Files
LimbusStaticData/Story/Effect/P11112.json
T
2026-07-20 17:19:20 +07:00

238 lines
3.3 KiB
JSON

{
"dataList": [
{
"id": 0,
"cg": "11112_normal",
"bgm": "Into_Darkness"
},
{
"id": 1
},
{
"id": 2,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 3,
"soundeffect": "SFX_Run_Backstep"
},
{
"id": 4,
"soundeffect": "SFX_Jump"
},
{
"id": 5
},
{
"id": 6
},
{
"id": 7
},
{
"id": 8
},
{
"id": 9,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 10
},
{
"id": 11
},
{
"id": 12
},
{
"id": 13
},
{
"id": 14
},
{
"id": 15,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 16
},
{
"id": 17
},
{
"id": 18
},
{},
{
"id": 19
},
{
"id": 20
},
{
"id": 21
},
{
"id": 22,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 23
},
{
"id": 24
},
{
"id": 25
},
{
"id": 26
},
{
"id": 27
},
{
"id": 28,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 29
},
{
"id": 30,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 31,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 32,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 33,
"soundeffect": "SFX_Sweat_Crumble_Light"
},
{
"id": 34,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 35
},
{
"id": 36,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 37
},
{
"id": 38,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 39,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 40
},
{
"id": 41
},
{
"id": 42
},
{
"id": 43
},
{
"id": 44,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 45,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 46,
"soundeffect": "SFX_Sweat_Crumble_Hard"
},
{
"id": 47,
"soundeffect": "SwordOn"
},
{
"id": 48,
"soundeffect": "SFX_Jean_Crumble_Hard"
},
{
"id": 49,
"soundeffect": "SFX_Holo_Hover, SFX_Black_Fire_Burn"
},
{
"id": 50
},
{
"id": 51
},
{
"id": 52
},
{
"id": 53
},
{
"id": 54
},
{
"id": 55,
"soundeffect": "SFX_Jean_Crumble_Hard"
},
{
"id": 56,
"soundeffect": "SFX_Metal_Shring, SFX_Ryoshu_Swing"
},
{
"id": 57,
"soundeffect": "SFX_Blood_Splatter:delay=0.05, SFX_Flesh_5, SFX_Human_Fall_2:delay=0.7"
},
{
"id": 58,
"cg": "11112_gacksung:FadeIn",
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 59,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 60
},
{
"id": 61
},
{
"id": 62
},
{
"id": 63,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 64
},
{
"id": 65,
"cg": "black:FadeIn",
"soundeffect": "SFX_Jump"
},
{
"id": 66
}
]
}