mirror of
https://github.com/MikuLeaks/MikuSB.git
synced 2026-06-04 04:03:58 +00:00
@@ -121,6 +121,7 @@ public class CommandTextCHS
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public HelpTextCHS Help { get; } = new();
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public GirlTextCHS Girl { get; } = new();
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public GiveAllTextCHS GiveAll { get; } = new();
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public DebugTextCHS Debug { get; } = new();
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}
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#endregion
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@@ -237,6 +238,21 @@ public class GiveAllTextCHS
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public string WeaponAdded => "已添加 {0} 把武器给玩家!";
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}
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/// <summary>
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/// path: Game.Command.Debug
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/// </summary>
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public class DebugTextCHS
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{
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public string Desc => "调试包输出开关";
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public string Usage => "用法: /debug [on|off|simple|detail|file]";
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public string Enabled => "已启用调试包输出。";
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public string Disabled => "已禁用调试包输出。";
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public string SimpleEnabled => "已启用简单调试包输出。";
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public string DetailEnabled => "已启用详细调试包输出。";
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public string FileEnabled => "个人调试文件输出已启用。";
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public string FileDisabled => "个人调试文件输出已禁用。";
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}
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#endregion
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#endregion
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@@ -121,6 +121,7 @@ public class CommandTextCHT
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public HelpTextCHT Help { get; } = new();
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public GirlTextCHT Girl { get; } = new();
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public GiveAllTextCHT GiveAll { get; } = new();
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public DebugTextCHT Debug { get; } = new();
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}
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#endregion
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@@ -237,6 +238,21 @@ public class GiveAllTextCHT
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public string WeaponAdded => "已添加 {0} 把武器給玩家!";
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}
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/// <summary>
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/// path: Game.Command.Debug
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/// </summary>
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public class DebugTextCHT
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{
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public string Desc => "切換調試封包輸出";
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public string Usage => "用法: /debug [on|off|simple|detail|file]";
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public string Enabled => "已啟用調試封包輸出。";
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public string Disabled => "已停用調試封包輸出。";
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public string SimpleEnabled => "已啟用簡易調試封包輸出。";
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public string DetailEnabled => "已啟用詳細調試封包輸出。";
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public string FileEnabled => "個人調試檔案輸出已啟用。";
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public string FileDisabled => "個人調試檔案輸出已停用。";
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}
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#endregion
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#endregion
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@@ -83,6 +83,7 @@ public class CommandTextEN
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public HelpTextEN Help { get; } = new();
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public GirlTextEN Girl { get; } = new();
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public GiveAllTextEN GiveAll { get; } = new();
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public DebugTextEN Debug { get; } = new();
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}
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#endregion
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@@ -206,6 +207,21 @@ public class GiveAllTextEN
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public string WeaponAdded => "Added {0} weapon(s) to player!";
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}
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/// <summary>
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/// path: Game.Command.Debug
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/// </summary>
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public class DebugTextEN
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{
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public string Desc => "Toggle debug packet output";
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public string Usage => "Usage: /debug [on|off|simple|detail|file]";
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public string Enabled => "Debug packet output enabled.";
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public string Disabled => "Debug packet output disabled.";
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public string SimpleEnabled => "Simple debug packet output enabled.";
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public string DetailEnabled => "Detailed debug packet output enabled.";
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public string FileEnabled => "Personal debug file output enabled.";
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public string FileDisabled => "Personal debug file output disabled.";
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}
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#endregion
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#endregion
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@@ -1,6 +1,7 @@
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using MikuSB.Configuration;
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using MikuSB.Enums.Player;
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using MikuSB.Util;
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using MikuSB.Internationalization;
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namespace MikuSB.GameServer.Command.Commands;
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@@ -19,7 +20,7 @@ public class CommandDebug : ICommands
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"on" => EnableDebug(serverOption),
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"off" => DisableDebug(serverOption),
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"simple" => EnableSimpleDebug(serverOption),
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"detail" => EnableDebug(serverOption),
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"detail" => EnableDetailDebug(serverOption),
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"file" => ToggleDebugFile(serverOption),
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_ => "Usage: /debug [on|off|simple|detail|file]"
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};
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@@ -33,13 +34,13 @@ public class CommandDebug : ICommands
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serverOption.EnableDebug = true;
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serverOption.DebugMessage = true;
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serverOption.DebugDetailMessage = true;
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return "Debug packet output enabled.";
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return I18NManager.Translate("Game.Command.Debug.Enabled");
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}
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private static string DisableDebug(ServerOption serverOption)
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{
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serverOption.EnableDebug = false;
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return "Debug packet output disabled.";
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return I18NManager.Translate("Game.Command.Debug.Disabled");
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}
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private static string EnableSimpleDebug(ServerOption serverOption)
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@@ -47,14 +48,22 @@ public class CommandDebug : ICommands
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serverOption.EnableDebug = true;
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serverOption.DebugMessage = true;
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serverOption.DebugDetailMessage = false;
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return "Simple debug packet output enabled.";
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return I18NManager.Translate("Game.Command.Debug.SimpleEnabled");
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}
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private static string EnableDetailDebug(ServerOption serverOption)
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{
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serverOption.EnableDebug = true;
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serverOption.DebugMessage = true;
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serverOption.DebugDetailMessage = true;
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return I18NManager.Translate("Game.Command.Debug.DetailEnabled");
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}
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private static string ToggleDebugFile(ServerOption serverOption)
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{
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serverOption.SavePersonalDebugFile = !serverOption.SavePersonalDebugFile;
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return serverOption.SavePersonalDebugFile
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? "Personal debug file output enabled."
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: "Personal debug file output disabled.";
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? I18NManager.Translate("Game.Command.Debug.FileEnabled")
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: I18NManager.Translate("Game.Command.Debug.FileDisabled");
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}
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}
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