Files
LimbusStaticData/Story/Effect/P10309.json
T
2026-07-20 17:19:20 +07:00

253 lines
4.3 KiB
JSON

{
"dataList": [
{
"id": 0,
"cg": "10309_normal",
"bgm": "Spanner_And_Drill",
"soundeffect": "SFX_Door_Bell_Crazy, SFX_Knock_Mad:delay=0.3"
},
{
"id": 1
},
{
"id": 2
},
{
"id": 3,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 4,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 5,
"effect": "CustomCamShake:[20][8][0.5]",
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 6,
"soundeffect": "SFX_Baduk_Table_Tap"
},
{
"id": 7
},
{
"id": 8,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 9
},
{
"id": 10,
"effect": "CustomCamShake:[20][8][0.5]",
"soundeffect": "SFX_Knock_2"
},
{
"id": 11,
"soundeffect": "SFX_Small_Metal_Clank"
},
{
"id": 12,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 13
},
{
"id": 14
},
{
"id": 15
},
{
"id": 16
},
{
"id": 17
},
{
"id": 18
},
{
"id": 19
},
{
"id": 20
},
{
"id": 21
},
{
"id": 22
},
{
"id": 23
},
{
"id": 24
},
{
"id": 25
},
{
"id": 26,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 27
},
{
"id": 28,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 29,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 30,
"soundeffect": "SFX_Small_Metal_Clank"
},
{
"id": 31,
"soundeffect": "SFX_Cotton_Crumble_Light"
},
{
"id": 32,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 33,
"soundeffect": "SFX_Walk_Stone"
},
{
"id": 34,
"effect": "CustomCamShake:[15]10][1]",
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 35,
"cg": "black",
"bgm": "Spanner_And_Drill:0",
"soundeffect": "SFX_Kick_Metal_Door"
},
{
"id": 36,
"soundeffect": "SFX_Walk_Wood"
},
{
"id": 37,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 38,
"soundeffect": "SFX_Flesh_Scratch"
},
{
"id": 39,
"soundeffect": "SFX_Jean_Crumble_Hard"
},
{
"id": 40,
"bgm": "Examiner",
"soundeffect": "SFX_Spring_2, SFX_Time_Glitch_2:delay=0.5"
},
{
"id": 41,
"cg": "10309_gacksung:On_Continue, white:FadeIn:[0~0.2],white:FadeOut_Continue:[0.21~0.4]",
"effect": "CustomCamShake:[55][15][0.5], CameraMoveZoom:mode=on:horizontal=-0.2:duration=0.3:vertical=-0.17:zoom=2:delay=0",
"soundeffect": "SFX_Mace_Ground, SFX_Flesh_5:delay=0.2"
},
{
"id": 42,
"effect": "CameraMoveZoom:mode=off:delay=0"
},
{
"id": 43,
"soundeffect": "SFX_Cow_Fall"
},
{
"id": 44
},
{
"id": 45
},
{
"id": 46,
"soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_MetalCrumble"
},
{
"id": 47,
"soundeffect": "SFX_Portal:loop"
},
{
"id": 48
},
{
"id": 49,
"soundeffect": "SFX_Holo_Hover, SFX_Char_Hover_2"
},
{
"id": 50,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 51
},
{
"id": 52,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 53
},
{
"id": 54,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 55,
"soundeffect": "SFX_Stretch_HardGrab"
},
{
"id": 56,
"soundeffect": "SFX_Speak_Too_Slow"
},
{
"id": 57,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 58,
"soundeffect": "SFX_Portal:end, SFX_Mace_Whip"
},
{
"id": 59,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 60
},
{
"id": 61,
"soundeffect": "SFX_Paper_Multi_2, SFX_Pencil_Write:delay=0.4"
},
{
"id": 62,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 63,
"cg": "black:FadeIn_Long",
"soundeffect": "SFX_Walk_Wood, SFX_Walk_Stone:delay=0.2, SFX_Walk_Marble:delay=0.4"
},
{
"id": 64
},
{
"id": 65
}
]
}