5まで消耗\nこのコイン効果で消耗する[AccelBullet]1につき、ダメージ量 +10% (最大50%)"
},
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少\n- 消耗した[AccelBullet]だけ、効果を追加で発動 (最大<style=\"highlight\">3</style>回)"
}
]
}
]
}
]
},
{
"id": 1091608,
"levelList": [
{
"level": 1,
"name": "予知",
"desc": "スキルの全コインに回避成功したとき、攻撃した敵へ「セッチォナトゥラ・デル・コニリオ」で一方攻撃する (1ターンにつき1回)\n自分の[FutureEyeOnRodion]数値2につき、コイン威力 +1 (最大4)\n10を超過する[FutureEyeOnRodion]数値2につき、基本威力 +1 (最大4)\n[WhenUse] 自分の[Breath]回数が3増加 (1ターンにつき1回)\n[OnSucceedEvade] [Breath]2を得る (1ターンにつき2回)\n[EndSkillAll] 自分の[FutureEyeOnRodion]が2減少",
"coinlist": [
{}
]
},
{
"level": 4,
"name": "予知",
"desc": "スキルの全コインに回避成功したとき、攻撃した敵へ「セッチォナトゥラ・デル・コニリオ」で一方攻撃する (1ターンにつき1回)\n自分の[FutureEyeOnRodion]数値2につき、コイン威力 +1 (最大4)\n10を超過する[FutureEyeOnRodion]数値2につき、基本威力 +1 (最大4)\n[WhenUse] 自分の[Breath]回数が3増加 (1ターンにつき1回)\n[OnSucceedEvade] [Breath]2を得る (1ターンにつき2回)\n<style=\"highlight\">[OnSucceedEvade] 精神力が3回復 (1ターンにつき2回)</style>\n[EndSkillAll] 自分の[FutureEyeOnRodion]が2減少",
"coinlist": [
{}
]
}
]
}
]
}