Files
LimbusStaticData/Story/Effect/P11214.json
T
2026-07-20 17:19:20 +07:00

338 lines
5.6 KiB
JSON

{
"dataList": [
{
"id": 0,
"cg": "black",
"bgm": "StoryDepressed:80",
"soundeffect": "PaperSlap2"
},
{
"id": 1
},
{
"id": 2
},
{
"id": 3
},
{
"id": 4,
"soundeffect": "SFX_Paper_Multi_2"
},
{
"id": 5,
"cg": "11214_normal:FadeIn",
"soundeffect": "SFX_Walk_Iron"
},
{
"id": 6
},
{
"id": 7,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 8,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 9
},
{
"id": 10,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 11
},
{
"id": 12
},
{
"id": 13
},
{
"id": 14
},
{
"id": 15,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 16
},
{
"id": 17
},
{
"id": 18,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 19
},
{
"id": 20
},
{
"id": 21
},
{
"id": 22
},
{
"id": 23
},
{},
{
"id": 24,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 25
},
{
"id": 26
},
{
"id": 27,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 28
},
{
"id": 29,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 30,
"effect": "CustomCamShake:[15][2][1]",
"soundeffect": "SFX_Paper_Handle"
},
{
"id": 31,
"soundeffect": "SFX_Paper_Multi_3"
},
{
"id": 32,
"cg": "11214_normal:FadeOut",
"bgm": "StoryDepressed:40"
},
{
"id": 33,
"bgm": "StoryDepressed:20"
},
{
"id": 34,
"bgm": "StoryDepressed:0",
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 35
},
{
"id": 36
},
{
"id": 37
},
{
"id": 38
},
{
"id": 39,
"soundeffect": "SFX_Hair_Care_2, SFX_Walk_Stone"
},
{
"id": 40
},
{
"id": 41
},
{
"id": 42
},
{
"id": 43,
"soundeffect": "SFX_Walk_Iron"
},
{
"id": 44,
"cg": "11214_normal:FadeIn",
"bgm": "They_Were_Here:80",
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 45
},
{
"id": 46,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 47,
"soundeffect": "SFX_Paper_Handle"
},
{
"id": 48
},
{
"id": 49
},
{
"id": 50,
"soundeffect": "SFX_Jean_Crumble_Hard"
},
{
"id": 51
},
{
"id": 52,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 53
},
{
"id": 54,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 55
},
{
"id": 56
},
{
"id": 57,
"soundeffect": "SFX_Chair_Hard"
},
{
"id": 58,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 59,
"bgm": "They_Were_Here:60",
"soundeffect": "SFX_Walk_Iron"
},
{
"id": 60,
"cg": "black",
"bgm": "They_Were_Here:40"
},
{
"id": 61,
"bgm": "They_Were_Here:20"
},
{
"id": 62,
"cg": "BlackScreen:FadeIn",
"bgm": "Alert_Alpha"
},
{
"id": 63,
"cg": "BlackScreen:FadeOut,11214_gacksung:FadeIn,fov_01:FadeIn",
"soundeffect": "SFX_Walk_Iron_Once",
"effectv2": "{\"blur\":{\"isActive\":\"true\",\"turnOn\":\"true\", \"strength\" : 1, \"duration\" : 3}}"
},
{
"id": 64
},
{
"id": 65,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 66,
"cg": "BlackScreen:FadeIn,fov_01:FadeOut"
},
{
"id": 67,
"cg": "BlackScreen:FadeOut,fov_02:FadeIn",
"soundeffect": "SFX_Spring_3"
},
{
"id": 68,
"cg": "BlackScreen:FadeIn,fov_02:FadeOut"
},
{
"id": 69,
"cg": "BlackScreen:FadeOut,fov_03:FadeIn",
"soundeffect": "SFX_Stretch_HardGrab"
},
{
"id": 70,
"cg": "fov_03:FadeOut",
"soundeffect": "SFX_Jean_Crumble_Hard, SFX_Run_Iron",
"effectv2": "{\"blur\":{\"isActive\":\"true\",\"turnOn\":\"false\", \"duration\" : 3}}"
},
{
"id": 71,
"cg": "11214_gacksung:off,11214_gacksung:FadeIn"
},
{
"id": 72,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 73,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 74,
"soundeffect": "SFX_Spring_1"
},
{
"id": 75,
"cg": "white:FadeIn_Continue:[0~0.1],white:FadeOut_Continue:[0.1~0.2]",
"effect": "CustomCamShake:[55][10][1]",
"soundeffect": "SFX_Cyber_Portal"
},
{
"id": 76,
"soundeffect": "SFX_Portal_World_Move"
},
{
"id": 77
},
{
"id": 78,
"soundeffect": "SFX_Portal_World_Move"
},
{
"id": 79,
"cg": "red:FadeIn_Continue:[0~0.2],red:FadeOut_Continue:[0.7~1]",
"effect": "CustomCamShake:[35][7][0.4]",
"soundeffect": "SFX_Spark_Shot, SFX_FullStop_Shot, SFX_Throw_Spear_Hit"
},
{
"id": 80,
"soundeffect": "SFX_Spring_2"
},
{
"id": 81
},
{
"id": 82,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 83,
"soundeffect": "SFX_Walk_Wood, SFX_Button_Buzzer"
},
{
"id": 84
},
{
"id": 85,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 86,
"cg": "black:FadeIn_Long",
"soundeffect": "SFX_Walk_Iron"
}
]
}