mirror of
https://github.com/MikuLeaks/MikuSB.git
synced 2026-06-05 10:13:58 +00:00
more House_Func
This commit is contained in:
@@ -0,0 +1,59 @@
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Nodes;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace MikuSB.GameServer.Server.CallGS.Handlers.House;
|
||||
|
||||
[HouseFunc("ChangeNpcSuit")]
|
||||
public class ChangeNpcSuit : IHouseFuncHandler
|
||||
{
|
||||
public async Task Handle(Connection connection, string param)
|
||||
{
|
||||
var req = JsonSerializer.Deserialize<NpcSuitParam>(param);
|
||||
var rsp = new JsonObject
|
||||
{
|
||||
["FuncName"] = "ChangeNpcSuitSuccess",
|
||||
["NpcId"] = req?.NpcId ?? 0,
|
||||
["SuitId"] = req?.SuitId ?? 0
|
||||
};
|
||||
await CallGSRouter.SendScript(connection, "House_Request", rsp.ToJsonString());
|
||||
}
|
||||
}
|
||||
|
||||
[HouseFunc("ChangeNpcSuitByAreaId")]
|
||||
public class ChangeNpcSuitByAreaId : IHouseFuncHandler
|
||||
{
|
||||
public async Task Handle(Connection connection, string param)
|
||||
{
|
||||
var req = JsonSerializer.Deserialize<NpcSuitParam>(param);
|
||||
var rsp = new JsonObject
|
||||
{
|
||||
["FuncName"] = "ChangeNpcSuitByAreaIdRsp",
|
||||
["NpcId"] = req?.NpcId ?? 0,
|
||||
["SuitId"] = req?.SuitId ?? 0
|
||||
};
|
||||
await CallGSRouter.SendScript(connection, "House_Request", rsp.ToJsonString());
|
||||
}
|
||||
}
|
||||
|
||||
[HouseFunc("ChangeGirlBeachSuitId")]
|
||||
public class ChangeGirlBeachSuitId : IHouseFuncHandler
|
||||
{
|
||||
public async Task Handle(Connection connection, string param)
|
||||
{
|
||||
var req = JsonSerializer.Deserialize<NpcSuitParam>(param);
|
||||
var rsp = new JsonObject
|
||||
{
|
||||
["FuncName"] = "ChangeGirlBeachSuitIdSuccess",
|
||||
["NpcId"] = req?.NpcId ?? 0,
|
||||
["SuitId"] = req?.SuitId ?? 0
|
||||
};
|
||||
await CallGSRouter.SendScript(connection, "House_Request", rsp.ToJsonString());
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class NpcSuitParam
|
||||
{
|
||||
[JsonPropertyName("NpcId")] public int NpcId { get; set; }
|
||||
[JsonPropertyName("SuitId")] public int SuitId { get; set; }
|
||||
}
|
||||
Reference in New Issue
Block a user