Files
LimbusStaticData/Story/Effect/P10511.json
T
2026-07-20 17:19:20 +07:00

209 lines
3.4 KiB
JSON

{
"dataList": [
{
"id": 0,
"cg": "10511_normal",
"bgm": "Backstreet",
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 1,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 2,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 3
},
{
"id": 4
},
{
"id": 5
},
{
"id": 6
},
{
"id": 7
},
{
"id": 8
},
{
"id": 9,
"soundeffect": "SFX_Paper_Multi_2"
},
{
"id": 10
},
{
"id": 11,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 12,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 13,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 14,
"soundeffect": "SFX_Pen_Weak_3"
},
{
"id": 15
},
{
"id": 16
},
{
"id": 17
},
{
"id": 18
},
{
"id": 19,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 20,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 21,
"soundeffect": "SFX_5Impact_2, SFX_Cotton_Crumble_Light"
},
{
"id": 22
},
{
"id": 23,
"soundeffect": "SFX_Hair_Care_2"
},
{
"id": 24,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 25
},
{
"id": 26,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 27,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 28
},
{
"id": 29,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 30,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 31
},
{
"id": 32,
"soundeffect": "SFX_Walk_Stone"
},
{
"id": 33,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 34,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 35,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 36,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 37,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 38,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 39,
"soundeffect": "SwordOn"
},
{
"id": 40
},
{
"id": 41
},
{
"id": 42,
"soundeffect": "SFX_Stretch_HardGrab"
},
{
"id": 43,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 44,
"cg": "black:FadeIn",
"soundeffect": "SFX_Run_For_Attack"
},
{
"id": 45,
"cg": "black:FadeOut, 10511_gacksung:FadeIn_Continue,white:FadeIn_Continue:[0~0.1],white:FadeOut_Continue:[0.1~0.2]",
"effect": "CustomCamShake:[30][9][0.5]",
"soundeffect": "SFX_Quick_Sword_Sling, SFX_Flesh_5:delay=0.1"
},
{
"id": 46,
"soundeffect": "SFX_Metal_Bar_Drop, SFX_Metal_Destroy, "
},
{
"id": 47,
"soundeffect": "SFX_Blood_Splatter"
},
{
"id": 48,
"soundeffect": "SFX_Body_Fall_Mud, SFX_Human_Fall_2:delay=0.6, SFX_Body_Fall_Dirt:delay=0.8"
},
{
"id": 49
},
{
"id": 50,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 51,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 52
},
{
"id": 53
},
{
"id": 54,
"cg": "black:FadeIn_Long"
}
]
}