I rewrote House_Request based on the code provided by undownding.

This commit is contained in:
Kei-Luna
2026-05-05 07:35:34 +09:00
parent 677e4027b9
commit 2d1079a80d
9 changed files with 763 additions and 72 deletions

View File

@@ -0,0 +1,29 @@
using MikuSB.Proto;
namespace MikuSB.GameServer.Server.CallGS.Handlers.House;
[HouseFunc("SetGroupFurIndex")]
public class SetGroupFurIndex : IHouseFuncHandler
{
public async Task Handle(Connection connection, string param)
{
var root = HouseJson.ParseObject(param);
if (root == null) return;
var areaId = HouseJson.NumField(root, "AreaId");
var groupId = HouseJson.NumField(root, "GroupId");
var index = HouseJson.NumField(root, "Index");
var sync = new NtfSyncPlayer();
if (areaId > 0 && groupId is >= 1 and <= 10)
{
var sid = (uint)(areaId * 50 + 20);
var prev = HouseAttr.Read(connection.Player!, sid);
var shift = (groupId - 1) * 3;
var mask = ~(0b111u << shift);
var next = (prev & mask) | (((uint)index & 0b111u) << shift);
await HouseAttr.SetAsync(connection, sid, next, sync, sendImmediate: true);
}
await CallGSRouter.SendScript(connection, "House_Request", HouseRequestScript.Synthesize(root), sync);
}
}