Files
LimbusStaticData/Story/Effect/P10212.json
T
2026-07-20 17:19:20 +07:00

222 lines
4.1 KiB
JSON

{
"dataList": [
{
"cg": "10212_normal",
"bgm": "Into_Darkness",
"soundeffect": "SFX_Cloth_Crumble"
},
{},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Walk_Iron_Once"
},
{},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{},
{
"soundeffect": "SFX_Cotton_Cumble_SoftNew"
},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{},
{
"bgm": "Into_Darkness:70",
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"cg": "black:FadeIn",
"bgm": "Into_Darkness:35",
"soundeffect": "SFX_Walk_Dirt"
},
{
"cg": "10212_gacksung:FadeIn",
"effect": "CustomCamShake:[40][7][0.3]",
"bgm": "Show_Your_Boldness",
"soundeffect": "SFX_SwordClang_3"
},
{
"effect": "CustomCamShake:[30][5][0.5]",
"soundeffect": "SFX_SwordClang_2"
},
{},
{
"effect": "CustomCamShake:[30][5][0.5]",
"soundeffect": "SFX_SwordClang_4"
},
{},
{
"soundeffect": "SFX_Run_For_Attack"
},
{},
{
"soundeffect": "SFX_Jump"
},
{
"effect": "CustomCamShake:[40][7][0.3]",
"soundeffect": "SFX_SwordClang_1"
},
{
"effect": "CustomCamShake:[30][5][0.5]",
"soundeffect": "SFX_SwordClang_3"
},
{},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Walk_Iron_Once"
},
{},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{},
{
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"effect": "CustomCamShake:[15][5][0.5]",
"soundeffect": "SFX_Leather_Crumble_Hard"
},
{},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Leather_Crumble_Light"
},
{},
{
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Walk_Iron_Once"
},
{},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"bgm": "Show_Your_Boldness:70"
},
{
"bgm": "Show_Your_Boldness:35",
"soundeffect": "SFX_Cloth_Crumble"
},
{
"cg": "black:FadeIn",
"bgm": "Show_Your_Boldness:0"
},
{
"cg": "10212_normal:FadeIn",
"bgm": "Into_Darkness",
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNEw"
},
{},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"soundeffect": "SFX_Walk_Stone"
},
{},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{},
{
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Walk_Marble"
},
{},
{
"soundeffect": "SFX_Cloth_Crumble"
},
{},
{
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"cg": "black:FadeIn",
"soundeffect": "SFX_Walk_Stone"
}
]
}