Files
LimbusStaticData/Story/Effect/P10906.json
T
2026-07-20 17:19:20 +07:00

122 lines
1.7 KiB
JSON

{
"dataList": [{
"id": 0,
"cg": "Unit_CG/10906_normal.png:IsFullNameCode",
"bgm": "Backstreet",
"soundeffect": "SFX_People_Lot_Walla:loop"
}, {
"id": 1,
"soundeffect": "SFX_Paper_Multi_3"
}, {
"id": 2
}, {
"id": 3,
"soundeffect": "SFX_Paper_Multi_2"
}, {
"id": 4
}, {
"id": 5
}, {
"id": 6
}, {
"id": 7
}, {
"id": 8,
"soundeffect": "SFX_Paper_Multi_1"
}, {
"id": 9
}, {
"id": 10,
"soundeffect": "SFX_Paper_Multi_2"
}, {
"id": 11
}, {
"id": 12
}, {
"id": 13
}, {
"id": 14
}, {
"id": 15
}, {
"id": 16
}, {
"id": 17
}, {
"id": 18
}, {
"id": 19
}, {
"id": 20
}, {
"id": 21
}, {
"id": 22
}, {
"id": 23,
"soundeffect": "SFX_Walk_Marble"
}, {
"id": 24
}, {
"id": 25,
"soundeffect": "SFX_Paper_Crumble"
}, {
"id": 26
}, {
"id": 27
}, {
"id": 28
}, {
"id": 29,
"cg": "black:FadeIn",
"soundeffect": "SFX_People_Lot_Walla:end, SFX_Run_Marble_B"
}, {
"id": 30,
"bgm": "StoryNervous"
}, {
"id": 31
}, {
"id": 32
}, {
"id": 33,
"soundeffect": "SFX_Leather_Crumble_Hard"
}, {
"id": 34
}, {
"id": 35,
"soundeffect": "SFX_Quick_Sword_Sling"
}, {
"id": 36,
"soundeffect": "SFX_Floor_Leg"
}, {
"id": 37,
"bgm": "Casino2"
}, {
"id": 38,
"cg": "Unit_CG/10906_gacksung.png:IsFullNameCode:FadeIn",
"soundeffect": "SFX_Mace_Human_Kill"
}, {
"id": 39
}, {
"id": 40
}, {
"id": 41
}, {
"id": 42
}, {
"id": 43
}, {
"id": 44
}, {
"id": 45
}, {
"id": 46,
"soundeffect": "SFX_Mace_Whip"
}, {
"id": 47
}, {
"id": 48
}
]
}